Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 20:21:17 Player: Cameron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1750) 1750 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4238 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 160/160 System Corruption 4% Temperature Hot (279) Movement Hovering (226) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Airjet Airjet Airjet Aerolev Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Compact Battery (200) Compact Battery (200) Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Airjet Airjet Airjet Aerolev Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Compact Battery Compact Battery Advanced Beam Rifle Advanced Beam Rifle Shock Bomb Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 85 | 7 7 10 34 27 Power 13 | 1 . 1 8 3 Engine 5 | 1 . 1 3 . Core 8 | . . . 5 3 Reactor . | . . . . . Propulsion 20 | 2 1 2 7 8 Treads . | . . . . . Leg 9 | 2 . . 6 1 Wheel 4 | . 1 2 1 . Hover 6 | . . . . 6 Flight 1 | . . . . 1 Utility 23 | 1 3 3 11 5 Device 7 | . 1 . 4 2 Storage 9 | 1 2 2 4 . Processor 3 | . . . 2 1 Hackware 2 | . . . 1 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 29 | 3 3 4 8 11 Energy Gun 16 | . . . 6 10 Energy Cannon 4 | . 1 2 1 . Ballistic Gun 3 | 3 . . . . Ballistic Cannon 4 | . 2 2 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . . 1 7 Corrupted Parts 2 | . . 2 . . System Corruption 5 | . . 5 . . Parts Lost 30 | . . 4 22 4 Power 9 | . . 1 7 1 Propulsion 7 | . . . 5 2 Utility 7 | . . 1 6 . Weapon 7 | . . 2 4 1 Highest Loss Streak 6 | . . 4 6 2 To Critical Strikes . | . . . . . Average Backups 17 | 3 13 17 17 19 Power 2 | . 1 1 3 3 Propulsion 4 | 1 3 3 3 7 Utility 4 | . 3 5 3 4 Weapon 5 | . 6 6 7 4 Tool/Special . | . . . . . Unused Backups 36 | . 1 5 7 23 Power 6 | . . . 1 5 Propulsion 14 | . 1 4 . 9 Utility 4 | . . 1 2 1 Weapon 12 | . . . 4 8 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 97 86 94 99 Engine 6 | . 14 12 3 . Core 3 | . . . 4 8 Leg 13 | . 19 8 20 7 Wheel 6 | . 8 13 4 . Hover 5 | . . . . 18 Device 6 | . 2 . 13 8 Storage 16 | . 23 18 17 11 Processor 3 | . . . 8 2 Hackware 6 | . . . 4 15 Protection 2 | . . 4 . 6 Energy Gun 9 | . . . 13 16 Energy Cannon 3 | . 3 6 3 . Ballistic Cannon 8 | . 22 20 1 . Peak Build Rating 42 | 6 11 41 31 42 Average Rating 26 | 4 10 25 24 36 On Entrance 11 | . 6 11 13 25 Avg Prop Armor Cover (%) 6 | . 8 4 12 . Naked Turns . | . . . . . Heaviest Build 105 | 13 54 105 68 56 Greatest Support 56 | 20 20 56 56 30 Greatest Overweight (x) 6 | . 3 6 4 3 Average Overweight (x) 2 | . 1 3 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 15 19 20 20 Most Carried 20 | 5 19 20 20 20 Average Carried 17 | 3 13 17 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 19 17 20 20 Class Distribution -------------------- 57% | Mutant 22% | Hacker-Mutant 13% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 2184 | 213 460 667 467 377 Remotely . | . . . . . Salvage Created 1813 | . 123 278 850 562 Parts 89 | . 8 12 29 40 Haulers Intercepted 6 | . 1 . 1 4 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented 3 | . . 3 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 42 | . 4 8 19 11 Guns 19 | . . . 10 9 Cannons 16 | . 4 8 4 . AOE 6 | . . . 4 2 Classes Destroyed 10 | . 2 4 3 1 Worker 1 | . . . . 1 Hauler 6 | . 1 . 1 4 Turret 2 | . . 2 . . Swarmer 8 | . . 4 . 4 Grunt 21 | . 4 . 13 4 Brawler 1 | . . . 1 . Sentry 5 | . . . 3 2 Hunter 3 | . . . 2 1 Cobbler 1 | . . 1 . . Subdweller 4 | . . 4 . . Best Kill Streak 5 | . 2 4 4 5 Combat Bots Only 5 | . 2 4 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 333 | . 31 97 126 79 Missed 101 | . 12 33 38 18 Hits 232 | . 19 64 88 61 Melee 4 | . . . 4 . Projectile 228 | . 19 64 84 61 Critical Strikes 8 | . . . 7 1 Damage Taken 3462 | . 215 608 1733 906 Core 628 | . . 62 367 199 Absorbed by Shields 20 | . . . 20 . Redirected to Shielding 43 | . . . . 43 Regen/Repaired (Parts) 22 | . . . . 22 Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 150 | . 18 32 60 40 Largest 4 | . 2 4 2 2 Hottest 178 | . 89 178 128 128 Shots Fired 301 | . 36 81 113 71 Gun 150 | . . . 81 69 Cannon 148 | . 36 81 31 . Launcher 3 | . . . 1 2 Special . | . . . . . Kinetic 95 | . 33 51 11 . Thermal 162 | . . . 93 69 Explosive 2 | . . . . 2 Electromagnetic 42 | . 3 30 9 . Robot Hit Streak 18 | . 7 14 18 17 Robot Miss Streak 6 | . 5 4 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 208 | . 19 44 94 51 Core Hits 95 | . 6 19 45 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 1 4 2 Burn 5 | . . . 3 2 Blast 3 | . 1 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5116 | . 355 918 2571 1272 Guns 2026 | . . . 1136 890 Cannons 1820 | . 355 918 547 . Explosions 1249 | . . . 867 382 Melee . | . . . . . Ramming 21 | . . . 21 . Kinetic 1094 | . 332 482 280 . Thermal 2985 | . . . 2095 890 Explosive 382 | . . . . 382 Electromagnetic 634 | . 23 436 175 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 4 4 Average Corruption 3 | . . 3 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . 7 16 26 Message Errors 10 | . . . 4 6 Matter Fused 15 | . . 2 6 7 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 10 | . . 2 2 6 Data Loss (minor) 8 | . . 2 2 4 Data Loss (major) 4 | . . . 1 3 Overload Shots . | . . . . . Overflow Damage 198 | . . 3 158 37 Projectiles 3 | . . 3 . . Explosions 195 | . . . 158 37 Melee . | . . . . . Knockbacks 17 | . 6 8 3 . Impact . | . . . . . Kinetic 17 | . 6 8 3 . Secondary . | . . . . . Self-Inflicted Damage 399 | . . . 377 22 Shots 6 | . . . 5 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | . 120 265 239 312 Average Temperature 80 | . 53 104 66 90 Received Heat Transfer 1319 | . 117 198 608 396 Effects 3 | . . 1 1 1 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . 1 . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 4 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 1 | . . . 1 . Parts Melted 14 | . . . 12 2 Heat Transferred 5229 | . . . 3353 1876 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 191 | . 51 . 191 100 Initial 66 | . . . 66 59 Average 59 | . 8 . 115 23 Influence Increases 1475 | . 112 210 758 395 Destroy 0b10 Robot/C 820 | . 80 120 380 240 Destroy 0b10 Robot/NC 40 | . 5 . 5 30 Destroy Leader 172 | . 12 . 102 58 Allied During Kill 5 | . . . . 5 Successful Hack 99 | . 14 . 57 28 Disable Machine 90 | . . . 75 15 Destroy Structure 84 | . 1 . 64 19 Lose Combat Pursuer 165 | . . 90 75 . Influence Decreases 1426 | . 88 106 744 488 Entered New Map 157 | . . 12 62 83 Time Decay 957 | . 88 54 476 339 Lost Part 272 | . . 40 206 26 Lost Ally 40 | . . . . 40 Squads Dispatched 9 | . . . 5 4 Investigation 5 | . . . 4 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 6 | . 1 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 5 15 31 20 Peak Tracking Total 6 | . 3 6 5 6 Tactical Retreats 7 | . . 3 4 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 9 | . . 3 5 1 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 20 | . 2 1 6 11 Terminals 15 | . 2 . 3 10 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 61 | . 5 1 26 29 Successful 35 | . 2 1 15 17 Failed 26 | . 3 . 11 12 Catastrophic 6 | . 2 . 3 1 Database Lockouts . | . . . . . Manual 23 | . 4 . 9 10 Terminals 45 | . 5 . 14 26 Fabricators . | . . . . . Repair Stations 11 | . . . 8 3 Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 26 | . 2 1 8 15 Robot Analysis 1 | . . . 1 . Open Door 5 | . . . . 5 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 5 | . 1 . 2 2 Scanalyzer Index 2 | . . . 1 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Patrol Status 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 3 | . . . 1 2 Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 4 2 Scan Component 4 | . . . 3 1 Repair 2 | . . . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 . 6 7 Full Trace Events 7 | . 1 . 5 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 1 | . . . . 1 Time 98 | . . . 38 60 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 148 | . . . . 148 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 879 | . . . . 879 Sensors 852 | . . . . 852 Machine Analysis 27 | . . . . 27 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 4066 | 57 460 1078 1273 1198 Spaces Moved 1952 | 39 256 575 558 524 Core 5 | 5 . . . . Treads . | . . . . . Legs 584 | 34 104 . 293 153 Wheels 992 | . 152 575 265 . Hover 371 | . . . . 371 Flight . | . . . . . Fastest Speed 50 | 50 120 100 112 162 Average Speed 157 | 111 134 158 158 168 Slowest Speed 245 | 120 145 190 245 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 30 27 39 46 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . 1 . 77 18 Melee . | . . . . . Projectile 4 | . 1 . 3 . AOE 92 | . . . 74 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2669 | 49 335 672 839 774 Wait 246 | . 29 6 94 117 Move 1948 | 38 255 574 557 524 Hop . | . . . . . Pick Up 137 | 4 20 36 49 28 Fast Attach 18 | 5 1 7 2 3 Attach 35 | 1 1 3 28 2 Detach . | . . . . . Swap 65 | 1 5 6 23 30 Drop 69 | . 6 8 25 30 Fire 150 | . 18 32 60 40 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 10) 518 | -10/Materials | Entered Subcaves 524 | -10/Subcaves | Learned 2 Materials zone layouts 650 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 785 | -10/Subcaves | Visited 4L-MR0's lab 833 | -10/Subcaves | Found Tower Shield 834 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1204 | -10/Subcaves | Build established: Gunner 1335 | -10/Subcaves | Discovered new exit (range 9) 1368 | -10/Subcaves | Discovered new exit (range 12) 1440 | -10/Subcaves | Discovered new exit (range 11) 1494 | -10/Subcaves | Lost 4 parts (1p1u2w) 1596 | -10/Subcaves | Entered Materials 1596 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1676 | -8/Materials | Lost 6 parts (1p2n2u1w) 1745 | -8/Materials | Build established: Mutant 1984 | -8/Materials | Core integrity fell below 50% 2097 | -8/Materials | Garrison activated, responded to threat 2158 | -8/Materials | Lost 4 parts (1p1n1u1w) 2241 | -8/Materials | Identified exit to Storage 2241 | -8/Materials | Identified exit to Factory 2363 | -8/Materials | Lost 5 parts (2p2u1w) 2761 | -8/Materials | Lost 3 parts (1p2n) 2869 | -8/Materials | Entered Storage 3304 | -8/Storage | Discovered new exit (range 13) 3453 | -8/Storage | Build established: Hacker-Mutant 3967 | -8/Storage | Repaired Aerolev Unit 3975 | -8/Storage | Core integrity fell below 20% 4020 | -8/Storage | Met a pair of Derelict thieves 4067 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04059_ G-47 Trooper suffers critical hit (Destroy). 04061_ R-06 Scavenger sends out distress signal. 04062_ G-47 Trooper heat damages Aluminum Leg. 04063_ System corrupted: Substantial component data lost. 04063_ Destroyed Particle Gun. 04063_ Destroyed Lgt. Nuclear Core. 04063_ Destroyed Aluminum Leg. 04063_ Imp. Heat Sink melted. 04063_ G-47 Trooper destroyed. 04064_ C-45 Heavy ARC bursts open, deploying its payload. 04064_ G-50 Soldier unfolds itself. 04064_ G-47 Trooper unfolds itself. 04064_ L-31 Rogue unfolds itself. 04064_ M-28 Smith unfolds itself. 04065_ Missile Launcher destroyed. 04065_ Penetrated by Slug. 04067_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????########?????????????????? | | ??????????#= = =#?????????????????? | | ??????????#== = #?????????????????? | | ??????????# ==#?????????????????? | | ??????????# #?????????????????? | | ?????????###" "###?????????????????? | | ?#####??## T#??????????????????? | | ##"T"#### %* ##???????+??????????? | | # * ####### ?????????? | | # """ [%==%gg g ?????????? | | # """ [ =% *h g ?????????? | | #]] """ # [[ l ?????????? | | #]] o #+#### ?????????? | | #]] = #????????????????????? | | # # r@## T#???????????????? | | # """# #??????????????????????? | | # R"# #??????????????????????? | | # """# #??????????????????????? | | # # #??????????????????????? | | ######### #??????????????????????? | | ? # #??????????????????????? | | ?"""" # #??????????????????????? | | #"""" # #??????????????????????? | | #"""" + #??????????????????????? | | #"""" # #??????????????????????? | | # # #####??????????????????? | | #"""" # ##==#??????????????????? | | #"""" # ##==#??????????????????? | | #"""" # ##==#??????????????????? | | #"""" # ## ##?????????????????? | | # # + T#?????????????????? | | ###"T"### # ##?????????????????? | | ??#"""#?# #####??????????????????? | | ??#####?# #??????????????????????? | | ????????# #??????????????????????? | | ??####### #??????????????????????? | | #? # #??????????????????????? | | # """ # #??????????????????????? | | # """ # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 465 Matter Stores 484 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 2000 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 72% | -8/Storage Studied --------- Com. Wheel | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed RestorationGravjetLoader Manual? 0 Play Time 00:53:59 Cumulative 52.4 hours Start 2025.11.04 @ 19:25:02 End 2025.11.04 @ 20:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d28d40-eac0-4c0e-9cab-0b5dcc965dc1