Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 21:33:38 Player: Caramel Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (407) 407 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (849) 849 TOTAL SCORE: 2856 Bonus ------- Pacifist 200 Follower Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 144/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Heavy Ion Engine Reinforced Deuterium Engine Armored Treads Medium Treads Medium Treads Small Storage Unit Makeshift Terrain Scan Processor Particle Charger Light Armor Plating Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Bore Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Heavy Ion Engine Reinforced Deuterium Engine Armored Treads Armored Treads Small Storage Unit Makeshift Terrain Scan Processor Particle Charger Light Armor Plating Makeshift Hacking Suite Assault Rifle Light Assault Rifle Light Cannon [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Medium Armor Plating Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 25 | 6 4 8 . . 7 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 6 . . 1 Treads 3 | . . 2 . . 1 Leg 6 | 2 . 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . . 1 Device . | . . . . . . Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | 2 1 . . . 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 11 | . . . . . 11 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Backups 9 | 3 6 7 7 7 12 Power 2 | . 1 1 2 2 2 Propulsion 1 | 2 2 . . . 2 Utility 2 | . . . 1 1 4 Weapon 3 | 1 2 4 4 4 3 Tool/Special . | . . . . . . Unused Backups 12 | . . 1 . 2 9 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 5 | . . . . 1 4 Weapon 2 | . . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 91 99 100 100 93 Engine 11 | . 14 11 11 11 11 Treads 1 | . . 15 . . . Leg 40 | . 28 27 44 44 41 Storage 11 | . 20 16 11 11 11 Protection 8 | . . 5 11 11 8 Ballistic Gun 16 | . 27 22 22 22 7 Ballistic Cannon 3 | . . . . . 8 Launcher 2 | . . . . . 4 Peak Build Rating 29 | 6 7 20 20 21 29 Average Rating 20 | 4 6 12 20 20 25 On Entrance 12 | . 6 7 20 20 21 Avg Prop Armor Cover (%) 15 | . . 15 . . . Naked Turns . | . . . . . . Heaviest Build 52 | 11 15 23 23 23 52 Greatest Support 48 | 20 20 48 48 48 48 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 15 Average Capacity 10 | 6 8 8 8 8 13 Most Carried 15 | 5 8 8 8 8 15 Average Carried 9 | 3 6 7 7 7 12 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 11 | 4 6 7 7 8 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 677 | 204 110 69 31 71 192 Remotely . | . . . . . . Salvage Created 330 | . . 86 43 . 201 Parts 34 | . . 9 10 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . . 4 3 . 9 Guns 10 | . . 4 3 . 3 Cannons 3 | . . . . . 3 AOE 3 | . . . . . 3 Classes Destroyed 5 | . . 2 . . 3 Drone 1 | . . . . . 1 Swarmer 11 | . . 3 3 . 5 Grunt 2 | . . . . . 2 Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . . 3 3 . 4 Combat Bots Only 4 | . . 3 3 . 4 Max Kills in Single Turn 2 | . . 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 222 | . . 34 13 . 175 Missed 79 | . . 13 5 . 61 Hits 143 | . . 21 8 . 114 Projectile 143 | . . 21 8 . 114 Critical Strikes 3 | . . 2 . . 1 Damage Taken 2037 | . . 234 66 . 1737 Core 408 | . . 16 . . 392 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 56 | . 3 10 5 . 38 Largest 2 | . 2 2 2 . 2 Hottest 78 | . 40 40 40 . 78 Shots Fired 104 | . 6 20 10 . 68 Gun 67 | . 6 20 10 . 31 Cannon 28 | . . . . . 28 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 95 | . 6 20 10 . 59 Thermal . | . . . . . . Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 1 6 6 . 5 Robot Miss Streak 14 | . 2 4 1 . 14 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 42 | . 2 10 7 . 23 Core Hits 27 | . . 7 3 . 17 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . . 4 Destroy 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 854 | . 32 97 67 . 658 Guns 327 | . 32 97 67 . 131 Cannons 127 | . . . . . 127 Explosions 395 | . . . . . 395 Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 454 | . 32 97 67 . 258 Thermal . | . . . . . . Explosive 395 | . . . . . 395 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 70 | . . . . . 70 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 178 | . . 24 4 . 178 Average Temperature 50 | . . 6 1 . 59 Received Heat Transfer 207 | . . 72 . . 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 75 | . 5 60 75 . . Initial 7 | . . . 7 . . Average 19 | . . 30 42 . . Influence Increases 501 | . 5 131 85 . 280 Destroy 0b10 Robot/C 320 | . . 80 60 . 180 Destroy 0b10 Robot/NC 10 | . . . . . 10 Destroy Leader 50 | . . 20 10 . 20 Allied During Kill 10 | . . . . . 10 Successful Hack 5 | . 5 . . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 105 | . . 30 15 . 60 Influence Decreases 475 | . 5 110 71 35 254 Entered New Map 49 | . . . 14 35 . Time Decay 310 | . 5 110 57 . 138 Lost Part 101 | . . . . . 101 Lost Ally 15 | . . . . . 15 Squads Dispatched 4 | . 1 2 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 3 12 4 . 19 Peak Tracking Total 7 | . 5 5 3 . 7 Tactical Retreats 6 | . . 2 1 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 2 | . 2 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 236 | . . . . . 236 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3886 | 65 241 249 137 1615 1579 Spaces Moved 2711 | 47 178 164 103 1275 944 Core 10 | 9 . . . . 1 Treads . | . . . . . . Legs 2701 | 38 178 164 103 1275 943 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 90 Average Speed 109 | 106 120 110 90 90 136 Slowest Speed 350 | 120 120 120 90 90 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 26 17 33 92 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 67 | . . . . . 67 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 55 | . . . . . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3526 | 62 199 214 138 1743 1170 Wait 678 | . 5 18 28 462 165 Move 2706 | 46 177 163 102 1274 944 Hop . | . . . . . . Pick Up 41 | 10 7 9 1 4 10 Fast Attach . | . . . . . . Attach 16 | 6 4 2 . . 4 Detach . | . . . . . . Swap 13 | . 2 6 1 . 4 Drop 14 | . 1 6 1 3 3 Fire 56 | . 3 10 5 . 38 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x2 352 | -9/Materials | Discovered new exit (range 15) 556 | -9/Materials | Entered Mines 610 | -9/Mines | Learned Materials terminal intel 666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 693 | -9/Mines | Entered Zion 802 | -7/Zion | Learned location of Quarantine (-2) 892 | -7/Zion | Loaded intel: 4 derelict terminal locations 965 | -7/Zion | Learned location of 1 exit from Factory 1123 | -7/Zion | Met Imprinter 1142 | -7/Zion | Imprinted 1144 | -7/Zion | Declared Zion's savior 2272 | -7/Zion | Discovered new exit (range 15) 2308 | -7/Zion | Entered Proximity Caves 2308 | -6/Proximity Caves | Accompanied by 4 allies 2311 | -6/Proximity Caves | Spotter reported a threat 2431 | -6/Proximity Caves | Spotter reported a threat 2561 | -6/Proximity Caves | Spotter reported a threat 3571 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3736 | -6/Proximity Caves | Spotted B-75 Beast 3814 | -6/Proximity Caves | Learned Factory terminal intel 3848 | -6/Proximity Caves | Core integrity fell below 50% 3882 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3882 | -6/Proximity Caves | Core integrity fell below 20% 3887 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Drone sends a signal. Autogun fries itself beyond repair. Slug penetrates Wall. VTOL Module fries itself beyond repair. Slug penetrates Wall. Acquired 29 matter. Slug penetrates Wall. Lgt. Assault Rifle destroyed. VTOL Module fries itself beyond repair. Penetrated by Slug. Angular Momentum Engine destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." VSS Leg destroyed. Penetrated by Slug. Assault Rifle destroyed. VTOL Module fries itself beyond repair. Slug penetrates Wall. Y-64 Sentinel: "REQUESTING BACKUP." Slug penetrates S-27 Virus. Penetrated by Slug. 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Medium Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Sprinter Challenges ------------ None Game ------ Seed RecyclingThermicTreads Manual? 0 Play Time 00:54:18 Cumulative 4.6 hours Start 2026.09.25 @ 20:21:05 End 2026.09.25 @ 21:33:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Terminus Map View 56x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60a6d286-6b28-4f73-9dde-fabb419b1fc7