Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 20:39:28 Player: Blitzeker Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (4730) 4730 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1832) 1832 TOTAL SCORE: 13022 Bonus ------- High Alert Combat Kills 501 Follower Combat Kills 1377 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Neutrino Core Railgun Force Lance Peak State ------------ > --- POWER ------------ F-cell Engine Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Improved Cooling System Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Improved Transmission Jammer Advanced Reaction Control System Improved Heavy Armor Plating > --- WEAPON ----------- Phase Gun Ion Burst Cannon Shock Maul > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Improved VSS Leg Heavy Disruptor Cannon [Rating: 107] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Shock Maul Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . Utility 8 | . . . 2 . . . 1 1 1 . . 1 2 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 127 | 6 9 . 6 4 . 7 16 15 3 2 22 3 34 Power 23 | . 2 . 1 2 . 1 3 4 1 1 3 . 5 Engine 8 | . 2 . 1 2 . . . 2 . . 1 . . Core 8 | . . . . . . 1 3 2 1 . . . 1 Reactor 7 | . . . . . . . . . . 1 2 . 4 Propulsion 30 | 2 2 . . 1 . 2 6 5 . . 4 1 7 Treads . | . . . . . . . . . . . . . . Leg 30 | 2 2 . . 1 . 2 6 5 . . 4 1 7 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 2 2 . 2 . . 1 2 4 1 . 3 2 9 Device 14 | 1 . . . . . . 2 2 1 . 1 2 5 Storage 2 | 1 1 . . . . . . . . . . . . Processor 9 | . 1 . 2 . . 1 . 2 . . 2 . 1 Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 3 . 3 1 . 3 5 2 1 1 12 . 13 Energy Gun 14 | . . . . 1 . 2 5 1 . . 4 . 1 Energy Cannon 11 | . . . 2 . . . . . . . 4 . 5 Ballistic Gun 3 | 2 . . . . . . . . . . . . 1 Ballistic Cannon 5 | . 3 . 1 . . . . . . . 1 . . Launcher 5 | . . . . . . . . . 1 . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 1 . 1 . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 3 . 1 1 5 . . Parts Lost 44 | . . . 1 1 . 1 2 9 . . . . 30 Power 9 | . . . 1 1 . . . 3 . . . . 4 Propulsion 10 | . . . . . . . 2 2 . . . . 6 Utility 12 | . . . . . . . . 2 . . . . 10 Weapon 13 | . . . . . . 1 . 2 . . . . 10 Highest Loss Streak 24 | . . . 1 1 . 1 1 3 . . . . 24 To Critical Strikes 2 | . . . . . . . 2 . . . . . . Average Slot Usage (%) 96 | . 94 100 98 99 100 98 96 93 99 100 99 99 84 Engine 5 | . 11 14 11 10 11 3 . 1 6 2 5 5 4 Core 3 | . . . . . . 7 9 10 6 6 . . . Reactor 1 | . . . . . . . . . . 3 6 5 4 Leg 21 | . 28 28 22 22 22 20 25 20 20 20 19 23 18 Device 9 | . . . . . . . 8 9 13 13 17 22 21 Storage 5 | . 11 14 11 11 11 11 9 3 . . . . . Processor 27 | . 12 14 31 33 33 33 27 31 33 33 28 23 18 Energy Gun 7 | . . . . 10 11 14 17 13 6 6 1 . . Energy Cannon 5 | . . . 7 11 11 7 . . . . 9 11 6 Ballistic Cannon 2 | . 15 28 13 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 6 6 6 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 69 | 3 16 16 16 19 17 19 20 25 32 38 52 57 69 Greatest Support 80 | 10 20 20 20 20 20 22 40 52 49 49 60 80 80 Greatest Overweight (x) 3 | . . . . . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 5 7 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 3 5 5 5 5 Average Carried 6 | 3 7 8 7 7 8 7 7 5 2 3 4 4 4 Final Capacity 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 8 7 8 3 3 4 5 5 3 Class Distribution -------------------- 51% | Scavenger-Mutant 30% | Mutant 10% | Scavenger-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 1895 | 300 184 169 303 40 . 60 170 150 . 60 126 114 219 Remotely . | . . . . . . . . . . . . . . Salvage Created 5071 | 141 237 166 499 421 . 386 790 564 11 . 287 55 1514 Parts 214 | 8 19 10 24 28 . 17 40 20 . . 9 3 36 Haulers Intercepted 8 | . 1 . 3 . . . 2 . . . 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 88 | . 4 2 9 13 . 7 16 8 . . 2 1 26 Melee 6 | . . . . . . . . . . . . . 6 Guns 31 | . . . . 6 . 2 16 7 . . . . . Cannons 36 | . 4 2 9 7 . 4 . . . . 2 1 7 AOE 6 | . . . . . . . . . . . . . 6 Classes Destroyed 16 | 2 3 1 3 1 . 2 1 1 . . . . 2 Worker 8 | . . 2 2 . . 1 . 1 . . . . 2 Builder 2 | . . . . 1 . . 1 . . . . . . Tunneler 7 | 2 . 1 2 . . 1 . . . . 1 . . Hauler 8 | . 1 . 3 . . . 2 . . . 2 . . Recycler 3 | 1 . 1 . . . . . 1 . . . . . Carrier 1 | . . . . . . . . . . . . . 1 Mechanic 3 | . . . 1 . . . . 1 . . . 1 . Operator 2 | . . . 1 . . . . . . . . 1 . Watcher 6 | . 2 . 2 . . . 2 . . . . . . Swarmer 15 | . . . 3 6 . . 4 2 . . . . . Grunt 43 | . 4 2 6 7 . 5 7 . . . 1 1 10 Brawler 5 | . . . . . . 1 1 . . . 1 . 2 Duelist 3 | . . . . . . . . . . . . . 3 Sentry 10 | . . . . . . . 4 3 . . . . 3 Hunter 7 | . . . . . . 1 . 2 . . . . 4 Programmer 5 | . . . . . . . . 1 . . . . 4 Best Kill Streak 8 | 3 3 3 8 3 . 3 3 2 . . 3 2 8 Combat Bots Only 8 | . 3 2 4 3 . 3 3 2 . . 1 1 8 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 1 1 . . 2 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Damage Taken 8083 | . 78 75 319 263 . 239 894 1212 . . 14 . 4989 Core 1810 | . . 29 79 53 . 49 233 213 . . . . 1154 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 184 | . . . 49 . . . . . . 135 . . . Core Remaining (%) 81 | 100 . 88 . . . 54 57 69 . . 100 100 . Volleys Fired 331 | 10 22 14 46 42 . 18 84 35 2 . 11 2 45 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . 2 2 2 Hottest 198 | 40 70 70 136 143 . 143 126 110 39 . 175 175 198 Shots Fired 628 | 20 44 28 92 81 . 36 161 70 2 . 22 4 68 Gun 334 | 20 13 . . 38 . 19 161 70 . . 4 . 9 Cannon 286 | . 31 28 92 43 . 17 . . . . 18 4 53 Launcher 8 | . . . . . . . . . 2 . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 156 | 20 44 28 62 . . . . . . . . . 2 Thermal 417 | . . . 30 81 . 36 161 70 . . 10 2 27 Explosive 6 | . . . . . . . . . . . . . 6 Electromagnetic 49 | . . . . . . . . . 2 . 12 2 33 Robot Hit Streak 25 | 6 6 4 8 8 . 25 12 13 7 . 11 3 14 Robot Miss Streak 5 | 2 4 3 4 3 . 2 5 3 . . 2 1 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 404 | 15 12 12 42 42 . 29 94 52 1 . 18 2 85 Core Hits 188 | 6 7 6 20 18 . 15 36 16 . . 8 5 51 Critical Kills 3 | . . . . . . 1 . . . . . . 2 Critical Parts Destroyed 11 | 1 . . . . . . . . . . . . 10 Critical Strikes 26 | 1 . . 1 . . 1 7 4 . . . . 12 Burn 11 | . . . . . . . 7 4 . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Smash 12 | . . . . . . . . . . . . . 12 Melee Attacks 40 | . . . . . . . . 2 . . . . 38 Impact 29 | . . . . . . . . 2 . . . . 27 Slashing . | . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . 11 Sneak Attacks 2 | . . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11316 | 152 169 272 978 913 . 563 1655 1108 73 . 652 143 4638 Guns 3809 | 152 51 . . 443 . 268 1655 969 . . 88 . 183 Cannons 3941 | . 118 209 822 470 . 287 . . . . 564 104 1367 Explosions 1677 | . . 63 156 . . . . . 73 . . 39 1346 Melee 1881 | . . . . . . . . 139 . . . . 1742 Ramming 8 | . . . . . . 8 . . . . . . . Kinetic 1157 | 152 169 209 574 . . . . . . . . . 53 Thermal 6116 | . . 63 404 913 . 555 1655 969 . . 355 104 1098 Explosive 1110 | . . . . . . . . . . . . 39 1071 Electromagnetic 1044 | . . . . . . . . . 73 . 297 . 674 Impact 1578 | . . . . . . . . 139 . . . . 1439 Slashing . | . . . . . . . . . . . . . . Piercing 303 | . . . . . . . . . . . . . 303 Highest Corruption 7 | . . . . . . . . . . . . . 7 Average Corruption 4 | . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . 8 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1047 | . . 16 101 11 . . . 99 3 . . . 817 Projectiles 72 | . . 16 10 11 . . . . . . . . 35 Explosions 188 | . . . 91 . . . . . 3 . . . 94 Melee 787 | . . . . . . . . 99 . . . . 688 Knockbacks 12 | . . 2 4 . . . . . . . . . 6 Impact 6 | . . . . . . . . . . . . . 6 Kinetic 6 | . . 2 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . 11 56 . . . . . . . . . 183 Shots 7 | . . 1 1 . . . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . 1 . . . . . . . Kicked 2 | . . . . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 295 | . 45 135 264 288 . 295 234 7 . . 60 21 163 Average Temperature 86 | . 15 55 75 121 . 110 83 2 . . 21 14 35 Received Heat Transfer 1353 | . 42 54 66 78 . 117 342 135 . . 9 . 510 Effects 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Parts Fried 16 | . . . . . . . . . . . 2 . 14 Impact Corruptions 26 | . . . . . . . . 3 . . . . 23 Robots Melted 2 | . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . Parts Melted 34 | . . . . 2 . 4 9 8 . . 1 1 9 Heat Transferred 11458 | . . 100 544 1628 . 1073 4070 2183 . . 525 125 1210 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Peak Influence 841 | 15 244 247 643 470 . 145 349 248 84 29 841 713 694 Initial 411 | . 9 23 96 250 . . 15 126 9 29 20 411 349 Average 257 | 4 122 170 375 323 . 41 180 108 51 29 326 559 468 Maximum Alert Level 3 | . 1 1 2 2 . . 1 1 . . 3 3 2 Low Security (%) 43 | 100 73 69 19 . . 100 50 90 100 100 25 . . Level 1 32 | . 26 30 33 87 . . 49 9 . . 43 . 23 Level 2 23 | . . . 47 12 . . . . . . 27 77 76 Level 3 1 | . . . . . . . . . . . 4 22 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 1 1 . . . 2 2 . . 6 . 4 Investigation 6 | . 3 . . . . . 1 1 . . . . 1 Extermination 4 | . . . . . . . . 1 . . 2 . 1 Reinforcement 5 | . . . 1 . . . 1 . . . 3 . . Assault 4 | . . 1 . . . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 12 | . . . 2 1 . . 4 . . . 2 . 3 Communications Jammed 71 | . . . . . . . . . . . . . 71 Distress Signals 71 | . . . . . . . . . . . . . 71 Times Spotted 163 | . 6 2 19 12 . 7 38 13 1 . 16 7 42 Peak Tracking Total 10 | . 3 2 4 3 . 3 7 4 1 . 5 4 10 Tactical Retreats 14 | . 1 . 1 1 . . 5 . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 6 | . 2 . . . . . 1 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 37 | . 1 9 6 1 . 1 1 . 3 . 11 1 3 Max in Single Turn 8 | . 1 8 3 1 . 1 1 . 3 . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 28 | . 3 1 4 . 1 1 5 5 1 . 5 1 1 Terminals 21 | . 3 1 3 . . 1 5 3 . . 4 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . 1 . 1 Total Hacks 60 | . 7 4 9 . 1 3 11 12 3 . 8 1 1 Successful 29 | . 3 3 4 . 1 1 7 3 . . 6 1 . Failed 31 | . 4 1 5 . . 2 4 9 3 . 2 . 1 Catastrophic 9 | . 3 1 1 . . . 1 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 4 . . . . . . 3 . . 3 . . Terminals 46 | . 7 4 6 . . 3 11 7 . . 7 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . 3 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 3 . 1 . 1 Terminal Hacks 23 | . 2 3 2 . 1 1 7 1 . . 5 1 . Record 9 | . . 2 . . 1 . 2 1 . . 2 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . Locate Traps 3 | . 1 . . . . . 1 . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . . 1 2 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . 1 . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . 1 . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 22 | . 3 1 3 . . 1 4 4 1 . 3 1 1 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 21 | . . 1 . . . . . . . 20 . . . Largest Group 20 | . . 1 1 1 . . . . . 20 20 7 2 Highest-Rated Group 825 | . . 31 31 31 . . . . . 825 825 278 85 Highest-Rated Ally 50 | . . 31 31 31 . . . . . 50 50 50 44 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 288 | . . 2 39 2 . . . . . . 201 33 11 Total Damage 8884 | . . 43 554 42 . . . . . . 6774 1177 294 Kills 53 | . . . 10 . . . . . . . 35 7 1 Allies Corrupted 5 | . . . . . . . . . . . 3 1 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 8691 | 74 454 240 627 804 500 652 1249 899 115 300 1282 338 1157 Spaces Moved 5535 | 60 358 166 367 492 417 380 830 608 84 222 650 250 651 Core 209 | 58 99 . . . . . . . . . . . 52 Treads . | . . . . . . . . . . . . . . Legs 5326 | 2 259 166 367 492 417 380 830 608 84 222 650 250 599 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 120 120 120 105 100 120 126 126 120 120 50 Average Speed 117 | 52 100 120 120 120 120 126 110 121 126 126 120 120 116 Slowest Speed 200 | 120 120 120 120 120 120 190 120 130 126 126 126 120 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 55 39 39 79 77 68 46 14 4 90 24 6 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . Terrain Destroyed 154 | . . 14 57 . . . . 1 . . 1 24 57 Melee 1 | . . . . . . . . 1 . . . . . Projectile 2 | . . . . . . . . . . . 1 . 1 AOE 151 | . . 14 57 . . . . . . . . 24 56 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 7026 | 84 409 179 464 625 416 515 1005 692 92 242 1123 283 897 Wait 833 | . 8 . 29 78 . 102 54 20 . 15 410 25 92 Move 5523 | 59 357 165 366 491 416 379 829 607 84 221 649 249 651 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 7 8 . 10 4 . 2 7 8 3 2 6 3 19 Fast Attach 65 | 2 2 . 1 2 . 4 12 6 . . 21 . 15 Attach 52 | 4 2 . 4 1 . 2 4 9 3 . 1 3 19 Detach 2 | 1 . . . . . . . . . . . . 1 Swap 10 | . 5 . 1 1 . 1 . . . 2 . . . Drop 88 | 1 5 . 7 5 . 6 15 5 . 1 25 1 17 Fire 331 | 10 22 14 46 42 . 18 84 35 2 . 11 2 45 Melee 40 | . . . . . . . . 2 . . . . 38 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Mines 418 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Entered Mines 617 | -10/Mines | Build established: Scavenger-Mutant 718 | -10/Mines | Discovered new exit (range 11) 739 | -10/Mines | Met a Derelict testing a Signal Generator 769 | -10/Mines | Entered Materials 769 | -9/Materials | Accompanied by 1 ally 769 | -9/Materials | Evolved 2 slots: Utility x2 804 | -9/Materials | Repaired Lgt. Cannon 1163 | -9/Materials | Discovered new exit (range 17) 1309 | -9/Materials | Discovered new exit (range 17) 1314 | -9/Materials | Identified exit to Mines 1396 | -9/Materials | Entered Mines 1396 | -9/Mines | Accompanied by 1 ally 1731 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1734 | -9/Mines | Found Prototype Device 1801 | -9/Mines | Learned 2 Materials zone layouts 1831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2027 | -9/Mines | Discovered new exit (range 11) 2193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2194 | -9/Mines | Discovered new exit (range 5) 2199 | -9/Mines | Identified exit to Exiles 2200 | -9/Mines | Entered Exiles 2216 | -9/Exiles | Discovered new exit (range 17) 2235 | -9/Exiles | Identified exit to Mines 2259 | -9/Exiles | Met 8R-AWN 2278 | -9/Exiles | Met EX-HEX 2355 | -9/Exiles | Met EX-DEC 2393 | -9/Exiles | Visited The Gauntlet 2497 | -9/Exiles | Discovered exit to Mines (range 14) 2565 | -9/Exiles | Met EX-BIN 2700 | -9/Exiles | Entered Mines 2989 | -8/Mines | Discovered new exit (range 9) 3337 | -8/Mines | Discovered new exit (range 7) 3350 | -8/Mines | Identified exit to Materials 3352 | -8/Mines | Entered Materials 3352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3353 | -8/Materials | Identified exit to Factory 3590 | -8/Materials | Build established: Mutant 4285 | -8/Materials | Discovered exit to Factory (range 15) 4336 | -8/Materials | Build established: Scavenger-Mutant 4601 | -8/Materials | Entered Factory 4601 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5036 | -7/Factory | Lost 3 parts (2n1u) 5080 | -7/Factory | Discovered new exit (range 19) 5101 | -7/Factory | Identified exit to Factory 5333 | -7/Factory | Lost 3 parts (1p1u1w) 5399 | -7/Factory | Lost 3 parts (2p1w) 5407 | -7/Factory | Discovered exit to Factory (range 6) 5500 | -7/Factory | Entered another Factory area 5500 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5501 | -6/Factory | Identified Exp. Sensor Array 5615 | -6/Factory | Sucked down chute 5615 | -6/Factory | Entered Waste 5616 | -6/Waste | Joined by Warlord forces that had cleared the area 5786 | -6/Waste | Build established: Scavenger-Assassin 5868 | -6/Waste | Discovered new exit (range 13) 5898 | -6/Waste | Identified exit to Factory 5915 | -6/Waste | Entered Factory 5915 | -6/Factory | Accompanied by 20 allies 6231 | -6/Factory | Spotted B-75 Beast 6245 | -6/Factory | Build established: Assassin 6245 | -6/Factory | Allies destroyed B-75 Beast 6552 | -6/Factory | Build established: Mutant 6832 | -6/Factory | Discovered new exit (range 5) 6837 | -6/Factory | Identified exit to Factory 6965 | -6/Factory | First assault squad dispatched 7130 | -6/Factory | Discovered exit to Factory (range 16) 7197 | -6/Factory | Entered another Factory area 7197 | -5/Factory | Accompanied by 7 allies 7197 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7398 | -5/Factory | Discovered new exit (range 15) 7416 | -5/Factory | Identified exit to Factory 7535 | -5/Factory | Entered another Factory area 7535 | -4/Factory | Accompanied by 2 allies 7535 | -4/Factory | Evolved 2 slots: Utility x2 7997 | -4/Factory | Build established: Scavenger-Assassin 8285 | -4/Factory | First assault squad dispatched 8339 | -4/Factory | Lost 3 parts (1n1u1w) 8480 | -4/Factory | Build established: Scavenger-Mutant 8602 | -4/Factory | Destroyed 8 combat bots 8602 | -4/Factory | Core integrity fell below 50% 8641 | -4/Factory | Core integrity fell below 20% 8661 | -4/Factory | Lost 24 parts (4p5n7u8w) 8692 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08605_ The unstable cave ceiling collapses. 08605_ U-05 Engineer builds a Door. 08606_ Extracted 8 matter. 08606_ Acquired 25 matter. 08607_ K-01 Serf collects debris. 08615_ Acquired Neutrino Core. 08617_ Acquired Force Lance. 08630_ Force Lance destroyed. 08633_ Destroyed Lgt. Antimatter Reactor. 08642_ L-61 Swordsman destroyed. 08648_ System corrupted: Energy discharge (-27). 08656_ K-01 Serf collects debris. 08664_ System corrupted: Energy discharge (-36). 08664_ Acquired Force Lance. 08666_ K-01 Serf collects debris. 08678_ K-01 Serf cleans the Subcomponent Replicator. 08685_ Force Lance destroyed. 08687_ Destroyed Plasma Rifle. 08690_ G-67 Veteran destroyed. 08691_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#############????????????????? | | ????????????????????# #????????????????? | | ????????????????????# """ #????????????????? | | ????????????????????# """ ####????####?????? | | ????????????????????# """ + ?????? #?????? | | ????????????????????# ! "" #????????# ####### | | ????????????????????# "" #??????### # | | ????????????????????# @%gk #??????# # # | | ????????????????????######;############# ] | | ????????????????????????# % ! =%= | | ????????????????????????# ############=!* | | ????????????????????? #?????????## = | | ?????????????????? ### #?????????# ##+ ### | | ????????????????# ????# #?????????# | | ????????????????##??????# ########### # | | ????????????????????????# # ! | | ????????????????????????# # # ! | | ????????????????????????# # # ! # # | | ????????????????????????# # ?# | | ????????????????????????# # ?# | | ????????????????????????# # ??# # # | | ????????????????????????+ + ??# ### | | ????????????????????????# # ???########+## | | ????????????????????????# #######??????????# | | ????????????????????????# ????????????????## | | ????????????????????????# ???????????????? | | ????????????????????????# ???????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# #??? | | ??????????????????????????????????????????#??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 49 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 61 Targeting Accuracy 17 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Preemptive Strike We Are Legion Challenges ------------ None Game ------ Seed ArchitectRiotInsulator Manual? 0 Play Time 02:18:47 Cumulative 55.3 hours Start 2023.10.04 @ 17:44:42 End 2023.10.04 @ 20:39:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 28 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73341e58-7590-4227-869d-a84fbf96abc2