Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 11:38:17 Player: Rockstar Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (866) 866 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3996 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 90/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Medium Storage Unit Heavy Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Trap Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Hammer Chainsword > --- INVENTORY -------- Deuterium Engine [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 1 2 1 Weapon 1 | . . . 1 . . Parts Attached 60 | 7 4 4 19 13 13 Power 11 | 1 . 1 5 2 2 Engine 8 | 1 . 1 2 2 2 Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 18 | 2 . 1 5 3 7 Treads 1 | . . . . 1 . Leg 4 | . . . . . 4 Wheel 12 | 2 . 1 5 1 3 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 19 | 2 2 . 6 6 3 Device 9 | 1 . . 3 3 2 Storage 4 | 1 1 . 1 . 1 Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 12 | 2 2 2 3 2 1 Energy Gun 7 | 2 . 2 2 . 1 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 43 | . . 1 16 6 20 Power 8 | . . . 3 1 4 Propulsion 17 | . . 1 6 2 8 Utility 11 | . . . 2 3 6 Weapon 7 | . . . 5 . 2 Highest Loss Streak 20 | . . 1 14 3 20 To Critical Strikes . | . . . . . . Average Backups 8 | 4 9 9 11 9 1 Power 1 | . 2 2 1 2 . Propulsion 2 | 2 4 4 2 . . Utility 3 | . 1 2 5 5 . Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 17 | 4 4 2 2 5 . Power 3 | . 1 . . 2 . Propulsion 5 | 4 . . 1 . . Utility 7 | . 2 2 1 2 . Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 100 100 86 28 50 Engine 10 | . 14 14 14 . 9 Wheel 16 | . 28 28 24 . 6 Device 7 | . 5 . 8 4 17 Storage 8 | . 14 14 9 4 . Processor 6 | . 8 14 1 4 4 Protection 2 | . . . 6 1 . Energy Gun 10 | . 14 19 19 . . Energy Cannon 3 | . 12 7 . . . Slashing Weapon 1 | . . . . 1 6 Peak Build Rating 31 | 9 9 14 26 27 31 Average Rating 15 | 5 8 11 21 12 24 On Entrance 9 | . 9 8 13 3 25 Naked Turns . | . . . . . . Heaviest Build 53 | 14 20 21 53 31 26 Greatest Support 40 | 32 32 36 40 20 32 Greatest Overweight (x) 9 | . . 1 9 6 8 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 10 Average Capacity 10 | 7 9 10 14 11 5 Most Carried 15 | 8 10 10 15 15 2 Average Carried 8 | 4 9 9 12 9 1 Final Capacity 15 | 8 10 10 15 5 5 Final Carried 12 | 8 10 10 12 2 2 Class Distribution -------------------- 67% | Mutant 11% | Scavenger-Mutant 11% | Assassin 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 766 | 235 85 60 155 . 231 Remotely . | . . . . . . Salvage Created 1220 | 117 114 129 447 50 363 Parts 60 | 13 7 7 17 4 12 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 16 | . . 3 8 1 4 Melee 4 | . . . . 1 3 Guns 7 | . . 1 6 . . Cannons 3 | . . 2 1 . . Classes Destroyed 10 | 2 2 1 2 1 2 Worker 2 | 2 . . . . . Tunneler 3 | 3 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | . . . . . 1 Watcher 2 | . 1 . 1 . . Grunt 10 | . . . 7 . 3 Brawler 1 | . . . . . 1 Sentry 1 | . . . 1 . . Programmer 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 5 | 5 2 2 3 1 4 Combat Bots Only 3 | . . 2 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 572 | . . 24 186 205 157 Missed 188 | . . 8 53 87 40 Hits 384 | . . 16 133 118 117 Melee 4 | . . . . . 4 Projectile 380 | . . 16 133 118 113 Critical Strikes 8 | . . 2 . . 6 Damage Taken 5547 | . . 347 1932 1195 2073 Core 1763 | . . 92 536 275 860 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . 63 2 60 . Volleys Fired 75 | 10 17 12 30 2 4 Largest 3 | 2 2 2 3 1 1 Hottest 197 | 90 110 110 197 100 69 Shots Fired 143 | 20 33 20 63 2 5 Gun 107 | 20 16 8 58 . 5 Cannon 29 | . 16 8 5 . . Launcher . | . . . . . . Special 7 | . 1 4 . 2 . Kinetic . | . . . . . . Thermal 138 | 20 33 20 58 2 5 Explosive . | . . . . . . Electromagnetic 5 | . . . 5 . . Robot Hit Streak 16 | 7 4 9 16 . 14 Robot Miss Streak 4 | 1 4 1 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | 14 13 14 51 4 25 Core Hits 47 | 5 5 6 19 2 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 13 | 2 . 1 3 . 7 Burn 5 | 2 . 1 2 . . Destroy 1 | . . . 1 . . Sever 7 | . . . . . 7 Melee Attacks 34 | . . . . 8 26 Impact 2 | . . . . 1 1 Slashing 32 | . . . . 7 25 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 1 1 Damage Inflicted 2442 | 179 214 209 931 125 784 Guns 1246 | 179 88 88 818 . 73 Cannons 355 | . 126 121 108 . . Explosions . | . . . . . . Melee 836 | . . . . 125 711 Ramming 5 | . . . 5 . . Kinetic . | . . . . . . Thermal 1493 | 179 214 209 818 . 73 Explosive . | . . . . . . Electromagnetic 108 | . . . 108 . . Impact 31 | . . . . 15 16 Slashing 805 | . . . . 110 695 Piercing . | . . . . . . Highest Corruption 8 | . . . . 2 8 Average Corruption 4 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 2 5 Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact 2 | . . . . 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . 2 . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 296 | 120 240 2 296 189 96 Average Temperature 83 | 48 97 2 93 103 28 Received Heat Transfer 1839 | . . 33 765 210 831 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 6 | . 1 1 2 . 2 Heat Transferred 3692 | 631 518 592 1803 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 51 | 10 15 . 51 45 32 Initial 6 | . 6 . . 6 4 Average 7 | . 2 . 15 5 3 Influence Increases 495 | 25 36 . 223 108 103 Destroy 0b10 Robot/C 260 | . . . 160 20 80 Destroy 0b10 Robot/NC 50 | 25 15 . 5 . 5 Destroy Leader 68 | . 6 . 42 10 10 Allied During Kill 2 | . . . . . 2 Successful Hack 6 | . . . . . 6 Disable Machine 45 | . 15 . . 30 . Destroy Structure 4 | . . . 1 3 . Lose Combat Pursuer 60 | . . . 15 45 . Influence Decreases 495 | 15 46 . 208 112 114 Entered New Map 20 | . 4 . . 9 7 Time Decay 301 | 15 42 . 131 83 30 Lost Part 154 | . . . 77 20 57 Lost Ally 20 | . . . . . 20 Squads Dispatched 9 | . 1 . 2 4 2 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 3 6 24 7 14 Peak Tracking Total 11 | . 3 3 11 5 9 Tactical Retreats 4 | . . . 1 3 . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 5 | . . 1 1 . 3 Terminals 2 | . . . 1 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 11 | . . 3 1 . 7 Successful 6 | . . 3 . . 3 Failed 5 | . . . 1 . 4 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 4 | . . . 1 . 3 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 4 | . . 3 . . 1 Record 3 | . . 3 . . . Terminal Index 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 1 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 134 | . . . . . 134 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 60 | . . . . . 60 Highest-Rated Ally 20 | . . . . . 20 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 41 | . . . . . 41 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 592 | 9 104 . 66 210 203 Sensors 466 | . . . 66 209 191 Terrain 113 | 9 104 . . . . Traps 229 | . . . . 26 203 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 2001 | 111 249 391 459 472 319 Spaces Moved 1192 | 57 123 327 290 214 181 Core 69 | 1 . . 6 53 9 Treads 38 | . . . . 38 . Legs 8 | . . . . . 8 Wheels 983 | 56 123 327 284 29 164 Hover . | . . . . . . Flight 94 | . . . . 94 . Fastest Speed 40 | 50 100 100 90 40 50 Average Speed 120 | 99 100 103 106 190 114 Slowest Speed 500 | 100 100 120 500 350 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 32 31 40 6 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 6 | . . 6 . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 3 | . . . . 3 . Melee 3 | . . . . 3 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 1551 | 90 217 351 386 261 246 Wait 103 | . 57 . 24 3 19 Move 1187 | 56 122 326 289 213 181 Hop . | . . . . . . Pick Up 43 | 13 7 1 13 7 2 Fast Attach 40 | 6 2 4 5 12 11 Attach 21 | 1 . . 10 7 3 Detach 10 | . 1 . 3 5 1 Swap 10 | . 3 2 5 . . Drop 29 | 4 8 6 6 5 . Fire 75 | 10 17 12 30 2 4 Melee 32 | . . . . 7 25 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 5) 360 | -10/Materials | Identified exit to Subcaves 361 | -10/Materials | Entered Subcaves 478 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 690 | -10/Subcaves | Visited Clippyterm 693 | -10/Subcaves | Learned 40 Factory zone layouts 733 | -10/Subcaves | Discovered new exit (range 10) 751 | -10/Subcaves | Identified exit to Materials 752 | -10/Subcaves | Entered Materials 752 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 995 | -8/Materials | Discovered new exit (range 10) 1053 | -8/Materials | Discovered new exit (range 10) 1172 | -8/Materials | Garrison activated, responded to threat 1186 | -8/Materials | Discovered new exit (range 10) 1195 | -8/Materials | Core integrity fell below 50% 1206 | -8/Materials | Core integrity fell below 20% 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Utility x2 1212 | -7/Factory | Identified exit to Lower Caves 1212 | -7/Factory | Identified exit to Factory 1226 | -7/Factory | Lost 14 parts (3p6n2u3w) 1614 | -7/Factory | Lost 3 parts (1p2u) 1683 | -7/Factory | Entered another Factory area 1683 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1949 | -6/Factory | Fabricated B-48 Gladiator? 1981 | -6/Factory | Core integrity fell below 50% 2000 | -6/Factory | Core integrity fell below 20% 2002 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01978_ Acquired Com. Wheel. 01979_ Critical hit (Burn: +37). 01981_ Acquired Hvy. Laser. 01982_ System corrupted: Matter fused (-7). 01982_ Carbon-fiber Leg destroyed. 01985_ Slug penetrates Gladiator 5c. 01985_ Gladiator 5c destroyed. 01986_ Hvy. Laser destroyed. 01986_ Acquired Carbon-fiber Leg. 01993_ Com. Wheel destroyed. 01993_ Carbon-fiber Leg destroyed. 01995_ M-28 Smith repairs S-27 Virus Lgt. Nuclear Core. 01997_ Acquired 2 matter. 01997_ Slug penetrates G-50 Soldier. 01997_ G-50 Soldier knocked back. 01998_ Com. Wheel destroyed. 01999_ M-28 Smith repairs G-50 Soldier Carbon-fiber Leg. 01999_ Knocked back. 02001_ S-27 Virus destroyed. 02001_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####????????###+###??????????????????????????????? | | ###########?# #??????????????????????????????? | | ### #??????????????????????????????? | | """ ? #??????????????????????????????? | | """ ??# #??????????????????????????????? | | F"" """ ??# #?????#####+#####??????????????? | | """ #?# #?????# ###????????????? | | ############# #######@ Y ????????? | | ##???# " % % #??????????????? | | T#??????# [% H #??????????????? | | #??????#% %* % #??????????????? | | ##??????# %mgxx #??????????????? | | #???????# g g s #??????????????? | | #???????# ####### #??????????????? | | ######### #?????# #??????????????? | | ^ ######## ##??????????????? | | # # #???????????????? | | # % # #???????????????? | | += ! # #???????????????? | | %#"" # ???????????????? | | ###### """ """ #"" # ???????????????? | | ?????# """ """ #""" # ?????????????????? | | ?????# """ """ #""" # ????????????????????? | | ?????# ^ #""" !#???????????????????????? | | ?????# """ """ # #???????????????????????? | | ?????# """ """ #= #???????????????????????? | | ?????# """ """ ########???????????????????????? | | ?????## ? ? #??????????????????????????????? | | ??????# "?? "?" #??????????????????????????????? | | ??????# "?? "?" #??????????????????????????????? | | ??????# "?? ??" ???????????????????????????????? | | ??????? ??????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 26 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 950 Evasion (%) 62 Recoil Reduction 1 Energy Filtering 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmGuidedSplitter Manual? 0 Play Time 00:34:25 Cumulative 118.9 hours Start 2025.07.27 @ 18:15:58 End 2025.07.28 @ 11:38:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 114 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad45ce97-8f28-4242-8552-1b85506750f6