Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 22:38:40 Player: Fushiii Result: Destroyed by AG-37809 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (488) 488 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1983) 1983 TOTAL SCORE: 4511 Bonus ------- Follower Combat Kills 383 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 265/265 System Corruption 0% Temperature Cool (18) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (3) ------ Experimental Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Heat Sink Medium Storage Unit Zionite Biocell (600) Zionite Biocell (600) Large Matter Pod (150) Terrain Scan Processor Utility Shielding Zionite Weapon Casing Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Zionite Light DM Reactor Improved Heat Sink Medium Storage Unit Zionite Biocell Large Matter Pod Experimental Sensor Array Terrain Scan Processor Utility Shielding Zionite Weapon Casing Makeshift Light Armor Plating Heavy Particle Gun Heavy Particle Gun Light Assault Rifle [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 48 | 6 3 . 13 3 4 19 Power 11 | 1 . . 5 . . 5 Engine 8 | 1 . . 5 . . 2 Core . | . . . . . . . Reactor 3 | . . . . . . 3 Propulsion 10 | 2 . . 3 . 1 4 Treads 5 | 2 . . 2 . 1 . Leg 3 | . . . 1 . . 2 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 10 | 1 3 . 3 . 1 2 Device 2 | . . . 1 . . 1 Storage 7 | 1 3 . 2 . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 17 | 2 . . 2 3 2 8 Energy Gun 13 | 1 . . 2 2 1 7 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . 2 . . 9 Parts Lost 5 | . . . . . . 5 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 3 | . . . . . . 3 Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 97 100 98 100 100 97 Engine 19 | . 14 14 20 22 22 16 Reactor 1 | . . . . . . 5 Treads 18 | . 28 28 21 22 22 5 Leg 2 | . . . . . . 10 Device 1 | . . . . . . 6 Storage 25 | . 25 28 33 33 23 22 Protection 5 | . . . . . 9 3 Energy Gun 21 | . 14 14 19 21 21 21 Ballistic Gun 1 | . 14 14 2 . . . Naked Turns . | . . . . . . . Heaviest Build 66 | 11 46 46 64 64 64 66 Greatest Support 48 | 40 40 40 40 40 40 48 Greatest Overweight (x) 20 | . 1 1 3 1 1 20 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 3 9 12 15 15 15 15 Average Carried 13 | 1 4 10 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 9 12 15 15 15 11 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1171 | 260 . 298 312 122 . 179 Remotely . | . . . . . . . Salvage Created 711 | . 20 . 400 75 . 216 Parts 48 | . . . 34 . . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 24 | . 1 . 13 5 . 5 Guns 23 | . 1 . 13 5 . 4 AOE 1 | . . . . . . 1 Classes Destroyed 7 | . 1 . 4 1 . 1 Worker 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 9 | . 1 . 8 . . . Grunt 3 | . . . 3 . . . Sentry 2 | . . . 2 . . . Z-Light 3 | . . . . . . 3 Assembled 7 | . . . . 5 . 2 Best Kill Streak 7 | . 1 . 7 3 . 2 Combat Bots Only 5 | . 1 . 5 3 . 2 Max Kills in Single Turn 2 | . 1 . 2 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 134 | . . . 37 42 . 55 Missed 33 | . . . 10 6 . 17 Damage Taken 1608 | . . . 224 349 . 1035 Core 413 | . . . . 109 . 304 Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . . . . . 8 Ignored by Resistances 446 | . . . 68 105 . 273 Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 54 | . 1 . 22 14 . 17 Largest 2 | . 2 . 2 2 . 2 Hottest 128 | . 70 . 110 118 . 128 Shots Fired 104 | . 2 . 44 26 . 32 Gun 102 | . 2 . 44 26 . 30 Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 7 | . 1 . 1 5 . . Thermal 93 | . 1 . 43 21 . 28 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Phasic 2 | . . . . . . 2 Robot Hit Streak 15 | . 1 . 15 8 . 7 Robot Miss Streak 5 | . 1 . 1 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 4 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 70 | . 1 . 34 17 . 18 Core Hits 37 | . 1 . 17 9 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 2 2 . 1 Burn 5 | . . . 2 2 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1395 | . 9 . 611 292 . 483 Guns 1242 | . 9 . 606 292 . 335 Cannons . | . . . . . . . Explosions 148 | . . . . . . 148 Melee . | . . . . . . . Ramming 5 | . . . 5 . . . Kinetic 54 | . 9 . . 45 . . Thermal 1188 | . . . 606 247 . 335 Explosive 148 | . . . . . . 148 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | . 30 . 373 382 . 396 Average Temperature 140 | . 18 . 112 179 . 154 Received Heat Transfer 408 | . . . 93 . . 315 Effects 6 | . . . 3 3 . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 1 1 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 3 . . 1 Heat Transferred 2515 | . . . 1332 629 . 554 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 374 | . 20 6 374 57 . . Initial 57 | . . 6 1 57 . . Average 78 | . 14 6 192 28 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 86 | 100 100 100 59 100 . . Level 1 13 | . . . 40 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . 1 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 2 . 20 6 . 15 Peak Tracking Total 5 | . 2 2 5 3 . 3 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 3 | . . . 1 . . 2 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 2 . . . Successful 1 | . . . 1 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . . . 8 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 7 | . . 2 . . 4 1 Largest Group 4 | . . 2 2 . 4 4 Highest-Rated Group 233 | . . 62 62 . 150 233 Highest-Rated Ally 119 | . . 31 31 . 40 119 Total Orders . | . . . . . . . Ally Attacks 60 | . . . 14 . . 46 Total Damage 3948 | . . . 164 . . 3784 Kills 24 | . . . 6 . . 18 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 7624 | 153 275 319 804 789 3367 1917 Spaces Moved 2937 | 93 137 129 277 305 1209 787 Core 24 | 8 . . . . . 16 Treads 2333 | 85 137 129 277 305 1209 191 Legs 441 | . . . . . . 441 Wheels . | . . . . . . . Hover 139 | . . . . . . 139 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 126 Average Speed 232 | 150 191 240 244 240 240 231 Slowest Speed 1050 | 160 240 240 400 240 240 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 30 18 24 67 81 72 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3616 | 106 148 139 360 337 1674 852 Wait 509 | . . 8 24 14 458 5 Move 2931 | 92 136 128 276 304 1208 787 Hop . | . . . . . . . Pick Up 46 | 8 8 3 13 1 2 11 Fast Attach 3 | . . . 1 . . 2 Attach 13 | 6 1 . 3 . . 3 Detach . | . . . . . . . Swap 32 | . 2 . 9 3 4 14 Drop 27 | . . . 11 1 2 13 Fire 54 | . 1 . 22 14 . 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Met 8R-AWN 307 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered Mines 430 | -10/Mines | Met a Derelict testing a Signal Generator 432 | -10/Mines | Followed 8R-AWN into the Mines 501 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 506 | -10/Mines | Found Prototype Device 593 | -10/Mines | Received a Mining Laser from a helpful Derelict 706 | -10/Mines | Discovered new exit (range 9) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Accompanied by 2 allies 748 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 933 | -9/Materials | Identified Exp. Sensor Array 1264 | -9/Materials | Discovered new exit (range 13) 1552 | -9/Materials | Entered Mines 1553 | -9/Mines | Assembled infested the area 2128 | -9/Mines | Discovered new exit (range 10) 2162 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2308 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2341 | -9/Mines | Entered Zion 2423 | -7/Zion | Found CR-A16's Pointy Stick 2580 | -7/Zion | Learned location of Warlord (-5) 2906 | -7/Zion | Given A8's code to call for help 3163 | -7/Zion | Learned location of Testing (-2) 3791 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3842 | -7/Zion | Learned Factory terminal intel 4007 | -7/Zion | Imprinted 4009 | -7/Zion | Declared Zion's savior 5031 | -7/Zion | Learned location of Quarantine (-3) 5652 | -7/Zion | Opened final containment barrier to the Deep Caves 5691 | -7/Zion | Discovered new exit (range 5) 5696 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5708 | -7/Zion | Entered Deep Caves 5708 | -7/Deep Caves | Accompanied by 4 allies 5711 | -7/Deep Caves | Met 5H-AD0 6123 | -7/Deep Caves | Z-Facility disabled 6155 | -7/Deep Caves | Attacked by Z-Imprinter 6171 | -7/Deep Caves | Allies destroyed Z-Imprinter 6197 | -7/Deep Caves | Core integrity fell below 50% 6414 | -7/Deep Caves | Found Prototype Protection 7617 | -7/Deep Caves | Spotted AG-37809 7619 | -7/Deep Caves | Core integrity fell below 20% 7625 | -7/Deep Caves | Destroyed by AG-37809 with Assembled Focal Cannon Last Messages --------------- 06845_ Zio. Laser-S destroyed. 06847_ HV Slug penetrates JT-EU5(z). 06847_ JT-EU5(z) destroyed. 06848_ Zio. Phaser-S destroyed. 06850_ HV Slug penetrates M8-6LO(z). 06855_ M8-6LO(z) destroyed. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07245_ HV Slug penetrates as-36048. 07248_ as-65165 destroyed. 07248_ Switching to secondary target: as-55873. 07248_ as-55873 destroyed. 07255_ Acquired 19 matter. 07258_ Acquired 15 matter. 07616_ 5H-AD0: "Argh..." 07616_ 5H-AD0 suddenly disappears in plain sight. 07619_ AG-37809: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? #?????????????????????? | | ???????????????????? #????????????????????? | | ????????????????? * g ????????????????????? | | ??????????????? ! #????????????????????? | | ????????????? * ##???????????????????? | | ????????????? ! #???????????????????? | | ???????????? ! #???????????????????? | | ???????????? g** #???????????????????? | | ??????????? #???????????????????? | | ??????????? #??????????####?????? | | ??????????? M #?????????## ##???## | | ?????????? #????????## #??## | | ?????????? / l h ##??????## #### | | ?????????"h ! ##????## ## | | ????????? / ! ;#????# | | ????????? / ! #?????# | | ????????? l @ ####### ## | | ?????????G #### ## | | ??????????" M / ! #??# ##? | | ????????? #?####?? | | ?????????? M ### #?????? | | ?????????? #?## ## #?????? | | ??????????? ##??## ### ##?????? | | ??????????? # # #????# #??# #??????? | | ??????????? #### ## ## ##????## #???##??????? | | ???????????? #????# ?# ?###??????###???????????? | | ???????????? ??????#??# ????????????????????????? | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 34 Energy Capacity 1030 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Enh. Optical Array | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? I Survived The Infestation Robot Respite Serviceable Loadout Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed AuthchipAblativeBlaster Manual? 0 Play Time 00:46:00 Cumulative 3.6 hours Start 2024.05.25 @ 21:47:49 End 2024.05.25 @ 22:38:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bba25eac-02b0-41f5-b08e-46395f533a69