Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 07:13:00 Player: kiul Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (158) 790 Value Destroyed (6718) 6718 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1523) 1523 TOTAL SCORE: 14791 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 420 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Salvage Targeting Computer Advanced System Shield Relay Coupler [NC] (29) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Huge Storage Unit High-capacity Matter Pod (200) Relay Coupler [Behemoth] (12) Peak State ------------ > --- POWER ------------ Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Recoil Stabilizer Kinecellerator Layered Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Precision Shock Rifle Heavy Battle Rifle KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Fission Core Fission Core Light Treads Spiked Medium Treads Armored Medium Treads Improved Cooling System High-capacity Matter Pod Advanced Salvage Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Improved Remote Force Field Relay Coupler [Sentry] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Advanced Component Analysis Suite Shock Rifle Gatling Laser Heavy Machine Gun Enhanced Gauss Cannon Improved Proton Missile Launcher Long-range Missile Launcher [Rating: 90] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Remote Datajack Energy Gun Gatling Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . 1 . Utility 7 | . . 1 1 2 . . . . 1 . . 1 1 Weapon 2 | . . 1 . . . . . . 1 . . . . Parts Attached 159 | 8 1 14 36 9 33 10 2 . 8 2 4 8 24 Power 17 | 1 . 2 3 1 5 . . . . . . 1 4 Engine 9 | 1 . 2 1 1 3 . . . . . . . 1 Core 6 | . . . 2 . 1 . . . . . . 1 2 Reactor 2 | . . . . . 1 . . . . . . . 1 Propulsion 34 | 4 . 2 8 2 8 4 . . . 1 . 2 3 Treads 22 | 2 . . 5 2 7 3 . . . 1 . . 2 Leg . | . . . . . . . . . . . . . . Wheel 12 | 2 . 2 3 . 1 1 . . . . . 2 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 66 | 1 1 5 13 4 13 5 2 . 6 . 3 2 11 Device 24 | . . . 5 3 6 3 . . . . 3 2 2 Storage 5 | 1 1 1 1 . . . . . . . . . 1 Processor 4 | . . . 2 . 1 . . . . . . . 1 Hackware 13 | . . . . . 3 2 2 . 4 . . . 2 Protection 20 | . . 4 5 1 3 . . . 2 . . . 5 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 . 5 12 2 7 1 . . 2 1 1 3 6 Energy Gun 16 | 1 . 2 7 . 1 1 . . . 1 . 2 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 16 | 1 . 3 5 1 1 . . . 2 . 1 . 2 Ballistic Cannon 3 | . . . . 1 1 . . . . . . . 1 Launcher 4 | . . . . . 2 . . . . . . . 2 Special Weapon 2 | . . . . . 1 . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 1 . . . . . . 1 1 2 Corrupted Parts 2 | . . . . . 2 . . . . . . . . System Corruption 9 | . . . . . 9 . . . . . . . . Parts Lost 88 | . . 2 17 . 29 3 . . 1 . 1 1 34 Power 9 | . . . 1 . 4 . . . . . . . 4 Propulsion 23 | . . 1 5 . 9 1 . . . . . . 7 Utility 33 | . . . 7 . 12 1 . . . . . 1 12 Weapon 23 | . . 1 4 . 4 1 . . 1 . 1 . 11 Highest Loss Streak 30 | . . 1 5 . 11 3 . . 1 . 1 1 30 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 19 | 2 7 13 19 24 18 24 22 24 22 21 23 23 17 Power 1 | . . . 2 2 . 2 2 3 3 3 3 3 1 Propulsion 2 | 1 4 4 1 4 1 2 3 3 3 3 4 4 2 Utility 8 | . . 2 6 8 8 12 10 11 11 11 12 11 10 Weapon 5 | . 2 4 7 8 5 4 4 4 3 2 3 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 45 | . 1 1 10 7 4 2 . . 3 . 1 10 6 Power 6 | . . . 2 2 . . . . . . . 2 . Propulsion 8 | . 1 1 1 . 1 1 . . . . 1 1 1 Utility 13 | . . . 1 . 1 . . . 1 . . 5 5 Weapon 14 | . . . 6 4 2 1 . . . . . 1 . Tool/Special 4 | . . . . 1 . . . . 2 . . 1 . Average Slot Usage (%) 90 | . 85 89 88 97 92 98 92 92 91 93 87 90 68 Engine 4 | . 14 11 6 7 5 . . . . . . . . Reactor 2 | . . . . . 1 7 7 7 6 6 6 . 2 Treads 12 | . . . 12 23 20 21 7 7 6 6 6 2 1 Wheel 6 | . 28 19 11 . 1 . 7 7 6 6 6 10 8 Device 10 | . . . 6 20 14 7 7 7 6 6 8 16 10 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 5 4 Processor 9 | . . . 3 7 13 15 15 15 13 13 13 11 9 Hackware 4 | . . . . . 2 14 15 15 13 13 9 5 5 Protection 5 | . . 17 11 7 4 . . . 6 6 6 5 4 Energy Gun 5 | . 14 19 14 1 . . 7 7 5 6 . 1 3 Ballistic Gun 9 | . 14 11 10 15 5 5 . . 12 13 14 15 6 Ballistic Cannon 1 | . . . . 5 3 . . . . . . . . Special Weapon 2 | . . . . . 2 7 7 7 6 6 6 5 . Impact Weapon 1 | . . . . . 3 7 7 7 . . . . . Peak Build Rating 90 | 6 7 17 35 48 49 54 54 54 65 68 68 75 90 Average Rating 42 | 4 6 12 25 44 42 49 53 54 63 66 65 69 66 On Entrance 42 | . 6 6 17 33 48 48 54 54 54 61 68 68 75 Avg Prop Armor Cover (%) 8 | . . . . . 10 11 11 11 6 6 6 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 173 | 12 27 66 112 115 121 109 109 109 123 122 128 132 173 Greatest Support 75 | 40 26 26 66 71 71 60 28 28 28 28 28 60 75 Greatest Overweight (x) 29 | 1 1 6 10 1 29 3 3 3 4 4 4 4 10 Average Overweight (x) 2 | . . 2 2 1 2 1 3 3 4 4 4 2 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 16 23 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 5 10 18 24 25 25 25 24 24 25 25 25 25 25 Average Carried 20 | 2 7 13 19 24 19 24 22 24 24 23 24 24 18 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 9 16 23 25 25 23 24 24 23 25 25 25 5 Class Distribution -------------------- 28% | Gunner 28% | Bothacker-Mutant 11% | Bothacker-Gunner 10% | Mutant 6% | Scavenger-Tank 6% | Tank 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Gunner | -6/Factory Commander-Gunner | -6/Lower Caves Bothacker-Gunner | -6/Lower Caves Bothacker-Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Matter Collected 5183 | 323 258 250 1008 321 1224 285 150 24 . 168 105 450 617 Remotely 377 | . . . . 321 56 . . . . . . . . Salvage Created 6675 | 162 356 731 1454 457 1037 71 44 . . 84 315 1007 957 Parts 355 | 17 21 49 75 31 72 1 4 . . 1 7 41 36 Haulers Intercepted 10 | . 2 3 3 1 . . . . . . 1 . . Recyclers Shooed 4 | . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 10 . . 4 10 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 117 | . 5 10 24 9 39 2 1 . . 2 4 7 14 Melee 2 | . . . . . 2 . . . . . . . . Guns 74 | . 4 10 24 7 8 1 1 . . 2 2 7 8 Cannons 6 | . . . . 2 3 . . . . . . . 1 AOE 33 | . 1 . . . 25 . . . . . 2 . 5 Classes Destroyed 15 | 3 6 1 2 1 1 . . . . . . . 1 Worker 7 | 1 . . 1 . . . . . . . . 2 3 Builder 2 | . 1 . . . . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 10 | . 2 3 3 1 . . . . . . 1 . . Recycler 6 | 1 . . . . . . . . . . . 4 1 Operator 3 | . 2 . . . . . . . . . . 1 . Watcher 8 | . 1 2 1 1 . . . . . . . 1 2 Swarmer 28 | . 3 . . 2 21 . . . . 1 . . 1 Cutter 4 | . . . . . 4 . . . . . . . . Grunt 41 | . 2 4 14 4 2 . . . . 1 4 3 7 Brawler 6 | . . . 3 . 1 . . . . . . . 2 Duelist 5 | . . . 1 1 1 1 . . . . . . 1 Sentry 21 | . . 6 6 . 8 . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . 2 Programmer 11 | . . . . 2 2 1 1 . . . . 4 1 Best Kill Streak 12 | 4 4 3 4 3 12 2 1 . . 1 4 6 9 Combat Bots Only 12 | . 3 2 3 3 12 2 1 . . 1 4 3 6 Max Kills in Single Turn 4 | 1 1 2 2 1 4 1 1 . . 1 2 2 2 Gunslinging 1 | . . . 1 . . . . . . . 1 1 . Exploded 4 | . 1 . . . 4 . . . . . 2 . 1 Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 1462 | . 15 48 193 22 565 50 . . 27 13 1 56 472 Missed 468 | . 3 15 43 7 203 16 . . 11 1 1 18 150 Hits 994 | . 12 33 150 15 362 34 . . 16 12 . 38 322 Melee 27 | . . . 6 . 10 4 . . . . . . 7 Projectile 967 | . 12 33 144 15 352 30 . . 16 12 . 38 315 AOE 2 | . . . . . . 1 . . . . . . 1 Critical Strikes 38 | . . . 6 . 7 1 . . . . . 2 22 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . 1 1 . . . . . . . Damage Taken 15312 | . 174 465 2475 318 3833 729 16 . 118 184 98 700 6202 Core 2285 | . 70 63 238 14 516 107 . . 12 34 . 78 1153 Absorbed by Shields 174 | . . . . . . . . . . . . 56 118 Redirected to Shielding 75 | . . . . . . . . . . . . . 75 Core Remaining (%) 72 | 100 72 84 56 . . . . 9 . . 94 92 . Volleys Fired 373 | 17 30 34 85 17 62 14 7 . 6 5 10 36 50 Largest 4 | 1 2 3 3 3 3 1 1 . 2 3 3 3 4 Hottest 161 | 20 60 133 153 90 108 80 80 . 61 111 111 146 161 Shots Fired 874 | 17 60 92 233 51 128 14 7 . 8 13 24 104 123 Gun 731 | 17 60 92 233 34 49 6 2 . 4 12 24 102 96 Cannon 71 | . . . . 17 39 . . . . . . . 15 Launcher 50 | . . . . . 38 . . . . . . . 12 Special 22 | . . . . . 2 8 5 . 4 1 . 2 . Kinetic 524 | 17 30 37 109 51 82 . . . 4 8 20 95 71 Thermal 127 | . . 26 64 . 6 6 2 . . . . 6 17 Explosive 49 | . . . . . 38 . . . . . . . 11 Electromagnetic 152 | . 30 29 60 . . . . . . 4 4 1 24 Robot Hit Streak 36 | 11 13 21 13 6 36 35 6 . 7 5 13 12 18 Robot Miss Streak 5 | 1 3 5 5 2 3 1 2 . 3 2 3 2 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 16 | . . 1 9 . . . . . . . 1 3 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 1 1 Shots Hit Robots 626 | 16 39 63 164 30 89 18 6 . 5 7 18 74 97 Core Hits 309 | 7 17 27 58 19 74 3 2 . . 2 9 31 60 Critical Kills 4 | . . . 1 . 2 . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . Critical Strikes 16 | . . . 5 1 4 1 . . . . 1 . 4 Burn 2 | . . . 2 . . . . . . . . . . Destroy 4 | . . . 2 . 1 . . . . . 1 . . Blast 7 | . . . . 1 2 . . . . . . . 4 Corrupt 1 | . . . 1 . . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . . . Melee Attacks 40 | . . . . . 31 9 . . . . . . . Impact 40 | . . . . . 31 9 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17395 | 202 575 884 3111 738 4333 421 45 . 17 137 742 2124 4066 Guns 10696 | 202 513 877 2850 417 796 219 45 . 17 137 488 2124 2011 Cannons 1622 | . . . . 308 1006 . . . . . . . 308 Explosions 4333 | . 59 . 232 . 2081 . . . . . 254 . 1707 Melee 585 | . . . . . 383 202 . . . . . . . Ramming 159 | . 3 7 29 13 67 . . . . . . . 40 Kinetic 8242 | 202 247 308 1225 725 1677 . . . 17 84 416 1974 1367 Thermal 2935 | . 59 278 1105 . 125 219 45 . . . 254 150 700 Explosive 3489 | . . . . . 2081 . . . . . . . 1408 Electromagnetic 1985 | . 266 291 752 . . . . . . 53 72 . 551 Impact 585 | . . . . . 383 202 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 1 12 12 7 7 . . . 5 16 Average Corruption 6 | . . . 2 1 5 8 7 7 . . . 4 9 Corruption Purged 5 | . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 172 | . . . 4 . 78 31 14 4 . . . 13 28 Message Errors 38 | . . . 1 . 15 6 5 3 . . . 5 3 Matter Fused 41 | . . . 1 . 20 7 4 1 . . . 3 5 Heat Flow Errors 20 | . . . 1 . 12 3 1 . . . . 1 2 Energy Discharges 20 | . . . . . 9 3 2 . . . . 1 5 Parts Rejected 3 | . . . . . . 2 . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . . . . 15 5 2 . . . . 1 1 Data Loss (major) 13 | . . . . . 5 5 . . . . . 1 2 Misfires 3 | . . . . . . . . . . . . . 3 Alerts 3 | . . . 1 . 1 . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 227 | . . . 6 . 66 71 . . . . 4 . 80 Projectiles 17 | . . . . . 2 . . . . . . . 15 Explosions 100 | . . . 6 . 25 . . . . . 4 . 65 Melee 110 | . . . . . 39 71 . . . . . . . Knockbacks 13 | . 1 . . 5 3 . . . . . . . 4 Impact 2 | . 1 . . . . . . . . . . . 1 Kinetic 11 | . . . . 5 3 . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 559 | . 40 3 98 . 343 . . . . . 56 . 19 Shots 14 | . 1 . 2 . 10 . . . . . 1 . . Rammed 17 | . 1 1 2 1 6 . . . . . . . 6 Targets Rammed 19 | . 1 1 2 2 7 . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . Highest Temperature 480 | . 30 309 480 24 285 166 158 . . 84 149 242 397 Average Temperature 120 | . 19 108 176 11 86 84 52 . . 39 85 69 115 Received Heat Transfer 2949 | . 42 150 1179 54 618 174 9 . 30 . 15 121 557 Effects 15 | . . 2 13 . . . . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . . . . Energy Bleed 3 | . . 2 1 . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . Parts Fried 5 | . 1 2 . . 2 . . . . . . . . Impact Corruptions 8 | . . . . . 4 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . 1 . . Heat Transferred 5465 | . 100 666 2396 . 236 217 75 . . . 200 350 1225 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . 5 . . . . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Maximum Alert Level 5 | . . . . . 5 4 . . . . . . 1 Low Security (%) 59 | 100 100 100 100 100 11 . . . 100 . . 100 63 Level 1 6 | . . . . . 11 . . . . . . . 36 Level 2 4 | . . . . . 13 . . . . . . . . Level 3 14 | . . . . . 20 83 . . . . . . . Level 4 6 | . . . . . 15 16 . . . . . . . Level 5 9 | . . . . . 27 . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2211 | 15 136 85 191 106 2211 1160 . . 182 . . 91 348 Initial 1160 | . . 13 25 77 28 1160 . . 182 . . . 26 Average 451 | 3 52 28 47 28 1019 958 . . 88 . . 34 136 Influence Increases 5622 | 30 205 318 728 295 2513 82 195 . . 120 128 343 665 Destroy 0b10 Robot/C 2580 | . 100 200 480 180 800 80 100 . . 80 100 180 280 Destroy 0b10 Robot/NC 210 | 30 30 25 25 10 10 . . . . . 5 40 35 Destroy Leader 424 | . 26 80 128 44 40 . 40 . . . . 32 34 Allied During Kill 127 | . . . . . 1 2 55 . . 40 23 6 . Successful Hack 72 | . . 12 8 14 14 . . . . . . . 24 Disable Machine 195 | . 15 . 45 . 15 . . . . . . 30 90 Anti-Garrison Action 1350 | . . . . . 1350 . . . . . . . . Destroy Structure 424 | . 4 1 12 2 223 . . . . . . 10 172 Lose Combat Pursuer 240 | . 30 . 30 45 60 . . . . . . 45 30 Influence Decreases 5518 | 30 172 290 618 425 343 1509 557 131 291 120 128 288 616 Entered New Map 1724 | . . 20 36 94 13 1051 291 81 109 . . . 29 Time Decay 2847 | 30 172 260 491 331 . 368 246 50 172 120 98 232 277 Lost Part 761 | . . 10 91 . 290 30 . . 10 . 10 10 310 Lost Ally 186 | . . . . . 40 60 20 . . . 20 46 . Squads Dispatched 18 | . . 1 3 5 . 4 . . . . . 1 4 Investigation 6 | . . 1 3 2 . . . . . . . . . Extermination 6 | . . . . 2 . 2 . . . . . . 2 Reinforcement 4 | . . . . 1 . . . . . . . 1 2 Assault 2 | . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Distress Signals 5 | . 1 . 3 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 199 | . 16 14 31 16 44 14 9 . 2 5 5 12 31 Peak Tracking Total 12 | . 4 2 5 4 12 7 4 . 1 4 5 3 7 Tactical Retreats 14 | . 3 . 2 3 3 . . . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Traps Triggered 23 | . . 2 2 4 12 . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Machines Disabled 18 | . 1 . 3 . 6 . . . . . . 2 6 Max in Single Turn 2 | . 1 . 1 . 1 . . . . . . 1 2 Garrison Relay 5 | . . . . . 5 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Machines Accessed 18 | . 2 2 5 4 3 . . . . . . . 2 Terminals 12 | . 2 1 3 2 3 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . . 1 Garrison Access 2 | . . . . 2 . . . . . . . . . Total Hacks 43 | . 3 4 18 8 7 . . . . . . . 3 Successful 16 | . . 4 8 2 1 . . . . . . . 1 Failed 27 | . 3 . 10 6 6 . . . . . . . 2 Catastrophic 8 | . 1 . . 3 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . 1 . 4 . . . . . . . . . 1 Terminals 23 | . 3 1 9 2 7 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . . Scanalyzers 8 | . . 3 3 . . . . . . . . . 2 Garrison Access 6 | . . . . 6 . . . . . . . . . Terminal Hacks 7 | . . 1 4 1 1 . . . . . . . . Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 6 | . . 3 2 . . . . . . . . . 1 Retrieve Study 6 | . . 3 2 . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 2 . . . . . . . . . . 1 . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 15 | . 2 1 5 3 2 . . . . . . . 2 Full Trace Events 4 | . . . 1 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 1 . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 14 | . . . . . 2 5 4 . 2 . . 1 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat 13 | . . . . . 2 5 4 . 2 . . . . Robot Hacks Applied 16 | . . . . . 2 6 4 . 2 . . 2 . drop_inventory 1 | . . . . . . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . . . . . . 1 . go_dormant 1 | . . . . . . 1 . . . . . . . overwrite_iff 1 | . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . formatsys_high 11 | . . . . . 2 3 4 . 2 . . . . Relay Couplers Released 25 | . . . . . 25 . . . . . . . . Machine Destruction 21 | . . . . . 21 . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . Attached 11 | . . . . . 3 2 2 . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . . . . . 1 . Allies Hacked 5 | . . . . . . 2 1 . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Total Allies 17 | . . . . . 4 5 5 . 2 . . 1 . Largest Group 8 | . . . . . 3 3 7 6 8 8 6 3 . Highest-Rated Group 219 | . . . . . 56 52 219 100 164 164 132 81 . Highest-Rated Ally 167 | . . . . . 20 29 167 20 32 32 32 49 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 106 | . . . . . 3 41 13 . . 20 19 10 . Total Damage 2004 | . . . . . 75 713 385 . . 216 409 206 . Kills 13 | . . . . . 1 2 4 . . 2 2 2 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Active Infowar (turns) 1 | . . . . . . . . . . . 1 . . Terrain 1 | . . . . . . . . . . . 1 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Turns Passed 11412 | 135 599 650 1450 1255 3299 849 530 110 392 610 231 636 666 Spaces Moved 5432 | 82 474 478 669 466 1137 262 340 73 214 364 117 319 437 Core 197 | 5 . . . . 1 . . . . . . . 191 Treads 1857 | 13 . . 232 466 913 222 . . . . . . 11 Legs . | . . . . . . . . . . . . . . Wheels 3378 | 64 474 478 437 . 223 40 340 73 214 364 117 319 235 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 85 100 229 175 145 145 145 160 160 160 130 50 Average Speed 170 | 99 103 104 156 229 250 222 145 145 160 160 160 142 102 Slowest Speed 1500 | 160 105 160 229 229 1500 285 145 145 160 160 160 160 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 62 49 60 18 97 8 59 18 7 66 14 9 17 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . . . . 2 1 . 9 5 . . Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 295 | . 3 . 11 2 160 . . . . 2 10 4 103 Melee . | . . . . . . . . . . . . . . Projectile 31 | . . . . 2 10 . . . . 2 5 4 8 AOE 264 | . 3 . 11 . 150 . . . . . 5 . 95 Terrain Rammed 1 | . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Low Low Fac Fac Total 6869 | 116 524 553 914 631 1413 502 371 77 257 382 144 433 552 Wait 495 | . 11 7 65 102 43 194 20 5 12 10 3 16 7 Move 5418 | 81 473 477 668 465 1135 261 339 72 213 363 116 318 437 Hop . | . . . . . . . . . . . . . . Pick Up 149 | 8 5 10 30 17 39 4 3 . 6 2 5 17 3 Fast Attach 41 | 5 1 5 4 2 10 3 . . . . 2 1 8 Attach 84 | 1 . 3 20 . 25 6 . . 2 1 1 3 22 Detach 14 | . 1 1 5 . 1 2 . . . . . 1 3 Swap 66 | 2 . 8 18 7 9 5 2 . 6 1 1 4 3 Drop 100 | 2 2 7 17 19 18 4 . . 4 . 6 16 5 Fire 373 | 17 30 34 85 17 62 14 7 . 6 5 10 36 50 Melee 40 | . . . . . 31 9 . . . . . . . Ram 12 | . 1 1 2 . 2 . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . 2 6 . . . . . . . . Escape Stasis 34 | . . . . . 18 . . . 8 . . . 8 Rewire 35 | . . . . . 14 . . . . . . 21 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Fac]) -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Derelicts attacked the area 714 | -10/Materials | Discovered new exit (range 8) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 983 | -9/Materials | Discovered new exit (range 16) 1343 | -9/Materials | Discovered new exit (range 6) 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -8/Materials | Build established: Scavenger-Tank 1820 | -8/Materials | Lost 3 parts (2u1w) 2199 | -8/Materials | Lost 5 parts (1n3u1w) 2779 | -8/Materials | Discovered new exit (range 16) 2835 | -8/Materials | Entered Factory 2835 | -7/Factory | Evolved 2 slots: Utility x2 2946 | -7/Factory | Build established: Gunner 4087 | -7/Factory | Identified exit to Garrison 4090 | -7/Factory | Entered Garrison 4262 | -7/Garrison | Triggered checkpoint 4374 | -7/Garrison | Triggered checkpoint 4532 | -7/Garrison | Triggered checkpoint 4561 | -7/Garrison | Garrison Relay disabled 4697 | -7/Garrison | Discovered new exit (range 10) 4841 | -7/Garrison | Triggered checkpoint 4897 | -7/Garrison | Lost 11 parts (1p3n5u2w) 4899 | -7/Garrison | Destroyed 12 combat bots 5128 | -7/Garrison | Triggered checkpoint 5264 | -7/Garrison | Discovered new exit (range 13) 5418 | -7/Garrison | Triggered checkpoint 5584 | -7/Garrison | Installed Relay Interface Framework 5645 | -7/Garrison | Garrison Relay disabled 5683 | -7/Garrison | Garrison Relay disabled 5878 | -7/Garrison | Core integrity fell below 50% 5914 | -7/Garrison | Triggered checkpoint 5914 | -7/Garrison | Lost 5 parts (1p1n2u1w) 6013 | -7/Garrison | Build established: Bothacker-Mutant 6084 | -7/Garrison | Lost 3 parts (1n1u1w) 6091 | -7/Garrison | System corruption reached 10% 6213 | -7/Garrison | Discovered new exit (range 13) 6421 | -7/Garrison | Garrison Relay disabled 6879 | -7/Garrison | Garrison Relay disabled 7389 | -7/Garrison | Entered Factory 7389 | -7/Factory | Accompanied by 2 allies 7789 | -7/Factory | First assault squad dispatched 8115 | -7/Factory | Core integrity fell below 20% 8179 | -7/Factory | Lost 3 parts (1n1u1w) 8226 | -7/Factory | Discovered new exit (range 5) 8238 | -7/Factory | Entered Lower Caves 8238 | -7/Lower Caves | Accompanied by 3 allies 8239 | -7/Lower Caves | P1-3CE showed up to help 8241 | -7/Lower Caves | P1-3CE revealed a hidden path 8400 | -7/Lower Caves | Learned location of Extension (-6) 8744 | -7/Lower Caves | Discovered new exit (range 5) 8768 | -7/Lower Caves | Entered another Lower Caves area 8768 | -7/Lower Caves | Accompanied by 6 allies 8857 | -7/Lower Caves | Discovered new exit (range 8) 8878 | -7/Lower Caves | Entered Factory 8878 | -6/Factory | Accompanied by 6 allies 8878 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9178 | -6/Factory | Build established: Bothacker-Gunner 9220 | -6/Factory | Discovered new exit (range 10) 9270 | -6/Factory | Entered Lower Caves 9270 | -6/Lower Caves | Accompanied by 8 allies 9382 | -6/Lower Caves | Learned Factory emergency access door positions 9519 | -6/Lower Caves | Build established: Commander-Gunner 9742 | -6/Lower Caves | Learned Factory garrison access intel 9857 | -6/Lower Caves | Discovered new exit (range 8) 9880 | -6/Lower Caves | Entered another Lower Caves area 9880 | -6/Lower Caves | Accompanied by 7 allies 9924 | -6/Lower Caves | Lost 4 allies 10100 | -6/Lower Caves | Discovered new exit (range 4) 10111 | -6/Lower Caves | Entered Factory 10111 | -5/Factory | Accompanied by 3 allies 10111 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10113 | -5/Factory | Loaded intel: 2 garrison access locations 10178 | -5/Factory | Build established: Bothacker-Gunner 10699 | -5/Factory | Discovered new exit (range 9) 10747 | -5/Factory | Entered another Factory area 10747 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11195 | -4/Factory | Build established: Gunner 11203 | -4/Factory | System corruption reached 10% 11316 | -4/Factory | Core integrity fell below 50% 11352 | -4/Factory | Lost 30 parts (4p6n11u9w) 11389 | -4/Factory | Core integrity fell below 20% 11413 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11362_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Z. 11371_ Acquired Adv. Hacking Suite. 11373_ Dropped Relay Coupler [Sentry]. 11377_ Dropped Relay Coupler [Behemoth]. 11378_ Acquired Imp. Heavy Treads. 11378_ Adv. Hacking Suite destroyed. 11382_ Slammed into P-70 Sage. 11382_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11385_ Critical hit (Burn: +37). 11386_ System corrupted: Substantial component data lost. 11388_ Penetrated by Slug. 11390_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11390_ Penetrated by Slug. 11394_ Slug penetrates Wall. 11396_ Penetrated by Slug. 11403_ Acquired Adv. System Shield. 11403_ Slug penetrates Wall. 11403_ Penetrated by Slug. 11404_ System corrupted: Matter fused (-10). 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"?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? !!#?????????????????????? | | ???????????????????????? !/#?????????????????????? | | ???????????????????????k ###########???????????? | | ??????????????????????? #??????????? | | ???????????????????"" """ ??????????? | | ??????????????????""" """ k #??????????? | | ??????????????????""" """ #??????????? | | ????????????????? #??????????? | | ???????????????"" """ """ #??????????? | | ??????????????""" """ """ #??????????? | | ???????????"" """ """ """@ #??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ?????????? R #??????????? | | ???????????###### #??????????? | | ????????????????# #??????????? | | ????????????????# #??????????? | | ????????????????# ######## #### #??????????? | | ????????????????#????????# #??? #??????????? | | ?????????????????????????# #???? ?????????? | | ?????????????????????????# #????? ??????????? | | ??????????????????########/##????? ???????????? | | ??????????????????# p #????? ????????????? | | ??????????????????# """ """ #????????????????????? | | ??????????????????+ """ """ #????????????????????? | | ??????????????????# """ """p#????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ! #????????????????? | | ??????????????????######+####????????????????? | | ???????????########### #?????????????????? | | ?????????? #######???????????? | | ?????????? #?????????# | | ?????????? #######????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 3 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteNavigationShell Manual? 0 Play Time 01:56:01 Cumulative 44.6 hours Start 2025.11.02 @ 15:25:22 End 2025.11.03 @ 07:13:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51082112-3ac0-4df0-9be7-79d851bd22ce