Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 00:11:51 Player: bubby Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (11) 55 Value Destroyed (230) 230 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 485 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Wheel Heat Sink Heat Sink Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Heat Sink Heat Sink Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 6 6 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 2 | 2 . Leg . | . . Wheel 2 | . 2 Hover . | . . Flight . | . . Utility 3 | 1 2 Device . | . . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 4 | 2 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | 2 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Backups 5 | 2 6 Power 1 | . 2 Propulsion 2 | 1 2 Utility 1 | . 1 Weapon . | . . Tool/Special . | . . Unused Backups 13 | . 13 Power 3 | . 3 Propulsion 4 | . 4 Utility 5 | . 5 Weapon 1 | . 1 Tool/Special . | . . Average Slot Usage (%) 79 | . 79 Engine 4 | . 4 Treads 10 | . 10 Wheel 16 | . 16 Storage 20 | . 20 Protection 1 | . 1 Ballistic Gun 23 | . 23 Peak Build Rating 9 | 6 9 Average Rating 5 | 4 5 On Entrance 3 | . 6 Naked Turns . | . . Heaviest Build 48 | 10 48 Greatest Support 40 | 40 40 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 20 | 8 20 Average Capacity 14 | 7 15 Most Carried 17 | 3 17 Average Carried 6 | 2 6 Final Capacity 20 | 8 20 Final Carried 17 | 3 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 401 | 252 149 Remotely . | . . Salvage Created 279 | . 279 Parts 25 | . 25 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 11 | . 11 Guns 11 | . 11 Classes Destroyed 2 | . 2 Swarmer 6 | . 6 Grunt 5 | . 5 Best Kill Streak 5 | . 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 124 | . 124 Missed 36 | . 36 Hits 88 | . 88 Projectile 88 | . 88 Damage Taken 806 | . 806 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 47 | . 47 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 73 | . 73 Gun 73 | . 73 Cannon . | . . Launcher . | . . Special . | . . Kinetic 73 | . 73 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | . 6 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 39 | . 39 Core Hits 19 | . 19 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 377 | . 377 Guns 377 | . 377 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 377 | . 377 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 24 | . 24 Average Temperature 9 | . 9 Received Heat Transfer 192 | . 192 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 150 | . 150 Initial . | . . Average 54 | . 64 Influence Increases 307 | . 307 Destroy 0b10 Robot/C 220 | . 220 Destroy Leader 20 | . 20 Successful Hack 7 | . 7 Lose Combat Pursuer 60 | . 60 Influence Decreases 193 | . 193 Time Decay 153 | . 153 Lost Part 40 | . 40 Squads Dispatched 4 | . 4 Investigation 2 | . 2 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 26 | . 26 Peak Tracking Total 6 | . 6 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 5 | . 5 Successful 1 | . 1 Failed 4 | . 4 Catastrophic 2 | . 2 Database Lockouts . | . . Manual . | . . Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Branch Access Points 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 501 | 74 427 Spaces Moved 259 | 41 218 Core 2 | 2 . Treads 103 | 39 64 Legs . | . . Wheels 154 | . 154 Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 132 | 154 128 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 26 | 4 49 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 348 | 49 299 Wait 9 | . 9 Move 258 | 40 218 Hop . | . . Pick Up 17 | 3 14 Fast Attach 12 | 6 6 Attach 1 | . 1 Detach 1 | . 1 Swap 3 | . 3 Drop . | . . Fire 47 | . 47 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Core integrity fell below 50% 377 | -10/Materials | Core integrity fell below 20% 502 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00351_ Lgt. Assault Rifle destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. 00372_ Destroyed Flight Unit. 00376_ S-10 Pest destroyed. 00392_ Acquired Lgt. Assault Rifle. 00401_ S-10 Pest destroyed. 00405_ Acquired 14 matter. 00407_ Acquired 20 matter. 00409_ Acquired Lgt. Assault Rifle. 00411_ K-01 Serf collects debris. 00432_ Connecting with Terminal... 00438_ Acquired Imp. Treads. 00447_ Acquired Hrd. Light Armor Plating. 00481_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00485_ Acquired Wheel. 00494_ S-10 Pest destroyed. 00494_ Switching to secondary target: S-10 Pest. 00498_ Com. Wheel destroyed. 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