Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 14:38:06 Player: DZKane Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2625) 2625 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6755 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Coolant Injector High-capacity Battery (250) High-capacity Matter Pod (0) Improved Signal Interpreter Hacking Suite PSU Rigger Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Reinforced Ion Engine Improved Deuterium Engine Armored Wheel Coolant Injector High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Hardlight Generator Hacking Suite System Restoration Module PSU Rigger Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Axe Explosive Trap [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Hardlight Generator Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 1 . . . 1 2 Weapon 1 | . . 1 . . . . . Parts Attached 76 | 6 8 11 1 . 2 21 27 Power 7 | 1 1 1 1 . . 1 2 Engine 7 | 1 1 1 1 . . 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 1 2 . . 2 5 5 Treads 15 | 2 1 2 . . 2 5 3 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 4 4 . . . 6 8 Device 13 | . 3 2 . . . 2 6 Storage 4 | 1 1 1 . . . 1 . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 5 | . . . . . . 3 2 Artifact . | . . . . . . . . Weapon 29 | 2 2 4 . . . 9 12 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 26 | 2 2 4 . . . 8 10 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . . . . . 5 25 Power 1 | . . . . . . . 1 Propulsion 10 | . . . . . . 3 7 Utility 9 | . . . . . . 1 8 Weapon 10 | . . . . . . 1 9 Highest Loss Streak 23 | . . . . . . 3 23 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 100 99 90 Engine 9 | . 14 11 11 11 11 8 6 Treads 23 | . 28 22 22 22 22 26 21 Device 12 | . 12 15 11 11 11 10 15 Storage 9 | . 14 11 11 11 11 9 7 Processor 7 | . . 6 11 11 11 9 6 Protection 3 | . . . . . . 7 6 Ballistic Gun 27 | . 28 33 33 33 33 26 21 Peak Build Rating 38 | 6 10 16 18 19 20 27 38 Average Rating 21 | 5 9 14 17 18 19 23 33 On Entrance 14 | . 6 10 16 18 19 20 26 Naked Turns . | . . . . . . . . Heaviest Build 87 | 12 28 53 58 58 58 73 87 Greatest Support 66 | 40 40 43 43 43 46 66 60 Greatest Overweight (x) 16 | . . 1 1 1 1 1 16 Average Overweight (x) . | . . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 7 14 16 20 20 20 20 20 Most Carried 20 | 6 15 16 20 20 20 20 20 Average Carried 18 | 4 12 14 18 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 6 15 16 20 20 20 20 8 Class Distribution -------------------- 36% | Scavenger-Tank 21% | Gunner 19% | Skirmisher 14% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2440 | 274 174 175 125 15 . 712 965 Remotely . | . . . . . . . . Salvage Created 3479 | 81 371 113 145 . . 1589 1180 Parts 203 | 1 24 9 6 . . 98 65 Haulers Intercepted 4 | . . . . . . 4 . Recyclers Shooed 6 | . . . . . . 4 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 62 | . 8 5 3 . . 24 22 Guns 60 | . 8 5 3 . . 24 20 AOE 2 | . . . . . . . 2 Classes Destroyed 14 | 1 2 2 . . . 6 3 Worker 3 | . 1 . . . . . 2 Builder 1 | . . . . . . 1 . Hauler 4 | . . . . . . 4 . Recycler 6 | 1 . . . . . 3 2 Operator 1 | . . . . . . 1 . Watcher 5 | . . . . . . 3 2 Swarmer 17 | . . 4 . . . 7 6 Grunt 26 | . 8 . 2 . . 10 6 Brawler 2 | . . 1 1 . . . . Sentry 9 | . . . . . . 6 3 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . 1 1 Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | 1 4 4 2 . . 6 6 Combat Bots Only 5 | . 3 4 2 . . 4 5 Max Kills in Single Turn 2 | 1 2 1 1 . . 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 725 | . 72 28 15 . . 132 478 Missed 200 | . 24 6 4 . . 30 136 Damage Taken 5702 | . 570 212 118 . . 1036 3766 Core 997 | . 157 48 . . . 87 705 Absorbed by Shields 1320 | . . 76 20 . . 392 832 Redirected to Shielding 50 | . . . . . . 50 . Regen/Repaired (Parts) 200 | . . . . . . 200 . Core Remaining (%) 77 | 100 37 . . . 88 84 . Volleys Fired 260 | 7 46 12 8 . . 102 85 Largest 3 | 2 2 3 3 . . 3 3 Hottest 79 | 40 40 60 60 . . 74 79 Shots Fired 701 | 14 93 36 24 1 . 306 227 Gun 701 | 14 93 36 24 1 . 306 227 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 701 | 14 93 36 24 1 . 306 227 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 6 12 13 9 . . 15 17 Robot Miss Streak 8 | 1 2 2 2 . . 2 8 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 13 | . 2 1 . . . 5 5 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 Shots Hit Robots 502 | 8 65 29 15 . . 237 148 Core Hits 220 | 3 26 9 10 . . 91 81 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 3 4 Critical Strikes 8 | . . . . . . 4 4 Destroy 7 | . . . . . . 3 4 Sever 1 | . . . . . . 1 . Melee Attacks 4 | . . . . . . 3 1 Impact . | . . . . . . . . Slashing 4 | . . . . . . 3 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6070 | 62 554 245 128 . . 2475 2606 Guns 5944 | 62 554 245 128 . . 2364 2591 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 111 | . . . . . . 111 . Ramming 15 | . . . . . . . 15 Kinetic 5944 | 62 554 245 128 . . 2364 2591 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 111 | . . . . . . 111 . Piercing . | . . . . . . . . Highest Corruption 16 | . 2 1 1 1 1 . 16 Average Corruption 1 | . 2 1 1 1 1 . 4 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 30 | . 3 . 2 5 9 . 11 Message Errors 4 | . . . . 3 1 . . Matter Fused 8 | . 1 . 1 . 5 . 1 Heat Flow Errors 2 | . . . . 1 1 . . Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 3 | . . . 1 . 2 . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . 1 . . 1 . . . Alerts 1 | . 1 . . . . . . Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 269 | . 42 28 51 122 221 269 201 Average Temperature 59 | . 21 13 25 60 112 55 71 Received Heat Transfer 1079 | . 327 9 65 . . 452 226 Effects 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 311 | 5 280 150 105 . . 311 261 Initial 86 | . 3 . 58 . . . 86 Average 86 | 1 61 51 61 . . 142 119 Maximum Alert Level 1 | . 1 . . . . 1 1 Low Security (%) 87 | 100 85 100 100 . 100 75 84 Level 1 12 | . 14 . . . . 24 15 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . . . . 3 10 Investigation 3 | . 1 . . . . 1 1 Extermination 3 | . . . . . . . 3 Reinforcement 4 | . 1 . . . . 1 2 Assault . | . . . . . . . . Garrison 5 | . . . . . . 1 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . . . . 5 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 15 10 4 . . 37 39 Peak Tracking Total 9 | . 5 4 2 . . 6 9 Tactical Retreats 9 | . 1 1 1 . . 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . 1 . . . 2 Traps Extracted . | . . . . . . . . Installed 3 | . . . 1 . . . 2 Triggered 6 | . . . 1 . . . 5 Most Traps Carried 3 | . . . 3 2 2 2 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 4 | . . . . . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 22 | . 8 . . 1 . 9 4 Terminals 17 | . 7 . . . . 7 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 67 | . 26 . . 1 . 29 11 Successful 36 | . 16 . . 1 . 15 4 Failed 31 | . 10 . . . . 14 7 Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 51 | . 19 . . 1 . 21 10 Terminals 56 | . 25 . . . . 23 8 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units 6 | . 1 . . . . 2 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 8 . . 1 . 3 . Robot Analysis 4 | . 4 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Unreport Threat 3 | . 1 . . . . 2 . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 8 . . . . 8 4 Terminals 17 | . 7 . . . . 7 3 Botnet 4 | . 2 . . . . 2 . Skim 13 | . 5 . . . . 5 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 Tunnel 3 | . 1 . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 17 | . 7 . . . . 6 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 70 | . . . . . . 70 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 4 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 8049 | 137 1034 319 754 772 1199 1965 1869 Spaces Moved 2941 | 67 389 146 296 321 489 599 634 Core 3 | 2 . . . . . . 1 Treads 2926 | 65 389 146 296 321 489 599 621 Legs . | . . . . . . . . Wheels 12 | . . . . . . . 12 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 160 120 Average Speed 216 | 156 160 176 240 240 240 204 238 Slowest Speed 850 | 160 160 240 240 240 240 240 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 7 71 15 57 69 76 47 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . 2 . . . . 4 1 Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 2 | . . . . . . 1 1 Terrain Destroyed 24 | . . . . . . 1 23 Melee 2 | . . . . . . 1 1 Projectile . | . . . . . . . . AOE 22 | . . . . . . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4188 | 85 728 192 330 328 516 1162 847 Wait 771 | . 270 1 12 . 22 404 62 Move 2934 | 66 388 145 295 320 488 598 634 Hop . | . . . . . . . . Pick Up 69 | 6 9 10 8 4 1 17 14 Fast Attach 15 | 6 1 . . . 1 3 4 Attach 22 | . . 2 . . . 6 14 Detach 1 | . . . . . . . 1 Swap 39 | . 7 9 1 . 1 12 9 Drop 67 | . 7 13 5 4 3 17 18 Fire 260 | 7 46 12 8 . . 102 85 Melee 4 | . . . . . . 3 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap 3 | . . . 1 . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 680 | -10/Materials | Discovered new exit (range 13) 742 | -10/Materials | Identified exit to Materials 892 | -10/Materials | Discovered exit to Materials (range 9) 898 | -10/Materials | Learned Storage garrison access intel 1014 | -10/Materials | Loaded intel: 1 repair station location 1080 | -10/Materials | Learned location of 2 exits from Subcaves 1158 | -10/Materials | Learned 2 Storage zone layouts 1172 | -10/Materials | Entered another Materials area 1172 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -9/Materials | Discovered new exit (range 13) 1491 | -9/Materials | Entered Mines 1494 | -9/Mines | Received a Mining Laser from a helpful Derelict 1513 | -9/Mines | Assembled infested the area 1585 | -9/Mines | Build established: Gunner 1778 | -9/Mines | Discovered new exit (range 15) 2020 | -9/Mines | Found a hidden stash of uninstalled traps 2233 | -9/Mines | Discovered new exit (range 5) 2245 | -9/Mines | Entered Exiles 2303 | -9/Exiles | Met 8R-AWN 2344 | -9/Exiles | Met EX-HEX 2490 | -9/Exiles | Met EX-DEC 2687 | -9/Exiles | Met EX-BIN 2721 | -9/Exiles | Aligned with FarCom system 2723 | -9/Exiles | Given EX-Vault access code 2778 | -9/Exiles | Opened EX-Vault 2796 | -9/Exiles | Found PSU Rigger 2845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2998 | -9/Exiles | Discovered new exit (range 10) 3017 | -9/Exiles | Left Exiles lab with PSU Rigger 3017 | -9/Exiles | Entered Mines 3058 | -8/Mines | Discovered new exit (range 9) 3291 | -8/Mines | Discovered new exit (range 14) 3310 | -8/Mines | Build established: Skirmisher 4216 | -8/Mines | Entered Materials 4216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4217 | -8/Materials | Identified exit to Storage 4854 | -8/Materials | Garrison activated, responded to threat 4932 | -8/Materials | Lost 3 parts (2n1u) 4961 | -8/Materials | Build established: Scavenger-Tank 5074 | -8/Materials | Repaired Hrd. Medium Armor Plating 5108 | -8/Materials | Repaired Rnf. Ion Engine 5415 | -8/Materials | Discovered exit to Storage (range 9) 5524 | -8/Materials | Discovered new exit (range 15) 5674 | -8/Materials | Learned 2 Storage zone layouts 5715 | -8/Materials | Learned Storage emergency access door positions 5747 | -8/Materials | Identified exit to Factory 5767 | -8/Materials | Learned location of Storage (-8) 5778 | -8/Materials | Learned location of Zion (-7) 5780 | -8/Materials | Learned location of 1 exit from Lower Caves 5781 | -8/Materials | Learned 4 Lower Caves zone layouts 5795 | -8/Materials | Learned location of 1 exit from Extension 6181 | -8/Materials | Entered Factory 6181 | -7/Factory | Evolved 2 slots: Utility x2 6417 | -7/Factory | Build established: Scavenger-Mutant 6739 | -7/Factory | Build established: Scavenger-Tank 7577 | -7/Factory | Cargo convoy interrupted 7694 | -7/Factory | Garrison activated, responded to threat 8003 | -7/Factory | Core integrity fell below 50% 8015 | -7/Factory | System corruption reached 10% 8020 | -7/Factory | Garrison activated, responded to threat 8043 | -7/Factory | Core integrity fell below 20% 8045 | -7/Factory | Discovered new exit (range 16) 8050 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08042_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 08042_ U-05 Engineer lays Concrete. 08042_ Hardlight Generator destroyed. 08043_ U-05 Engineer lays Concrete. 08044_ K-01 Serf collects debris. 08044_ U-05 Engineer builds a Door. 08045_ Adv. Heat Sink destroyed. 08045_ Critical hit (Blast). 08045_ EXIT=FOUND 08045_ K-01 Serf collects debris. 08046_ System corrupted: Energy discharge (-25). 08047_ K-01 Serf collects debris. 08048_ Arm. Wheel destroyed. 08048_ Particle Gun destroyed. 08048_ K-01 Serf collects debris. 08048_ Arm. Wheel destroyed. 08049_ U-05 Engineer lays Concrete. 08049_ Imp. Deuterium Engine destroyed. 08050_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????? 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