Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.19 @ 21:47:57 Player: Solomon Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2564) 2564 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5454 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Cooling System Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Cooling System Weight Redist. System Core Shielding Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 143 | 6 13 14 6 46 58 Power 22 | 1 1 2 . 6 12 Engine 17 | 1 1 2 . 5 8 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 24 | 2 2 4 . 5 11 Treads 13 | 2 2 2 . 3 4 Leg 4 | . . . . 2 2 Wheel 5 | . . . . . 5 Hover 2 | . . 2 . . . Flight . | . . . . . . Utility 38 | 1 7 4 2 11 13 Device 20 | . 3 2 1 8 6 Storage 6 | 1 3 2 . . . Processor 4 | . 1 . 1 1 1 Hackware 1 | . . . . . 1 Protection 7 | . . . . 2 5 Artifact . | . . . . . . Weapon 59 | 2 3 4 4 24 22 Energy Gun 13 | . 1 2 . 5 5 Energy Cannon 13 | . 1 1 1 7 3 Ballistic Gun 14 | 2 1 1 1 4 5 Ballistic Cannon 1 | . . . . . 1 Launcher 10 | . . . 1 4 5 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . 1 2 1 Unidentified Prototypes 2 | . . 2 . . . Parts Lost 39 | . 2 2 . . 35 Power 7 | . . . . . 7 Propulsion 9 | . 1 1 . . 7 Utility 10 | . 1 1 . . 8 Weapon 13 | . . . . . 13 Highest Loss Streak 10 | . 1 1 . . 10 Average Slot Usage (%) 91 | . 98 86 100 93 87 Engine 13 | . 14 11 11 18 10 Treads 14 | . 25 19 22 14 7 Leg 2 | . . . . 5 3 Wheel 2 | . . . . . 7 Hover 1 | . . 1 11 . . Device 13 | . 6 6 11 17 16 Storage 7 | . 10 14 11 9 1 Processor 9 | . 10 11 11 8 7 Protection 3 | . . . . . 9 Energy Gun 4 | . 6 11 . 2 3 Energy Cannon 8 | . 6 8 10 12 5 Ballistic Gun 4 | . 15 2 7 . 4 Launcher 1 | . . . 3 1 2 Naked Turns . | . . . . . . Heaviest Build 52 | 12 25 34 32 49 52 Greatest Support 66 | 40 40 40 40 40 66 Greatest Overweight (x) 8 | . 8 1 . 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 7 | 5 6 10 10 10 4 Most Carried 10 | 6 6 10 10 10 8 Average Carried 5 | 2 4 6 8 8 2 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 4 4 10 10 10 . Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 11% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2026 | 238 271 185 72 446 814 Remotely 37 | . . . . . 37 Salvage Created 2548 | . 264 434 23 621 1206 Parts 147 | . 21 25 5 31 65 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 59 | . 9 10 3 11 26 Melee 2 | . . . . . 2 Guns 21 | . 7 3 2 2 7 Cannons 20 | . 1 7 . 5 7 AOE 14 | . . . 1 4 9 Classes Destroyed 13 | . 3 3 . 1 6 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Recycler 1 | . . 1 . . . Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 5 | . 1 1 . 2 1 Swarmer 17 | . 6 3 3 . 5 Grunt 25 | . 3 3 . 9 10 Brawler 1 | . . 1 . . . Duelist 2 | . . . . . 2 Sentry 9 | . . 3 . 2 4 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Thug 1 | . . . . . 1 Best Kill Streak 6 | . 6 5 2 6 6 Combat Bots Only 6 | . 6 2 2 4 4 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5788 | . 691 320 38 658 4081 Core 1011 | . 168 32 . 108 703 Absorbed by Shields 254 | . . . . . 254 Core Remaining (%) 76 | 100 32 . 92 80 . Volleys Fired 155 | . 34 27 4 27 63 Largest 3 | . 2 2 2 2 3 Hottest 177 | . 100 133 91 133 177 Shots Fired 304 | . 68 54 8 54 120 Gun 160 | . 55 29 4 19 53 Cannon 125 | . 13 25 4 29 54 Launcher 19 | . . . . 6 13 Special . | . . . . . . Kinetic 88 | . 42 2 4 3 37 Thermal 145 | . 26 52 4 26 37 Explosive 19 | . . . . 6 13 Electromagnetic 52 | . . . . 19 33 Robot Hit Streak 26 | . 21 16 4 15 26 Robot Miss Streak 3 | . 1 2 2 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 254 | . 59 42 4 45 104 Core Hits 119 | . 13 17 3 24 62 Critical Hits 2 | . . . . 2 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5866 | . 396 702 169 1227 3372 Guns 1799 | . 280 331 44 279 865 Cannons 1974 | . 105 369 40 565 895 Explosions 1858 | . . . 85 383 1390 Melee 221 | . . . . . 221 Ramming 14 | . 11 2 . . 1 Kinetic 953 | . 206 16 44 66 621 Thermal 2255 | . 179 684 125 470 797 Explosive 1455 | . . . . 322 1133 Electromagnetic 968 | . . . . 369 599 Impact . | . . . . . . Slashing 221 | . . . . . 221 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Effects 51 | . . . . . 51 Message Errors 10 | . . . . . 10 Matter Fused 8 | . . . . . 8 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 7 | . . . . . 7 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Targeting Errors 6 | . . . . . 6 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 106 | . . . 18 5 83 Projectiles 33 | . . . . . 33 Explosions 73 | . . . 18 5 50 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 387 | . . . 9 115 263 Shots 12 | . . . 1 4 7 Rammed 4 | . 2 . . . 2 Targets Rammed 5 | . 2 1 . . 2 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 450 | . 304 348 84 311 450 Average Temperature 105 | . 109 114 38 97 112 Received Heat Transfer 1844 | . 72 150 . 360 1262 Effects 9 | . 1 1 . . 7 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . 1 . . . . Interference 1 | . . . . . 1 Short Circuit 1 | . . 1 . . . Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 4082 | . 397 1544 174 753 1214 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 294 | . 180 182 108 241 294 Average Influence 69 | . 65 82 57 46 87 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 88 | 100 100 100 100 95 84 Level 1 11 | . . . . 4 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 . 1 9 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . . 1 . 1 3 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 9 | . 2 4 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 17 15 4 15 50 Peak Tracking Total 7 | . 7 4 3 4 7 Tactical Retreats 7 | . . 1 1 . 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 7 | . . . 1 3 3 Max in Single Turn 2 | . . . 1 1 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 9 | . 4 1 . 2 2 Terminals 5 | . 3 1 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 11 4 . 5 4 Successful 20 | . 9 3 . 5 3 Failed 4 | . 2 1 . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 7 4 . 2 . Fabricators . | . . . . . . Repair Stations 6 | . 4 . . . 2 Recycling Units 3 | . . . . 3 . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 3 . 2 . Record 6 | . 4 2 . . . Emergency Access Points 2 | . 1 . . 1 . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 3 . . . 1 Scan Component 2 | . 1 . . . 1 Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 2 | . . . . 2 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 18 | . . . . 18 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 5866 | 115 750 967 418 1466 2150 Spaces Moved 3100 | 57 337 476 241 642 1347 Core 156 | 2 20 . . . 134 Treads 2007 | 55 307 476 241 495 433 Legs 298 | . . . . 147 151 Wheels 629 | . . . . . 629 Hover 10 | . 10 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 80 Average Speed 149 | 156 169 170 160 174 123 Slowest Speed 450 | 160 450 180 160 180 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 32 | 6 46 34 38 42 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 159 | . . . 15 47 97 Melee . | . . . . . . Projectile . | . . . . . . AOE 159 | . . . 15 47 97 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4029 | 83 456 581 266 928 1715 Wait 431 | 11 46 30 7 163 174 Move 3095 | 56 336 475 240 641 1347 Hop . | . . . . . . Pick Up 111 | 10 13 21 4 24 39 Fast Attach 5 | . . . . 3 2 Attach 67 | 6 11 8 2 6 34 Detach 8 | . 1 2 2 1 2 Swap 71 | . 2 6 4 37 22 Drop 73 | . 11 11 3 26 22 Fire 155 | . 34 27 4 27 63 Melee 8 | . . . . . 8 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 3 | . 2 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 5) 645 | -10/Materials | Core integrity fell below 50% 651 | -10/Materials | Repaired Lgt. Treads 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -9/Materials | Discovered new exit (range 9) 1833 | -9/Materials | Entered Mines 2020 | -9/Mines | Discovered new exit (range 5) 2025 | -9/Mines | Learned 4 Materials zone layouts 2037 | -9/Mines | Identified exit to Materials 2113 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2139 | -9/Mines | Build established: Scavenger-Mutant 2251 | -9/Mines | Entered Materials 2251 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2252 | -8/Materials | Identified exit to Factory 3115 | -8/Materials | Build established: Mutant 3413 | -8/Materials | Discovered exit to Factory (range 7) 3717 | -8/Materials | Entered Factory 3717 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4245 | -7/Factory | Crushed by falling debris 4307 | -7/Factory | Lost 8 parts (2p2n1u3w) 4344 | -7/Factory | Crushed by falling debris 4396 | -7/Factory | Core integrity fell below 50% 4429 | -7/Factory | Lost 10 parts (2p1n3u4w) 4486 | -7/Factory | P-60 Hacker assimilated allied JT-4V1(g) 4660 | -7/Factory | Lost 3 parts (1n1u1w) 4955 | -7/Factory | Build established: Scavenger-Tank 5547 | -7/Factory | Crushed by falling debris 5547 | -7/Factory | Core integrity fell below 20% 5599 | -7/Factory | Lost 5 parts (2p1n2w) 5782 | -7/Factory | Lost 5 parts (2n2u1w) 5858 | -7/Factory | Build established: Mutant 5867 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05738_ G-47 Trooper unfolds itself. 05738_ Imp. Shield Generator destroyed. 05747_ Hvy. Rocket Launcher destroyed. 05747_ Lgt. Treads destroyed. 05749_ Hrd. Light Armor Plating destroyed. 05751_ Lgt. Treads destroyed. 05804_ System corrupted: Energy discharge (-92). 05818_ K-01 Serf cleans the Assembly Bed. 05821_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05821_ K-01 Serf cleans the Assembly Bed. 05825_ System corrupted: Component data lost. 05828_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 05828_ K-01 Serf cleans the Assembly Bed. 05848_ Weight Redist. System destroyed. 05856_ OX8HBOE4=WS#XAVM9F37#USOZ J RMC2 DPKC5M 05867_ Connecting with Terminal... 05867_ Imp. Ion Engine destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????############?????????????????????????????? | | ??????? #?????????????????????????????? | | ?????? #?????????????????????????????? | | ?????? #?????????????????????????????? | | ????? ? #?????????????????????????????? | | ????? ?? #????????"????????????????????? | | ????? ??? #???????""????????????????????? | | ????? ???? #????? ?????????????????????? | | #####+###### #???? ???????????????????????? | | # ####+#############????????????? | | [ # ????????????? | | # ????????????? | | # #???????????? | | ?""" 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Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness I Spy It's Just You Let's See Who's Tougher Made in Tau Ceti IV Part-time Mechanic Power Corrupts Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed WeldingArmageddonCannon Manual? 0 Play Time 03:20:55 Cumulative 28.2 hours Start 2019.12.17 @ 22:33:51 End 2019.12.19 @ 21:47:57 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63137962-4c89-4765-b2da-95e3a6de13e5