Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 22:36:34 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (478) 478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2818 Bonus ------- None Cogmind --------- Core Integrity 480/550 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (5) ------ Large Storage Unit Sensor Array Signal Interpreter Seismic Detector Light Armor Plating > --- WEAPON (3) ------- Medium Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Matter Pod (200) Signal Interpreter Small Laser Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Seismic Detector Light Armor Plating > --- WEAPON ----------- EM Shotgun Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Matter Pod Signal Interpreter Small Laser Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 2 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 22 | 7 6 3 . 2 . 4 Power 3 | 1 2 . . . . . Engine 3 | 1 2 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 2 . . . . . Treads 2 | . 2 . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 1 2 . 2 . 1 Device 2 | 1 . 1 . . . . Storage 4 | 1 1 . . 2 . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 7 | 2 1 1 . . . 3 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . . . . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 2 | . . . . . . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 8 11 12 12 12 12 Power 1 | . 1 1 1 1 1 1 Propulsion 4 | . 4 5 5 5 5 5 Utility 1 | . . 1 2 2 2 2 Weapon 3 | . 1 4 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 16 | . 5 . . 1 . 10 Power 3 | . 2 . . . . 1 Propulsion 8 | . 3 . . . . 5 Utility 2 | . . . . 1 . 1 Weapon 3 | . . . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 82 100 99 100 88 Engine 11 | . 14 11 11 11 11 5 Treads 22 | . 26 21 22 22 22 13 Device 17 | . 13 13 22 21 22 18 Storage 11 | . 14 11 11 11 11 9 Processor 6 | . . 2 11 11 11 9 Energy Gun 11 | . 14 10 11 11 11 13 Ballistic Gun 11 | . 14 11 11 11 11 11 Peak Build Rating 17 | 7 10 12 12 13 12 17 Average Rating 11 | 5 9 10 12 11 12 14 On Entrance 9 | . 7 10 12 12 12 12 Naked Turns . | . . . . . . . Heaviest Build 38 | 15 29 30 30 30 30 38 Greatest Support 46 | 20 46 46 46 46 46 46 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 35 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 14 | 6 10 12 12 14 12 13 Average Carried 10 | 2 8 11 12 12 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 6 10 12 12 12 12 13 Class Distribution -------------------- 92% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 812 | 303 151 168 . 78 . 112 Remotely . | . . . . . . . Salvage Created 731 | 124 255 68 . . . 284 Parts 37 | 11 15 4 . . . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . 4 1 . . . 4 Guns 7 | . 4 1 . . . 2 AOE 2 | . . . . . . 2 Classes Destroyed 9 | 2 3 2 . . . 2 Worker 2 | . 2 . . . . . Builder 1 | . . . . . . 1 Tunneler 3 | 3 . . . . . . Recycler 3 | 1 1 . . . . 1 Operator 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Grunt 7 | . 4 . . . . 3 Sentry 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 4 | 4 3 2 . . . 3 Combat Bots Only 3 | . 2 1 . . . 3 Max Kills in Single Turn 2 | 1 1 1 . . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 67 | . 38 6 . . . 23 Missed 26 | . 17 3 . . . 6 Hits 41 | . 21 3 . . . 17 Projectile 41 | . 21 3 . . . 17 Damage Taken 578 | . 234 44 . . . 300 Core 108 | . 22 16 . . . 70 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 58 | . 12 46 . . . . Core Remaining (%) 95 | 100 91 . . . 96 . Volleys Fired 60 | 11 27 7 . . . 15 Largest 3 | 2 2 2 . . . 3 Hottest 118 | 70 70 70 . . . 118 Shots Fired 126 | 21 54 14 . . . 37 Gun 126 | 21 54 14 . . . 37 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 63 | 11 27 7 . . . 18 Thermal 57 | 10 27 7 . . . 13 Explosive . | . . . . . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 15 | 3 6 10 . . . 15 Robot Miss Streak 4 | 3 2 2 . . . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 75 | 8 35 11 . . . 21 Core Hits 37 | 4 15 4 . . . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 2 . . . . Burn 3 | . 1 2 . . . . Melee Attacks 7 | . . 7 . . . . Impact 7 | . . 7 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1229 | 120 471 122 . . . 516 Guns 982 | 120 471 122 . . . 269 Cannons . | . . . . . . . Explosions 247 | . . . . . . 247 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 491 | 55 272 44 . . . 120 Thermal 674 | 65 199 78 . . . 332 Explosive . | . . . . . . . Electromagnetic 64 | . . . . . . 64 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 153 | 54 117 67 . . . 153 Average Temperature 41 | 24 51 27 . . . 37 Received Heat Transfer 198 | . 126 18 . . . 54 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1730 | 185 666 370 . . . 509 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 76 | 10 55 30 . . . 76 Initial . | . . . . . . . Average 7 | 2 11 1 . . . 21 Influence Increases 345 | 20 145 63 . . . 117 Destroy 0b10 Robot/C 180 | . 80 20 . . . 80 Destroy 0b10 Robot/NC 55 | 20 20 5 . . . 10 Destroy Leader 42 | . 12 10 . . . 20 Successful Hack 14 | . 3 11 . . . . Disable Machine 30 | . 15 15 . . . . Destroy Structure 9 | . . 2 . . . 7 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 345 | 20 145 63 . . . 117 Time Decay 325 | 20 145 63 . . . 97 Lost Part 20 | . . . . . . 20 Squads Dispatched 3 | . 3 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . 2 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 22 | . 11 4 . . . 7 Peak Tracking Total 4 | . 4 2 . . . 3 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 7 | . 1 3 . 3 . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 2 13 . 3 . . Successful 12 | . 2 7 . 3 . . Failed 6 | . . 6 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . . 10 . . . . Fabricators . | . . . . . . . Repair Stations 5 | . 2 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 5 . 3 . . Record 3 | . . . . 3 . . Prototype ID Bank 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 3 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 58 | . 26 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 2760 | 15 606 726 44 1054 47 268 Sensors 1596 | . . 184 44 1053 47 268 Seismic 2758 | 15 606 726 44 1052 47 268 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2893 | 113 632 726 44 1063 47 268 Spaces Moved 1575 | 71 298 388 22 660 30 106 Core 6 | 6 . . . . . . Treads 1486 | . 280 388 22 660 30 106 Legs . | . . . . . . . Wheels 83 | 65 18 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 Average Speed 157 | 77 155 160 160 160 160 186 Slowest Speed 240 | 80 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 43 29 6 93 11 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . 2 . . . . Terrain Destroyed 7 | . . 2 . . . 5 Melee 2 | . . 2 . . . . Projectile . | . . . . . . . AOE 5 | . . . . . . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1859 | 104 417 465 31 669 29 144 Wait 158 | 10 64 55 10 . . 19 Move 1569 | 70 297 387 21 659 29 106 Hop . | . . . . . . . Pick Up 19 | 6 10 2 . 1 . . Fast Attach 14 | 7 1 3 . 1 . 2 Attach 3 | . . . . 3 . . Detach 3 | . . . . 3 . . Swap 15 | . 9 4 . . . 2 Drop 11 | . 9 . . 2 . . Fire 60 | 11 27 7 . . . 15 Melee 7 | . . 7 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 349 | -10/Materials | Repaired Seismic Detector 545 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Utility x2 746 | -9/Materials | Discovered new exit (range 8) 1365 | -9/Materials | Repaired Imp. Treads 1470 | -9/Materials | Identified exit to Mines 1472 | -9/Materials | Entered Mines 1495 | -9/Mines | Learned Materials emergency access door positions 1508 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1510 | -9/Mines | Discovered new exit (range 5) 1514 | -9/Mines | Identified exit to Exiles 1516 | -9/Mines | Entered Exiles 1516 | -9/Exiles | Found Exiles lab abandoned 2373 | -9/Exiles | Discovered new exit (range 12) 2387 | -9/Exiles | Identified exit to Mines 2560 | -9/Exiles | Discovered exit to Mines (range 14) 2579 | -9/Exiles | Entered Mines 2610 | -8/Mines | Discovered new exit (range 10) 2623 | -8/Mines | Identified exit to Materials 2626 | -8/Mines | Entered Materials 2626 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2894 | -8/Materials | Self-destructed Last Messages --------------- 02781_ Slug penetrates Wall. 02783_ H-55 Commando destroyed. 02804_ R-06 Scavenger collects Targeting Computer. 02808_ R-06 Scavenger collects Assault Rifle. 02818_ Tractor Beam melted. 02818_ R-06 Scavenger destroyed. 02823_ Acquired Assault Rifle. 02825_ Acquired 37 matter. 02839_ K-01 Serf collects debris. 02844_ R-06 Scavenger collects Targeting Computer. 02845_ K-01 Serf collects debris. 02848_ R-06 Scavenger collects Sml. Storage Unit. 02848_ K-01 Serf collects debris. 02854_ U-05 Engineer destroyed. 02854_ K-01 Serf collects debris. 02857_ Acquired 12 matter. 02860_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ???????????????????????????????????????????? #???? | | ???????????????????????????????????????????? +???? | | ???????????????????????????????###########?? #???? | | ???????????????????????????????# #? #???? | | ???????????????????????????????# # ####? | | ???????????????????????????????# # ?? | | ???????????????????????????????# + ??? | | ???????????????????????????????# # ???? | | ???????????????????????????????# x # #???? | | ???????????????????????????????# # #???? | | ???????????????????????????????# # #???? | | ???????????????????????????#########+##### #???? | | ??????????????????########## | ! #???? | | ?????????????# ! %#???? | | ??????????????????#######/## % #???? | | ????????????????????# @ # ########### #???? | | ????????????????????#! # #?????????# #???? | | ????????????????????# # #?????????# #???? | | ??????????????x?????# !! # #?????????# ##### | | ????????????????????# !! # #??######## # | | ?????????????X??????# ! # #??# # # | | ????????????????????######## #??# # # | | ????????????????????????#####+##### + %+ | | ????????????????????????# + # # [ | | ????????????????????????# # # # | | ????????????????????????# # !# ##### | | ????????????????????????# #####+######???? | | ????????????????????????# #???# #????????? | | ????????????????????????# """"" #???# #????????? | | ????????????????????????# """"" ##### #????????? | | ????????????????????????# """"" + #????????? | | ????????????????????????#################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 40% | -10/Materials Imp. Treads | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterCloakingPenetrator Manual? 0 Play Time 00:14:06 Cumulative 67.6 hours Start 2025.09.15 @ 22:22:31 End 2025.09.15 @ 22:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 141 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 353567b7-6dad-4e33-a9c5-42400fb33a42