Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 13:31:37 Player: Solar Sloth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (801) 801 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3071 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (3) Light Treads Aluminum Leg Aluminum Leg Utility (5) Medium Storage Unit Improved Targeting Computer Utility Shielding Light Armor Plating System Shield Weapon (2) Heavy Assault Rifle Heavy Flail Inventory (8) Light Nuclear Core Hover Unit Hover Unit Medium Storage Unit Datajack Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Aluminum Leg Aluminum Leg Utility Medium Storage Unit Improved Targeting Computer Utility Shielding Light Armor Plating System Shield Weapon Heavy Assault Rifle Heavy Flail Inventory Light Nuclear Core Hover Unit Hover Unit Medium Storage Unit Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 38 | 7 . 1 2 11 17 Power 4 | 1 . . . 1 2 Engine 4 | 1 . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . 3 4 Treads 1 | . . . . . 1 Leg 8 | 2 . . . 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . 1 2 2 4 Device . | . . . . . . Storage 4 | 1 . . 2 1 . Processor 2 | 1 . . . 1 . Hackware 2 | . . . . . 2 Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 14 | 2 . . . 5 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 . . . 4 5 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . 1 11 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 6 | . . . . 1 5 Highest Loss Streak 9 | . . . . 1 9 Average Slot Usage (%) 96 | . 100 100 100 99 78 Engine 12 | . 14 14 14 14 7 Leg 25 | . 28 28 28 28 15 Storage 15 | . 14 14 15 21 9 Processor 6 | . 14 6 . 6 9 Hackware 2 | . . . . . 11 Protection 5 | . . 7 12 . 9 Ballistic Gun 24 | . 28 28 28 27 12 Naked Turns . | . . . . . . Heaviest Build 25 | 13 13 14 17 19 25 Greatest Support 23 | 20 20 20 20 23 20 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 8 10 8 Average Capacity 6 | 5 6 6 6 8 8 Most Carried 8 | 2 6 6 7 8 8 Average Carried 6 | 1 5 5 6 7 6 Final Capacity 8 | . . . . . 8 Final Carried 5 | . . . . . 5 Class Distribution -------------------- 69% | Mutant 26% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 998 | 171 170 143 . 324 190 Remotely . | . . . . . . Salvage Created 1248 | 18 200 138 . 586 306 Parts 77 | 3 17 9 . 30 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 6 3 . 13 9 Melee 2 | . . . . . 2 Guns 26 | . 6 3 . 12 5 AOE 2 | . . . . 1 1 Classes Destroyed 6 | 1 3 1 . 1 . Tunneler 1 | 1 . . . . . Recycler 4 | . . 1 . 3 . Operator 1 | . 1 . . . . Swarmer 17 | . 3 3 . 7 4 Grunt 11 | . 3 . . 4 4 Sentry 3 | . . . . 2 1 Best Kill Streak 4 | 1 2 4 . 4 4 Combat Bots Only 4 | . 2 3 . 4 4 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2143 | . 202 126 . 458 1357 Core 661 | . 30 13 . 68 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 55 . Volleys Fired 113 | 2 22 10 . 40 39 Largest 2 | 2 2 2 . 2 2 Hottest 43 | 40 40 40 . 43 43 Shots Fired 191 | 4 44 20 . 68 55 Gun 187 | 4 44 20 . 65 54 Cannon . | . . . . . . Launcher 4 | . . . . 3 1 Special . | . . . . . . Kinetic 187 | 4 44 20 . 65 54 Thermal . | . . . . . . Explosive 4 | . . . . 3 1 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 1 5 3 . 12 13 Robot Miss Streak 5 | 3 5 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 2 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 134 | 1 24 10 . 48 51 Core Hits 64 | 1 13 4 . 29 17 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1803 | 13 269 120 . 673 728 Guns 1311 | 13 269 120 . 525 384 Cannons . | . . . . . . Explosions 276 | . . . . 148 128 Melee 216 | . . . . . 216 Ramming . | . . . . . . Kinetic 1311 | 13 269 120 . 525 384 Thermal . | . . . . . . Explosive 276 | . . . . 148 128 Electromagnetic . | . . . . . . Impact 216 | . . . . . 216 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . . . . . 82 Projectiles . | . . . . . . Explosions 46 | . . . . . 46 Melee 36 | . . . . . 36 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . . 49 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 22 | . . . . 22 12 Average Temperature 4 | . . . . 4 4 Received Heat Transfer 822 | . 66 . . 126 630 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 230 | 5 204 157 . 230 204 Average Influence 78 | . 107 60 . 90 75 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 94 | . . . . . . Level 1 5 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 12 3 . 17 15 Peak Tracking Total 5 | . 5 2 . 4 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 3 1 1 . 1 Terminals 5 | . 3 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 1 4 . 5 Successful 11 | . 4 1 4 . 2 Failed 8 | . 5 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 5 1 3 . 4 Terminals 15 | . 9 1 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 4 | . . . 4 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 9 2 . . 5 Terminals 7 | . 4 1 . . 2 Track 3 | . 1 1 . . 1 Botnet 3 | . 2 . . . 1 Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 5 | . 3 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 . Highest-Rated Group 40 | . . 31 . 40 . Highest-Rated Ally 31 | . . 31 . 16 . Total Orders . | . . . . . . Ally Attacks 19 | . . . . 19 . Total Damage 253 | . . . . 253 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2960 | 71 319 693 496 874 507 Spaces Moved 2013 | 46 181 546 410 567 263 Core 9 | 5 . . . . 4 Treads . | . . . . . . Legs 2004 | 41 181 546 410 567 259 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 115 120 120 120 120 126 Slowest Speed 200 | 120 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 38 99 85 93 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . . 12 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . . . 12 5 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2337 | 56 239 564 414 699 365 Wait 138 | . 31 5 . 67 35 Move 2008 | 45 180 545 409 566 263 Hop . | . . . . . . Pick Up 15 | 2 5 1 1 5 1 Fast Attach 20 | 7 . 1 1 1 10 Attach 7 | . . . . 2 5 Detach . | . . . . . . Swap 11 | . . . 1 8 2 Drop 15 | . 1 2 2 10 . Fire 113 | 2 22 10 . 40 39 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 391 | -10/Materials | Entered Mines 416 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 483 | -10/Mines | Discovered new exit (range 5) 600 | -10/Mines | Learned 2 Materials zone layouts 737 | -10/Mines | Discovered new exit (range 6) 745 | -10/Mines | Received a Mining Laser from a helpful Derelict 1079 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1084 | -10/Mines | Entered Exiles 1085 | -10/Exiles | Identified exit to Mines 1113 | -10/Exiles | Met 8R-AWN 1135 | -10/Exiles | Met EX-HEX 1182 | -10/Exiles | Met EX-DEC 1186 | -10/Exiles | Learned location of Zion (-7) 1207 | -10/Exiles | Met EX-BIN 1358 | -10/Exiles | Visited The Gauntlet 1580 | -10/Exiles | Entered Mines 1581 | -9/Mines | Learned location of Storage (-7) 1681 | -9/Mines | Found a hidden stash of uninstalled traps 1877 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1894 | -9/Mines | Learned Materials garrison access intel 1945 | -9/Mines | Discovered new exit (range 10) 2290 | -9/Mines | Build established: Scavenger-Mutant 2454 | -9/Mines | Entered Materials 2454 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2456 | -8/Materials | Loaded intel: 1 garrison access location 2797 | -8/Materials | Core integrity fell below 50% 2832 | -8/Materials | Core integrity fell below 20% 2850 | -8/Materials | Lost 9 parts (1p3n1u4w) 2961 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02798_ Hacking Suite destroyed. 02811_ Acquired Hvy. Flail. 02818_ Destroyed Lgt. Nuclear Core. 02818_ G-47 Trooper system corrupted by crushing effect. 02819_ Aluminum Leg destroyed. 02826_ G-47 Trooper destroyed. 02832_ Y-45 Defender destroyed. 02835_ G-47 Trooper knocked back. 02838_ Destroyed Aluminum Leg. 02838_ G-47 Trooper system corrupted by crushing effect. 02839_ G-47 Trooper system terminally corrupted. 02845_ Acquired Aluminum Leg. 02850_ Acquired Hvy. Assault Rifle. 02853_ Acquired 57 matter. 02856_ Acquired Imp. Ion Engine. 02860_ Acquired Lgt. Armor Plating. 02865_ Acquired 40 matter. 02868_ Acquired Lgt. Treads. 02881_ Acquired 18 matter. 02933_ K-01 Serf cleans the Nuclear Reactor. 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T" ## #????? | | ?? ?# # "" ## #????? | | ?######### # ## #????? | | ??# @# # """ ## #????? | | ??# g # """ ## #????? | | ??# """ # # """ ## #????? | | ??#= """ # # ## #????? | | ??# """ # ###???##### #????# | | ??# # #?????????# #????# | | ??######## #?????????# ?????# | | ?????????# #?????????? ?????# | | ?????????# #??????????????????# | | ?????????# #??????????????????# | | ?????????# #??????????????????# | | ?????????# #??????????????????# | | ?????????# #??????????????????# | | ?????????? #??????????????????# | | ?????????? #??????????????????? | | ?????????? +??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? ???????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamFireMantle Manual? 0 Play Time 00:26:10 Cumulative 98.5 hours Start 2019.10.25 @ 13:02:50 End 2019.10.25 @ 13:31:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 21 Win Type - Total 10 Types 8/0/0/0/1/0/1 Lore% 83 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef9ba5fb-728d-4e1f-8d60-3ef794f730f1