Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 12:20:51 Player: Ms Vella Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3427) 3427 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 9635 Bonus ------- Follower Combat Kills 111 Entered Garrisons 200 Friendly Fire -53 Cogmind --------- Core Integrity 0/1300 Matter 243/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Advanced ECM Suite System Restoration Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Power Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Pulse Rifle Pulse Rifle Pulse Rifle EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Assault Cannon Grenade Launcher Heavy Hammer [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power . | . . . . . . . . . . Propulsion 6 | . . 1 . . 1 . 2 2 . Utility 8 | . . 1 2 2 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 145 | . 14 30 31 19 34 6 11 . . Power 14 | . 1 4 3 1 4 . 1 . . Engine 10 | . 1 4 3 1 1 . . . . Core 4 | . . . . . 3 . 1 . . Reactor . | . . . . . . . . . . Propulsion 34 | . 2 5 6 6 7 1 7 . . Treads 19 | . 2 5 6 6 . . . . . Leg 4 | . . . . . 4 . . . . Wheel . | . . . . . . . . . . Hover 9 | . . . . . 2 1 6 . . Flight 2 | . . . . . 1 . 1 . . Utility 48 | . 3 6 14 7 14 2 2 . . Device 9 | . . . 1 1 4 1 2 . . Storage 3 | . 2 . 1 . . . . . . Processor 5 | . . . 2 1 1 1 . . . Hackware 3 | . . . 1 1 1 . . . . Protection 28 | . 1 6 9 4 8 . . . . Artifact . | . . . . . . . . . . Weapon 49 | . 8 15 8 5 9 3 1 . . Energy Gun 18 | . 3 9 1 2 2 1 . . . Energy Cannon 8 | . 1 . 2 . 3 2 . . . Ballistic Gun 10 | . 1 4 4 . 1 . . . . Ballistic Cannon 6 | . . . 1 2 2 . 1 . . Launcher 7 | . 3 2 . 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . 1 . . . Parts Lost 52 | . . . 9 1 27 4 8 2 1 Power 6 | . . . 1 . 3 . 1 1 . Propulsion 12 | . . . . . 7 1 4 . . Utility 21 | . . . 5 1 10 1 2 1 1 Weapon 13 | . . . 3 . 7 2 1 . . Highest Loss Streak 17 | . . . 4 1 17 2 5 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 99 98 72 45 21 18 3 Engine 8 | . 14 11 8 7 3 5 . . . Treads 21 | . 19 33 27 22 9 . . . . Leg 1 | . 8 . . . . . . . . Storage 8 | . 14 11 9 7 3 . . . . Processor 8 | . . . 7 18 20 17 10 8 3 Hackware 1 | . . . 2 6 2 . . . . Protection 17 | . 12 22 23 19 13 . . . . Energy Gun 5 | . 5 6 6 7 3 4 . . . Energy Cannon 3 | . 5 6 1 . 2 5 . . . Ballistic Gun 6 | . 13 8 7 . . . . . . Ballistic Cannon 1 | . . . 2 6 3 . . . . Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 80 | 13 51 61 70 80 80 12 15 10 . Greatest Support 68 | 20 40 60 62 68 68 30 29 10 3 Greatest Overweight (x) 5 | . 2 1 1 3 5 1 . . . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 8 17 20 20 20 13 5 5 5 5 Most Carried 20 | 5 14 20 20 20 20 5 5 3 3 Average Carried 15 | 4 9 18 19 19 12 4 3 3 3 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 14 20 20 19 5 4 3 3 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Matter Collected 2648 | 200 300 678 521 188 601 160 . . . Remotely . | . . . . . . . . . . Salvage Created 3914 | . 325 1434 920 153 987 95 . . . Parts 191 | . 21 83 37 9 37 4 . . . Haulers Intercepted 7 | . 2 5 . . . . . . . Recyclers Shooed 11 | . 1 5 . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Combat Hostiles Destroyed 84 | . 11 27 16 6 20 4 . . . Guns 33 | . 3 10 11 1 8 . . . . Cannons 28 | . 1 9 5 3 6 4 . . . AOE 20 | . 7 7 . 2 4 . . . . Classes Destroyed 14 | . 4 8 1 1 . . . . . Worker 5 | . 1 . . . 4 . . . . Builder 1 | . . 1 . . . . . . . Hauler 7 | . 2 5 . . . . . . . Recycler 3 | . . 1 1 . 1 . . . . Mechanic 2 | . . 1 1 . . . . . . Operator 3 | . . 2 1 . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 24 | . 7 7 . 3 3 4 . . . Grunt 30 | . 4 9 9 . 8 . . . . Brawler 2 | . . 1 1 . . . . . . Duelist 3 | . . 1 . . 2 . . . . Sentry 15 | . . 9 4 . 2 . . . . Hunter 5 | . . . 2 1 2 . . . . Programmer 5 | . . . . 2 3 . . . . Best Kill Streak 7 | . 7 5 5 3 6 4 . . . Combat Bots Only 6 | . 6 4 4 3 3 4 . . . Max Kills in Single Turn 5 | . 2 4 1 2 5 1 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . 2 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Damage Taken 12146 | . 393 1145 1866 272 4891 613 1537 560 869 Core 3746 | . 43 173 191 . 669 271 1083 468 848 Absorbed by Shields 24 | . . . . . . . . . 24 Redirected to Shielding 137 | . 10 21 4 . 102 . . . . Regen/Repaired (Parts) 295 | . . 38 88 124 45 . . . . Core Remaining (%) 62 | 100 82 56 65 100 21 72 5 . . Volleys Fired 282 | . 31 68 64 19 84 14 2 . . Largest 2 | . 2 2 2 2 2 2 1 . . Hottest 138 | . 88 124 107 107 138 115 69 . . Shots Fired 494 | . 56 131 118 26 138 23 2 . . Gun 303 | . 36 88 94 11 62 12 . . . Cannon 176 | . 12 39 24 14 74 11 2 . . Launcher 15 | . 8 4 . 1 2 . . . . Special . | . . . . . . . . . . Kinetic 219 | . 24 43 81 14 56 . 1 . . Thermal 223 | . 24 80 18 11 70 20 . . . Explosive 15 | . 8 4 . 1 2 . . . . Electromagnetic 37 | . . 4 19 . 10 3 1 . . Robot Hit Streak 27 | . 7 8 16 9 27 9 . . . Robot Miss Streak 4 | . 4 4 3 1 2 2 . . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 338 | . 32 77 91 15 107 16 . . . Core Hits 175 | . 20 45 40 10 52 6 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 3 2 1 4 . . . . Burn 8 | . 1 3 . 1 3 . . . . Destroy 1 | . . . 1 . . . . . . Corrupt 2 | . . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8728 | . 939 1982 1571 461 3453 299 21 2 . Guns 3572 | . 177 993 1163 105 1027 107 . . . Cannons 3039 | . 145 432 396 221 1653 192 . . . Explosions 1897 | . 615 395 . 135 737 . 15 . . Melee . | . . . . . . . . . . Ramming 220 | . 2 162 12 . 36 . 6 2 . Kinetic 2960 | . 102 410 1015 221 1212 . . . . Thermal 3699 | . 220 1010 254 105 1807 288 15 . . Explosive 1261 | . 615 349 . 135 162 . . . . Electromagnetic 588 | . . 51 290 . 236 11 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 4 . 5 1 . 2 . . . Average Corruption 3 | . 2 . 4 1 . 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 72 | . 36 . 34 2 . . . . . Message Errors 18 | . 12 . 6 . . . . . . Matter Fused 11 | . 5 . 5 1 . . . . . Heat Flow Errors 14 | . 6 . 8 . . . . . . Energy Discharges 8 | . 4 . 4 . . . . . . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 10 | . 4 . 6 . . . . . . Data Loss (major) 4 | . . . 3 1 . . . . . Misfires 2 | . 2 . . . . . . . . Alerts 3 | . 2 . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots 4 | . . . . . 4 . . . . Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Overflow Damage 192 | . 56 11 16 18 91 . . . . Projectiles 98 | . . 9 16 16 57 . . . . Explosions 92 | . 56 . . 2 34 . . . . Melee 2 | . . 2 . . . . . . . Knockbacks 22 | . . . 2 1 19 . . . . Impact . | . . . . . . . . . . Kinetic 20 | . . . 2 1 17 . . . . Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 364 | . 117 98 . 38 7 . 103 1 . Shots 10 | . 5 3 . 1 . . 1 . . Rammed 27 | . 1 11 4 . 6 . 3 2 . Targets Rammed 29 | . 1 13 4 . 6 . 3 2 . Kicked . | . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . Highest Temperature 455 | . 302 225 423 42 455 28 28 . . Average Temperature 90 | . 98 76 116 8 79 8 23 . . Received Heat Transfer 3042 | . 96 384 729 . 1390 138 205 67 33 Effects 2 | . . . 1 . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 5 | . . 2 1 . 2 . . . . Impact Corruptions 2 | . . 1 . . 1 . . . . Robots Melted 2 | . . 1 . . 1 . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . Parts Melted 6 | . 1 3 1 . 1 . . . . Heat Transferred 6940 | . 555 2196 555 259 2807 518 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Peak Influence 492 | . 234 440 276 120 295 260 492 226 310 Initial 186 | . . . 169 58 45 100 117 186 180 Average 121 | . 32 176 166 49 112 199 313 188 199 Maximum Alert Level 2 | . 1 2 1 . 1 1 2 1 1 Low Security (%) 78 | 100 98 56 65 100 92 57 16 91 83 Level 1 18 | . 1 35 34 . 7 42 55 8 16 Level 2 2 | . . 8 . . . . 28 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 3 . 3 4 1 5 1 . Investigation 7 | . 2 1 . . 1 . 3 . . Extermination 6 | . . . . 2 3 1 . . . Reinforcement 6 | . . 2 . 1 . . 2 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Distress Signals 10 | . 1 4 3 . 2 . . . . Communications Jammed 158 | . . . . . 158 . . . . Distress Signals 158 | . . . . . 158 . . . . Times Spotted 230 | . 29 52 32 11 37 11 28 13 17 Peak Tracking Total 20 | . 4 7 6 3 10 6 16 11 20 Tactical Retreats 19 | . . 1 1 . 6 2 7 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Traps Triggered 10 | . 3 1 . 3 . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Machines Disabled 9 | . . 2 1 1 3 . 2 . . Max in Single Turn 2 | . . 1 1 . 1 . 2 . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Machines Accessed 46 | . 8 10 10 6 5 1 3 2 1 Terminals 28 | . 7 7 7 2 1 . 2 1 1 Fabricators 5 | . . . . 3 1 1 . . . Repair Stations 6 | . . 1 1 1 2 . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 3 | . . 2 1 . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 132 | . 28 32 36 13 8 1 7 5 2 Successful 71 | . 11 18 25 9 4 1 2 1 . Failed 61 | . 17 14 11 4 4 . 5 4 2 Catastrophic 10 | . 2 2 . 2 2 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 66 | . 20 19 10 5 2 1 4 3 2 Terminals 82 | . 26 23 20 3 1 . 4 3 2 Fabricators 7 | . . . . 5 1 1 . . . Repair Stations 17 | . . 2 2 5 5 . 3 . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 18 | . . 7 11 . . . . . . Garrison Access 5 | . . . 3 . . . . 2 . Terminal Hacks 14 | . 4 3 7 . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Network Status 2 | . . . . 2 . . . . . Repair Station Hacks 11 | . . 2 2 4 3 . . . . Scan Component 5 | . . 1 1 2 1 . . . . Repair 5 | . . 1 1 2 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 17 | . . 6 11 . . . . . . Insert Component 9 | . . 3 6 . . . . . . Analyze 8 | . . 3 5 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 25 | . 7 7 4 3 1 1 2 . . Terminals 21 | . 7 7 4 1 . . 2 . . Assimilate 1 | . . . 1 . . . . . . Botnet 15 | . 6 6 2 1 . . . . . Operators 3 | . 1 1 1 . . . . . . Search 2 | . . . . . . . 2 . . Fabricators 4 | . . . . 2 1 1 . . . Liberate 4 | . . . . 2 1 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 8 9 9 2 4 . 2 1 1 Full Trace Events 6 | . 3 . . . 1 . 1 . 1 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . 3 5 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . 1 1 2 1 . . . . Time 166 | . . 16 51 64 35 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . 3 5 . . . . . . Part Schematics Acquired 8 | . . 3 5 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Total Allies 6 | . . . 1 5 . . . . . Largest Group 3 | . . . 1 3 . . . . . Highest-Rated Group 74 | . . . 10 74 . . . . . Highest-Rated Ally 37 | . . . 10 37 . . . . . Total Orders 1 | . . . 1 . . . . . . STAY 1 | . . . 1 . . . . . . Ally Attacks 29 | . . . . 29 . . . . . Total Damage 583 | . . . . 583 . . . . . Kills 5 | . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Robot Analysis Total 2 | . . 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Turns Passed 10056 | 2 2019 2488 1697 1568 1513 289 276 115 89 Spaces Moved 5458 | 1 957 1265 647 562 756 394 513 267 96 Core 459 | . . . . . 166 . 141 56 96 Treads 3241 | . 554 1265 647 562 213 . . . . Legs 416 | 1 403 . . . 12 . . . . Wheels . | . . . . . . . . . . Hover 1270 | . . . . . 294 394 371 211 . Flight 72 | . . . . . 71 . 1 . . Fastest Speed 32 | 120 120 160 155 243 40 56 32 40 50 Average Speed 154 | 120 197 165 208 243 143 59 44 42 50 Slowest Speed 410 | 120 260 240 243 410 300 110 60 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 2 98 81 60 15 23 13 17 9 30 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . . 2 . . 1 . . Terrain Destroyed 179 | . 67 20 1 6 37 . 48 . . Melee . | . . . . . . . . . . Projectile 6 | . . . 1 2 2 . 1 . . AOE 173 | . 67 20 . 4 35 . 47 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Gar Total 6606 | 4 1039 1529 878 738 1034 424 554 269 137 Wait 482 | . 12 105 88 116 133 6 22 . . Move 5450 | . 956 1264 646 561 755 393 512 267 96 Hop . | . . . . . . . . . . Pick Up 76 | . 16 22 22 7 9 . . . . Fast Attach 45 | . 3 3 8 6 13 5 7 . . Attach 41 | . 2 2 12 3 17 1 4 . . Detach 7 | . . . . . 4 . 3 . . Swap 59 | . 9 25 11 10 4 . . . . Drop 90 | 4 9 27 23 12 9 5 1 . . Fire 282 | . 31 68 64 19 84 14 2 . . Melee . | . . . . . . . . . . Ram 10 | . . . . . 5 . 3 2 . Kick . | . . . . . . . . . . Crush 19 | . 1 13 4 . 1 . . . . Escape Stasis 45 | . . . . 4 . . . . 41 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -4/Factory -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Discovered new exit (range 15) 1539 | -10/Materials | Identified exit to Materials 2022 | -10/Materials | Entered another Materials area 2022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2758 | -9/Materials | Discovered new exit (range 14) 3246 | -9/Materials | Discovered new exit (range 12) 3672 | -9/Materials | Discovered new exit (range 15) 4211 | -9/Materials | Build established: Scavenger-Mutant 4348 | -9/Materials | Repaired Hvy. EM Pulse Gun 4416 | -9/Materials | Discovered new exit (range 12) 4510 | -9/Materials | Entered another Materials area 4510 | -8/Materials | Evolved 2 slots: Utility x2 4803 | -8/Materials | Repaired Imp. Assault Rifle 5118 | -8/Materials | Lost 4 parts (1p3u) 5542 | -8/Materials | Build established: Mutant 5644 | -8/Materials | Discovered new exit (range 18) 6207 | -8/Materials | Entered Factory 6207 | -7/Factory | Evolved 2 slots: Utility x2 6646 | -7/Factory | Discovered new exit (range 19) 7502 | -7/Factory | Repaired Arm. Treads 7529 | -7/Factory | Repaired Lgt. Treads 7644 | -7/Factory | Discovered new exit (range 20) 7775 | -7/Factory | Entered another Factory area 7775 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8427 | -6/Factory | Lost 3 parts (1n2u) 8560 | -6/Factory | Lost 4 parts (2n1u1w) 8623 | -6/Factory | Core integrity fell below 50% 8662 | -6/Factory | Lost 17 parts (2p4n6u5w) 9163 | -6/Factory | Repaired Broken Gravmag Array 9275 | -6/Factory | Spotted B-75 Beast 9279 | -6/Factory | Discovered new exit (range 16) 9288 | -6/Factory | Entered another Factory area 9288 | -5/Factory | Evolved 2 slots: Utility x2 9555 | -5/Factory | Discovered new exit (range 3) 9556 | -5/Factory | Identified exit to Factory 9577 | -5/Factory | Entered another Factory area 9577 | -4/Factory | Evolved 2 slots: Propulsion x2 9578 | -4/Factory | Spotted B-86 Titan 9656 | -4/Factory | Lost 5 parts (1p2n1u1w) 9662 | -4/Factory | Core integrity fell below 50% 9674 | -4/Factory | Core integrity fell below 20% 9806 | -4/Factory | Spotted B-86 Titan 9827 | -4/Factory | Search patrols dispatched 9848 | -4/Factory | Discovered new exit (range 12) 9853 | -4/Factory | Identified exit to Research 9853 | -4/Factory | Entered Research 9853 | -3/Research | Evolved 2 slots: Propulsion x2 9883 | -3/Research | Lost 3 parts (2n1u) 9957 | -3/Research | Spotted B-86 Titan 9968 | -3/Research | Identified exit to Garrison 9968 | -3/Research | Entered Garrison 10027 | -3/Garrison | Core integrity fell below 50% 10036 | -3/Garrison | Spotted B-86 Titan 10043 | -3/Garrison | Core integrity fell below 20% 10057 | -3/Garrison | Discovered new exit (range 15) 10057 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10026_ Stasis field depleted. 10026_ Slug penetrates Wall. 10026_ Penetrated by Slug. 10026_ Slug penetrates Wall. 10026_ Penetrated by Slug. 10027_ Slug penetrates Wall. Garrison Door activated. 10039_ Slug penetrates Wall. Garrison Door activated. 10042_ Penetrated by Slug. 10042_ Slug penetrates Wall. 10042_ Penetrated by Slug. 10042_ Slug penetrates Wall. 10042_ Penetrated by Slug. 10042_ Imp. Signal Interpreter destroyed. 10042_ Penetrated by Slug. 10048_ Connecting with Garrison Terminal... 10048_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 10057_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????< ??????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????# ########## #?????????????????????? | | ????????? g #?????????????????????? | | ????????? #??????????#??????????? | | ????????????####### ## #????????? #??????????? | | ??????????????????# ?# #????????? #??????????? | | ??????????????????###??# #????????? #??????????? | | ???????????????????????# ss#????????? ??????????? | | ???????????????????????# s#????????? #??####????? | | ???????????????????????# #????????? #? #?? #? | | ???????????????????????# ##########"## ## ## | | ???????????????????????# # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????#####T##/### ## ## # | | ???????????????????????????#### ### "# ## # | | ??????????????????????????????# " | | ??????????????????????????##??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageFluxShielding Manual? 0 Play Time 01:34:25 Cumulative 75.7 hours Start 2023.05.02 @ 10:23:35 End 2023.05.02 @ 12:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 23 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 45 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: bf8322f5-e017-4821-9ec4-976ecd04d12c