Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 09:00:21 Player: Tereza Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (2314) 2314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (853) 853 TOTAL SCORE: 5907 Bonus ------- High Alert Combat Kills 153 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 100/100 System Corruption 5% Temperature Cool (13) Movement Core (250) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Signal Interpreter Advanced Targeting Computer Relay Coupler [Grunt] (26) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (10) --- Micro Nuclear Core Improved Heat Sink Improved Heat Sink Terrain Scanner Microactuators Shock Rifle Shock Rifle Beam Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Terrain Scanner Relay Coupler [Grunt] Beam Rifle Pulse Rifle Heavy Assault Rifle Rocket Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Signal Interpreter Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 64 | 6 2 20 10 3 23 Power 7 | 1 . 2 1 . 3 Engine 6 | 1 . 2 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 3 3 1 6 Treads 13 | 2 . 3 3 1 4 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 2 10 5 2 7 Device 7 | . . 4 1 . 2 Storage 2 | 1 1 . . . . Processor 6 | . 1 1 2 1 1 Hackware 1 | . . . . . 1 Protection 11 | . . 5 2 1 3 Artifact . | . . . . . . Weapon 15 | 2 . 5 1 . 7 Energy Gun 5 | . . 3 1 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 2 . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 3 1 . 23 Power 4 | . . 1 . . 3 Propulsion 7 | . . . . . 7 Utility 10 | . . 1 1 . 8 Weapon 6 | . . 1 . . 5 Highest Loss Streak 12 | . . 2 1 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 92 97 92 94 Engine 8 | . 14 10 9 7 4 Treads 19 | . 28 22 18 17 17 Device 6 | . . 9 12 7 4 Storage 9 | . 14 11 9 7 7 Processor 15 | . 10 11 15 21 20 Hackware 1 | . . . . . 3 Protection 10 | . . 6 14 15 15 Energy Gun 5 | . . 7 9 7 4 Ballistic Gun 11 | . 28 14 9 7 6 Peak Build Rating 37 | 6 7 14 20 27 37 Average Rating 18 | 4 6 11 17 24 28 On Entrance 12 | . 6 7 14 20 27 Naked Turns . | . . . . . . Heaviest Build 44 | 13 18 31 35 35 44 Greatest Support 62 | 40 40 40 42 62 62 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 7 8 10 10 10 10 Average Carried 9 | 4 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 8 10 10 10 9 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1401 | 241 57 410 154 . 539 Remotely . | . . . . . . Salvage Created 2316 | . 111 916 220 70 999 Parts 107 | . 7 44 9 3 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . 1 5 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 42 | . 1 17 3 1 20 Guns 38 | . 1 17 3 1 16 Cannons 3 | . . . . . 3 AOE 1 | . . . . . 1 Classes Destroyed 9 | . 3 2 . . 4 Recycler 4 | . 1 2 1 . . Watcher 2 | . 1 1 . . . Swarmer 2 | . 1 1 . . . Grunt 22 | . . 10 . . 12 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 12 | . . 6 3 1 2 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 3 3 3 1 4 Combat Bots Only 4 | . 1 2 2 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 563 | . 4 101 22 51 385 Missed 183 | . 1 26 7 22 127 Damage Taken 4763 | . 28 1019 233 221 3262 Core 961 | . . 230 31 23 677 Absorbed by Shields . | . . . . . . Redirected to Shielding 30 | . . . . . 30 Core Remaining (%) 84 | 100 100 42 94 . . Volleys Fired 198 | . 7 74 18 8 91 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 40 79 79 79 98 Shots Fired 388 | . 14 147 36 16 175 Gun 345 | . 14 147 36 16 132 Cannon 34 | . . . . . 34 Launcher 6 | . . . . . 6 Special 3 | . . . . . 3 Kinetic 230 | . 14 107 18 8 83 Thermal 149 | . . 40 18 8 83 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 40 | . 7 18 13 13 40 Robot Miss Streak 5 | . 5 3 1 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 280 | . 7 107 30 15 121 Core Hits 108 | . 4 39 8 5 52 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 2 . 1 6 Burn 8 | . . 2 . 1 5 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4661 | . 77 1379 446 222 2537 Guns 3685 | . 77 1379 446 222 1561 Cannons 573 | . . . . . 573 Explosions 403 | . . . . . 403 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2416 | . 77 939 260 122 1018 Thermal 1842 | . . 440 186 100 1116 Explosive 403 | . . . . . 403 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 7 | . . . . . 7 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | . . . . . 31 Projectiles 20 | . . . . . 20 Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . . . 38 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 354 | . . 354 55 186 318 Average Temperature 88 | . . 79 26 90 98 Received Heat Transfer 1929 | . . 534 99 66 1230 Effects 6 | . . 2 . . 4 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . . . 1 Interference 4 | . . 1 . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 6 1 1 3 Heat Transferred 4454 | . . 1258 481 333 2382 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 647 | . 67 301 216 51 647 Initial 108 | . . 27 108 7 35 Average 232 | . 51 166 155 21 393 Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 47 | 100 100 60 49 100 15 Level 1 31 | . . 39 50 . 31 Level 2 20 | . . . . . 53 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 5 24 7 2 26 Peak Tracking Total 6 | . 4 5 3 2 6 Tactical Retreats 6 | . 1 4 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 11 | . 1 5 2 1 2 Terminals 10 | . 1 5 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 2 14 4 1 6 Successful 11 | . 1 7 2 1 . Failed 16 | . 1 7 2 . 6 Catastrophic 4 | . . 1 . . 3 Database Lockouts . | . . . . . . Manual 15 | . 2 10 3 . . Terminals 26 | . 2 14 4 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . . 3 1 . . Branch Access Points 2 | . . 1 1 . . Dispatch Records 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 1 4 1 . . Terminals 6 | . 1 4 1 . . Botnet 6 | . 1 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 5 2 . 2 Full Trace Events 4 | . . 2 . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 scatter_targeting 1 | . . . . . 1 Relay Couplers Released 6 | . . . . . 6 Machine Destruction 6 | . . . . . 6 Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3048 | 83 289 949 447 104 1176 Spaces Moved 1436 | 44 166 414 228 50 534 Core 7 | 2 . . . . 5 Treads 1373 | 42 166 414 228 50 473 Legs 56 | . . . . . 56 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 152 152 155 Average Speed 159 | 155 160 160 156 153 161 Slowest Speed 260 | 160 160 160 160 155 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 41 40 23 1 57 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . . 30 Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . . . . . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1822 | 56 177 567 288 62 672 Wait 49 | . . 30 16 . 3 Move 1431 | 43 165 413 227 49 534 Hop . | . . . . . . Pick Up 40 | 7 2 11 6 1 13 Fast Attach 26 | 5 1 9 2 1 8 Attach 14 | 1 . 2 1 1 9 Detach 1 | . . 1 . . . Swap 24 | . 1 9 7 1 6 Drop 39 | . 1 18 11 1 8 Fire 198 | . 7 74 18 8 91 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Identified exit to Mines 967 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Core integrity fell below 50% 1258 | -9/Materials | Discovered new exit (range 16) 1320 | -9/Materials | Identified exit to Materials 1322 | -9/Materials | Entered another Materials area 1322 | -8/Materials | Evolved 2 slots: Utility x2 1752 | -8/Materials | Discovered new exit (range 8) 1764 | -8/Materials | Identified exit to Factory 1769 | -8/Materials | Entered Factory 1769 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -7/Factory | Garrison activated, responded to threat 1850 | -7/Factory | Identified exit to Garrison 1873 | -7/Factory | Entered Garrison 1925 | -7/Garrison | Triggered checkpoint 1979 | -7/Garrison | Installed Relay Interface Framework 2055 | -7/Garrison | Garrison Relay disabled 2089 | -7/Garrison | Triggered checkpoint 2183 | -7/Garrison | Triggered checkpoint 2291 | -7/Garrison | Triggered checkpoint 2356 | -7/Garrison | Garrison Relay disabled 2493 | -7/Garrison | Triggered checkpoint 2674 | -7/Garrison | Lost 12 parts (2p4n4u2w) 2921 | -7/Garrison | Discovered new exit (range 12) 2989 | -7/Garrison | Triggered checkpoint 2991 | -7/Garrison | Core integrity fell below 50% 3012 | -7/Garrison | Triggered checkpoint 3046 | -7/Garrison | Core integrity fell below 20% 3049 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Beams of light sweep through the air. An alarm sounds. Imp. Light Armor Plating destroyed. Destroyed Imp. Heat Sink. G-47 Trooper destroyed. Lgt. Treads destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Imp. Heat Sink destroyed. Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. Hvy. Assault Rifle destroyed. Core Shielding destroyed. Jacked Y-54 Guardian... System corrupted: Component data lost. Jacked G-47 Trooper... >>scatter_targeting Applied mods to targeting algorithms, effective accuracy halved. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ???????# #?????????????????# #????????????????? | | ??????## ###???????????????# #????????????????? | | ??????# # #???????????????# #????????????????? | | ??????## [ ##??????????????#= #????????????????? | | ??????## = # #??????????????#%+################## | | ####### = ##########???#### = %= | | #???#=%" =% | | #???# ## ################## | | ### ## ### #### #???# ## #????????????????? | | ??# ## ##?# #??# #???# ## #????????????????? | | ??##"### #??# #??# #???# ## #????????????????? | | ???# ## ??# #??# #???# ## #????????????????? | | ???# ## ??# #??# #####;## ##???????????????? | | ???#!## ??# #??# %## Y## #???????????????? | | ???#%### ###"####"+## @% # ##???????????????? | | ???# % !/ #???????????????? | | ???### # = g #???????????????? | | ?????### = = ! g #???????????????? | | ???????############^^^## # #???????????????? | | ????????????????### ^ ## *## ###?????????????? | | ????????????????# ==%* #?????????????? | | ????????????????#C ![= #?????????????? | | ????????????????#C g #?????????????? | | ????????????????#C #?????????????? | | ????????????????### ## # ###?????????????? | | ????????########### # #???????????????? | | ????????# [% #???????????????? | | ????????# = #???????????????? | | ????????# ######## #???????????????? | | ????????# #??????## ## ## ##???????????????? | | ????????# #???????# ## ??? #????????????????? | | ????????# #???????# ######?????????????????????? | | ????????# #???????# #??????????????????????????? | | ????????# #???????# #??????????????????????????? | | ????????# #???????# #??????????????????????????? | | ######### ######### #??????????????????????????? | | #??????????????????????????? | | ^ #??????????????????????????? | | ####### ########### #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredAntigravNeutralizer Manual? 0 Play Time 00:23:53 Cumulative 70.1 hours Start 2024.10.14 @ 08:03:44 End 2024.10.14 @ 09:00:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e923dc0-f62d-4b25-90a9-b2a3e26bdd32