Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 00:01:16 Player: JerichoAlar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (925) 925 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 3115 Bonus ------- Follower Combat Kills 150 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Heat Sink Coolant Injector Large Storage Unit > --- WEAPON (2) ------- Gauss Rifle CR-A16's Pointy Stick > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Heat Sink Advanced Heat Sink Advanced Targeting Computer Medium Reflective Plating Phasing AFG Medium Laser Particle Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit > --- WEAPON ----------- Plasma Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Advanced Heat Sink Advanced Targeting Computer Medium Reflective Plating Phasing AFG Medium Laser Particle Cannon Particle Cannon [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 49 | 6 15 6 7 4 11 Power 7 | 1 2 1 1 . 2 Engine 5 | 1 2 1 . . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 19 | 2 4 4 3 . 6 Treads . | . . . . . . Leg 19 | 2 4 4 3 . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 2 2 2 Device 6 | . 1 1 . 2 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 13 | 2 7 . 1 2 1 Energy Gun 3 | . 1 . 1 1 . Energy Cannon 2 | . 2 . . . . Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 4 3 . . 9 Power 3 | . 1 . . . 2 Propulsion 7 | . 1 1 . . 5 Utility 3 | . . 2 . . 1 Weapon 3 | . 2 . . . 1 Highest Loss Streak 4 | . 3 2 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 98 96 92 93 Engine 5 | . 13 11 7 . 3 Core 6 | . . . 4 11 7 Leg 31 | . 27 32 33 33 30 Device 11 | . 12 21 . 6 20 Storage 11 | . 14 11 11 11 11 Protection 6 | . . . 22 12 . Energy Gun 6 | . 3 . 3 11 6 Energy Cannon 3 | . 1 22 16 . . Ballistic Gun 5 | . 21 . . . 2 Piercing Weapon 4 | . . . . 7 11 Naked Turns . | . . . . . . Heaviest Build 44 | 13 32 41 44 36 38 Greatest Support 35 | 20 20 30 30 30 35 Greatest Overweight (x) 9 | 1 9 2 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 Average Carried 11 | 2 6 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 10 15 15 15 10 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 761 | 260 231 80 70 10 110 Remotely . | . . . . . . Salvage Created 1102 | . 352 385 126 . 239 Parts 62 | . 17 29 7 . 9 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 11 | . . . . . 11 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 8 7 3 . 4 Melee 2 | . . . . . 2 Guns 8 | . 6 . . . 2 Cannons 10 | . . 7 3 . . AOE 2 | . 2 . . . . Classes Destroyed 9 | . 4 4 . . 1 Builder 2 | . 1 1 . . . Hauler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 2 | . 2 . . . . Grunt 14 | . 6 4 3 . 1 Brawler 2 | . . 1 . . 1 Sentry 3 | . . 2 . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 2 . 2 Combat Bots Only 3 | . 2 3 2 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2435 | . 605 344 354 . 1132 Core 502 | . 102 61 58 . 281 Absorbed by Shields 124 | . . 124 . . . Core Remaining (%) 79 | 100 59 . . . . Volleys Fired 89 | . 40 23 11 1 14 Largest 2 | . 2 2 2 1 1 Hottest 136 | . 70 136 136 75 75 Shots Fired 152 | . 75 46 16 1 14 Gun 87 | . 72 . . 1 14 Cannon 62 | . . 46 16 . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 61 | . 61 . . . . Thermal 88 | . 11 46 16 1 14 Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 10 11 4 . 4 Robot Miss Streak 4 | . 4 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | . 50 29 9 . 14 Core Hits 45 | . 20 11 4 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . . . 2 Burn 3 | . 2 . . . 1 Impale 1 | . . . . . 1 Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . . . 9 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2036 | . 760 614 225 . 437 Guns 752 | . 545 . . . 207 Cannons 839 | . . 614 225 . . Explosions 204 | . 204 . . . . Melee 230 | . . . . . 230 Ramming 11 | . 11 . . . . Kinetic 430 | . 430 . . . . Thermal 1161 | . 115 614 225 . 207 Explosive 204 | . 204 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 230 | . . . . . 230 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 28 | . . . . . 28 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 8 | . 7 1 . . . Kicked 8 | . 7 1 . . . Crushed . | . . . . . . Highest Temperature 475 | . 150 350 475 10 64 Average Temperature 141 | . 39 129 271 7 37 Received Heat Transfer 748 | . 303 154 222 . 69 Effects 8 | . . 3 5 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . 3 . . . Short Circuit 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2548 | . 481 1110 407 . 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 273 | . 97 273 135 . . Initial 65 | . . 25 65 . . Average 66 | . 28 141 112 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 82 100 . . Level 1 5 | . . 17 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 14 20 3 . 14 Peak Tracking Total 6 | . 5 6 3 . 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 9 | . 6 3 . . . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 19 10 . . . Successful 14 | . 8 6 . . . Failed 15 | . 11 4 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 8 6 . . . Terminals 28 | . 18 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 3 . . . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 3 . . . Terminals 7 | . 4 3 . . . Track 2 | . 1 1 . . . Botnet 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 98 | . . . . 98 98 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 498 | . . . . . 498 Kills 4 | . . . . . 4 Allies Corrupted 1 | . . . . . 1 Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 4024 | 83 1014 517 112 1761 537 Spaces Moved 2021 | 55 514 225 40 917 270 Core 9 | 8 1 . . . . Treads . | . . . . . . Legs 2012 | 47 513 225 40 917 270 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 177 | 127 158 191 190 190 169 Slowest Speed 500 | 190 500 260 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 76 22 12 82 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 21 | . 21 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . 21 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2288 | 65 637 263 61 938 324 Wait 64 | . 51 5 . 2 6 Move 2016 | 54 513 224 39 916 270 Hop . | . . . . . . Pick Up 28 | 5 8 4 . 6 5 Fast Attach 19 | 5 7 1 1 3 2 Attach 14 | 1 4 2 2 . 5 Detach 1 | . 1 . . . . Swap 16 | . 4 3 4 1 4 Drop 24 | . 2 . 4 9 9 Fire 89 | . 40 23 11 1 14 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick 8 | . 7 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Lost 3 parts (1p1n1w) 1005 | -10/Materials | Discovered new exit (range 13) 1098 | -10/Materials | Entered another Materials area 1098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Identified exit to Mines 1131 | -9/Materials | Identified exit to Storage 1615 | -9/Materials | Entered Mines 1711 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1727 | -9/Mines | Entered Zion 1852 | -7/Zion | Build established: Scavenger-Mutant 1923 | -7/Zion | Learned location of Data Miner (-6) 2021 | -7/Zion | Found Prototype Device 2021 | -7/Zion | Identified Phasing AFG 2364 | -7/Zion | Found CR-A16's Pointy Stick 2439 | -7/Zion | Learned location of Warlord (-4) 3399 | -7/Zion | Gained Derelict followers 3458 | -7/Zion | Discovered new exit (range 15) 3488 | -7/Zion | Entered Proximity Caves 3488 | -6/Proximity Caves | Accompanied by 3 allies 3500 | -6/Proximity Caves | Spotted B-75 Beast 3515 | -6/Proximity Caves | Core integrity fell below 50% 3517 | -6/Proximity Caves | Allies destroyed B-75 Beast 3776 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3830 | -6/Proximity Caves | Identified exit to Factory 3903 | -6/Proximity Caves | Core integrity fell below 20% 3937 | -6/Proximity Caves | Lost 4 parts (1p3n) 3962 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4025 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03902_ Lgt. Angular Momentum Engine destroyed. 03902_ Aluminum Leg destroyed. 03906_ Carbon-fiber Leg destroyed. 03909_ Penetrated by Slug. 03916_ H-66 Slayer destroyed. 03919_ Acquired Gauss Rifle. 03922_ Phase Shifter fries itself beyond repair. 03923_ Lgt. Fission Core fries itself beyond repair. 03924_ Acquired 35 matter. 03962_ ALERT: Cargo recovery in progress. Unregistered derelicts vacate Proximity Caves. 04013_ C-30 ARC bursts open, deploying its payload. 04013_ H-66 Slayer unfolds itself. 04013_ P-60 Hacker unfolds itself. 04013_ H-66 Slayer unfolds itself. 04013_ P-60 Hacker unfolds itself. 04013_ M-28 Smith unfolds itself. 04014_ Slug penetrates Wall. 04018_ Penetrated by Slug. 04018_ Lgt. Fission Core destroyed. 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