Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.23 @ 07:35:05 Player: Espresso Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (410) 410 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2735 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 435/550 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Field Recycling Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Sensor Drone Bay (16/20) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Field Recycling Unit Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Matter Pod Device Sensor Drone Bay Storage Medium Matter Pod Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 18 | 6 1 1 4 5 1 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 2 2 . Device 4 | . . 1 2 1 . Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . . 1 3 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 1 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 8 | . . . 1 3 4 Power 2 | . . . . 1 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . 1 . Weapon 3 | . . . 1 1 1 Highest Loss Streak 2 | . . . 1 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 85 100 89 94 55 Engine 15 | . 14 14 17 18 6 Treads 22 | . 28 28 22 22 14 Device 12 | . . 13 17 12 9 Storage 13 | . 14 14 11 18 9 Ballistic Gun 20 | . 28 28 22 14 13 Ballistic Cannon 2 | . . . . 7 3 Naked Turns . | . . . . . . Heaviest Build 43 | 11 13 22 39 43 32 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 8 Average Capacity 6 | 6 8 5 5 7 8 Most Carried 5 | 2 2 3 5 4 4 Average Carried 3 | . 2 2 3 3 3 Final Capacity 8 | 8 8 5 5 8 8 Final Carried 5 | 2 2 3 5 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 651 | 63 . 19 245 284 40 Remotely . | . . . . . . Salvage Created 611 | . . . 217 200 194 Parts 48 | . . . 22 20 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled 27 | . . . 16 10 1 Retrieved Matter 149 | . . . 90 47 12 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 13 | . . . 9 3 1 Guns 10 | . . . 9 . 1 Cannons 3 | . . . . 3 . Classes Destroyed 9 | . . . 3 4 2 Worker 3 | . . . . 2 1 Builder 2 | . . . . 2 . Tunneler 1 | . . . . 1 . Recycler 2 | . . . . . 2 Swarmer 5 | . . . 5 . . Grunt 4 | . . . 2 2 . Duelist 1 | . . . . 1 . Sentry 2 | . . . 2 . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | . . . 6 3 4 Combat Bots Only 6 | . . . 6 2 1 Max Kills in Single Turn 2 | . . . 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1287 | . . . 486 296 505 Core 227 | . . . 80 32 115 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 100 . 72 . Volleys Fired 55 | . . . 14 27 14 Largest 2 | . . . 2 2 2 Hottest 80 | . . . 43 80 43 Shots Fired 106 | . . . 28 50 28 Gun 82 | . . . 28 26 28 Cannon 24 | . . . . 24 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 106 | . . . 28 50 28 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . . . 11 6 4 Robot Miss Streak 4 | . . . 2 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 65 | . . . 20 28 17 Core Hits 32 | . . . 12 12 8 Critical Kills 4 | . . . . 3 1 Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 7 | . . . . 6 1 Destroy 7 | . . . . 6 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 918 | . . . 249 476 193 Guns 645 | . . . 249 203 193 Cannons 263 | . . . . 263 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | . . . . 10 . Kinetic 908 | . . . 249 466 193 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 2 2 . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 5 | . . . . 5 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 291 | . . . 96 291 . Average Temperature 93 | . . . 39 113 . Received Heat Transfer 156 | . . . 126 30 . Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 235 | . . . 235 204 104 Initial 87 | . . . . 87 79 Average 54 | . . . 50 119 85 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 93 | 100 100 100 87 92 100 Level 1 6 | . . . 12 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . . . 18 4 7 Peak Tracking Total 8 | . . . 8 2 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . . 1 2 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 1 6 . . Successful 2 | . . 1 1 . . Failed 5 | . . . 5 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Record 1 | . . . 1 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 2 | . . . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 6 | . . 4 2 . . ROAM 3 | . . 3 . . . EXPLORE 2 | . . . 2 . . RETURN 1 | . . 1 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 39 | . . 20 19 . . Drone Recoveries 35 | . . 19 16 . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1409 | 67 140 203 552 298 149 Spaces Moved 553 | 38 87 49 200 117 62 Core 4 | 3 . . . . 1 Treads 549 | 35 87 49 200 117 61 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 151 160 160 160 170 162 Slowest Speed 300 | 160 160 160 160 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 20 45 39 20 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . 12 . Melee . | . . . . . . Projectile 12 | . . . . 12 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 959 | 45 87 173 405 164 85 Wait 328 | . . 123 183 14 8 Move 548 | 37 86 48 199 116 62 Hop . | . . . . . . Pick Up 7 | 2 . 1 3 1 . Fast Attach 9 | 6 1 . 2 . . Attach 4 | . . . 1 2 1 Detach . | . . . . . . Swap 5 | . . 1 1 3 . Drop 2 | . . . 2 . . Fire 55 | . . . 14 27 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 5) 208 | -10/Materials | Entered Mines 211 | -10/Mines | Found the Drone Emporium 218 | -10/Mines | Found Prototype Device 219 | -10/Mines | Identified Sensor Drone Bay 272 | -10/Mines | Discovered new exit (range 11) 278 | -10/Mines | Identified exit to Materials 316 | -10/Mines | Build established: Mutant 411 | -10/Mines | Entered Materials 411 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 864 | -9/Materials | Discovered new exit (range 11) 963 | -9/Materials | Entered Mines 964 | -9/Mines | Assembled infested the area 969 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1005 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1201 | -9/Mines | Discovered new exit (range 9) 1261 | -9/Mines | Entered Materials 1261 | -8/Materials | Evolved 2 slots: Utility x2 1410 | -8/Materials | Self-destructed Last Messages --------------- Penetrated by Slug. Imp. Ion Engine destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. H-55 Commando destroyed. R-06 Scavenger collects Gauss Rifle. Acquired 24 matter. R-06 Scavenger collects Targeting Computer. Acquired 4 matter. R-06 Scavenger destroyed. Acquired 4 matter. K-01 Serf collects debris. R-06 Scavenger collects Gauss Rifle. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. R-06 Scavenger collects Wheel. Destroyed Tractor Beam. Lgt. Treads destroyed. R-06 Scavenger destroyed. K-01 Serf collects debris. 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T ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerAerolevDisintegrator Manual? 0 Play Time 00:16:48 Cumulative 1.6 hours Start 2022.06.23 @ 07:19:33 End 2022.06.23 @ 07:35:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 452dff61-4029-45bf-aacc-3962e10863d1