Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 13:49:53 Player: Pitt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (391) 391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1821 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner Seismic Analyzer Utility Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Aluminum Leg Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Terrain Scanner Seismic Analyzer Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | 7 3 7 3 6 Power 3 | 1 . 1 . 1 Engine 2 | 1 . . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 1 3 . 1 Treads . | . . . . . Leg 7 | 2 1 3 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 1 1 2 Device 3 | 1 . 1 . 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 2 2 2 2 Energy Gun 6 | . 1 2 2 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 3 3 4 5 Power 2 | . . . 1 1 Propulsion 3 | . 1 . 1 1 Utility 2 | . . 1 1 . Weapon 8 | . 2 2 1 3 Highest Loss Streak 6 | . 3 2 4 6 Average Slot Usage (%) 81 | . 98 88 62 44 Engine 7 | . 14 2 . 8 Core 5 | . . 11 8 . Leg 24 | . 27 28 20 10 Device 8 | . 14 7 6 1 Storage 13 | . 14 14 11 9 Protection 2 | . . . 3 11 Energy Gun 7 | . 2 13 12 2 Ballistic Gun 12 | . 24 9 . . Naked Turns . | . . . . . Heaviest Build 13 | 13 13 12 11 11 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 3 3 6 6 4 Average Carried 3 | 1 3 5 4 3 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 3 3 6 3 3 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 550 | 342 86 87 . 35 Remotely . | . . . . . Salvage Created 647 | 185 186 145 . 131 Parts 54 | 15 21 10 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 10 5 . 4 Melee 1 | . 1 . . . Guns 17 | . 8 5 . 4 AOE 1 | . 1 . . . Classes Destroyed 4 | 2 2 . . . Tunneler 6 | 6 . . . . Recycler 1 | 1 . . . . Swarmer 14 | . 9 3 . 2 Grunt 5 | . 1 2 . 2 Best Kill Streak 4 | 2 4 4 . 2 Combat Bots Only 4 | . 4 4 . 2 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1885 | . 449 295 393 748 Core 503 | . 89 14 116 284 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 97 | 18 30 19 2 28 Largest 2 | 2 2 2 2 1 Hottest 100 | 40 60 60 100 50 Shots Fired 157 | 36 51 38 4 28 Gun 157 | 36 51 38 4 28 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 108 | 36 45 19 . 8 Thermal 39 | . 6 19 . 14 Explosive . | . . . . . Electromagnetic 10 | . . . 4 6 Robot Hit Streak 10 | 7 3 10 3 4 Robot Miss Streak 6 | 2 6 2 1 5 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 93 | 24 24 26 3 16 Core Hits 41 | 10 15 8 1 7 Critical Hits 1 | 1 . . . . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1226 | 218 422 261 35 290 Guns 1078 | 218 280 261 29 290 Cannons . | . . . . . Explosions 125 | . 125 . . . Melee . | . . . . . Ramming 23 | . 17 . 6 . Kinetic 649 | 218 237 99 . 95 Thermal 324 | . 43 162 . 119 Explosive 125 | . 125 . . . Electromagnetic 105 | . . . 29 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . 88 . 1 . Shots 1 | . 1 . . . Rammed 8 | . 6 . 2 . Targets Rammed 13 | . 10 . 3 . Kicked 5 | . 4 . 1 . Crushed . | . . . . . Highest Temperature 126 | . 20 126 48 15 Average Temperature 27 | . 14 39 24 6 Received Heat Transfer 420 | . 18 66 117 219 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 750 | . 100 375 . 275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 192 | 35 192 149 15 50 Initial 39 | . 22 39 . . Average 48 | 18 100 40 4 16 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 15 10 3 11 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 4 | . . 2 2 . Traps Extracted . | . . . . . Installed 4 | . . 2 2 . Triggered 4 | . . 2 2 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 10 . . . Successful 6 | . 6 . . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 9 . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Terminal Index 1 | . 1 . . . Patrol Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2453 | 304 675 961 96 417 Spaces Moved 1404 | 204 171 644 64 321 Core 54 | 5 . . . 49 Treads . | . . . . . Legs 1350 | 199 171 644 64 272 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 118 | 118 126 120 122 109 Slowest Speed 150 | 120 150 120 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 9 25 92 8 67 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 30 | . 30 . . . Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 30 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2046 | 231 580 800 77 358 Wait 481 | . 367 112 2 . Move 1400 | 203 170 643 63 321 Hop . | . . . . . Pick Up 11 | 3 . 7 . 1 Fast Attach 18 | 7 3 3 2 3 Attach 4 | . . . 1 3 Detach 3 | . . 1 . 2 Swap 4 | . . 4 . . Drop 11 | . . 9 2 . Fire 97 | 18 30 19 2 28 Melee . | . . . . . Ram . | . . . . . Kick 13 | . 10 . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . 2 2 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 855 | -10/Materials | Lost 3 parts (1n2w) 891 | -10/Materials | Discovered new exit (range 11) 980 | -10/Materials | Entered Mines 1175 | -10/Mines | Build established: Scavenger-Mutant 1305 | -10/Mines | Found a hidden stash of uninstalled traps 1405 | -10/Mines | Learned Materials stockpile data 1598 | -10/Mines | Discovered new exit (range 11) 1904 | -10/Mines | Discovered new exit (range 10) 1941 | -10/Mines | Entered Materials 1941 | -9/Materials | Evolved 2 slots: Utility x2 1994 | -9/Materials | Discovered new exit (range 15) 2037 | -9/Materials | Entered Mines 2099 | -9/Mines | Lost 6 parts (1p1n1u3w) 2148 | -9/Mines | Learned 2 Materials zone layouts 2337 | -9/Mines | Learned Materials terminal intel 2363 | -9/Mines | Core integrity fell below 50% 2428 | -9/Mines | Core integrity fell below 20% 2433 | -9/Mines | Build established: Mutant 2454 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02101_ Acquired 20 matter. 02105_ R-06 Scavenger collects Aluminum Leg. 02112_ Sml. Laser destroyed. 02114_ Aluminum Leg destroyed. 02123_ K-01 Serf collects debris. 02148_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 02298_ K-01 Serf cleans the Laser Drill. 02337_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 02410_ Critical hit. 02410_ Ion Engine destroyed. 02414_ Searching scrap... 02414_ Found Hvy. Assault Rifle. 02414_ Found 21 Matter. 02415_ Acquired Hvy. Assault Rifle. 02441_ S-10 Pest destroyed. 02445_ R-06 Scavenger collects Flight Unit. 02449_ Destroyed Flight Unit. 02451_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | #??## ##??########?# #??????????????????????? | | #### ############# #??????????????????????? | | ## % % #??????????????????????? | | ############ #??????????????????????? | | """ ######?????# #??????????????????????? | | """ #?????# #??????????????????????? | | """ ##### #?????# #??????????????????????? | | ##???# #?????# #?? ##?????????????????? | | #??### ####### # ## #??????????????? | | # ##??# #??????????????? | | ## ##???# # #?????????????? | | ?## ##????# ###############??????????????????? | | ??### ###?????# #???#??????#?????????????????????? | | ????# #???????# #?#??????###??#??????????????????? | | ????# #???????# #????#??? ? ?? ????????????????? | | ????# #???????# #???????? ??? ????#????????????? | | ????# ######??# ###?????# #?????????????????????? | | ????# #### ###???# #????#????????????????? | | ########## ##??# #????#????????????????? | | ##???# #??# #??????#??????????????? | | ######## #??# #?##???#??????????????? | | #### ##### u##????#???????????????? | | " ## #### ##??#?###?????#??????? | | " ###??# ##????????#?????????? | | " ##????# ##?#????#?#???#?????# | | ## ##??### *@ s ##????#????????????? | | ###### ###### rs%%"""" ####?#??#???????### | | ?????##### """" ##?????####???# | | #####????## """" ##?#?### ##??# # | | #?????########## ##????## #??# # | | ### #?????????????## ## ###???## #### # | | ??# #??????????????## ##### ####### ## | | ??# #????????#?????## ##???# $ | | ### #????????#????#?# ##????# ####### | | "## ####?????????#??# ####### ####### #### | | !!# #??????#????## #???# | | !?### #?????????#### ##???# | | #### #?????????#?################### ##???# | | ## #??????????????????#????????#?## ##### | | #????????????#??????????#?????### #?# | | #??????????#?????###??#?????#??## ### | | #????????????????????#?#????????## | | ##?????????????????#????????????#?### | | ##???????????????????#?????#?#??#????## ### | | ##?????????????????#?????#?????????????####?# | | ###????????????????#??????????#?????????????#?## | | ##????????????????????????#?????????????????????# | | #???????????????????????????#??????????##????????? | | ?????????????????????????????????#?#?????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadTiamatBay Manual? 0 Play Time 00:21:12 Cumulative 79.5 hours Start 2020.10.04 @ 13:30:07 End 2020.10.04 @ 13:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ed8a706-f638-4d39-b658-1721e87a2df5