Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.22 @ 19:29:20 Player: JustYourOrdinaryPerson Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1201) 1201 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3437 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Titanium Leg Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer Reactive Plating Splice Drone Bay > --- WEAPON ----------- Beam Rifle Spread Laser Rocket Launcher > --- INVENTORY -------- Light Armor Plating [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Splice Drone Bay Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 5 | . 1 2 . 2 . Power 1 | . 1 . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 20 | 7 2 4 1 . 6 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 . . . 4 Treads . | . . . . . . Leg 7 | 2 1 . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 . 1 1 . 1 Device 1 | . . . 1 . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | 1 . . . . 1 Artifact . | . . . . . . Weapon 6 | 2 . 3 . . 1 Energy Gun 4 | 2 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . 1 . . 11 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 100 100 83 68 Engine 18 | . 25 20 20 16 10 Leg 19 | . 25 20 20 16 14 Device 2 | . . . 9 8 4 Storage 9 | . 12 10 10 8 8 Processor 7 | . . 10 10 8 8 Protection 7 | . 12 10 . . 4 Energy Gun 18 | . 25 20 20 16 9 Launcher 7 | . . 10 10 8 6 Peak Build Rating 23 | 7 8 14 20 20 23 Average Rating 13 | 4 7 13 19 20 16 On Entrance 11 | . 7 8 14 20 20 Naked Turns . | . . . . . . Heaviest Build 48 | 22 27 33 38 38 48 Greatest Support 37 | 20 20 20 20 20 37 Greatest Overweight (x) 14 | 5 1 1 1 1 14 Average Overweight (x) 1 | 1 1 1 1 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 Most Carried 3 | 1 3 2 1 1 2 Average Carried . | . . . . 1 1 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 3 | 1 3 . 1 1 2 Class Distribution -------------------- 47% | Hacker-Tank 36% | Hacker-Mutant 16% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 689 | 170 120 91 4 90 214 Remotely . | . . . . . . Salvage Created 1207 | . 176 577 10 . 444 Parts 76 | . 7 42 2 . 25 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 4 13 3 . 10 Guns 11 | . 3 7 . . 1 AOE 19 | . 1 6 3 . 9 Classes Destroyed 12 | . 1 8 . . 3 Worker 1 | . . . . . 1 Builder 3 | . . 1 . . 2 Tunneler 1 | . . 1 . . . Hauler 2 | . . 1 . . 1 Recycler 1 | . . . . . 1 Operator 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . 3 3 . . Grunt 12 | . 4 4 . . 4 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . . . 1 Sentry 9 | . . 5 . . 4 Best Kill Streak 6 | . 2 6 3 . 6 Combat Bots Only 6 | . 2 6 3 . 5 Max Kills in Single Turn 3 | . 1 2 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . 1 2 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 182 | . 15 39 2 . 126 Missed 40 | . 4 10 . . 26 Damage Taken 1636 | . 91 238 8 . 1299 Core 603 | . 15 34 . . 554 Absorbed by Shields . | . . . . . . Ignored by Resistances 912 | . 56 153 6 . 697 Core Remaining (%) 95 | 100 94 . 91 . . Volleys Fired 63 | . 7 23 1 1 31 Largest 3 | . 2 3 2 3 3 Hottest 154 | . 80 154 89 154 154 Shots Fired 121 | . 14 58 2 3 44 Gun 80 | . 14 44 1 2 19 Cannon . | . . . . . . Launcher 41 | . . 14 1 1 25 Special . | . . . . . . Kinetic . | . . . . . . Thermal 47 | . . 25 1 2 19 Explosive 41 | . . 14 1 1 25 Electromagnetic 33 | . 14 19 . . . Robot Hit Streak 23 | . 10 10 5 1 23 Robot Miss Streak 3 | . 1 3 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 92 | . 12 42 2 2 34 Core Hits 82 | . 8 35 3 . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 . 1 Burn 3 | . . 1 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2997 | . 213 1174 271 46 1293 Guns 859 | . 147 456 15 4 237 Cannons . | . . . . . . Explosions 2138 | . 66 718 256 42 1056 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 723 | . 66 290 126 4 237 Explosive 1961 | . . 718 145 42 1056 Electromagnetic 313 | . 147 166 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . 26 . . 9 Projectiles . | . . . . . . Explosions 35 | . . 26 . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 216 | . . 12 . . 204 Shots 13 | . . 1 . . 12 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 743 | . 228 492 33 90 743 Average Temperature 193 | . 94 144 20 48 355 Received Heat Transfer 936 | . 87 75 . . 774 Effects 39 | . . 5 . . 34 Shutdowns 13 | . . 3 . . 10 Interference 3 | . . 1 . . 2 Matter Decay 4 | . . . . . 4 Short Circuit 3 | . . . . . 3 Damage (minor) 4 | . . 1 . . 3 Damage (major) 10 | . . . . . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1595 | . 50 775 211 5 554 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 438 | . 96 438 187 51 289 Initial 87 | . . 28 87 51 12 Average 142 | . 29 266 158 44 94 Maximum Alert Level 2 | . . 2 . . 1 Low Security (%) 74 | 100 100 41 100 100 80 Level 1 16 | . . 31 . . 20 Level 2 9 | . . 26 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 6 17 3 3 15 Peak Tracking Total 7 | . 2 5 3 6 7 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . . 4 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 8 | . 2 3 1 1 1 Terminals 6 | . 2 2 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 6 9 1 2 2 Successful 12 | . 4 5 1 2 . Failed 8 | . 2 4 . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 7 | . 3 2 . . 2 Terminals 15 | . 6 5 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 1 1 2 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Reprogram Traps 2 | . 2 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used . | . . . . . . Hacking Detections 4 | . . 2 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 25 | . . 25 . . . Retrieved Matter 25 | . . 25 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . 1 . . RETURN 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . 3 . . Drone Recoveries 3 | . . . 3 . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1837 | 98 345 640 221 68 465 Spaces Moved 709 | 46 99 239 114 35 176 Core 30 | 14 . . . . 16 Treads . | . . . . . . Legs 679 | 32 99 239 114 35 160 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 190 190 190 190 120 Average Speed 193 | 191 190 190 190 190 205 Slowest Speed 750 | 300 190 190 190 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 24 28 24 4 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . . . 14 Terrain Destroyed 282 | . . 115 13 10 144 Melee . | . . . . . . Projectile . | . . . . . . AOE 282 | . . 115 13 10 144 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1061 | 53 243 376 116 35 238 Wait 265 | . 132 108 . . 25 Move 704 | 45 98 238 113 34 176 Hop . | . . . . . . Pick Up 6 | 1 3 1 1 . . Fast Attach 12 | 7 . . . . 5 Attach 5 | . 2 3 . . . Detach 1 | . 1 . . . . Swap 3 | . . 1 1 . 1 Drop . | . . . . . . Fire 63 | . 7 23 1 1 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 45 | -11/Scrapyard | Identified exit to Materials 45 | -11/Scrapyard | Discovered exit to Materials (range 15) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Identified exit to Materials 369 | -10/Materials | Discovered exit to Materials (range 21) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 736 | -9/Materials | Build established: Hacker-Tank 821 | -9/Materials | Identified exit to Mines 1084 | -9/Materials | Entered Mines 1091 | -9/Mines | Found the Drone Emporium 1102 | -9/Mines | Found Prototype Device 1104 | -9/Mines | Identified Splice Drone Bay 1146 | -9/Mines | Identified exit to Materials 1146 | -9/Mines | Discovered exit to Materials (range 9) 1305 | -9/Mines | Entered Materials 1305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -8/Materials | Identified exit to Storage 1305 | -8/Materials | Discovered exit to Storage (range 7) 1373 | -8/Materials | Entered Storage 1643 | -8/Storage | Core integrity fell below 50% 1728 | -8/Storage | Lost 9 parts (2p2n2u3w) 1826 | -8/Storage | Core integrity fell below 20% 1838 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01711_ K-01 Serf collects debris. 01722_ Connecting with Terminal... 01761_ Y-45 Defender destroyed. 01769_ Acquired 19 matter. 01774_ U-05 Engineer lays Concrete. 01776_ U-05 Engineer builds a Wall. 01791_ L-31 Rogue destroyed. 01791_ Destroyed Ion Engine. 01791_ A-02 Transporter destroyed. 01802_ The unstable cave ceiling collapses. 01802_ Acquired Titanium Leg. 01806_ Acquired 31 matter. 01807_ Acquired 29 matter. 01808_ Acquired 88 matter. 01812_ The unstable cave ceiling collapses. 01828_ Aluminum Leg destroyed. 01828_ Destroyed Aluminum Leg. 01830_ Aluminum Leg destroyed. 01836_ The unstable cave ceiling collapses. 01838_ Y-45 Defender destroyed. 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" Y#?????????????? | | ?????????????? T #?????????????? | | ????????????#+####### " #?????????????? | | ????????????????????# #?????????????? | | ????????????????????## #?????????????? | | ?????????????????????## ## ##?????????????? | | ??????????????????????## ###?##??????????????? | | ???????????????????????# ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? Y ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????###????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridChromaticThermoblaster Manual? 0 Play Time 00:19:47 Cumulative 16.4 hours Start 2024.09.22 @ 19:11:19 End 2024.09.22 @ 19:29:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 2 Adventurer 2 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4a7ce257-709c-4069-85c3-48eae8b280fb