Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 23:05:44 // Winter2019/RPGLIKE Player: badjay Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (595) 2975 Value Destroyed (29220) 29220 Prototype IDs (78) 1560 Alien Tech Used (3) 600 Bonus (17907) 17907 TOTAL SCORE: 62962 Bonus ------- High Alert Combat Kills 7331 Follower Combat Kills 259 Hunted by Unchained 500 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Win 3000 Friendly Fire -183 Cogmind --------- Core Integrity 430/600 Matter 281/300 Energy 362/370 System Corruption 0% Temperature Cool (-180) Movement Flying (13) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Fusion Compressor Light Antimatter Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Cryofiber Web Experimental Heat Sink Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Stasis Canceller Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- Cooled Plasma Rifle Compact Ion Cannon Long-range Phase Cannon Enhanced Nova Cannon > --- INVENTORY (2) ---- Advanced Particle Charger Remote Shield Peak State ------------ > --- POWER ------------ Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Cooled Plasma Rifle Compact Ion Cannon Long-range Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Protomatter Stasis Canceller [Rating: 196] Favorites ----------- Power Light Fission Core Engine Subdweller Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Flight Unit Cooled Cesium-ion Thruster Utility Advanced Targeting Computer Device Weapon Cycler Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Weapon Compact Ion Cannon Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 22 | . 1 . 6 3 . . 1 . 4 . 1 . . . . 2 . . . . 1 . 1 . . 1 . 1 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Utility 12 | . . . 2 2 . . 1 . 3 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . Weapon 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 150 | . 4 4 19 10 3 . 1 . 18 1 10 . . 6 . 16 . 3 . 1 8 2 2 . . 14 8 6 1 4 9 Power 9 | . . 1 1 . 1 . . . 1 . . . . . . 2 . . . . 1 1 . . . . . . . 1 . Engine 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 34 | . 2 . 5 4 . . . . 5 . 2 . . . . 2 . . . . . . . . . 7 1 3 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . 2 . 5 4 . . . . 5 . 2 . . . . 2 . . . . . . . . . 7 1 3 1 . 2 Utility 72 | . 1 1 4 4 2 . 1 . 10 1 3 . . 6 . 9 . . . 1 6 1 2 . . 4 4 2 . 3 7 Device 38 | . 1 . 3 4 . . . . 4 . 2 . . . . 6 . . . 1 4 . 1 . . 2 3 2 . . 5 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 26 | . . 1 1 . 2 . . . 4 1 1 . . 5 . 2 . . . . 2 1 . . . 2 1 . . 1 2 Hackware 8 | . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 1 2 9 2 . . . . 2 . 5 . . . . 3 . 3 . . 1 . . . . 3 3 1 . . . Energy Gun 20 | . . . 6 1 . . . . 1 . 3 . . . . 2 . 2 . . 1 . . . . 2 2 . . . . Energy Cannon 12 | . . 2 2 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 1 1 . . . Ballistic Gun 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 5 2 . . . . 5 . 3 . . 6 . 4 . 2 . . 1 . . 1 . 2 5 2 2 . 1 Parts Lost 4 | . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . 1 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . 1 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 27 91 99 98 97 100 100 100 98 98 99 100 100 97 95 99 100 99 100 99 99 96 98 100 100 95 95 95 93 91 95 Core 5 | . . . 6 7 7 7 6 6 5 5 5 5 5 5 5 8 9 9 9 9 8 4 4 4 4 4 4 3 3 3 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 3 3 3 3 Flight 24 | . 16 40 40 29 28 28 27 26 24 26 25 25 25 25 25 22 22 22 22 22 21 21 20 20 20 20 20 22 21 19 22 Device 22 | . 8 1 8 22 21 21 20 20 17 21 22 25 25 22 20 22 27 27 27 27 26 26 26 29 29 27 28 26 26 26 26 Processor 17 | . . 18 10 7 12 14 13 13 19 19 20 20 20 20 20 17 18 18 18 18 20 22 22 20 20 20 19 19 17 16 19 Hackware 3 | . . . . . . . 1 6 4 5 5 5 5 5 5 7 4 4 4 4 3 . 2 4 4 4 4 3 3 5 3 Energy Gun 11 | . . . 17 21 21 21 20 20 17 15 10 10 10 10 10 9 9 8 9 9 8 8 8 8 8 8 7 4 3 3 3 Energy Cannon 8 | . . 11 10 7 7 7 6 6 5 5 9 10 10 10 10 9 9 9 9 8 8 8 8 8 8 7 7 9 11 11 11 Peak Build Rating 196 | . 4 9 28 51 53 53 56 56 80 83 95 95 95 100 96 121 121 125 125 127 142 135 142 142 142 180 189 196 196 188 188 Average Rating 102 | . 1 7 22 43 50 53 53 56 63 78 85 95 95 96 96 110 121 122 125 125 137 131 136 141 142 163 183 190 191 187 182 On Entrance 99 | . . 4 9 28 48 53 53 56 56 80 77 95 95 95 96 96 121 121 125 125 127 123 135 142 142 142 180 184 196 184 188 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . 2 Naked Turns 87 | . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | . 2 13 18 24 26 26 26 26 33 33 34 34 34 34 33 43 43 43 43 43 43 42 43 43 43 55 60 64 64 64 64 Greatest Support 77 | 3 8 13 25 27 26 26 28 28 34 36 35 34 34 34 33 51 43 43 43 51 51 43 51 43 51 67 67 73 74 77 77 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 2 2 1 2 1 Final Capacity 2 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 95% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Sprinter | -5/Archives Hacker-Sprinter | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 6897 | 200 30 50 240 120 30 . . 10 260 . 249 . . 76 9 220 23 40 . 10 888 498 484 116 472 936 633 452 . 278 573 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28194 | . . 107 1038 1305 314 168 . 949 2041 . 1868 633 782 . 306 2186 4777 339 270 1090 1476 816 866 86 2273 1122 492 1353 . 187 1350 Parts 1322 | . . 5 71 93 7 6 . 40 66 . 85 39 43 . 15 91 214 12 16 52 78 49 43 . 76 61 38 52 . 9 61 Haulers Intercepted 29 | . . . 6 4 . . . . 7 . 3 . . . . 3 2 . . 1 . . . . . 2 . 1 . . . Recyclers Shooed 5 | . . . . . . . . . 2 . . . . . . 1 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 316 | . . 6 . . 7 6 . 43 . . . 37 30 . 18 . . . . . . 50 43 . 76 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 505 | . . 2 19 28 7 8 . 27 33 . 32 13 20 . 5 36 77 4 4 9 36 20 19 . 34 22 8 19 . 2 21 Guns 212 | . . . 9 13 5 7 . 17 22 . 12 5 9 . 2 8 28 1 1 3 15 10 10 . 13 13 3 3 . . 3 Cannons 253 | . . 2 10 11 1 . . 8 8 . 19 8 11 . 2 24 49 3 3 5 20 7 6 . 15 5 4 13 . 2 17 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | . . 2 11 2 . . . . 2 . 1 . . . . . 2 . . . . . . . 1 1 1 . . . 2 Worker 5 | . . . 1 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Builder 8 | . . . 1 4 . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . . . 6 4 . . . . 7 . 3 . . . . 3 2 . . 1 . . . . . 2 . 1 . . . Recycler 4 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Carrier 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 36 | . . . 4 5 . . . . 2 . 7 . . . . 2 3 1 . 2 3 . . . . 3 1 . . . 3 Swarmer 136 | . . . 2 9 . 1 . 11 10 . 15 5 12 . 1 5 6 . . . 20 7 7 . 9 3 . 5 . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 168 | . . 1 8 6 6 4 . 12 10 . 7 4 3 . 1 21 30 . . 4 5 7 10 . 17 7 1 . . . 4 Brawler 12 | . . . 2 . 1 1 . 1 1 . 1 2 . . . . 2 . . . . . . . 1 . . . . . . Duelist 8 | . . . 1 . . . . . 2 . . . . . . . 3 . . . . . . . 2 . . . . . . Protector 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 72 | . . . 4 9 . 1 . 2 7 . 5 1 1 . 1 6 9 . 4 3 5 2 1 . 3 2 . 4 . . 2 Hunter 22 | . . . 1 . . 1 . . . . 2 . . . 2 . 3 . . 1 . . . . . 2 3 3 . . 4 Programmer 42 | . . . . 4 . . . 1 3 . 1 1 . . . 4 . . . . 6 4 . . . 6 3 7 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 12 | . . . . . . . . . . . . . 4 . . . 8 . . . . . . . . . . . . . . Savage 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 20 | . . 1 5 6 4 4 . 9 7 . 7 7 16 . 2 6 20 7 2 13 8 7 8 . 11 6 2 5 . 1 8 Combat Bots Only 20 | . . 1 3 3 4 4 . 9 5 . 7 7 16 . 2 6 20 6 2 8 5 7 8 . 11 4 2 5 . 1 6 Max Kills in Single Turn 5 | . . 1 2 3 1 1 . 2 2 . 2 2 2 . 1 2 2 1 1 5 2 2 2 . 2 1 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1942 | . 11 18 62 156 13 44 12 134 131 . 96 19 49 . 15 87 96 14 12 55 217 54 88 . 87 173 75 87 23 9 105 Missed 1250 | . 1 12 34 99 9 23 5 68 84 . 54 12 31 . 8 51 52 9 8 38 144 38 67 . 67 118 50 67 21 7 73 Hits 692 | . 10 6 28 57 4 21 7 66 47 . 42 7 18 . 7 36 44 5 4 17 73 16 21 . 20 55 25 20 2 2 32 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Projectile 690 | . 10 6 28 57 4 21 7 66 47 . 42 7 18 . 7 36 44 5 4 17 71 16 21 . 20 55 25 20 2 2 32 AOE 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 19 | . . . 2 . . . . 3 . . 2 . . . . . . . . 1 1 . 1 . 1 6 1 . . . 1 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 12770 | . 142 124 481 709 72 209 320 1042 565 . 698 116 265 . 139 669 923 126 106 613 1329 293 426 . 404 1146 393 466 51 113 830 Core 10376 | . 142 105 398 577 57 168 272 847 457 . 566 101 210 . 113 537 766 98 83 503 1081 235 336 . 316 931 324 364 40 89 660 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Redirected to Core 8509 | . . 68 293 436 57 133 179 690 337 . 462 51 182 . 94 476 570 98 83 397 911 207 321 . 316 783 247 364 40 89 625 Regen/Repaired (Parts) 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 58 100 . . . . 100 . . . . . . 95 . . . . 44 . . . . 100 . 94 . 74 . 71 Volleys Fired 1056 | . 1 13 65 83 13 17 1 52 69 . 55 27 24 . 10 73 132 10 12 15 58 31 37 3 62 62 37 42 3 9 40 Largest 4 | . 1 1 3 4 4 4 4 4 4 . 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 3 4 2 4 4 Hottest 660 | . 100 80 202 256 256 256 256 256 287 . 340 340 340 . 340 340 340 340 660 500 660 508 508 348 508 508 267 339 210 339 387 Shots Fired 3482 | . 1 12 180 290 52 68 4 205 272 . 200 78 86 . 34 238 447 28 30 52 186 116 122 12 194 207 92 122 6 30 118 Gun 1711 | . . . 115 210 39 51 3 153 203 . 102 24 46 . 14 92 183 8 6 24 70 54 53 6 70 104 34 21 . 7 19 Cannon 1770 | . . 12 65 80 13 17 1 52 69 . 98 54 40 . 20 146 264 20 24 28 116 62 69 6 124 103 58 101 6 23 99 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3482 | . 1 12 180 290 52 68 4 205 272 . 200 78 86 . 34 238 447 28 30 52 186 116 122 12 194 207 92 122 6 30 118 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 65 | . . 3 20 32 31 14 17 28 50 . 30 23 16 . 11 29 57 41 42 30 19 24 25 26 26 57 47 65 . 15 16 Robot Miss Streak 5 | . . 3 3 5 1 2 . 2 2 . 2 1 2 . 1 2 3 . 1 1 2 5 2 1 2 1 1 2 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 2328 | . . 4 105 171 36 46 3 145 211 . 140 47 52 . 24 146 294 24 24 30 126 77 84 5 144 133 71 80 . 22 84 Core Hits 1076 | . . 2 51 70 12 16 . 60 98 . 66 21 27 . 10 73 155 12 12 37 53 35 42 6 68 52 23 30 . 2 43 Critical Kills 36 | . . . . 1 . . . . . . 1 3 3 . 2 8 7 1 . . 1 2 1 . 3 . . 2 . . 1 Critical Parts Destroyed 24 | . . . . . . . . . . . 2 . 6 . 1 5 9 . . . . . . . . . 1 . . . . Critical Strikes 195 | . . . 11 27 4 2 . 20 25 . 12 3 9 . 4 13 16 2 . . 2 6 5 . 6 15 4 5 . 1 3 Burn 133 | . . . 11 26 4 2 . 20 25 . 9 . . . . . . . . . 1 4 4 . 3 15 3 3 . 1 2 Meltdown 18 | . . . . 1 . . . . . . 1 . . . 1 4 1 . . . 1 2 1 . 3 . . 2 . . 1 Destroy 44 | . . . . . . . . . . . 2 3 9 . 3 9 15 2 . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74765 | . . 109 2113 3974 701 907 34 3016 4622 . 4118 1541 1693 . 734 5126 10827 732 797 2411 5245 2434 2597 148 4468 5130 3024 3626 . 1041 3597 Guns 30849 | . . . 1274 2452 486 666 34 2113 3266 . 2044 498 912 . 340 1576 2900 120 190 466 2132 1200 1109 67 1692 3167 1083 421 . 142 499 Cannons 42305 | . . 109 839 1116 215 241 . 903 1356 . 2074 1043 781 . 394 3550 7927 612 607 740 3113 1234 1488 81 2776 1963 1941 3205 . 899 3098 Explosions 1611 | . . . . 406 . . . . . . . . . . . . . . . 1205 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 73560 | . . 109 2113 3974 701 907 34 3016 4622 . 4118 1541 1693 . 734 5126 10827 732 797 1206 5245 2434 2597 148 4468 5130 3024 3626 . 1041 3597 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1205 | . . . . . . . . . . . . . . . . . . . . 1205 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 1 . . 4 . 1 1 1 1 7 . 2 2 2 2 . . . . . . Average Corruption 1 | . . . . . . . . . . 1 1 . . 4 . 1 1 1 1 2 . 1 2 2 2 . . . . . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . 1 2 . . . . Effects 30 | . . . . . . . . . . . 2 . . 5 . 1 5 . 1 3 . 2 7 . 4 . . . . . . Message Errors 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . 3 . . . . . . Matter Fused 11 | . . . . . . . . . . . 1 . . 2 . . 3 . . . . 1 3 . 1 . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Overload Shots 104 | . . . . . . . . . . . . . . . . . . . 4 7 13 12 9 . 10 41 6 . . . 2 Effects 11 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 3 3 . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Heat Surge 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 2 . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Overflow Damage 939 | . . . 13 131 . . . 33 27 . 117 18 . . . 72 66 . . . 107 26 1 . 33 3 24 126 . 142 . Projectiles 847 | . . . 13 39 . . . 33 27 . 117 18 . . . 72 66 . . . 107 26 1 . 33 3 24 126 . 142 . Explosions 92 | . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . . . . . . . . . . . . 99 . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 595 | . . 14 346 270 203 207 158 204 346 . 265 250 287 170 387 442 239 180 539 325 335 439 399 46 279 211 246 136 . 82 595 Average Temperature 116 | . . 6 115 116 124 127 83 119 120 . 109 114 119 78 138 128 106 106 124 122 109 132 111 46 101 77 115 53 . 55 184 Received Heat Transfer 1942 | . 78 15 189 183 36 87 . 186 132 . 123 . 15 . 18 147 216 . 18 75 57 36 73 . 57 174 . 18 9 . . Effects 15 | . . . 1 3 . . . . 1 . . . . . 2 2 . . 2 . . 1 . . . . . . . . 3 Shutdowns 5 | . . . 1 . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . 3 . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 44 | . . . . 4 1 1 . 2 4 . 1 . . . 1 4 2 . . . 1 3 3 . 7 5 1 3 . . 1 Combat Hostiles 38 | . . . . 3 1 1 . 2 3 . 1 . . . 1 4 . . . . 1 3 3 . 6 4 1 3 . . 1 Parts Melted 290 | . . . 14 19 5 2 . 18 38 . 27 1 2 . 3 16 24 1 . 1 16 8 10 . 18 36 3 16 . 2 10 Heat Transferred 105955 | . . 148 4846 8773 1628 1887 74 7067 10692 . 6567 1813 2072 . 888 5883 11819 814 840 1223 5368 3615 3859 113 6411 8523 2744 3514 . 966 3808 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . 1 3 . . . . 3 1 2 . . . . 3 5 4 2 5 5 . . . . 4 3 3 3 2 3 Low Security (%) 13 | 100 100 . 30 39 . . . . . . 9 . . . . 27 . . . 38 . . . . . . . . . . . Level 1 17 | . . . 69 16 . . . . 18 100 44 . . . . 24 . . . . . . . . . 5 . 3 . . 6 Level 2 32 | . . . . 27 . . . . 54 . 46 . . . . 29 9 . 100 29 . . . . . 32 77 50 81 100 87 Level 3 22 | . . . . 16 . . . . 26 . . . . . . 18 35 39 . . 33 . . . . 60 22 45 18 . 5 Level 4 11 | . . . . . . . . . . . . . . . . . 36 60 . 12 64 . . . . 1 . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . 18 . . 19 1 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1888 | . 26 . 387 815 . . . . 887 214 605 . . . . 862 1888 1125 516 1699 1670 . . . . 1138 750 1018 717 482 720 Initial 1056 | . . . 2 130 . . . . 291 214 142 . . . . . 419 1056 442 177 839 . . . . 363 635 380 571 424 297 Average 634 | . 7 . 232 395 . . . . 567 211 393 . . . . 414 1176 1099 488 730 1189 . . . . 714 660 703 628 442 529 Influence Increases 19824 | . 57 105 958 1119 181 195 . 700 1193 . 1082 290 405 . 164 1544 2311 89 114 1637 1567 530 420 . 760 1427 889 867 186 111 923 Destroy 0b10 Robot/C 10260 | . . 20 400 560 140 160 . 540 660 . 620 260 320 . 120 720 1620 80 80 180 720 400 380 . 700 440 260 380 . 40 460 Destroy 0b10 Robot/NC 480 | . . . 70 75 5 . . . 55 . 65 10 . . 5 30 35 5 . 45 15 . . . . 30 5 5 . . 25 Destroy Leader 1816 | . . 10 100 198 20 20 . 40 208 . 150 20 40 . 20 150 146 . . 56 156 10 40 . 60 120 42 122 . 10 78 Allied During Kill 249 | . . . 5 . 16 . . . . . . . . . 19 . 92 . . . . . . . . . . 9 . . 108 Successful Hack 1135 | . 26 . 36 64 . . . . 94 . 89 . . . . 15 12 . . 69 55 . . . . 231 161 78 51 55 99 Disable Machine 990 | . . . 30 105 . . . . 45 . 15 . . . . 195 30 . 15 390 60 . . . . . 45 . 45 . 15 Anti-Garrison Action 300 | . . . 150 . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Destroy Structure 1134 | . 1 . 17 72 . . . . 11 . 23 . . . . 124 126 4 4 522 56 . . . . 46 26 63 . 6 33 Partial Spotted 645 | . . . 30 15 . . . . 105 . 75 . . . . 75 105 . 15 . 45 . . . . 75 30 15 15 . 45 Lose Combat Pursuer 2115 | . 30 75 120 30 . 15 . 120 15 . 45 . 45 . . 135 45 . . 225 360 120 . . . 285 120 195 75 . 60 Miscellaneous 700 | . . . . . . . . . . . . . . . . 100 100 . . . 100 . . . . 200 200 . . . . Influence Decreases 19114 | . 46 111 676 615 424 215 528 236 1045 408 902 283 216 580 164 688 1279 872 713 429 1611 840 489 1291 222 835 1343 526 496 353 678 Entered New Map 9692 | . . 6 3 157 294 105 528 . 173 398 62 143 76 580 . . 437 832 663 329 875 618 259 1291 . 175 495 296 446 283 168 Time Decay 5658 | . 46 105 343 458 130 110 . 236 392 10 380 140 140 . 80 388 422 40 50 90 416 222 230 . 222 350 198 180 50 60 170 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 40 | . . . . . . . . . 10 . 10 . . . . . . . . . 20 . . . . . . . . . . Lost Ally 774 | . . . 30 . . . . . 20 . . . . . 84 . 120 . . 10 . . . . . 10 100 50 . 10 340 Purge Threat 2850 | . . . 300 . . . . . 450 . 450 . . . . 300 300 . . . 300 . . . . 300 450 . . . . Squads Dispatched 104 | . . . 5 11 . . . 1 9 . 7 . . . . 5 7 . . 5 13 . . . 1 11 10 10 3 3 3 Investigation 27 | . . . 1 1 . . . 1 1 . 3 . . . . 1 3 . . 1 1 . . . . 4 3 3 1 2 1 Extermination 22 | . . . . 4 . . . . 2 . 2 . . . . 2 . . . . 3 . . . . 2 1 2 1 1 2 Reinforcement 27 | . . . 2 4 . . . . 2 . 1 . . . . 1 2 . . 2 3 . . . . 4 2 3 1 . . Assault 17 | . . . 2 2 . . . . 1 . 1 . . . . 1 2 . . 2 3 . . . 1 1 1 . . . . Garrison 11 | . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . 3 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 18 | . . . 1 . . . . . 2 . . . . . . 1 1 . . . 4 . . . . 4 3 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 761 | . 5 10 41 43 6 10 4 33 43 5 38 11 20 . 4 49 62 3 4 32 84 27 19 . 27 65 21 36 19 5 35 Peak Tracking Total 27 | . 4 4 11 5 3 5 4 10 5 5 4 7 7 . 3 7 8 3 1 27 16 7 5 . 9 20 9 15 21 4 10 Tactical Retreats 50 | . 1 2 3 2 . 1 . 2 1 . 1 . 3 . . 3 1 . . 5 8 3 . . . 5 3 2 1 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 24 | . . . . . . . . . 3 . 4 . . . . . 4 . . 2 2 . . . . 2 . . . . 7 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 74 | . . . 3 7 . . 1 1 3 . 1 1 . . . 13 2 . 1 27 4 1 1 1 . . 3 . 3 . 1 Max in Single Turn 19 | . . . 1 5 . . 1 1 1 . 1 1 . . . 10 1 . 1 19 1 1 1 1 . . 1 . 1 . 1 Garrison Access 15 | . . . 1 2 . . . . 3 . 2 . . . . 2 . . . 2 1 . . . . 1 . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 186 | . 6 . 9 11 2 1 4 1 19 . 14 . 2 . 1 11 12 3 . 11 10 4 1 9 . 22 9 6 9 6 3 Terminals 125 | . 6 . 7 9 . 1 . 1 13 . 8 . . . 1 5 12 3 . 10 7 1 1 . . 13 7 4 8 5 3 Fabricators 9 | . . . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 2 1 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . . Garrison Access 18 | . . . 1 1 . . . . 3 . 3 . . . . 2 . . . 1 1 . . . . 2 1 2 . 1 . Total Hacks 873 | . 39 . 57 48 8 1 29 5 76 . 64 . 6 . 1 35 43 11 . 52 48 14 4 48 . 124 65 35 29 13 18 Successful 554 | . 27 . 43 20 8 1 29 5 39 . 28 . 6 . 1 27 25 7 . 33 33 14 4 48 . 64 32 22 19 10 9 Failed 319 | . 12 . 14 28 . . . . 37 . 36 . . . . 8 18 4 . 19 15 . . . . 60 33 13 10 3 9 Catastrophic 41 | . . . . 5 . . . . 8 . 7 . . . . . 2 . . 3 2 . . . . 6 6 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 391 | . 24 . 36 23 . . . . 38 . 19 . . . . 19 15 . . 44 24 . . . . 49 42 29 11 5 13 Terminals 635 | . 39 . 46 43 . 1 . 5 56 . 47 . . . 1 24 43 11 . 51 42 5 4 . . 86 55 19 28 11 18 Fabricators 33 | . . . . . . . . . 5 . 6 . . . . 4 . . . . 4 . . . . 11 3 . . . . Repair Stations 14 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 11 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 2 2 . . . . 7 . 2 . . . . 1 . . . . 1 . . . . 8 . . 1 . . Garrison Access 67 | . . . 9 3 . . . . 8 . 9 . . . . 3 . . . 1 1 . . . . 8 7 16 . 2 . Terminal Hacks 305 | . 14 . 17 5 8 1 29 5 15 . 13 . 6 . 1 8 16 7 . 11 14 14 4 48 . 33 12 5 10 6 3 Record 91 | . . . . . 7 1 11 5 . . . . 5 . 1 . . 6 . . . 12 4 36 . . . . 3 . . Part Schematic 23 | . . . . . . . 11 . . . 1 . . . . 1 1 . . 1 . . . 4 . 3 1 . . . . Robot Schematic 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 14 | . 1 . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . 4 . 5 . . . . . Prototype ID Bank 22 | . 2 . . 1 . . 3 . 3 . 1 . . . . 1 1 . . 2 1 . . 4 . 3 . . . . . Open Door 15 | . . . . . 1 . . . . . . . 1 . . . 6 1 . . . 2 . . . . . . 1 3 . Level Access Points 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Branch Access Points 12 | . 1 . 2 1 . . . . 1 . 1 . . . . 1 1 . . . . . . . . 1 . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 24 | . . . 4 . . . . . 3 . 3 . . . . 1 1 . . 1 2 . . . . 4 3 1 1 . . Unreport Threat 26 | . . . 2 . . . . . 3 . 3 . . . . 3 3 . . . 3 . . . . 4 5 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hauler Manifests 9 | . 1 . 1 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . Registered Components 9 | . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . 1 . 1 Registered Prototypes 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Zone Layout 23 | . 5 . 3 . . . . . 2 . 1 . . . . . 1 . . 2 3 . . . . 3 . 1 1 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 16 | . . . . . . . . . 2 . 4 . . . . 2 . . . . 2 . . . . 4 2 . . . . Load Schematic 8 | . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 1 . . . . Build 8 | . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 1 . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Repair 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 2 1 . . . . 5 . 2 . . . . 1 . . . . 1 . . . . 5 . . 1 . . Insert Component 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Analyze 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 12 | . . . 2 1 . . . . 3 . . . . . . 1 . . . . 1 . . . . 3 . . 1 . . Garrison Access Hacks 12 | . . . . 1 . . . . 3 . 2 . . . . 2 . . . 1 1 . . . . 1 . . . 1 . Seal Access 12 | . . . . 1 . . . . 3 . 2 . . . . 2 . . . 1 1 . . . . 1 . . . 1 . Unauthorized Hacks 196 | . 13 . 24 13 . . . . 14 . 7 . . . . 12 9 . . 21 15 . . . . 16 18 17 8 3 6 Terminals 165 | . 13 . 17 12 . . . . 12 . 6 . . . . 11 9 . . 21 15 . . . . 11 15 6 8 3 6 Track 22 | . 3 . 4 2 . . . . 1 . . . . . . 2 . . . 2 3 . . . . 1 2 . 1 . 1 Assimilate 12 | . . . 1 1 . . . . 2 . . . . . . 1 . . . 1 . . . . . 1 2 1 1 1 . Botnet 46 | . 3 . 4 3 . . . . 3 . 1 . . . . 3 4 . . 5 5 . . . . 3 4 2 2 1 3 Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Disrupt 6 | . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Operators 4 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Skim 72 | . 6 . 6 5 . . . . 5 . 5 . . . . 4 5 . . 8 7 . . . . 5 7 3 3 1 2 Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . Prioritize 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 27 | . . . 7 1 . . . . 2 . . . . . . . . . . . . . . . . 4 2 11 . . . Broadcast 6 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . Restock 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoy 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Redirect 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Reprogram 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Intercept 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Watchers 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 . . . Data Cores Recovered 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 123 | . 5 . 6 11 . 1 . 1 14 . 12 . . . . 8 7 1 . 8 6 . . . . 21 8 5 5 1 3 Full Trace Events 12 | . . . . 1 . . . 1 1 . 3 . . . . 1 1 . . . 1 . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 11 . 1 . 2 . . . . 1 1 . . 1 . . . 4 . 3 4 . . . . Parts Built 9 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 543 | . . . . . . . . . 134 . 126 . . . . 58 . . . . 39 . . . . 131 55 . . . . Total Part Build Rating 61 | . . . . . . . . . . . 10 . . . . 14 . . . . 14 . . . . 14 9 . . . . Part Studies Acquired 12 | . . . 2 1 . . . . 3 . . . . . . 1 . . . . 1 . . . . 3 . . 1 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Time 153 | . . . . . . . . . . . . . . . . 50 . . . . . . . . . 103 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machine Destruction 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 52 | . . . 2 1 2 . . . 2 . . . . 8 . 1 6 . . 1 . . . . . 1 6 3 . 1 18 Largest Group 8 | . . . 1 1 3 1 1 . 1 . . . . 8 7 1 4 . . 1 . . . . . 1 4 3 . 1 7 Highest-Rated Group 239 | . . . 21 26 88 26 26 . 26 . . . . 239 208 10 95 . . 26 . . . . . 26 188 105 . 45 98 Highest-Rated Ally 47 | . . . 21 26 31 26 26 . 26 . . . . 31 31 10 31 . . 26 . . . . . 26 47 45 . 45 15 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 156 | . . . 7 . . . . . . . . . . . 32 . 33 . . . . . . . . . 25 13 . . 46 Total Damage 3099 | . . . 140 . . . . . . . . . . . 483 . 794 . . . . . . . . . 655 256 . . 771 Kills 16 | . . . 2 . . . . . . . . . . . 1 . 4 . . . . . . . . . 5 . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 5266 | . . 234 613 . . . . . . . 847 281 284 388 228 397 . . . . 103 471 482 60 460 407 . . . . 11 Terrain 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Seismic 1983 | . . . . . . . . . . . . . . . . . . . . . 103 471 482 60 460 407 . . . . . Machine Analysis 3272 | . . 234 613 . . . . . . . 847 281 284 388 228 397 . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 12 | . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . . 4 . 4 . . . . . Derelict Logs Recovered 13 | . . . . . 2 1 . 1 . . . 1 2 1 1 . . . . . . 3 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 13493 | 13 160 244 795 1145 279 223 30 532 922 24 898 281 284 388 228 966 1034 93 119 185 1012 471 482 62 460 781 411 377 116 138 340 Spaces Moved 28547 | 25 311 483 1331 2493 723 455 95 1021 2046 94 2004 626 687 793 626 1955 1531 151 200 491 2428 956 1062 164 863 1531 937 938 461 350 716 Core 198 | 25 173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28349 | . 138 483 1331 2493 723 455 95 1021 2046 94 2004 626 687 793 626 1955 1531 151 200 491 2428 956 1062 164 863 1531 937 938 461 350 716 Fastest Speed 11 | 50 37 37 31 25 28 28 25 25 24 20 23 23 23 23 26 16 27 27 27 16 16 27 16 27 16 15 15 11 12 16 13 Average Speed 26 | 50 44 37 31 28 28 28 27 27 26 22 24 23 23 31 26 26 27 27 27 25 26 27 26 27 26 25 23 21 20 26 22 Slowest Speed 100 | 50 50 37 37 31 28 28 28 28 28 24 92 23 23 94 26 27 27 27 27 27 28 27 27 27 27 27 26 25 89 27 100 Overloaded Moves 799 | . . . . 3 . . 28 35 13 30 . . . . . 47 . . . 59 69 . 43 . 16 161 102 8 76 14 95 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 230 | . . . 21 17 . 1 . . 38 . 22 . 1 . . 16 7 . 3 11 41 1 2 . . 14 11 10 7 2 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 52 24 66 62 86 63 77 83 51 71 46 75 65 81 80 48 93 74 97 64 53 72 71 62 75 44 90 25 45 10 27 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 24 | . . 1 1 2 2 1 1 . 1 . 2 1 1 2 . . . . . . . 3 . 3 . 3 . . . . . Known Exits Taken 19 | . 1 . 1 1 . . . 1 . . 1 1 1 . 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 . 1 . . 1 1 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . 1 . Scrap Searched 24 | . . . . . 3 2 . 3 . . . 1 1 3 2 . . . . . . 5 4 . . . . . . . . Spaces Dug 69 | . 1 1 4 . . . . . . . . . . . . 48 . . . . . . . . . 7 5 1 . 2 . Terrain Destroyed 742 | . 1 2 17 70 2 2 . 6 5 . 21 15 16 . 4 64 71 2 2 318 24 11 7 . 14 21 11 22 . 2 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 335 | . 1 2 17 6 2 2 . 6 5 . 21 15 16 . 4 35 71 2 2 4 24 11 7 . 14 21 11 22 . 2 12 AOE 407 | . . . . 64 . . . . . . . . . . . 29 . . . 314 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 32274 | 24 327 534 1546 2756 771 515 96 1165 2239 95 2285 715 765 928 671 2260 1925 186 243 512 2651 1111 1198 176 990 1805 1064 1042 469 378 832 Wait 1760 | . 12 33 96 132 22 30 . 35 58 . 162 38 45 122 30 163 177 12 21 8 129 82 71 . 43 115 50 39 1 16 18 Move 28070 | 24 310 482 1288 2457 722 452 94 1020 1973 93 1959 625 684 792 625 1925 1516 150 193 471 2347 953 1057 163 862 1501 914 922 446 345 705 Hop 211 | . . . 20 17 . 1 . . 35 . 21 . 1 . . 13 6 . 3 8 39 1 2 . . 14 11 5 7 2 5 Pick Up 18 | . . . . 1 . . . . 3 . 2 . . . . 2 2 . . . 1 1 1 1 . 1 . 1 2 . . Fast Attach 127 | . 4 2 13 3 1 . 1 . 13 1 12 . . 6 . 14 . 1 . 1 12 2 1 2 . 7 7 2 4 2 16 Attach 7 | . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . 1 . . 1 . . Detach 6 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 2 Swap 94 | . . 2 11 8 2 . . . 11 . 9 . . 1 . 8 . 3 . 1 5 . 1 . . 12 10 6 . 3 1 Drop 121 | . . 2 13 6 . . . . 13 1 9 . . 7 . 14 2 2 . 1 6 . 1 2 . 8 10 5 5 1 13 Fire 1056 | . 1 13 65 83 13 17 1 52 69 . 55 27 24 . 10 73 132 10 12 15 58 31 37 3 62 62 37 42 3 9 40 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . 1 1 . . . . 15 . 16 . . . . . 26 . . . . . . . . 31 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 713 | . . . 39 46 11 15 . 58 45 . 38 25 11 . 6 48 64 8 14 7 54 41 27 5 23 52 24 20 . . 32 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 14 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Discovered new exit (range 11) 96 | -10/Materials | Discovered new exit (range 12) 101 | -10/Materials | Upgraded with Propulsion slot (x1) 127 | -10/Materials | Identified exit to Subcaves 127 | -10/Materials | Identified exit to Materials 174 | -10/Materials | Entered Subcaves 175 | -10/Subcaves | Approached by a straggling Scientist 296 | -10/Subcaves | Learned location of Zion (-6) 296 | -10/Subcaves | Met a Zionite searching for "candidates" 333 | -10/Subcaves | Build established: Hacker-Mutant 334 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 366 | -10/Subcaves | Discovered new exit (range 9) 373 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 404 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 415 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 418 | -10/Subcaves | Entered Materials 420 | -8/Materials | Reached level 2 455 | -8/Materials | Reached level 3 463 | -8/Materials | Upgraded with Propulsion slot (x2) 485 | -8/Materials | Upgraded with Weapon slot (x1) 523 | -8/Materials | Upgraded with Weapon slot (x1) 554 | -8/Materials | Identified exit to Factory 622 | -8/Materials | Reached level 4 640 | -8/Materials | Upgraded with Utility slot (x1) 992 | -8/Materials | Build established: Hacker-Sprinter 1030 | -8/Materials | Upgraded with Utility slot (x1) 1133 | -8/Materials | Learned Factory trap positions 1171 | -8/Materials | Reached level 5 1213 | -8/Materials | Entered Factory 1214 | -7/Factory | Loaded intel: 95 trap records 1215 | -7/Factory | Reached level 6 1225 | -7/Factory | Upgraded with Utility slot (x1) 1238 | -7/Factory | Upgraded with Weapon slot (x1) 1470 | -7/Factory | Discovered new exit (range 11) 1585 | -7/Factory | Discovered new exit (range 12) 1666 | -7/Factory | Discovered new exit (range 16) 1740 | -7/Factory | Reached level 7 1918 | -7/Factory | Reached level 8 1975 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 1977 | -7/Factory | Discovered new exit (range 15) 2048 | -7/Factory | Loaded intel: 26 terminal locations 2110 | -7/Factory | Learned location of Extension (-5) 2163 | -7/Factory | Learned location of Proximity Caves (-5) 2206 | -7/Factory | Learned location of 1 exit from Cetus 2229 | -7/Factory | Identified exit to Storage 2229 | -7/Factory | Identified exit to Lower Caves 2229 | -7/Factory | Reached level 9 2233 | -7/Factory | Cargo convoy interrupted 2240 | -7/Factory | Learned Extension emergency access door positions 2242 | -7/Factory | Upgraded with Utility slot (x1) 2284 | -7/Factory | Identified exit to Factory 2358 | -7/Factory | Entered Lower Caves 2358 | -7/Lower Caves | Accompanied by 1 ally 2362 | -7/Lower Caves | Entered an active Warlord outpost 2362 | -7/Lower Caves | A Commander dispatched an escort 2366 | -7/Lower Caves | Learned 8 Research zone layouts 2366 | -7/Lower Caves | Learned Extension stockpile data 2366 | -7/Lower Caves | Learned Armory stockpile data 2366 | -7/Lower Caves | Learned Research terminal intel 2400 | -7/Lower Caves | Encountered a Warlord checkpoint 2595 | -7/Lower Caves | Discovered new exit (range 15) 2637 | -7/Lower Caves | Entered another Lower Caves area 2637 | -7/Lower Caves | Accompanied by 3 allies 2638 | -7/Lower Caves | Commander's escort returned to base 2638 | -7/Lower Caves | Commander's escort returned to base 2639 | -7/Lower Caves | Reached level 10 2648 | -7/Lower Caves | Discovered exit to Factory (range 16) 2752 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2808 | -7/Lower Caves | Spotted B-75 Beast 2836 | -7/Lower Caves | Discovered new exit (range 16) 2860 | -7/Lower Caves | Entered Data Miner 2860 | -7/Data Miner | Accompanied by 1 ally 2860 | -7/Data Miner | Discovered new exit (range 6) 2862 | -7/Data Miner | Reached level 11 2866 | -7/Data Miner | Met Data Miner 2871 | -7/Data Miner | Learned location of Section 7 (-2) 2871 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2876 | -7/Data Miner | Received God Mode back door access code from Data Miner 2878 | -7/Data Miner | Data Conduit disabled 2884 | -7/Data Miner | Upgraded with Utility slot (x1) 2890 | -7/Data Miner | Entered Proximity Caves 2892 | -6/Proximity Caves | Reached level 12 2922 | -6/Proximity Caves | Core integrity fell below 50% 3063 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3154 | -6/Proximity Caves | Destroyed 7 combat bots 3178 | -6/Proximity Caves | Reached level 13 3226 | -6/Proximity Caves | Destroyed 9 combat bots 3245 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 3245 | -6/Proximity Caves | Learned 8 Factory zone layouts 3245 | -6/Proximity Caves | Learned Research garrison access intel 3245 | -6/Proximity Caves | Learned Armory garrison access intel 3253 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3353 | -6/Proximity Caves | Learned 8 Factory zone layouts 3422 | -6/Proximity Caves | Entered Factory 3423 | -6/Factory | Identified exit to Factory 3424 | -6/Factory | Identified exit to Lower Caves 3424 | -6/Factory | Reached level 14 3438 | -6/Factory | Garrison activated, responded to threat 3455 | -6/Factory | Reached level 15 3647 | -6/Factory | Garrison activated, responded to threat 3703 | -6/Factory | Reached level 16 3774 | -6/Factory | Learned location of 1 exit from Lower Caves 3777 | -6/Factory | Upgraded with Utility slot (x2) 3834 | -6/Factory | Learned Hub_04(d) trap positions 3930 | -6/Factory | Learned 8 Factory zone layouts 3951 | -6/Factory | Reached level 17 3962 | -6/Factory | Learned 2 Lower Caves zone layouts 3986 | -6/Factory | Loaded intel: 26 terminal locations 4020 | -6/Factory | Learned location of 1 exit from Upper Caves 4122 | -6/Factory | First assault squad dispatched 4191 | -6/Factory | Upgraded with Propulsion slot (x1) 4192 | -6/Factory | Upgraded with Utility slot (x1) 4295 | -6/Factory | Discovered exit to Factory (range 15) 4344 | -6/Factory | Sucked down chute 4344 | -6/Factory | Entered Waste 4345 | -6/Waste | Identified exit to Factory 4346 | -6/Waste | Reached level 18 4348 | -6/Waste | Spotted C-40 Crusher 4354 | -6/Waste | Spotted C-40 Crusher 4356 | -6/Waste | Spotted C-40 Crusher 4356 | -6/Waste | Spotted C-40 Crusher 4359 | -6/Waste | EMP discharged 4361 | -6/Waste | Spotted C-40 Crusher 4364 | -6/Waste | Spotted C-40 Crusher 4368 | -6/Waste | Entered Factory 4718 | -6/Factory | First assault squad dispatched 4821 | -6/Factory | Spotted B-75 Beast 4850 | -6/Factory | Reached level 19 4977 | -6/Factory | Destroyed 7 combat bots 4978 | -6/Factory | Learned Hub_04(d) terminal intel 4981 | -6/Factory | Upgraded with Utility slot (x1) 5021 | -6/Factory | Learned location of Proximity Caves (-3) 5039 | -6/Factory | Targeted by mysterious "MATRIX" hacker. 5056 | -6/Factory | Learned Extension emergency access door positions 5083 | -6/Factory | Learned 4 Factory zone layouts 5122 | -6/Factory | Learned 2 Proximity Caves zone layouts 5170 | -6/Factory | Learned 2 Lower Caves zone layouts 5186 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 5214 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5266 | -6/Factory | Entered Lower Caves 5267 | -6/Lower Caves | Identified exit to Lower Caves 5300 | -6/Lower Caves | Encountered a Warlord checkpoint 5320 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5399 | -6/Lower Caves | Destroyed 7 combat bots 5547 | -6/Lower Caves | Entered another Lower Caves area 5548 | -6/Lower Caves | Identified exit to Zion 5552 | -6/Lower Caves | Encountered a Warlord checkpoint 5590 | -6/Lower Caves | Discovered exit to Factory (range 10) 5641 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5664 | -6/Lower Caves | Reached level 20 5687 | -6/Lower Caves | Ambushed by wild Derelicts 5779 | -6/Lower Caves | Learned location of 1 exit from Factory 5782 | -6/Lower Caves | Entered an active Warlord outpost 5784 | -6/Lower Caves | Learned location of Armory (-4) 5784 | -6/Lower Caves | Learned Factory trap positions 5784 | -6/Lower Caves | Learned Armory trap positions 5784 | -6/Lower Caves | Learned Factory stockpile data 5784 | -6/Lower Caves | Learned Research security intel 5797 | -6/Lower Caves | Destroyed 16 combat bots 5831 | -6/Lower Caves | Entered Zion 5850 | -6/Zion | Discovered new exit (range 18) 5893 | -6/Zion | Gained Derelict followers 5905 | -6/Zion | Gained Derelict followers 5932 | -6/Zion | Given A8's code to call for help 5947 | -6/Zion | Found Prototype Processor 5947 | -6/Zion | Identified Exp. Terrain Scan Processor 5951 | -6/Zion | Found Prototype Processor 5951 | -6/Zion | Identified Exp. Core Analyzer 5955 | -6/Zion | Found Prototype Processor 5955 | -6/Zion | Identified Exp. Target Analyzer 5958 | -6/Zion | Found Prototype Processor 5958 | -6/Zion | Identified Exp. Melee Analysis Suite 5961 | -6/Zion | Found Prototype Hackware 5961 | -6/Zion | Identified Exp. Hacking Suite 6052 | -6/Zion | Received a visual enhancement algorithm 6181 | -6/Zion | System corruption cleaned by Quarantine Array 6219 | -6/Zion | Entered Proximity Caves 6219 | -5/Proximity Caves | Accompanied by 7 allies 6336 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6369 | -5/Proximity Caves | Reached level 21 6428 | -5/Proximity Caves | Spotted B-75 Beast 6447 | -5/Proximity Caves | Entered Factory 6448 | -5/Factory | Identified exit to Upper Caves 6450 | -5/Factory | Identified exit to Factory 6451 | -5/Factory | Loaded intel: 104 trap records 6470 | -5/Factory | Discovered exit to Factory (range 14) 6537 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 6599 | -5/Factory | Upgraded with Power slot (x1) 6773 | -5/Factory | Reached level 22 7044 | -5/Factory | Upgraded with Utility slot (x1) 7047 | -5/Factory | First assault squad dispatched 7158 | -5/Factory | Identified exit to Extension 7176 | -5/Factory | Discovered exit to Factory (range 18) 7292 | -5/Factory | Fabricated Adv. Particle Charger? 7413 | -5/Factory | Entered Extension 7415 | -5/Extension | Reached level 23 7430 | -5/Extension | Rescued a captive Derelict 7431 | -5/Extension | Rescued a captive Derelict 7590 | -5/Extension | Destroyed 20 combat bots 7613 | -5/Extension | Rescued a captive Derelict 7620 | -5/Extension | Rescued a captive Derelict 7627 | -5/Extension | Rescued a captive Derelict 7631 | -5/Extension | Spotted B-75 Beast 7754 | -5/Extension | Destroyed B-75 Beast 7765 | -5/Extension | Spotted B-75 Beast 7769 | -5/Extension | Lost 5 allies 7783 | -5/Extension | Destroyed B-75 Beast 7796 | -5/Extension | Discovered exit to Factory (range 3) 7838 | -5/Extension | Disrupted transfer network 7943 | -5/Extension | Rescued a captive Derelict 7944 | -5/Extension | Rescued a captive Derelict 7952 | -5/Extension | Destroyed 12 combat bots 7976 | -5/Extension | Reached level 24 8013 | -5/Extension | First assault squad dispatched 8027 | -5/Extension | Identified exit to Cetus 8117 | -5/Extension | Learned Testing machine intel 8197 | -5/Extension | Learned 2 Armory zone layouts 8264 | -5/Extension | Discovered exit to Factory (range 17) 8267 | -5/Extension | Learned location of 1 exit from Quarantine 8275 | -5/Extension | Disrupted transfer network 8371 | -5/Extension | Learned 4 Upper Caves zone layouts 8407 | -5/Extension | Learned Armory garrison access intel 8427 | -5/Extension | Destroyed 9 combat bots 8447 | -5/Extension | Entered Cetus 8448 | -5/Cetus | Identified exit to Archives 8457 | -5/Cetus | Spotted Cetus Guard 8457 | -5/Cetus | Spotted Cetus Guard 8457 | -5/Cetus | Spotted Cetus Guard 8457 | -5/Cetus | Spotted Cetus Guard 8460 | -5/Cetus | Destroyed Cetus Guard 8475 | -5/Cetus | Destroyed Cetus Guard 8484 | -5/Cetus | Destroyed Cetus Guard 8489 | -5/Cetus | Destroyed Cetus Guard 8540 | -5/Cetus | Entered Archives 8617 | -5/Archives | Unable to access archive contents 8630 | -5/Archives | Unable to access archive contents 8631 | -5/Archives | Discovered new exit (range 17) 8633 | -5/Archives | Discovered new exit (range 18) 8637 | -5/Archives | Discovered exit to Factory (range 17) 8659 | -5/Archives | Entered Hub_04(d) 8660 | -5/Hub_04(d) | Loaded intel: 21 trap records 8661 | -5/Hub_04(d) | Loaded intel: 13 terminal locations 8667 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 8730 | -5/Hub_04(d) | Network Hub disabled 8736 | -5/Hub_04(d) | Spotted B-75 Beast 8747 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 8751 | -5/Hub_04(d) | Spotted Lightning 8784 | -5/Hub_04(d) | Network Hub disabled 8784 | -5/Hub_04(d) | Reached level 25 8812 | -5/Hub_04(d) | Spotted Lightning 8812 | -5/Hub_04(d) | Spotted Lightning 8812 | -5/Hub_04(d) | Destroyed Lightning 8813 | -5/Hub_04(d) | Spotted Lightning 8816 | -5/Hub_04(d) | Spotted Lightning 8816 | -5/Hub_04(d) | Spotted Lightning 8820 | -5/Hub_04(d) | Core integrity fell below 50% 8833 | -5/Hub_04(d) | Destroyed 8 combat bots 8836 | -5/Hub_04(d) | Spotted Lightning 8836 | -5/Hub_04(d) | Spotted Lightning 8844 | -5/Hub_04(d) | Entered Factory 8845 | -4/Factory | Core integrity fell below 50% 8859 | -4/Factory | Spotted B-86 Titan 8929 | -4/Factory | Upgraded with Utility slot (x1) 9094 | -4/Factory | First assault squad dispatched 9189 | -4/Factory | Garrison activated, responded to threat 9209 | -4/Factory | Identified exit to Research 9241 | -4/Factory | Discovered new exit (range 6) 9262 | -4/Factory | Reached level 26 9382 | -4/Factory | Discovered exit to Research (range 18) 9532 | -4/Factory | Fabricated Adv. Reaction Control System (x2) 9856 | -4/Factory | Entered Upper Caves 9857 | -4/Upper Caves | Identified exit to Upper Caves 9980 | -4/Upper Caves | Attracted the attention of an 0b10 base 10017 | -4/Upper Caves | Destroyed 7 combat bots 10128 | -4/Upper Caves | Learned Research garrison access intel 10133 | -4/Upper Caves | Learned location of 1 exit from Factory 10133 | -4/Upper Caves | Learned Factory stockpile data 10221 | -4/Upper Caves | Learned 8 Research zone layouts 10221 | -4/Upper Caves | Learned Extension emergency access door positions 10221 | -4/Upper Caves | Learned Factory stockpile data 10221 | -4/Upper Caves | Learned Factory garrison access intel 10230 | -4/Upper Caves | Learned Research stockpile data 10327 | -4/Upper Caves | Entered another Upper Caves area 10328 | -4/Upper Caves | Identified exit to Zhirov 10384 | -4/Upper Caves | Reached level 27 10420 | -4/Upper Caves | Destroyed 8 combat bots 10490 | -4/Upper Caves | Spotted B-86 Titan 10566 | -4/Upper Caves | Upgraded with Utility slot (x1) 10599 | -4/Upper Caves | Attracted the attention of an 0b10 base 10688 | -4/Upper Caves | Learned 8 Research zone layouts 10688 | -4/Upper Caves | Learned Armory stockpile data 10688 | -4/Upper Caves | Learned Research garrison access intel 10729 | -4/Upper Caves | Learned Research stockpile data 10756 | -4/Upper Caves | Destroyed B-86 Titan 10809 | -4/Upper Caves | Entered Zhirov 10809 | -4/Zhirov | Discovered new exit (range 3) 10814 | -4/Zhirov | Met Zhirov 10824 | -4/Zhirov | Learned location of Quarantine (-2) 10824 | -4/Zhirov | Learned location of Testing (-3) 10824 | -4/Zhirov | Learned location of Command (-1) 10825 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10832 | -4/Zhirov | Found Alien Artifact 10832 | -4/Zhirov | Identified Integrated Reactor 10832 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10871 | -4/Zhirov | Entered Proximity Caves 10911 | -3/Proximity Caves | Spotted B-86 Titan 10929 | -3/Proximity Caves | Destroyed B-86 Titan 11037 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 11041 | -3/Proximity Caves | Reached level 28 11119 | -3/Proximity Caves | Destroyed 11 combat bots 11259 | -3/Proximity Caves | Discovered exit to Research (range 15) 11331 | -3/Proximity Caves | Entered Research 11332 | -3/Research | Identified exit to Testing 11332 | -3/Research | Identified exit to Research 11333 | -3/Research | Reached level 29 11333 | -3/Research | Upgraded with Propulsion slot (x1) 11335 | -3/Research | Loaded intel: 24 terminal locations 11336 | -3/Research | Loaded intel: 4 garrison access locations 11643 | -3/Research | Learned location of 1 exit from Testing 11694 | -3/Research | Spotted B-86 Titan 11712 | -3/Research | Learned Research garrison access intel 11771 | -3/Research | Learned location of 1 exit from Testing 11859 | -3/Research | Repaired Broken Lrn. Phase Cannon 11878 | -3/Research | Learned Testing emergency access door positions 11960 | -3/Research | Learned location of 1 exit from Quarantine 11979 | -3/Research | Spotted B-86 Titan 11997 | -3/Research | Destroyed B-86 Titan 12016 | -3/Research | Learned Quarantine terminal intel 12024 | -3/Research | Repaired Broken Lrn. Phase Cannon 12031 | -3/Research | Fabricated Exp. Core Analyzer? 12048 | -3/Research | Fabricated Cld. Cesium-ion Thruster? 12081 | -3/Research | First assault squad dispatched 12112 | -3/Research | Entered Testing 12115 | -3/Testing | Loaded intel: 54 machine locations 12117 | -3/Testing | Found Prototype Energy Gun 12117 | -3/Testing | Identified Warp Gun 12150 | -3/Testing | Protovariant out of control (PP-NEF8MB3C03) 12150 | -3/Testing | Unleashed a protovariant (PP-NEF8MB3C03) 12202 | -3/Testing | Spotted Investigator 12206 | -3/Testing | Scanned by Researcher 12217 | -3/Testing | Garrison activated, responded to threat 12217 | -3/Testing | Reached level 30 12217 | -3/Testing | Destroyed Investigator 12245 | -3/Testing | Spotted PP-NEF8MB3C03 12305 | -3/Testing | Found Prototype Energy Gun 12305 | -3/Testing | Identified Hyp. EM Gauss Rifle 12318 | -3/Testing | Found Prototype Energy Cannon 12318 | -3/Testing | Identified Null Cannon 12362 | -3/Testing | Search patrols dispatched 12418 | -3/Testing | Learned location of 1 exit from Research 12477 | -3/Testing | Fabricated Exp. Core Analyzer (x1) 12495 | -3/Testing | Learned Research stockpile data 12502 | -3/Testing | Destroyed PP-NEF8MB3C03 12523 | -3/Testing | Entered Research 12524 | -2/Research | Identified exit to Access 12526 | -2/Research | Loaded intel: 4 garrison access locations 12558 | -2/Research | Discovered exit to Access (range 9) 12577 | -2/Research | Reached level 31 12627 | -2/Research | Upgraded with Propulsion slot (x1) 12710 | -2/Research | Garrison activated, responded to threat 12735 | -2/Research | Identified exit to Quarantine 12900 | -2/Research | Entered Quarantine 12901 | -2/Quarantine | Identified exit to Protoforge 12902 | -2/Quarantine | Loaded intel: 16 terminal locations 12957 | -2/Quarantine | Reached level 32 12968 | -2/Quarantine | Met incapacitated Sigix Warrior 12968 | -2/Quarantine | Lockdown squad dispatched 12979 | -2/Quarantine | Found Alien Artifact 12979 | -2/Quarantine | Identified Subatomic Replicator 12985 | -2/Quarantine | Used Subatomic Replicator to replicate Impulse Thruster Array+ 13002 | -2/Quarantine | Found Alien Artifact 13002 | -2/Quarantine | Identified Core Reset Matrix 13002 | -2/Quarantine | Used Core Reset Matrix 13006 | -2/Quarantine | Sensed 14 artifacts in vicinity 13010 | -2/Quarantine | Discovered exit to Access (range 9) 13016 | -2/Quarantine | Entered Access 13018 | -1/Access | Reached level 33 13150 | -1/Access | Discovered new exit (range 7) 13154 | -1/Access | Entered Command 13156 | -1/Command | Reached level 34 13156 | -1/Command | Spotted B-99 Colossus 13158 | -1/Command | Core integrity fell below 50% 13180 | -1/Command | Emitted hypermatrix ping 13184 | -1/Command | Core integrity fell below 20% 13185 | -1/Command | Assembled emerged from beneath the floor 13249 | -1/Command | Lost 5 allies 13260 | -1/Command | Assembled emerged from beneath the floor 13287 | -1/Command | Found Prototype Processor 13287 | -1/Command | Identified Exp. Targeting Computer 13343 | -1/Command | Reached level 35 13349 | -1/Command | Spotted Executioner 13349 | -1/Command | Spotted Executioner 13349 | -1/Command | Spotted Striker 13349 | -1/Command | Spotted Alpha 7 13349 | -1/Command | Spotted Executioner 13349 | -1/Command | Spotted Executioner 13349 | -1/Command | Spotted Striker 13349 | -1/Command | Spotted Alpha 7 13365 | -1/Command | Destroyed Striker 13371 | -1/Command | Destroyed Striker 13387 | -1/Command | Lost 7 allies 13401 | -1/Command | Assembled emerged from beneath the floor 13427 | -1/Command | Destroyed Executioner 13466 | -1/Command | Lost 6 allies 13491 | -1/Command | Spotted B-99 Colossus 13492 | -1/Command | Spotted B-99 Colossus 13493 | -1/Command | Discovered new exit (range 8) 13494 | *** | Heading to fleet! Last Messages --------------- 13492_ Slug penetrates Wall. 13492_ Slug penetrates Door. 13492_ Slug penetrates Executioner. 13492_ Triggered Stasis Trap. 13492_ A bubble of rippling energy engulfs the area. 13492_ Stasis field depleted. 13492_ Triggered Stasis Trap. 13492_ A bubble of rippling energy engulfs the area. 13492_ Stasis field depleted. 13493_ EXIT=FOUND 13493_ The Access Shell folds into the floor. 13493_ Triggered Stasis Trap. 13493_ A bubble of rippling energy engulfs the area. 13493_ Stasis field depleted. 13493_ Penetrated by Slug. 13493_ Slug penetrates Wall. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????????????????????# ??????????????# | | ????????????????????????# ?????????????# ] | | ????????????????????????# ?????????????# | | ????????????????????????# ????????????# | | ????????????????????????# ??????#+#???# ? | | ????????????????????????# ?????# #???# ??? | | ????????????????????????# ?????# #???# ???? | | ????????????????????????# ????# #???# ?????? | | ????????????????????????# [##### #####"######## | | ????????????????????????# = [%== =% | | ????????????????????????#+#/##########/#####+##### | | ???????????????????????????????????# # [ # | | ???????????????????????????????????# # = # | | ???????????????????????????????????# # !!# | | ???????????????????????????????????# # ! # | | ???????????????????????????????????# ##+##### | | ???????????????????????????????????# ## #???? | | ???????????????????????????????????######### #???? | | ??????????????????????????????????########## #???? | | ???????????????????##############?# # #???? | | ???????????????????# #?# # #???? | | ???????????????????# #?# "" # #???? | | ???????????????????# #?# """ # #???? | | ???????????????????# #?# "R # #???? | | ???????????????????# ### """ # ##### | | ???????????????????# @" ;## "" # | | ???????????????????# "" ### + | | ???????????????????# ^ #?# # | | ???????????????????# % #?# """" + | | ???????????????????# #?# """" ####### | | ???????????????????#BB BB#?# """" #?????? | | ???????????????????#BB BB#?# """" #?????? | | ???????????????????#### ;;##??? #?????? | | ?????????????????????# ##??? #?????? | | ?????????????????????## E##????#########?????? | | ?????????????????????# #??????????????????? | | ?????????????????????## ##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????## ##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????## ^##??????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????##++++##???????????????????? | | ???????????????????????# #????????????????????? | | ??????# ############# #????????????????????? | | ????????? ! #????????????????????? | | ?????????????????## #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #?????????????#####??? | | ??????????????????# ###############"""#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 66 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 20 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 11 Core Analysis 8 Armor Integrity Analysis 40 Particle Charging 25 Offensive Hacking 38 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Adv. Particle Charger | x2 | -5/Factory Adv. Reaction Control System | x2 | -4/Factory Exp. Core Analyzer | x1 | -3/Research Cld. Cesium-ion Thruster | x1 | -3/Research Exp. Core Analyzer | x1 | -3/Testing Repaired ---------- Cld. Cesium-ion Thruster | 93% | -5/Factory | Broken Lrn. Phase Cannon | 99% | -3/Research | Broken Lrn. Phase Cannon | 99% | -3/Research | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Reset Matrix Achievements -------------- Construction Begets Destruction DIY Cooler Home At Last? Hot Stuff Killing Spree May I Have Another? Thread The Needle Around The Corner Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Levels Raised 34 | . . . 4 4 . 1 1 2 4 1 1 . 1 . 1 1 2 . . 1 1 . 1 . 1 1 1 1 1 1 2 XP Earned 54349 | 3000 35 1150 4906 6105 1300 1400 650 3900 5958 139 1944 631 647 118 1222 2744 2298 166 157 756 1953 589 489 105 1956 1613 905 2057 1247 1641 2568 XP Spent 50620 | . 2600 100 4550 7620 . . 1700 . 10000 . 3300 . . 600 . 3700 . . . . 4000 . 3800 . . 1700 . 2000 1100 3850 . Upgrades 56 | . 6 1 7 16 . . 1 . 6 . 3 . . 1 . 2 . . . . 2 . 1 . . 1 . 1 1 7 . Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion Slot 6 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Utility Slot 12 | . . . 2 2 . . 1 . 3 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . Weapon Slot 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 7 | . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Mass Support 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Inventory Capacity 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 8 | . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Hack Attack % 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 9400 | . . . 453 477 168 246 . 441 653 . 406 291 220 . 93 775 1440 59 161 111 430 409 378 149 458 753 187 283 . . 359 Integrity Restored 13820 | . . . 745 836 167 238 . 1237 826 . 655 442 229 . 123 854 1039 177 281 168 1173 878 546 106 423 1079 480 386 . . 732 Core 10206 | . . . 645 561 73 168 . 1119 441 . 468 215 174 . 123 563 659 177 111 168 1173 431 338 45 316 886 333 287 . . 732 Parts 3614 | . . . 100 275 94 70 . 118 385 . 187 227 55 . . 291 380 . 170 . . 447 208 61 107 193 147 99 . . . Protomatter Decayed 4239 | . . 41 178 267 151 148 . 41 249 . 117 137 63 . 133 464 1099 . . 13 104 . 179 . 170 282 319 50 . . 34 Game ------ Seed AccelerationProtonDiverter Manual? 0 Play Time 05:33:49 Cumulative 197.4 hours Start 2026.02.20 @ 15:04:59 End 2026.02.21 @ 23:05:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type 2 Total 14 Types 11/0/1/1/0/0/1/0/0/0 Lore% 47 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f494b849-5964-4291-a828-d03ecac5666b