Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 16:36:16 Player: Polariusz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (120) 600 Value Destroyed (4841) 4841 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 13562 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 182 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 5/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Armored Leg Phase Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Target Analyzer Quantum Capacitor Advanced Reaction Control System Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Plasma Cannon Phase Cannon > --- INVENTORY -------- Particle Reactor Improved Treads Improved Heavy Treads Flexi-carbon Leg Improved VSS Leg Advanced Cryofiber Web Improved Heat Sink Dispersion Rifle Proton Cannon Matter Neutralizer Bore Cannon Bore Cannon Enhanced Gauss Cannon Longsword +1 [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . . . . . 1 1 . . Utility 10 | . . . 2 . . . 1 2 . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 89 | 6 6 . 9 . 1 3 16 7 3 . 1 4 12 2 8 11 Power 10 | 1 1 . . . . 1 1 1 . . . . 2 1 1 1 Engine 7 | 1 1 . . . . 1 1 1 . . . . 1 1 . . Core 1 | . . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 24 | 2 . . 2 . . 1 6 4 . . . . 3 1 1 4 Treads 8 | . . . 2 . . 1 3 . . . . . . . . 2 Leg 14 | . . . . . . . 3 4 . . . . 3 1 1 2 Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 31 | 1 3 . 5 . . 1 4 2 1 . 1 2 5 . 4 2 Device 13 | . . . 1 . . 1 1 2 . . 1 1 2 . 2 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 . . . . . 2 . 1 . Hackware 3 | . 1 . . . . . 1 . . . . . . . 1 . Protection 7 | . 1 . 2 . . . 1 . 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 . 2 . 1 . 5 . 2 . . 2 2 . 2 4 Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 Energy Cannon 12 | . 2 . 2 . . . 2 . 1 . . . 2 . 2 1 Ballistic Gun 3 | 1 . . . . . . 2 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . 2 Launcher 3 | . . . . . . . 1 . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 . . . . . Parts Lost 45 | . . . 4 . . 1 1 1 1 . . 1 6 . 6 24 Power 6 | . . . . . . . . 1 . . . . 1 . 1 3 Propulsion 11 | . . . 1 . . . . . . . . . 3 . 1 6 Utility 20 | . . . 3 . . 1 1 . 1 . . 1 2 . 2 9 Weapon 8 | . . . . . . . . . . . . . . . 2 6 Highest Loss Streak 16 | . . . 1 . . 1 1 1 1 . . 1 2 . 5 16 To Critical Strikes 4 | . . . 1 . . . . . . . . . . . 1 2 Average Backups 13 | 2 8 12 12 15 15 14 13 14 14 15 14 15 14 13 11 13 Power 1 | . 3 4 4 4 4 3 1 . 1 1 1 1 1 . . . Propulsion 2 | 1 2 2 1 3 3 3 2 1 2 2 2 2 1 1 3 3 Utility 4 | . 2 4 2 4 4 4 5 7 6 6 5 5 4 4 2 1 Weapon 5 | . . 2 4 4 4 4 4 3 5 6 6 7 8 8 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 24 | . 4 1 . 1 . 1 11 . 1 . 1 . 3 . . 1 Power 7 | . 2 . . . . 1 3 . . . . . 1 . . . Propulsion 6 | . 2 . . . . . 3 . . . . . . . . 1 Utility 9 | . . 1 . 1 . . 3 . 1 . 1 . 2 . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 99 100 100 100 99 99 97 92 99 98 90 93 88 77 Engine 8 | . 13 14 11 11 11 11 9 7 7 7 7 7 5 5 5 3 Treads 7 | . . . 20 22 22 22 19 . . . . . . . . 1 Leg 14 | . . . . . . . 7 23 23 23 23 23 24 28 24 15 Wheel 1 | . 28 28 1 . . . . . . . . . . . . . Device 15 | . . . 10 11 11 11 9 22 20 15 22 18 17 17 19 19 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 3 Processor 8 | . . . 4 11 11 11 9 7 7 7 7 7 10 11 10 14 Hackware 4 | . 1 14 6 . . . 8 7 7 7 7 7 . . 4 3 Protection 8 | . 9 . 10 11 11 11 8 6 7 7 7 9 9 5 1 . Energy Cannon 14 | . 4 28 22 22 21 22 3 15 12 15 15 13 13 11 9 7 Ballistic Gun 1 | . 10 . . . . . 14 . . . . . . . . . Peak Build Rating 105 | 6 11 12 20 19 24 20 43 49 51 48 57 57 71 79 97 105 Average Rating 45 | 3 8 11 17 19 19 19 34 48 49 48 56 53 62 78 86 92 On Entrance 37 | . 6 11 12 19 19 20 19 43 49 48 48 57 47 70 79 97 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 35 33 39 39 39 40 54 56 59 58 59 59 77 83 86 76 Greatest Support 98 | 26 26 26 40 40 40 40 60 60 60 60 60 60 80 87 92 98 Greatest Overweight (x) 3 | . 1 1 2 . . . . . . . . . 1 . 1 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 12 13 15 15 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 13 | 3 8 12 12 14 14 14 13 14 14 15 14 15 14 13 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 12 13 15 15 15 15 15 15 15 15 15 15 15 13 13 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 2400 | 252 175 22 102 . . 50 656 41 136 . 10 20 455 . 171 310 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4614 | . 377 . 820 55 . 71 1024 285 299 182 . 117 551 . 297 536 Parts 237 | . 35 . 35 4 . 9 60 6 11 5 . 8 28 . 9 27 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 10 5 2 8 . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 101 | . 12 . 18 2 . 3 19 5 7 4 . 5 11 . 7 8 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 27 | . 12 . . . . . 14 . . . . . . . . 1 Cannons 53 | . . . 13 2 . 3 3 4 5 3 . 4 9 . 2 5 AOE 10 | . . . . . . . 2 . 2 . . 1 . . 5 . Classes Destroyed 14 | . 4 . 1 . . 1 4 1 1 . . 1 . . 1 . Worker 2 | . . . . . . . 2 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . Operator 6 | . 2 . 2 . . . 1 . . . . . 1 . . . Watcher 8 | . 2 . 1 . . . 2 1 . . . . 2 . . . Swarmer 26 | . 6 . 3 1 . 3 6 . . . . 3 4 . . . Grunt 35 | . 6 . 8 1 . . 6 2 5 4 . . . . 3 . Brawler 1 | . . . . . . . . . 1 . . . . . . . Sentry 17 | . . . 7 . . . 5 2 . . . . 1 . 1 1 Hunter 8 | . . . . . . . 2 . . . . . 2 . 2 2 Programmer 12 | . . . . . . . . 1 1 . . 1 4 . . 5 Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 5 . 3 1 . 2 5 1 3 4 . 3 3 . 5 2 Combat Bots Only 5 | . 3 . 3 1 . 2 5 1 3 4 . 3 3 . 5 2 Max Kills in Single Turn 3 | . 2 . 1 1 . 1 3 1 1 1 . 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 1 . . 1 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Hostile Shots Fired 921 | . 45 . 73 1 . 61 94 82 60 11 . 36 86 . 95 277 Missed 317 | . 22 . 22 . . 15 31 40 32 4 . 10 29 . 39 73 Hits 604 | . 23 . 51 1 . 46 63 42 28 7 . 26 57 . 56 204 Projectile 604 | . 23 . 51 1 . 46 63 42 28 7 . 26 57 . 56 204 Critical Strikes 37 | . . . 4 . . . 3 1 1 . . 1 1 . 7 19 Part Disruptions 4 | . . . . . . . . . . . . . . . . 4 Damage Taken 10682 | . 238 . 656 10 . 396 839 478 317 111 . 544 969 . 1521 4603 Core 2222 | . 55 . 116 . . 44 108 136 46 . . 135 116 . 160 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 184 | . 52 . . . . . . . . . . . . . 83 49 Core Remaining (%) 80 | 100 . 78 . . . 60 80 . . . . 54 86 100 86 . Volleys Fired 361 | . 38 . 59 4 . 26 70 24 18 10 . 13 33 . 24 42 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 . 2 2 . 2 2 Hottest 193 | . 120 . 136 136 . 136 160 160 170 170 . 170 180 . 180 193 Shots Fired 701 | . 76 . 118 8 . 52 140 45 36 20 . 25 61 . 46 74 Gun 194 | . 70 . . . . . 115 . . . . . . . . 9 Cannon 479 | . 6 . 118 8 . 52 24 45 33 20 . 16 61 . 31 65 Launcher 28 | . . . . . . . 1 . 3 . . 9 . . 15 . Special . | . . . . . . . . . . . . . . . . . Kinetic 166 | . 33 . . . . . 115 . . . . 6 . . . 12 Thermal 503 | . 43 . 118 8 . 52 24 45 33 20 . 10 61 . 27 62 Explosive 28 | . . . . . . . 1 . 3 . . 9 . . 15 . Electromagnetic 4 | . . . . . . . . . . . . . . . 4 . Robot Hit Streak 18 | . 10 . 14 2 . 4 12 7 13 18 . 5 15 . 14 6 Robot Miss Streak 7 | . 3 . 7 2 . 6 4 4 2 1 . 2 3 . 2 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 467 | . 53 . 75 3 . 17 95 32 25 17 . 15 44 . 36 55 Core Hits 181 | . 26 . 20 2 . 5 42 9 11 5 . 7 17 . 24 13 Critical Kills 7 | . . . 2 . . . 1 . . 1 . . 2 . . 1 Critical Parts Destroyed 6 | . 1 . . . . . 2 . . . . 1 . . . 2 Critical Strikes 18 | . 1 . 2 . . . 3 . . 1 . 3 2 . 1 5 Meltdown 5 | . . . 2 . . . . . . 1 . . 2 . . . Destroy 10 | . 1 . . . . . 3 . . . . 3 . . . 3 Blast 1 | . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13520 | . 683 . 1450 104 . 348 2175 848 937 479 . 728 1452 . 2246 2070 Guns 2320 | . 612 . . . . . 1576 . . . . . . . . 132 Cannons 8463 | . 71 . 1450 104 . 348 485 848 585 479 . 225 1452 . 840 1576 Explosions 2375 | . . . . . . . 114 . 352 . . 503 . . 1406 . Melee 362 | . . . . . . . . . . . . . . . . 362 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2315 | . 298 . . . . . 1576 . . . . 114 . . . 327 Thermal 8753 | . 385 . 1450 104 . 348 485 848 585 479 . 111 1452 . 1125 1381 Explosive 1958 | . . . . . . . 114 . 352 . . 503 . . 989 . Electromagnetic 132 | . . . . . . . . . . . . . . . 132 . Impact . | . . . . . . . . . . . . . . . . . Slashing 362 | . . . . . . . . . . . . . . . . 362 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 2 2 . . . . . . . . . 1 1 . . 32 Average Corruption 2 | . 2 2 . . . . . . . . . 1 1 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 40 | . 10 2 . . . . . . . . . 3 11 . . 14 Message Errors 10 | . 2 . . . . . . . . . . 2 2 . . 4 Matter Fused 9 | . 3 1 . . . . . . . . . 1 3 . . 1 Heat Flow Errors 4 | . 1 . . . . . . . . . . . 1 . . 2 Energy Discharges 5 | . . . . . . . . . . . . . 2 . . 3 Data Loss (minor) 3 | . . . . . . . . . . . . . 2 . . 1 Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . 1 Misfires 2 | . 2 . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 267 | . . . 22 . . 2 . 7 31 34 . . 31 . 80 60 Projectiles 171 | . . . 22 . . 2 . 7 11 34 . . 31 . 37 27 Explosions 63 | . . . . . . . . . 20 . . . . . 43 . Melee 33 | . . . . . . . . . . . . . . . . 33 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . . . 62 . . . . . . 48 . Shots 3 | . . . . . . . . 1 . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 255 . 336 108 . 396 105 20 71 173 . 221 434 . 143 206 Average Temperature 89 | . 52 . 76 46 . 154 47 16 44 87 . 129 175 . 71 97 Received Heat Transfer 1631 | . 69 . 246 . . 27 279 138 162 63 . 370 36 . 169 72 Effects 8 | . 2 . 1 . . . . . . . . 1 4 . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . . . . . . Interference 5 | . 1 . . . . . . . . . . 1 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 5 . . . . 1 . 1 . . 2 . . 1 Combat Hostiles 10 | . . . 5 . . . . 1 . 1 . . 2 . . 1 Parts Melted 60 | . 1 . 14 . . . 4 10 2 4 . 1 15 . 4 5 Heat Transferred 14570 | . 1073 . 2812 185 . 629 950 1600 1100 850 . 200 2300 . 1261 1610 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . . 1 1 . . . . . . 2 . Low Security (%) 88 | 100 100 100 100 100 . 100 56 91 . . . . 100 100 34 100 Level 1 11 | . . . . . . . 43 8 . . . . . . 64 . Level 2 . | . . . . . . . . . . . . . . . 1 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 402 | . 163 12 178 71 . 80 397 220 . . . . 131 63 402 99 Initial 180 | . . 12 . 37 . . . 180 . . . . . 63 21 99 Average 65 | . 70 1 85 16 . 19 143 81 . . . . 13 24 206 13 Influence Increases 3827 | . 406 . 550 139 . 273 635 194 215 90 . 130 378 45 530 242 Destroy 0b10 Robot/C 2220 | . 240 . 360 100 . 200 380 100 140 80 . 100 220 . 140 160 Destroy 0b10 Robot/NC 95 | . 20 . 15 . . 5 35 5 . . . . 15 . . . Destroy Leader 578 | . 54 . 122 20 . 20 106 32 30 10 . 30 74 . 30 50 Allied During Kill 37 | . . . . 19 . 18 . . . . . . . . . . Successful Hack 111 | . 30 . 6 . . . 19 16 . . . . . . 22 18 Disable Machine 135 | . . . 30 . . 15 15 30 . . . . 30 . 15 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . Destroy Structure 216 | . 2 . 2 . . . 20 11 . . . . 9 . 158 14 Lose Combat Pursuer 285 | . 60 . 15 . . 15 60 . 45 . . . 30 45 15 . Influence Decreases 3797 | . 374 32 453 194 42 273 238 591 212 35 58 130 249 129 385 402 Entered New Map 580 | . . 20 . 60 42 . . 217 . 2 58 . . 66 24 91 Time Decay 2951 | . 374 12 423 134 . 223 228 364 212 33 . 130 227 63 311 217 Lost Part 226 | . . . 30 . . 10 10 10 . . . . 22 . 50 94 Lost Ally 40 | . . . . . . 40 . . . . . . . . . . Squads Dispatched 23 | . 3 . 2 . . . 1 4 . . . . 4 . 5 4 Investigation 1 | . 1 . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . 2 . . . . 4 . 1 3 Reinforcement 10 | . 2 . 2 . . . 1 2 . . . . . . 2 1 Assault 2 | . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 11 | . 2 . 3 . . . 3 . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 179 | . 27 . 32 3 . 10 31 6 10 4 . 10 21 2 9 14 Peak Tracking Total 7 | . 4 . 5 2 . 4 5 2 3 4 . 3 3 4 6 7 Tactical Retreats 13 | . 2 . 1 . . 1 2 . 3 . . . 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 10 | . 2 . . . . . . 1 . . . . 7 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 10 | . . . 2 . . 1 1 2 . . . . 2 . 2 . Max in Single Turn 2 | . . . 1 . . 1 1 2 . . . . 1 . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 33 | . 6 . 4 . 5 . 5 1 1 1 . 1 4 . 4 1 Terminals 19 | . 5 . 4 . . . 5 1 . . . 1 2 . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . 1 . . . . . . . . . . . 1 . 3 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 89 | . 22 . 13 . 19 . 17 1 1 1 . 1 6 . 6 2 Successful 65 | . 16 . 9 . 19 . 8 1 1 1 . 1 4 . 3 2 Failed 24 | . 6 . 4 . . . 9 . . . . . 2 . 3 . Catastrophic 2 | . . . . . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 20 . 13 . 4 . 17 1 . . 3 . 2 . 1 . Terminals 56 | . 20 . 13 . . . 17 1 . . . 1 3 . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 11 | . 2 . . . . . . . . . . . 2 . 5 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . 7 . 2 . 19 . 2 1 1 1 . 1 . . . . Record 19 | . . . . . 18 . . . . . . 1 . . . . Prototype ID Bank 7 | . 6 . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . . . . . . . . . . . 1 . 3 2 Scan Component 5 | . 1 . . . . . . . . . . . 1 . 2 1 Repair 3 | . 1 . . . . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 7 . 7 . . . 6 . . . . . 2 . . . Terminals 22 | . 7 . 7 . . . 6 . . . . . 2 . . . Track 8 | . 2 . 3 . . . 2 . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 13 | . 5 . 4 . . . 3 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . Hacking Detections 22 | . 5 . 3 . . . 5 1 . . . . 3 . 4 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . 1 1 Time 70 | . 26 . . . . . . . . . . . . . 22 22 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 4 | . . . . 3 . . . . . . . . 1 . . . Largest Group 3 | . . . . 3 3 2 . . . . . . 1 . . . Highest-Rated Group 40 | . . . . 40 40 32 . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . 16 16 16 . . . . . . 26 . . . Total Orders 5 | . . . . . . . . . . . . . 4 . . 1 STAY 1 | . . . . . . . . . . . . . 1 . . . RETURN 4 | . . . . . . . . . . . . . 3 . . 1 Ally Attacks 43 | . . . . 17 . 26 . . . . . . . . . . Total Damage 418 | . . . . 148 . 270 . . . . . . . . . . Kills 11 | . . . . 3 . 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Active Infowar (turns) 5184 | . . . 475 553 1838 1009 49 . . . . . . . 101 1159 Optics 5184 | . . . 475 553 1838 1009 49 . . . . . . . 101 1159 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . 3 1 1 2 . . . . Drone Launches 4 | . . . . . . . . . . . . . 3 . . 1 Drone Recoveries 4 | . . . . . . . . . . . . . 3 . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 18400 | 46 977 208 1277 553 1838 1009 1554 958 1682 473 1623 1498 2490 185 870 1159 Spaces Moved 10682 | 42 738 189 613 323 1051 474 535 611 1065 329 1232 1110 1340 158 562 310 Core 18 | 13 . . . . . . . . . . . . . . . 5 Treads 2800 | . . . 571 323 1051 474 361 . . . . . . . . 20 Legs 6866 | . . . . . . . 174 611 1065 329 1232 1110 1340 158 562 285 Wheels 998 | 29 738 189 42 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 160 160 160 130 130 130 130 130 130 122 116 116 50 Average Speed 136 | 78 101 105 156 160 160 160 150 130 130 130 130 130 143 116 120 143 Slowest Speed 200 | 100 105 105 160 160 160 160 160 130 130 130 130 130 200 116 192 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 95 55 57 77 95 84 41 19 97 51 89 90 33 3 16 8 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 . Scrap Searched 15 | . . 1 . 1 . 1 . . 8 . 3 1 . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . 2 Terrain Destroyed 250 | . . . . . . . 14 9 42 3 . 25 7 . 142 8 Melee 2 | . . . . . . . . . . . . . . . . 2 Projectile 32 | . . . . . . . 7 . 2 3 . 2 7 . 5 6 AOE 216 | . . . . . . . 7 9 40 . . 23 . . 137 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 13801 | 54 892 199 815 352 1207 673 1153 732 1325 354 1255 1137 1847 159 708 939 Wait 2441 | . 87 8 119 24 153 164 478 78 229 13 16 3 419 . 100 550 Move 10666 | 41 737 188 612 322 1050 473 534 610 1064 328 1231 1109 1339 157 561 310 Hop . | . . . . . . . . . . . . . . . . . Pick Up 112 | 7 17 2 11 1 1 4 26 8 4 . 4 . 12 . 10 5 Fast Attach 15 | 2 . . 1 . . . 1 . . . . 1 8 . . 2 Attach 63 | 4 3 . 5 . . 1 7 6 1 . 1 . 9 2 11 13 Detach 6 | . . . . . . . 1 . . . . . 2 . . 3 Swap 48 | . 4 . 4 . 2 2 11 2 5 . . 9 5 . 1 3 Drop 64 | . 6 1 4 1 1 3 25 4 4 . 3 2 8 . 1 1 Fire 361 | . 38 . 59 4 . 26 70 24 18 10 . 13 33 . 24 42 Melee 10 | . . . . . . . . . . . . . . . . 10 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . Rewire 5 | . . . . . . . . . . 3 . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 3) 553 | -10/Materials | Discovered new exit (range 11) 768 | -10/Materials | Repaired Med. Laser 962 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Entered Mines 1072 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1119 | -10/Mines | Discovered new exit (range 16) 1195 | -10/Mines | Found a hidden stash of uninstalled traps 1221 | -10/Mines | Discovered new exit (range 11) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Evolved 2 slots: Utility x2 1587 | -9/Materials | Discovered new exit (range 15) 2069 | -9/Materials | Discovered new exit (range 14) 2341 | -9/Materials | Discovered new exit (range 7) 2509 | -9/Materials | Entered Mines 2527 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3033 | -9/Mines | Discovered new exit (range 13) 3049 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3049 | -9/Mines | Discovered new exit (range 5) 3062 | -9/Mines | Entered Exiles 3062 | -9/Exiles | Accompanied by 3 allies 3101 | -9/Exiles | Met 8R-AWN 3128 | -9/Exiles | Met EX-HEX 3190 | -9/Exiles | Met EX-DEC 3222 | -9/Exiles | Visited The Gauntlet 3394 | -9/Exiles | Met EX-BIN 3419 | -9/Exiles | Aligned with FarCom system 3421 | -9/Exiles | Given EX-Vault access code 3461 | -9/Exiles | Opened EX-Vault 3468 | -9/Exiles | Found Prototype Slashing Weapon 3469 | -9/Exiles | Identified Longsword +1 3504 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3704 | -9/Exiles | Discovered new exit (range 10) 3878 | -9/Exiles | Discovered new exit (range 17) 4376 | -9/Exiles | Learned location of Zion (-7) 4900 | -9/Exiles | Left Exiles lab with Longsword +1 4900 | -9/Exiles | Entered Mines 4900 | -8/Mines | Accompanied by 3 allies 5297 | -8/Mines | Found DCF Scrap (14 items) 5888 | -8/Mines | Discovered new exit (range 8) 5909 | -8/Mines | Entered Materials 5909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5910 | -8/Materials | Identified exit to Factory 6957 | -8/Materials | Build established: Scavenger-Mutant 7338 | -8/Materials | Build established: Mutant 7463 | -8/Materials | Entered Factory 7463 | -7/Factory | Evolved 2 slots: Utility x2 7624 | -7/Factory | Discovered new exit (range 16) 8421 | -7/Factory | Entered Lower Caves 8455 | -7/Lower Caves | Learned 8 Factory zone layouts 8575 | -7/Lower Caves | Identified exit to Lower Caves 8820 | -7/Lower Caves | Spotted B-75 Beast 10026 | -7/Lower Caves | Learned Factory security intel 10103 | -7/Lower Caves | Entered another Lower Caves area 10533 | -7/Lower Caves | Discovered new exit (range 12) 10576 | -7/Lower Caves | Entered Zion 10691 | -7/Zion | Given the Hacking Drone Bay 10694 | -7/Zion | Found Prototype Device 10695 | -7/Zion | Identified Hacking Drone Bay 10741 | -7/Zion | Discovered new exit (range 12) 10815 | -7/Zion | Received a visual enhancement algorithm 11625 | -7/Zion | Ran a visual enhancement algorithm 11743 | -7/Zion | Rebuked by Imprinter 12199 | -7/Zion | Entered Proximity Caves 12303 | -6/Proximity Caves | Learned Factory terminal intel 12734 | -6/Proximity Caves | Learned Factory stockpile data 12789 | -6/Proximity Caves | Spotted B-75 Beast 13333 | -6/Proximity Caves | Destroyed B-75 Beast 13677 | -6/Proximity Caves | Discovered new exit (range 14) 13697 | -6/Proximity Caves | Entered Factory 13697 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13701 | -6/Factory | Loaded intel: 26 terminal locations 14549 | -6/Factory | Identified exit to Factory 16187 | -6/Factory | Entered another Factory area 16187 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16188 | -5/Factory | Identified exit to Upper Caves 16203 | -5/Factory | Discovered new exit (range 7) 16372 | -5/Factory | Entered another Factory area 16372 | -4/Factory | Evolved 2 slots: Utility x2 16460 | -4/Factory | Repaired Imp. Titanium Leg 16680 | -4/Factory | Lost 5 parts (1p1n1u2w) 16781 | -4/Factory | Found Quantum Capacitor 17069 | -4/Factory | Build established: Scavenger-Mutant 17188 | -4/Factory | Discovered new exit (range 19) 17242 | -4/Factory | Entered Research 17242 | -3/Research | Evolved 2 slots: Utility x2 17481 | -3/Research | Repaired Imp. Cooling System 17825 | -3/Research | Build established: Mutant 18161 | -3/Research | Lost 7 parts (1p3n2u1w) 18333 | -3/Research | System corruption reached 10% 18374 | -3/Research | Core integrity fell below 50% 18383 | -3/Research | System corruption reached 30% 18389 | -3/Research | Core integrity fell below 20% 18401 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18372_ P-80 Master Mic. Antimatter Reactor blasted off. 18374_ Slug penetrates Antiparticle Reservoir. 18377_ U-05 Engineer builds a Wall. 18377_ Enh. Gauss Cannon destroyed. 18379_ System corrupted: IFF burst signal emitted. 18379_ Acquired Proton Cannon. 18383_ Acquired Phase Cannon. 18383_ Adv. Cryofiber Web destroyed. 18383_ Proton Cannon destroyed. 18389_ Penetrated by Slug. 18389_ Slug penetrates Wall. 18390_ Y-72 Warden destroyed. 18391_ Acquired 95 matter. 18394_ P-80 Master Adv. Heat Sink severed. 18398_ ,>AJD>NE&#TW61JVU6GK0XITNAB::P&E1XELD> 18398_ Acquired 23 matter. 18400_ Destroyed Imp. Antigrav System. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #?###???????????????????????????? | | ???????????????# ###########?????????????????????? | | ????????????#### # !!!!p=#?????????????????????? | | #######?????# #[ [!%%m@!#?????????????????????? | | #?????# # """"=!=#?????????????????????? | | #?????# # """"=]=#?????????????????????? | | """ #?????# %+ """"=!!#?????????????????????? | | """ #?????# # """"%!=##????????????????????? | | #?????# # !|!==##????????????????????? | | #?????# # =%!p#?????????????????????? | | #?????# ###########?????????????????????? | | """ #?????# #????## *#??????????????????????? | | """ !#?????# ##############??????????????????? | | """ #?????+ # #??????????????????? | | #?????# # #??????????????????? | | #?????# # """ "" #??????????????????? | | #+########### # """ """ #??????????????????? | | # """ R" #??????????????????? | | ^ # """ """ #??????????????????? | | + """ #??????????????????? | | # """ #??????????????????? | | ############# # """ #??????????????????? | | ###########?# # ! #??????????????????? | | # """" #?# #! #??????????????????? | | # ""S"" #?# # | #??????????????????? | | # "" "" #?# #####+########??????????????????? | | # #?# #???# #?????????????????????????? | | + #?# #???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 25% | -10/Materials Imp. Titanium Leg | 49% | -4/Factory Imp. Cooling System | 30% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed EtherialSkeletonInitializer Manual? 0 Play Time 02:12:29 Cumulative 48.3 hours Start 2025.05.26 @ 21:26:37 End 2025.05.28 @ 16:36:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5062601-fafc-4df9-a41b-b2498d7e75c7