Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 17:11:40 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3725) 3725 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1079) 1079 TOTAL SCORE: 10464 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 514 Entered DSFs 500 Cogmind --------- Core Integrity 1069/1150 Matter 226/300 Energy 85/100 System Corruption 9% Temperature Cool (0) Movement Walking (122) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- Heavy Beamcaster KE Penetrator Heavy Missile Launcher > --- INVENTORY (15) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Matter Compressor (250) Recoil Stabilizer Improved Weapon Cycler Improved Medium Armor Plating Improved Focal Shield Authchip [Propulsion] Advanced Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Powered Armor Graphene Brace > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster KE Penetrator Heavy Missile Launcher > --- INVENTORY -------- Antimatter Reactor Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Matter Compressor Recoil Stabilizer Improved Weapon Cycler Improved Medium Armor Plating Improved Focal Shield Authchip [Propulsion] Advanced Datajack Chainsword [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Battle Rifle Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . 1 Utility 6 | . . 2 . 1 . . . 1 1 1 Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 125 | 6 7 15 7 38 13 1 7 6 4 21 Power 15 | 1 2 1 2 4 2 . . 1 1 1 Engine 11 | 1 2 1 2 4 . . . 1 . . Core 2 | . . . . . 1 . . . 1 . Reactor 2 | . . . . . 1 . . . . 1 Propulsion 41 | 2 1 4 1 11 6 . 6 1 . 9 Treads . | . . . . . . . . . . . Leg 41 | 2 1 4 1 11 6 . 6 1 . 9 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 2 7 2 12 1 1 1 3 2 7 Device 20 | . 2 3 . 6 . . . 2 2 5 Storage 6 | 1 . 2 . 3 . . . . . . Processor 3 | . . . . 2 . . 1 . . . Hackware 1 | . . 1 . . . . . . . . Protection 9 | . . 1 2 1 1 1 . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 3 2 11 4 . . 1 1 4 Energy Gun 4 | . 2 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 23 | 2 . 3 2 11 3 . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 2 | . 1 . . . . . . . . 1 System Corruption 6 | . 3 . . . . . . . . 3 Parts Lost 41 | . 1 3 2 16 5 . 1 1 . 12 Power 7 | . . . 1 3 . . . . . 3 Propulsion 8 | . . 1 . 2 3 . . . . 2 Utility 15 | . 1 2 . 5 2 . 1 1 . 3 Weapon 11 | . . . 1 6 . . . . . 4 Highest Loss Streak 9 | . 1 2 1 9 5 . 1 1 . 6 To Critical Strikes 2 | . . . . 1 1 . . . . . Average Slot Usage (%) 96 | . 95 95 99 95 90 100 100 99 98 99 Engine 6 | . 14 11 8 5 1 . . . 5 4 Core 1 | . . . . . 2 . . . 3 4 Reactor 1 | . . . . . 3 7 7 5 . . Leg 26 | . 28 22 27 29 29 30 30 25 23 25 Device 12 | . 9 16 9 15 9 7 . 5 13 16 Storage 8 | . 14 11 9 7 7 7 7 6 5 5 Processor 5 | . . . . 2 7 7 14 13 11 10 Hackware 3 | . . 11 9 6 . . . . . . Protection 5 | . . . 9 3 4 15 15 13 8 8 Energy Gun 2 | . 15 . . . . . . . . 2 Ballistic Gun 20 | . 12 21 27 22 19 23 23 25 23 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 11 17 27 30 43 57 61 61 68 79 85 Greatest Support 105 | 20 20 20 30 80 78 72 80 80 80 105 Greatest Overweight (x) 1 | . . 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 12 15 15 15 15 15 15 Most Carried 15 | 1 8 10 10 15 15 15 15 15 15 15 Average Carried 11 | . 6 8 8 12 13 14 14 14 14 14 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 1 8 10 10 15 15 14 15 15 15 13 Class Distribution -------------------- 19% | Scavenger-Tank 19% | Derelict-Tank 16% | Mutant 16% | Scavenger-Mutant 12% | Tank 11% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Tank | -7/DSF Derelict-Tank | -6/Factory Derelict-Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Matter Collected 3807 | 208 254 471 248 940 267 . 92 542 132 653 Remotely 462 | . . 79 . 383 . . . . . . Salvage Created 4218 | . 561 491 207 897 220 . 70 834 173 765 Parts 213 | . 41 26 8 53 . . 4 37 9 35 Haulers Intercepted 5 | . 1 1 . 2 . . . . . 1 Recyclers Shooed 5 | . 2 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Combat Hostiles Destroyed 77 | . 10 10 7 18 1 . 1 16 2 12 Melee 1 | . . . . . . . . . . 1 Guns 72 | . 10 10 7 14 1 . 1 16 2 11 AOE 4 | . . . . 4 . . . . . . Classes Destroyed 16 | . 7 3 . 4 1 . 1 . . . Worker 3 | . 1 . . 1 . . . . . 1 Builder 2 | . 1 . . . . . . . 1 . Tunneler 2 | . . 1 . 1 . . . . . . Hauler 5 | . 1 1 . 2 . . . . . 1 Recycler 1 | . . . . 1 . . . . . . Operator 6 | . 2 2 . . . . . 2 . . Watcher 4 | . 3 . . . . . . . 1 . Swarmer 19 | . 3 . 3 6 . . . 4 . 3 Grunt 32 | . 7 5 2 4 . . . 9 . 5 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 16 | . . 4 2 5 . . . 3 2 . Specialist 1 | . . . . . . . 1 . . . Hunter 1 | . . . . 1 . . . . . . Programmer 5 | . . . . 1 . . . . . 4 Compactor 1 | . . . . . 1 . . . . . Best Kill Streak 6 | . 6 2 4 3 1 . 1 4 2 5 Combat Bots Only 5 | . 3 2 4 3 1 . 1 4 1 5 Max Kills in Single Turn 3 | . 1 1 2 3 1 . 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Damage Taken 7362 | . 339 555 332 2356 293 . 60 951 53 2423 Core 492 | . 31 154 17 146 41 . . 22 . 81 Absorbed by Shields 90 | . . 3 . . . . . . 19 68 Regen/Repaired (Parts) 240 | . . . . 240 . . . . . . Core Remaining (%) 87 | 100 87 61 96 . . . 73 97 100 . Volleys Fired 258 | . 46 45 14 61 8 . 3 42 7 32 Largest 4 | . 2 2 3 3 3 . 3 4 4 4 Hottest 234 | . 90 46 69 74 99 . 99 132 132 234 Shots Fired 726 | . 93 89 42 171 19 . 9 167 28 108 Gun 722 | . 93 89 42 171 19 . 9 167 28 104 Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 4 Special . | . . . . . . . . . . . Kinetic 625 | . 34 89 42 171 19 . 9 167 28 66 Thermal 38 | . . . . . . . . . . 38 Explosive 4 | . . . . . . . . . . 4 Electromagnetic 59 | . 59 . . . . . . . . . Robot Hit Streak 17 | . 5 17 7 11 7 . 5 16 7 14 Robot Miss Streak 21 | . 4 8 6 21 1 . 1 4 4 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 11 | . . 2 2 3 . . . 1 . 3 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . 1 Shots Hit Robots 475 | . 52 66 29 122 15 . 6 97 15 73 Core Hits 235 | . 22 29 16 78 3 . 2 38 9 38 Critical Kills 2 | . . . . . . . . 1 . 1 Critical Parts Destroyed 5 | . . 1 2 . . . . 2 . . Critical Strikes 10 | . 1 1 2 . . . . 3 . 3 Burn 2 | . . . . . . . . . . 2 Destroy 7 | . . 1 2 . . . . 3 . 1 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 11 | . . . . . 8 . . . . 3 Impact . | . . . . . . . . . . . Slashing 11 | . . . . . 8 . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10008 | . 840 1005 397 2589 343 . 118 2119 343 2254 Guns 8681 | . 782 1005 397 1904 343 . 118 2119 343 1670 Cannons . | . . . . . . . . . . . Explosions 1227 | . 58 . . 685 . . . . . 484 Melee 100 | . . . . . . . . . . 100 Ramming . | . . . . . . . . . . . Kinetic 7509 | . 238 1005 397 1904 343 . 118 2119 343 1042 Thermal 1491 | . 58 . . 669 . . . . . 764 Explosive 348 | . . . . . . . . . . 348 Electromagnetic 560 | . 544 . . 16 . . . . . . Impact . | . . . . . . . . . . . Slashing 100 | . . . . . . . . . . 100 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 3 . 1 2 . . . 3 1 10 Average Corruption 2 | . 3 . 1 1 . . . 3 1 4 Corruption Purged 5 | . . . . 2 . . . . 1 2 Corruption Blocked . | . . . . . . . . . . . Effects 46 | . 7 . 2 16 . . . 12 1 8 Message Errors 12 | . 1 . . 6 . . . 4 . 1 Matter Fused 9 | . 2 . . 4 . . . 2 . 1 Heat Flow Errors 6 | . 1 . . 2 . . . . 1 2 Energy Discharges 6 | . 1 . 1 2 . . . 1 . 1 Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 6 | . 1 . 1 1 . . . 2 . 1 Misfires 2 | . 1 . . . . . . . . 1 Weapon Failures 3 | . . . . 1 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 210 | . . . . 193 . . . . . 17 Projectiles . | . . . . . . . . . . . Explosions 210 | . . . . 193 . . . . . 17 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 436 | . . . . 250 . . . . . 186 Shots 8 | . . . . 5 . . . . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 380 | . 244 . . 269 44 . 380 57 173 328 Average Temperature 44 | . 37 . . 44 23 . 175 21 41 54 Received Heat Transfer 1318 | . 135 172 144 306 . . . 438 6 117 Effects 4 | . . . . . . . 1 . . 3 Shutdowns 2 | . . . . . . . 1 . . 1 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1710 | . 150 . . 350 . . . . . 1210 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Peak Influence 574 | . 227 167 271 385 97 . 187 574 425 337 Initial 280 | . . 37 49 118 67 . . 98 280 109 Average 169 | . 103 77 157 225 22 . 147 301 324 136 Maximum Alert Level 2 | . 1 . 1 1 . . . 2 2 1 Low Security (%) 63 | 100 77 100 60 42 100 100 100 28 . 87 Level 1 32 | . 22 . 39 57 . . . 54 77 12 Level 2 3 | . . . . . . . . 16 22 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 36 | . 2 4 2 7 . . 2 13 1 5 Investigation 6 | . . 1 1 1 . . . 2 1 . Extermination 4 | . . . . 2 . . . 1 . 1 Reinforcement 13 | . 2 3 1 1 . . 2 3 . 1 Assault 2 | . . . . . . . . 2 . . Garrison 11 | . . . . 3 . . . 5 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 19 19 11 24 11 . 5 23 6 22 Peak Tracking Total 7 | . 3 4 4 5 5 . 3 7 2 7 Tactical Retreats 8 | . 1 1 . 1 1 . . 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Traps Triggered 7 | . 1 . . 3 . . . 2 . 1 Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Machines Disabled 16 | . 1 . . 10 . . . 3 . 2 Max in Single Turn 4 | . 1 . . 4 . . . 1 . 2 Garrison Access 2 | . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Machines Accessed 24 | . 3 1 3 6 . 1 . 3 1 6 Terminals 14 | . 3 1 2 3 . 1 . . 1 3 Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations 2 | . . . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access 3 | . . . . 1 . . . 1 . 1 Total Hacks 53 | . 8 2 7 13 . 1 . 7 3 12 Successful 29 | . 4 1 4 9 . 1 . 2 1 7 Failed 24 | . 4 1 3 4 . . . 5 2 5 Catastrophic 5 | . . . 1 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 8 | . 2 2 2 1 . . . . . 1 Terminals 30 | . 8 2 4 6 . 1 . . 3 6 Fabricators 4 | . . . . 2 . . . . . 2 Repair Stations 7 | . . . . 4 . . . . . 3 Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 6 | . . . 3 . . . . 3 . . Garrison Access 5 | . . . . 1 . . . 3 . 1 Terminal Hacks 17 | . 4 1 2 4 . 1 . . 1 4 Record 5 | . . . . 1 . . . . . 4 Prototype ID Bank 4 | . 2 . 1 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . 4 . . . . . 1 Scan Component 3 | . . . . 2 . . . . . 1 Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer 3 | . . . 2 . . . . 1 . . Insert Component 2 | . . . 1 . . . . 1 . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 Seal Access 2 | . . . . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 1 3 4 . . . 2 1 5 Full Trace Events 4 | . . . 1 . . . . 2 1 . Feedback Events 2 | . . . 1 . . . . . 1 . Corruption 2 | . . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 76 | . . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Total Allies 20 | . . . . . 20 . . . . . Largest Group 19 | . . . . . 19 10 9 1 . . Highest-Rated Group 475 | . . . . . 475 300 273 26 . . Highest-Rated Ally 35 | . . . . . 35 35 35 26 . . Total Orders . | . . . . . . . . . . . Ally Attacks 223 | . . . . . 167 . 56 . . . Total Damage 5995 | . . . . . 4891 . 1104 . . . Kills 18 | . . . . . 9 . 9 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Turns Passed 6752 | 70 860 1053 383 1602 557 15 165 779 562 706 Spaces Moved 4102 | 52 529 600 250 885 397 10 114 437 389 439 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4100 | 50 529 600 250 885 397 10 114 437 389 439 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 127 127 122 Average Speed 125 | 117 120 140 120 122 120 120 124 127 127 125 Slowest Speed 200 | 120 120 190 120 130 130 120 127 200 127 197 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 65 54 18 17 95 1 85 12 9 17 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . . . 8 . . . . . Terrain Destroyed 122 | . 5 . . 31 8 . . 21 2 55 Melee 8 | . . . . . 8 . . . . . Projectile 11 | . . . . . . . . 3 2 6 AOE 103 | . 5 . . 31 . . . 18 . 49 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Total 5132 | 58 666 728 300 1286 443 13 135 553 440 510 Wait 531 | . 70 51 27 261 13 3 . 64 33 9 Move 4093 | 51 528 599 249 885 396 9 113 436 388 439 Hop . | . . . . . . . . . . . Pick Up 61 | 1 10 6 2 23 4 . 4 4 4 3 Fast Attach 32 | 6 1 5 . 11 4 . . 1 1 3 Attach 42 | . 1 4 3 12 6 1 1 4 1 9 Detach 5 | . . 3 . 1 1 . . . . . Swap 51 | . 5 6 4 15 3 . 6 1 2 9 Drop 48 | . 5 9 1 17 . . 8 1 4 3 Fire 258 | . 46 45 14 61 8 . 3 42 7 32 Melee 11 | . . . . . 8 . . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 637 | -10/Materials | Identified exit to Materials 745 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Utility x2 1241 | -9/Materials | Build established: Scavenger-Mutant 1483 | -9/Materials | Discovered new exit (range 8) 1825 | -9/Materials | Discovered new exit (range 16) 1984 | -9/Materials | Entered another Materials area 1984 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2297 | -8/Materials | Build established: Scavenger-Tank 2352 | -8/Materials | Discovered new exit (range 3) 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2660 | -7/Factory | Lost 3 parts (1p1u1w) 2879 | -7/Factory | Discovered new exit (range 15) 3207 | -7/Factory | Garrison activated, responded to threat 3278 | -7/Factory | Lost 9 parts (1p1n4u3w) 3505 | -7/Factory | Build established: Scavenger-Gunner 3516 | -7/Factory | Repaired Imp. Titanium Leg 3550 | -7/Factory | Repaired Autogun 3580 | -7/Factory | Discovered new exit (range 15) 3969 | -7/Factory | Sucked down chute 3969 | -7/Factory | Entered Waste 3970 | -7/Waste | Met a frightened Derelict 3978 | -7/Waste | Spotted C-40 Crusher 3979 | -7/Waste | Spotted C-40 Crusher 3979 | -7/Waste | Spotted C-40 Crusher 4004 | -7/Waste | Spotted C-40 Crusher 4004 | -7/Waste | Spotted C-40 Crusher 4006 | -7/Waste | Spotted C-40 Crusher 4036 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4040 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4050 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4053 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4084 | -7/Waste | Lost 5 parts (3n2u) 4095 | -7/Waste | Warlord forces began an assault 4229 | -7/Waste | Allies destroyed C-40 Crusher 4230 | -7/Waste | Allies destroyed C-40 Crusher 4235 | -7/Waste | Allies destroyed C-40 Crusher 4264 | -7/Waste | Allies destroyed C-40 Crusher 4269 | -7/Waste | Destroyed C-40 Crusher 4299 | -7/Waste | Allies destroyed C-40 Crusher 4353 | -7/Waste | Discovered new exit (range 12) 4526 | -7/Waste | Entered Factory 4526 | -7/Factory | Accompanied by 10 allies 4536 | -7/Factory | Identified exit to DSF 4541 | -7/Factory | Entered DSF 4541 | -7/DSF | Accompanied by 10 allies 4558 | -7/DSF | Additional patrols routed to DSF 4629 | -7/DSF | Discovered new exit (range 19) 4634 | -7/DSF | Sterilization system engaged 4654 | -7/DSF | Ambient heat levels rising (+10) 4669 | -7/DSF | Ambient heat levels rising (+10) 4684 | -7/DSF | Ambient heat levels rising (+10) 4699 | -7/DSF | Ambient heat levels rising (+10) 4706 | -7/DSF | Entered Factory 4706 | -6/Factory | Accompanied by 1 ally 4706 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4860 | -6/Factory | Garrison activated, responded to threat 5000 | -6/Factory | Build established: Derelict-Tank 5377 | -6/Factory | Garrison activated, responded to threat 5406 | -6/Factory | First assault squad dispatched 5461 | -6/Factory | Discovered new exit (range 12) 5485 | -6/Factory | Entered another Factory area 5485 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5661 | -5/Factory | Discovered new exit (range 16) 6047 | -5/Factory | Entered another Factory area 6047 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6279 | -4/Factory | Build established: Tank 6430 | -4/Factory | Found Imp. Powered Armor 6537 | -4/Factory | Garrison activated, responded to threat 6610 | -4/Factory | System corruption reached 10% 6620 | -4/Factory | Lost 6 parts (1n2u3w) 6753 | -4/Factory | Self-destructed Last Messages --------------- 06746_ Penetrated by Slug. 06746_ Slug penetrates Wall. 06746_ Flexi-carbon Leg destroyed. 06746_ Slug penetrates Wall. 06748_ Wall collapses. 06750_ Slug penetrates W-44 Eye. 06750_ Destroyed Antigrav System. 06750_ Slug penetrates U-05 Engineer. 06750_ U-05 Engineer destroyed. 06750_ Slug penetrates Earth. 06750_ U-05 Engineer lays Concrete. 06751_ Penetrated by Slug. 06751_ Antimatter Reactor destroyed. 06751_ U-05 Engineer lays Concrete. 06751_ Penetrated by Slug. 06751_ Slug penetrates U-05 Engineer. 06751_ U-05 Engineer destroyed. 06751_ Slug penetrates Wall. 06753_ The unstable cave ceiling collapses. 06753_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ?????????????????????????????########### | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# ===# | | ?????????????????????????????# ===# | | ?????????????????????????????# ===# | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????#######+########+#### | | ????????????????????????###????# =* | | ????????????????????????# ##???# [ ! | | ?????????????????????#### #??## " "!" " | | ????????????????????## ##?# " " " " | | ???????????????###### #?#T " " " " | | ??????# w @ #?## " " " " | | ???????????????####### #?# " " " " | | ????????????########## ########+##### " " " " | | ????????????# | ; !# " " " " | | ????????????# # " " " " | | ????????????# ! = """ """ # " " " " | | ????????????# ! !%%! # """ """ # | | ????????????# =u!*! """ """ !# " " " " | | ????????????# "" *!!= + " " " " | | ??????????? /u "" ; """ """ # " " " " | | ?????????? # "" """ """ # " " " " | | ?????????? ?# "" hh """ """ # " " " " | | ????????????? """ # !! %*[ # " " " " | | ????????????? """ # ! ! # " " " " | | ?????????????? u h = s# % # " " " " | | ??????????????##### # ##/########+## " " " " | | ??????????????????""" k% =%%!!! | | ????????????????? """%sh # ########### | | ???????????????? # #???# #???# | | ????????????????"??"""" + #??# #????# | | ??????????????????? # #??##?????########## | | ??????????????????""""" # #?###############??# | | ?????????????????? + # ?# | | ?????????????????"""""" # # ?# | | ????????????????? ? # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Challenges ------------ None Game ------ Seed AntimatterGlidesysThruster Manual? 0 Play Time 01:22:37 Cumulative 19.2 hours Start 2022.09.21 @ 23:32:37 End 2022.09.22 @ 17:11:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90a52b87-910f-4690-b544-e3bc4165e0e6