Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 21:43:46 Player: Occam Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (426) 2130 Value Destroyed (9049) 9049 Prototype IDs (136) 2720 Alien Tech Used (8) 1600 Bonus (20384) 20384 TOTAL SCORE: 48783 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 383 Follower Combat Kills 1269 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 338 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2006 Cogmind --------- Core Integrity 814/1600 Matter 298/300 Energy 88/100 System Corruption 1% Temperature Cool (6) Movement Flying (32) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Electron Diverter Electron Diverter > --- UTILITY (13) ----- Large Storage Unit Quantum Shading Machine Improved Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON (3) ------- Nanosword > --- INVENTORY (15) --- Light Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Experimental Heat Sink Structural Scanner Experimental Terrain Scan Processor Cloaking Device Advanced Force Field Antimissile System Advanced System Restoration Module Null Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Quantum Shading Machine Advanced Visual Processing Unit Experimental Melee Analysis Suite Advanced Transmission Jammer Experimental Utility Shielding Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Mapper Experimental System Shield > --- WEAPON ----------- Null Cannon Sigix Broadsword > --- INVENTORY -------- Backup Power VII Light Quantum Reactor Cooled Nuclear Pulse Thruster Electron Diverter Advanced Heat Sink Structural Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Improved Core Shielding Advanced System Restoration Module Subatomic Replicator Advanced Micro-nuke Launcher Field Lobotomy Kit Nanosword [Rating: 224] Favorites ----------- Power Backup Power VII Engine Improved Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Nanosword Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 5 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 1 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 593 | 2 11 3 47 7 6 . 30 7 . 37 3 7 . 2 72 11 20 5 5 5 1 47 6 40 3 . 10 1 13 . 26 5 1 11 5 15 5 4 14 15 19 72 Power 50 | . 1 1 6 . . . 4 . . . . . . . 1 . . . . . . 1 . 3 . . 3 . 3 . . . . 1 . 6 1 . 3 2 5 9 Engine 12 | . 1 1 6 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 19 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . 3 . . 2 . 1 . . . . . . 4 . . . . 2 4 Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 2 1 . 3 2 3 4 Propulsion 92 | . 2 . 14 4 . . 9 3 . 5 . . . . 4 . 6 . . . . 9 . 8 . . . . 2 . 3 . . 3 . 5 1 . 4 . . 10 Treads 16 | . 2 . 7 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . 6 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Flight 65 | . . . 1 . . . 3 3 . 5 . . . . 4 . 6 . . . . 8 . 8 . . . . 2 . 2 . . 3 . 5 1 . 4 . . 10 Utility 316 | 1 2 2 10 2 2 . 11 4 . 23 . 4 . . 47 7 12 5 5 1 1 33 6 21 2 . 4 . 8 . 22 4 1 2 1 2 2 4 3 9 10 43 Device 184 | 1 1 2 8 2 1 . 3 . . 9 . 4 . . 30 7 5 4 4 . 1 11 3 6 1 . 3 . 2 . 18 3 1 1 1 2 2 3 2 6 6 31 Storage 7 | . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Processor 21 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 2 1 1 . . . . . 1 . . . . . . . . . 2 6 Hackware 52 | . . . . . . . 1 2 . 8 . . . . 7 . 3 . . . . 13 . 6 . . . . 3 . 2 . . 1 . . . . 1 . 2 3 Protection 52 | . . . 1 . . . 6 1 . 5 . . . . 5 . 3 1 1 1 . 8 1 8 . . 1 . 2 . 1 1 . . . . . . . 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 1 6 . 17 1 4 . 6 . . 9 3 3 . 2 20 4 2 . . 4 . 4 . 8 1 . 3 1 . . 1 1 . 5 4 2 1 . 4 4 4 10 Energy Gun 4 | 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 31 | . . . 1 . . . . . . . . . . . 6 1 1 . . . . 2 . 3 . . 1 1 . . . 1 . 2 1 2 . . 2 2 2 3 Ballistic Gun 14 | . . . 5 1 2 . 3 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . 2 . . 1 2 1 . 1 3 1 1 . . . . 2 . . 1 . 1 . . . 1 . . 1 2 . . . . . . 2 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . 1 . 1 . . 3 . . . . 3 1 . . . 1 . . . 2 . . . . . . . . . . . . 1 . 2 2 2 4 Piercing Weapon 7 | . . . . . . . . . . 2 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 14 | . 1 . . . 1 . . . . 2 . . . . 3 1 . . . 2 . . . 3 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 4 1 . . . 1 . 1 . . . . 11 3 1 . . 1 . 2 1 . . . 4 . . . . 1 1 4 . . 4 . . 6 1 1 Parts Lost 39 | . . . 4 . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . 27 Power 10 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Propulsion 11 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 13 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . 8 Weapon 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . . . 3 . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . 16 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 85 87 88 88 89 96 100 99 100 100 100 100 98 99 99 100 100 100 100 99 97 99 100 100 100 100 98 100 99 98 95 94 95 94 94 94 94 91 93 95 Engine 3 | . 14 14 8 11 11 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 2 7 7 7 7 7 7 7 5 6 6 6 6 6 6 5 5 4 5 5 4 5 . . . . . . . 7 4 4 4 4 3 3 Treads 5 | . 26 28 11 11 11 11 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 10 10 11 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 30 30 30 30 30 30 30 26 26 26 26 26 26 26 28 29 28 29 29 29 29 36 36 36 36 35 35 35 30 31 31 28 29 26 25 Device 10 | . 14 14 15 22 22 22 9 7 7 6 7 7 7 7 9 12 9 11 11 13 13 4 1 4 5 5 4 5 5 5 4 3 4 . 4 6 8 8 12 12 13 12 Storage 7 | . 14 14 14 11 11 11 9 1 . . . . . . 3 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Hackware 19 | . . . . . . . 8 19 23 29 30 30 30 30 33 33 33 33 33 33 33 36 35 31 29 29 29 29 28 31 29 26 25 29 30 27 27 27 28 25 23 12 Protection 4 | . . . 2 . . . 8 7 7 7 7 7 7 7 2 . 2 1 1 . . 4 6 8 11 11 11 11 5 5 6 10 10 10 5 4 4 4 4 4 3 3 Energy Cannon 1 | . . . . . . . . . . . . . . . 3 6 6 . . . . 4 . 3 5 . 1 . 5 5 5 3 5 4 . 3 2 . . . 1 1 Ballistic Gun 4 | . . . 8 22 2 22 17 7 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 25 28 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 9 . . 7 7 5 . . . . 2 5 6 6 6 2 6 5 5 4 5 5 5 5 5 5 5 5 5 5 5 4 6 9 7 7 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 13 32 39 177 156 156 156 160 14 14 17 19 19 15 19 28 25 28 28 28 28 28 30 30 31 30 30 30 30 46 46 48 47 47 46 43 47 47 47 47 48 69 69 Greatest Support 85 | 20 40 40 40 16 16 16 28 20 20 20 20 20 28 28 37 27 42 30 42 30 42 45 31 47 47 32 32 32 67 46 55 47 56 49 55 64 57 57 57 60 68 85 Greatest Overweight (x) 11 | . . . 11 9 9 9 10 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . 9 9 9 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 30 30 30 30 30 30 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 8 11 15 29 30 30 30 30 7 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 30 | 7 11 15 30 30 30 30 30 8 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 6 8 13 27 29 29 29 29 4 5 4 5 5 5 5 7 10 9 9 10 10 10 9 9 9 10 10 9 10 12 14 14 15 15 14 14 13 14 14 13 14 14 12 Final Capacity 30 | 8 15 15 30 30 30 30 30 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 30 | 7 11 15 30 30 30 30 9 5 5 5 5 5 5 5 10 10 10 10 10 10 10 9 9 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Class Distribution -------------------- 45% | Wizard-Sprinter 29% | Hauler-Mutant 12% | Hacker-Sprinter 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 9890 | 220 630 118 1699 399 83 53 890 . 70 408 70 120 . 43 729 126 180 75 60 40 31 579 90 520 20 55 110 . 130 . 230 110 39 171 255 150 10 . 260 50 328 739 Remotely 926 | . . . 906 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Salvage Created 15624 | 130 449 256 1597 395 . 113 1346 . . 521 155 65 . 34 2133 200 579 65 28 . 88 1655 80 1586 . 22 200 . 250 . 370 250 . 99 364 176 . . 461 180 1036 741 Parts 986 | 10 42 15 123 30 . 14 84 . . 49 9 8 . 2 107 2 42 9 . . 4 119 5 107 . 3 . . 20 . 32 6 . 5 13 10 . . 22 7 51 36 Haulers Intercepted 28 | . 2 . 6 . . . . . . . . . . . 6 . 1 . . . . 5 . 5 . . . . . . . 1 . . . . . . . . 2 . Recyclers Shooed 16 | . . . 3 2 . 1 4 . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 4 9 . . . . . 8 1 . 2 . . . . 6 . . . . . 4 . . 16 . . . . . . . Prevented 8 | . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . . 1 . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 145 | . 12 5 27 8 . 4 24 . . . 4 4 . 2 4 . . 3 . . 4 12 . 1 . 4 . . . . . 5 . 2 10 . . . . . 4 6 Melee 13 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Guns 32 | . . . 4 8 . 4 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 40 | . 12 5 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 60 | . . . . . . . 8 . . . 4 4 . 2 . . . 3 . . 4 12 . 1 . 4 . . . . . 5 . 2 10 . . . . . . 1 Classes Destroyed 21 | 2 6 1 3 1 . . 1 . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Worker 30 | . . . 5 . . . 2 . . 6 . . . . 4 . 2 . . . . 6 . 1 . . . . . . . . . . . . . . . . . 4 Builder 95 | . 2 1 5 1 . . . . . 3 . . . . 12 . 11 . . . . 17 . 24 . . . . 4 . 7 . . . . 1 . . 1 . 6 . Tunneler 6 | 3 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . 6 . . . . . . . . . . . 6 . 1 . . . . 5 . 5 . . . . . . . 1 . . . . . . . . 2 . Recycler 43 | 1 . 1 8 2 . 1 4 . . 1 . . . . 8 . 1 . . . . 4 . 2 . . . . 1 . . . . . . 1 . . 3 1 3 1 Minesweeper 5 | . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . 2 . . . 3 . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 57 | . 3 . 5 . . . 3 . . 6 . . . . 6 . 4 . . . . 7 . 6 . . . . 1 . 5 . . . . 1 . . 1 1 2 6 Swarmer 70 | . 6 2 8 3 . 4 7 . . . 4 4 . 2 3 . . 3 . . 4 10 . . . 4 . . . . . . . . 5 . . . . . . 1 Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 43 | . 6 3 8 4 . . 10 . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . 5 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 10 . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 6 3 7 4 . 4 6 . . 3 4 5 . 2 5 . 4 4 1 . 4 13 . 3 . 4 . . 2 . 3 6 . 2 11 2 . . 2 2 8 3 Combat Bots Only 9 | . 6 2 3 3 . 4 5 . . . 4 4 . 2 3 . . 3 . . 4 6 . 1 . 4 . . . . . 5 . 2 9 . . . . . 2 1 Max Kills in Single Turn 8 | 1 2 1 2 2 . 2 4 . . 1 4 3 . 2 1 1 1 3 1 . 2 8 1 5 . 3 . . 1 . 1 2 . 2 3 1 . . 1 1 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . 4 3 . 2 . . . 3 . . 2 4 . 1 . 3 . . . . . 2 . 2 3 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 850 | . 47 22 119 28 . 13 116 . . 16 . 5 . 37 13 . 3 . 2 . 11 52 . 9 1 2 . . 10 . 8 5 10 14 28 5 2 25 4 8 29 206 Missed 361 | . 14 7 39 7 . 6 35 . . 11 . 2 . 24 6 . 1 . 2 . 6 33 . 6 1 . . . 3 . 6 2 6 10 15 2 . 17 3 5 16 76 Damage Taken 9622 | . 325 174 856 209 . 39 1058 . . 39 27 88 . 220 112 . 38 . . . 83 334 . 431 . 38 . . 81 . 107 55 81 145 325 . 88 184 29 72 310 4074 Core 1632 | . 51 8 149 50 . . 118 . . . 9 . . 36 31 . . . . . 50 90 . 31 . . . . 42 . 76 . . 8 97 . . . . . . 786 Absorbed by Shields 451 | . . . 67 81 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Redirected to Shielding 271 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . 14 . . . . . . 14 7 10 . . . . . 41 152 Ignored by Resistances 89 | . . . 38 . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2142 | . 57 . 139 . . . 56 . . . . . . . 110 . 16 . . . . 20 . 412 . . . . 153 . . . . 18 . 256 22 144 69 55 286 329 Core Remaining (%) 80 | 100 . 76 . . . 50 78 . . . . . . 93 . . . . . . 90 . . . . . . 87 . . . . . . 80 . . 83 . 100 . 50 Volleys Fired 562 | 12 40 11 129 27 . 6 94 . . 1 1 2 . 1 18 . 4 1 . . 4 29 . 42 29 3 . . 25 . 21 5 5 3 16 6 2 . 2 1 4 18 Largest 2 | 2 2 2 2 2 . 2 2 . . 1 1 1 . 1 1 . 1 1 . . 1 1 . 1 1 1 . . 1 . 1 1 1 1 1 1 1 . 1 1 1 1 Hottest 130 | 80 70 70 78 47 . 46 46 . . 23 45 45 . 45 85 . 85 30 . . 30 35 . 35 35 30 . . 35 . 35 30 35 30 30 105 105 . 35 130 130 130 Shots Fired 879 | 24 80 22 258 54 . 12 183 . . 1 1 2 1 1 18 . 4 1 . . 4 30 . 43 29 3 . . 25 . 21 5 5 3 16 6 2 . 2 1 4 18 Gun 294 | 24 . . 24 54 . 12 178 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 525 | . 80 22 234 . . . . . . . . . . . 18 . 4 . . . . 21 . 41 29 . . . 25 . 21 . 5 . . 6 2 . 2 1 4 10 Launcher 55 | . . . . . . . 5 . . . 1 2 . 1 . . . 1 . . 4 9 . 2 . 3 . . . . . 5 . 2 14 . . . . . . 6 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 Kinetic 606 | . 80 22 258 54 . 12 178 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 213 | 24 . . . . . . . . . . . . . . 18 . 4 . . . . 21 . 41 29 . . . 25 . 21 . 5 . . 6 2 . 2 1 4 10 Explosive 55 | . . . . . . . 5 . . . 1 2 . 1 . . . 1 . . 4 9 . 2 . 3 . . . . . 5 . 2 14 . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 5 6 13 11 . 6 15 . . . 4 2 . 2 1 . . . . . 1 4 . 6 . . . . . . . 2 . 1 4 . . . . . 5 6 Robot Miss Streak 5 | 1 5 5 4 3 . 2 4 . . . 2 4 . 3 . . . . . . 3 1 . . . 1 . . . . . . . 2 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 789 | 16 36 12 160 41 5 9 125 . . 29 6 3 1 2 68 12 27 1 1 1 4 56 1 58 . . 6 . 8 . 12 3 . 1 9 5 . . 5 2 29 35 Core Hits 474 | 5 21 9 68 25 . 5 64 . . 15 7 11 . 6 32 1 10 3 1 . 9 48 1 28 . 3 2 . 4 . 8 14 . 16 17 2 . . 4 1 6 28 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 1 5 . . . 1 . . . . . . . 7 . . . . . . 3 . 2 . . . . . . . . . . . 1 . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . 2 . . . . . . 3 . 2 . . . . . . . . . . . 1 . . . . . . Impale 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1149 | . . . . . 5 . . 1 . 86 10 1 25 5 178 12 90 3 3 9 6 160 1 164 5 3 6 1 53 . 66 2 3 8 10 30 5 17 30 18 66 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 964 | . . . . . . . . 1 . 65 . . . . 65 11 90 3 3 8 6 160 1 164 5 3 3 1 53 . 66 2 3 8 10 30 5 17 30 18 66 67 Piercing 172 | . . . . . . . . . . 19 10 1 25 5 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 191 | . . . . . 4 . . . . 16 2 1 1 . 35 2 16 1 1 1 1 26 1 37 . . 3 . 6 . 7 1 . . 1 2 . . 5 2 12 7 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 50162 | 184 658 236 3272 674 . 143 2418 . . 1630 368 519 71 178 4888 924 2602 417 147 . 546 7203 132 6494 . 513 410 . 847 . 1335 1239 . 819 1977 449 . . 933 435 3601 3900 Guns 3260 | 184 . . 350 674 . 143 1909 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3999 | . 657 236 2922 . . . . . . . . . . . 29 . . . . . . 66 . . . . . . . . . . . . . . . . . . 89 . Explosions 9864 | . . . . . . . 509 . . . 157 423 . 122 . . . 282 . . 285 2560 . 831 . 513 . . . . . 1115 . 819 1475 . . . . . . 773 Melee 33038 | . . . . . . . . . . 1630 211 96 71 56 4859 924 2602 135 147 . 261 4577 132 5663 . . 410 . 847 . 1335 124 . . 502 449 . . 933 435 3512 3127 Ramming 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6891 | . 657 236 3272 674 . 143 1909 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 459 | 184 . . . . . . . . . . . . . . 29 . . . . . . 66 . 91 . . . . . . . . . . . . . . . . 89 . Explosive 9773 | . . . . . . . 509 . . . 157 423 . 122 . . . 282 . . 285 2560 . 740 . 513 . . . . . 1115 . 819 1475 . . . . . . 773 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29175 | . . . . . . . . . . 1078 . . . . 1982 924 2602 135 147 . 261 4577 132 5663 . . 410 . 847 . 1335 124 . . 502 449 . . 933 435 3512 3127 Piercing 3863 | . . . . . . . . . . 552 211 96 71 56 2877 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 6 6 6 6 . . . 1 1 1 1 2 . . . . . . . 3 1 2 . . . . . . . . . . . . . . . . 8 6 Average Corruption 4 | . . . 5 6 6 6 . . . 1 1 1 1 1 . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 4 3 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . 6 9 Corruption Blocked 41 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 6 . . 30 Effects 225 | . . . 94 53 21 7 . . . 11 1 1 2 1 . . . . . . . 3 . 14 . . . . . . . . . . . . . . . . 5 12 Message Errors 48 | . . . 12 17 4 2 . . . 4 . . 1 1 . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . 1 1 Matter Fused 55 | . . . 27 12 6 1 . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Heat Flow Errors 28 | . . . 7 10 2 . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 2 Energy Discharges 33 | . . . 20 4 2 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 Parts Rejected 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 28 | . . . 15 4 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Data Loss (major) 10 | . . . 4 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Misfires 9 | . . . 3 2 . 1 . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alerts 6 | . . . 1 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Overflow Damage 10622 | . 17 . 28 . . . 47 . . 315 91 66 . 23 1137 239 927 95 . . 103 1713 . 2004 . 46 136 . 202 . 424 26 . . 219 183 . . 96 170 1612 703 Projectiles 68 | . 17 . 28 . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . Explosions 364 | . . . . . . . 47 . . . . 10 . . . . . . . . . 120 . 36 . 46 . . . . . 26 . . 79 . . . . . . . Melee 10190 | . . . . . . . . . . 315 91 56 . 23 1137 239 927 95 . . 103 1570 . 1968 . . 136 . 202 . 424 . . . 140 183 . . 96 170 1612 703 Knockbacks 20 | . 7 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 6 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . . . . . . . 41 . . . 28 43 . 32 . . . . . . . . . 195 . . . . . . . . . . 30 . . . . . . 56 Shots 11 | . . . . . . . 1 . . . 1 2 . 2 . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | 126 133 54 220 270 169 . 22 . . 135 2 . 27 210 66 . 55 . 38 . 111 230 . 253 118 . . . 156 159 294 238 218 308 175 97 65 306 45 188 264 321 Average Temperature 59 | 48 23 15 49 80 80 . 9 . . 60 2 . 12 104 26 . 24 . 22 . 69 80 . 111 60 . . . 37 92 59 86 74 89 91 28 31 83 30 86 66 77 Received Heat Transfer 1347 | . 123 87 243 36 . . 423 . . 15 . . . 42 18 . . . . . 36 27 . 9 . 9 . . 9 . . . . . 36 . 9 36 9 9 . 171 Effects 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 637 | 400 . . . . . . . . . . . . . . 37 . . . . . . 100 . 50 . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1892 | 20 363 248 330 146 . 95 447 1 . 201 . . . . 290 39 830 . . . . 741 259 527 . . . . 339 117 239 . . . . 485 1769 1892 1183 1827 1237 746 Initial 1100 | . 13 7 40 61 . . 37 . . . . . . . 53 39 27 . . . . 56 259 181 . . . . . 72 81 . . . . 282 125 1100 1100 615 1100 463 Average 228 | 8 116 132 161 50 . 59 153 . . 76 . . . . 92 39 562 . . . . 130 259 141 . . . . 96 97 115 . . . . 315 1682 1733 1096 1651 891 581 Maximum Alert Level 5 | . 1 1 1 . . . 2 . . 1 . . . . 1 . 3 . . . . 3 1 2 . . . . 1 . 1 . . . . 2 5 5 4 5 4 3 Low Security (%) 66 | 100 86 65 57 100 . 100 64 100 100 99 . . . . 91 100 9 . . . . 77 . 79 . . . . 86 100 92 . . . . 1 . . . . . . Level 1 17 | . 13 34 42 . . . 27 . . . . . . . 8 . 11 . . . . 18 100 16 . . . . 13 . 7 . . . . 82 . . . . . . Level 2 8 | . . . . . . . 7 . . . . . . . . . 47 . . . . 2 . 4 . . . . . . . . . . . 16 . . . . 36 92 Level 3 3 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . 45 . 19 7 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 54 . 44 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . 99 . . Squads Dispatched 116 | . 2 2 2 . . . 4 1 . 16 . . . . 13 . 12 . . . . 16 . 14 . . . . 3 . 4 . . . . 2 6 1 . 6 5 7 Investigation 57 | . 2 . 2 . . . . 1 . 11 . . . . 5 . 6 . . . . 9 . 9 . . . . 3 . 3 . . . . . . . . . 3 3 Extermination 13 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . 2 1 Reinforcement 28 | . . . . . . . 2 . . 4 . . . . 6 . 3 . . . . 5 . 3 . . . . . . . . . . . 1 . 1 . . . 3 Assault 16 | . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 6 . . 6 . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 39 | . . . 4 . . . 3 . . 2 . . . . 1 . 6 . . . 1 4 . 4 . . . . 3 . 2 . . . . 2 . 1 2 . 1 3 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 5 3 1 . 9 Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 3 1 . 9 Times Spotted 556 | . 21 12 45 10 . 4 35 . . 24 4 8 3 9 27 . 20 . 9 . 13 58 . 29 5 2 . . 14 3 15 7 5 57 18 8 5 21 3 17 10 35 Peak Tracking Total 17 | . 6 4 8 3 . 4 5 . . 4 4 4 3 6 3 . 8 . 6 . 10 17 . 4 4 1 . . 7 3 3 5 5 15 5 6 8 15 1 17 3 12 Tactical Retreats 84 | . 1 1 2 1 . . 2 . . 7 . 3 . 1 8 . 8 . 2 . . 15 . 4 2 . . . 5 . 5 1 1 2 3 2 . 2 . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 23 | . . . . . . . . 1 . . . . . . 3 . . . . . . 3 . 3 . . . . 1 . . . . . . 2 . . . . . 10 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 108 | . 44 . . . . . . . . 25 . . . . 22 . . . . . . . . 17 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . . . . . . . . . . 6 . . . . 3 . . . . . . . . 8 . . . . 9 . . . . . . . . . . . . . Reused 18 | . . . . . . . . . . . . . . . 4 . 4 . . . . 2 . . . . . . 7 . . . . . 1 . . . . . . . Traps Extracted 19 | . . . . . . . . . . 6 . . . . 5 . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . . . . . . . . 6 . 5 . . . . 3 . . . . . . . . . . . . 3 . . . . . . . Triggered 43 | . . . . . . . . . . . 1 2 . . 5 . 4 1 3 . . 2 . 2 2 . . . 7 . . . . 9 5 . . . . . . . Most Traps Carried 8 | . . . . . . . . . . 6 6 6 6 6 6 5 5 4 6 6 6 6 3 8 8 8 8 8 8 8 8 8 8 8 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 38 | . 1 1 4 . . . 2 . . . . . 1 . . . 9 . . 3 1 1 . 3 . 1 . . . . 2 . . . . . 3 2 . 3 . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 1 1 . 1 . 1 . . . . . . . . . . 1 1 . 1 . 1 Garrison Access 21 | . . . . . . . 1 . . 3 . . . . 3 . 1 . . . . 4 . 3 . . . . 3 . 1 . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 248 | . 9 1 11 . 2 . 10 2 . 26 1 . 3 . 27 . 18 1 1 1 1 31 . 31 . . 4 . 15 . 13 . . . . 7 . . 3 . 13 17 Terminals 133 | . 8 . 8 . . . 5 . . 14 . . . . 13 . 10 . . . 1 17 . 15 . . . . 8 . 6 . . . . 3 . . 1 . 11 13 Fabricators 31 | . . . . . . . . . . 6 . . . . 5 . 3 . . . . 5 . 5 . . . . 2 . 3 . . . . . . . . . 2 . Repair Stations 24 | . 1 . 2 . . . 2 . . . . . . . 2 . 1 . . . . 2 . 5 . . . . 1 . 1 . . . . 2 . . 1 . . 4 Recycling Units 15 | . . . . . . . 1 1 . 3 . . . . 2 . 2 . . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Garrison Access 22 | . . . . . . . 1 1 . 3 . . . . 3 . 1 . . . . 4 . 3 . . . . 3 . 1 . . . . 1 . . 1 . . . Total Hacks 863 | . 28 1 33 . 2 . 42 4 . 88 1 . 24 . 109 . 55 1 1 6 1 122 . 114 . . 17 . 49 . 60 . . . . 24 . . 8 . 34 39 Successful 689 | . 13 1 24 . 2 . 28 1 . 51 1 . 24 . 84 . 41 1 1 6 1 105 . 101 . . 17 . 42 . 58 . . . . 23 . . 7 . 27 30 Failed 168 | . 14 . 8 . . . 14 3 . 37 . . . . 24 . 13 . . . . 16 . 13 . . . . 7 . 2 . . . . 1 . . 1 . 6 9 Catastrophic 21 | . 1 . 1 . . . 3 2 . 6 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 Database Lockouts 6 | . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Manual 429 | . 19 . 18 . 1 . 16 2 . 59 . . . . 58 . 31 . . . . 62 . 51 . . . . 28 . 34 . . 1 . 7 . . 5 . 19 18 Terminals 497 | . 24 . 26 . . . 26 . . 51 . . . . 59 . 34 . . . 1 76 . 65 . . . . 29 . 37 . . . . 11 . . 5 . 25 28 Fabricators 137 | . . . . . . . . . . 28 . . . . 18 . 11 . . . . 26 . 20 . . . . 9 . 16 . . . . . . . . . 9 . Repair Stations 82 | . 4 . 4 . . . 7 . . . . . . . 10 . 2 . . . . 6 . 19 . . . . 6 . 1 . . . . 10 . . 2 . . 11 Recycling Units 38 | . . . . . . . 2 2 . 5 . . . . 6 . 5 . . . . 8 . 5 . . . . . . 3 . . . . 2 . . . . . . Scanalyzers 29 | . . . 3 . . . 4 . . . . . . . 12 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . . . . . . . . Garrison Access 27 | . . . . . . . 3 2 . 4 . . . . 4 . 1 . . . . 4 . 3 . . . . 3 . 1 . . . . 1 . . 1 . . . Terminal Hacks 338 | . 6 1 14 . 2 . 11 . . 17 1 . 24 . 33 . 17 1 1 6 1 52 . 41 . . 17 . 19 . 29 . . . . 8 . . 4 . 18 15 Record 15 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . 1 1 Part Schematic 57 | . 2 . 2 . . . 1 . . 4 . . 11 . 4 . 1 . . 6 . 10 . 5 . . 4 . 3 . . . . . . . . . . . 3 1 Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . . . 2 . . . 1 . . . . . . . 3 . . . . . . 3 . . . . 4 . 2 . . . . . . . . . . . . 3 Prototype ID Bank 18 | . 1 . 2 . . . 1 . . 1 . . 3 . 1 . 1 . . . . 3 . . . . 4 . . . 1 . . . . . . . . . . . Open Door 10 | . . 1 . . . . . . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 4 1 Level Access Points 8 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . 1 Branch Access Points 11 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . Machine Index 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . 1 1 Terminal Index 9 | . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 30 | . 1 . 1 . . . 1 . . 2 . . . . 2 . 2 . . . . 4 . 8 . . . . 2 . 4 . . . . 1 . . . . 2 . Unreport Threat 25 | . . . 2 . . . 4 . . . . . . . 2 . 2 . . . . 3 . 4 . . . . . . 2 . . . . 2 . . . . 4 . Locate Traps 36 | . 1 . 2 . . . 1 . . 1 . . . . 5 . 3 . . . . 7 . 5 . . . . 3 . 4 . . . . 1 . . 1 . 1 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Investigation Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 20 | . . . . . . . . . . 2 . . . . 1 . . . . . . 6 . 7 . . . . 1 . 3 . . . . . . . . . . . Recall Extermination 9 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . Recall Reinforcements 9 | . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 2 Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 21 | . . . 2 . . . 1 . . 2 . . . . 4 . 2 . . . . 4 . 2 . . . . 1 . 2 . . . . . . . . . 1 . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Registered Prototypes 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 80 | . . . . . . . . . . 16 . . . . 11 . 6 . . . . 18 . 12 . . . . 5 . 7 . . . . . . . . . 5 . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 50 | . . . . . . . . . . 10 . . . . 7 . 4 . . . . 11 . 7 . . . . 3 . 5 . . . . . . . . . 3 . Build 28 | . . . . . . . . . . 6 . . . . 4 . 1 . . . . 7 . 4 . . . . 2 . 2 . . . . . . . . . 2 . Repair Station Hacks 71 | . 2 . 4 . . . 6 . . . . . . . 7 . 2 . . . . 4 . 19 . . . . 6 . . . . . . 10 . . 2 . . 9 Scan Component 35 | . 1 . 2 . . . 3 . . . . . . . 4 . 1 . . . . 2 . 8 . . . . 3 . . . . . . 5 . . 1 . . 5 Repair 32 | . 1 . 2 . . . 3 . . . . . . . 2 . 1 . . . . 2 . 8 . . . . 3 . . . . . . 5 . . 1 . . 4 Refit 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Report Inventory 8 | . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . 3 . . . 4 . . . . . . . 12 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . . . . . . . . Insert Component 14 | . . . 1 . . . 2 . . . . . . . 6 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Analyze 15 | . . . 2 . . . 2 . . . . . . . 6 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . . . 1 . . 3 . . . . 3 . 1 . . . . 4 . 3 . . . . 3 . 1 . . . . 1 . . 1 . . . Seal Access 21 | . . . . . . . 1 . . 3 . . . . 3 . 1 . . . . 4 . 3 . . . . 3 . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 141 | . 5 . 3 . . . 5 1 . 13 . . . . 17 . 12 . . . . 22 . 23 . . . . 7 . 19 . . . . 4 . . . . 4 6 Terminals 65 | . 5 . 3 . . . 4 . . 5 . . . . 7 . 5 . . . . 7 . 11 . . . . 3 . 6 . . . . 2 . . . . 1 6 Assimilate 23 | . . . . . . . . . . 2 . . . . 3 . 1 . . . . 4 . 8 . . . . . . 1 . . . . . . . . . 1 3 Botnet 34 | . 4 . 3 . . . 3 . . 2 . . . . 3 . 3 . . . . 3 . 3 . . . . 3 . 3 . . . . 2 . . . . . 2 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Operators 6 | . 1 . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 49 | . . . . . . . . . . 6 . . . . 6 . 5 . . . . 8 . 8 . . . . 4 . 9 . . . . . . . . . 3 . Prioritize 15 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . 3 . . . . 1 . 3 . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 12 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . . . . . . 1 . Recompile 21 | . . . . . . . . . . 4 . . . . 3 . 3 . . . . 4 . 3 . . . . 1 . 3 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Mechanics 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Recycling Units 24 | . . . . . . . 1 1 . 2 . . . . 4 . 2 . . . . 5 . 4 . . . . . . 3 . . . . 2 . . . . . . Reject 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . Recyclers 10 | . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . Mask 8 | . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 155 | . 7 . 8 . . . 8 2 . 20 . . . . 17 . 12 . . . 1 16 . 20 . . . . 8 . 8 . . . . 4 . . 1 . 10 13 Full Trace Events 36 | . 2 . 4 . . . . 1 . 7 . . . . 2 . 3 . . . . 5 . 6 . . . . 1 . . . . . . . . . . . 3 2 Feedback Events 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . 1 . 3 . . . 3 . . 4 . . 11 . 10 . 2 . . 20 . 11 . 6 . . 4 . 4 . 1 . . . . . . . . . 3 1 Parts Built 28 | . . . . . . . . . . 7 . . . . 3 . 1 . . . . 7 . 4 . . . . 2 . 2 . . . . . . . . . 2 . Authchips 20 | . . . . . . . . . . 4 . . . . 3 . 1 . . . . 6 . 2 . . . . 1 . 2 . . . . . . . . . 1 . Time 1607 | . . . . . . . . . . 319 . . . . 77 . 53 . . . . 424 . 382 . . . . 70 . 186 . . . . . . . . . 96 . Total Part Build Rating 167 | . . . . . . . . . . 35 . . . . 15 . 6 . . . . 44 . 30 . . . . 8 . 14 . . . . . . . . . 15 . Parts Repaired 31 | . 1 . 2 . . . 3 . . . . . . . 2 . 1 . . . . 1 . 8 . . . . 3 . . . . . . 5 . . 1 . . 4 Time 1461 | . 13 . 58 . . . 108 . . . . . . . 63 . 70 . . . . 133 . 326 . . . . 196 . . . . . . 300 . . 89 . . 105 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 1 . . . 2 . . . . . . . 6 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 2 . . . . . . . 6 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Parts Damaged 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Non-combat 5 | . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . parse_system 10 | . . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 73 | . . 1 . 1 . . . . . 2 . . . . 6 20 3 . . . . 6 20 4 . . . . . . 3 . . 1 1 . . . . . 1 4 Largest Group 20 | . . 1 1 1 . . . . . 1 . . . . 3 20 19 . . . . 2 20 19 . . . . . . 2 . . 1 1 . . . . . 1 2 Highest-Rated Group 756 | . . 31 31 31 . . . . . 10 . . . . 60 710 660 . . . . 62 756 706 . . . . . . 112 . . 116 56 . . . . . 45 152 Highest-Rated Ally 152 | . . 31 31 31 . . . . . 10 . . . . 26 50 46 . . . . 31 50 46 . . . . . . 56 . . 116 56 . . . . . 45 152 Total Orders 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 414 | . . 19 2 . . . . . . . . . . . 16 . 247 . . . . 5 . 102 . . . . . . 8 . . 3 5 . . . . . . 7 Total Damage 9269 | . . 314 44 . . . . . . . . . . . 225 . 5092 . . . . 63 . 2450 . . . . . . 545 . . 246 226 . . . . . . 64 Kills 63 | . . 5 . . . . . . . . . . . . 2 . 29 . . . . . . 19 . . . . . . 6 . . 1 1 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 18 | . . . 2 . . . 1 . . . . . . . 3 . . . . . . 3 . . . . 4 . 2 . . . . . . . . . . . . 3 Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . 1 1 . 1 . . . 1 2 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Drone Launches 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 28891 | 90 1442 772 3498 1721 746 293 2476 44 75 1652 252 175 102 128 1921 189 1132 171 152 320 101 2521 111 2353 269 115 100 52 823 22 960 117 97 663 220 378 107 100 735 158 513 1025 Spaces Moved 45028 | 41 780 440 1219 612 310 117 840 108 268 3943 820 590 120 424 3788 362 2455 562 527 1111 300 4806 135 4844 818 440 298 209 2066 118 2324 399 350 806 813 754 413 302 1352 425 1141 2478 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1205 | . 728 440 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 93 | 41 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3060 | . . . 1182 612 310 117 839 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40670 | . . . . . . . 1 108 268 3943 820 590 120 424 3788 362 2455 562 527 1111 300 4806 135 4844 818 440 298 209 2066 118 2324 399 350 806 813 754 413 302 1352 425 1141 2478 Fastest Speed 5 | 120 120 160 160 235 235 235 170 28 28 26 26 26 14 14 14 26 14 26 14 26 14 5 23 5 5 23 23 23 5 17 7 17 7 17 7 7 7 7 7 6 17 5 Average Speed 40 | 120 157 160 239 235 235 235 223 28 28 26 26 26 25 25 25 26 25 26 25 26 25 22 23 22 22 23 23 23 17 17 16 17 16 17 16 16 16 14 16 16 17 17 Slowest Speed 730 | 120 160 160 265 235 235 235 730 28 28 28 26 26 26 26 26 26 26 26 26 26 26 94 23 23 23 23 23 23 20 17 88 17 17 17 20 17 17 17 17 17 85 84 Overloaded Moves 465 | . . . . . . . . . . . . . 4 24 1 . 12 . 6 . 15 39 . 10 6 . . . 16 . 38 . 33 . 11 5 11 75 5 23 . 131 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 131 | . . . . . . . . . . 9 . . . 2 27 1 14 . 1 . 1 11 . 9 4 2 . . 4 2 19 . 1 . 1 3 . 3 10 . 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Exploration Rate (%) 60 | 4 96 88 94 98 69 48 62 3 83 79 88 71 80 45 66 94 41 69 66 87 38 78 84 78 83 65 61 42 33 74 40 53 57 69 76 20 44 19 25 58 29 60 Regions Visited 42 Branch Regions 24 Pre-discovered Areas 9 | . . . . . 1 . . . . . . . 1 . . . . . 1 3 . . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 . . 1 1 . . . . Scrap Searched 27 | . . 2 . 2 . 1 . . . . 2 5 . . . . . 2 1 2 2 . . . 5 1 . . . . . . 2 . . . . . . . . . Spaces Dug 959 | . . . . . . . . 1 . 50 5 . . 4 112 . 61 2 2 . . 116 . 134 33 16 . 1 65 . 72 1 8 4 144 22 2 11 19 10 30 34 Terrain Destroyed 1631 | . . . 6 . . . 37 1 . 50 35 54 . 43 112 . 61 26 2 . 61 200 . 174 34 54 . 1 65 . 72 82 8 49 244 22 2 11 19 10 30 66 Melee 631 | . . . . . . . . 1 . 50 5 . . 4 95 . 57 2 2 . . 98 . 94 5 2 . 1 40 . 51 1 3 4 5 19 1 11 17 9 27 27 Projectile 184 | . . . 6 . . . . . . . . . . . 17 . 4 . . . . 19 . 41 29 . . . 25 . 21 . 5 . . 3 1 . 2 1 3 7 AOE 816 | . . . . . . . 37 . . . 30 54 . 39 . . . 24 . . 61 83 . 39 . 52 . . . . . 81 . 45 239 . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 52890 | 57 922 489 1542 848 324 124 1282 121 267 4415 839 603 153 431 4406 437 2795 580 534 1127 309 5943 213 5782 858 443 322 210 2417 117 2747 438 379 1314 859 947 439 325 1797 482 1319 2934 Wait 4991 | . 22 25 78 197 . . 257 . . 296 6 . 9 2 276 45 220 7 1 1 . 874 66 634 6 . . . 251 . 312 24 20 474 13 132 1 6 411 11 86 228 Move 44754 | 40 779 439 1218 611 309 116 839 108 267 3924 819 589 119 419 3743 359 2432 561 524 1110 297 4784 134 4825 810 435 297 208 2058 114 2290 398 347 805 810 748 412 296 1334 424 1138 2465 Hop 104 | . . . . . . . . . . 9 . . . 2 18 1 8 . 1 . 1 11 . 9 3 2 . . 4 1 14 . 1 . 1 2 . 2 7 . 1 6 Pick Up 173 | 2 10 6 34 3 1 1 15 1 . 10 . . . . 14 . 5 . . . . 16 . 12 . . 1 . 8 1 9 . . 4 1 4 4 . 2 . 2 7 Fast Attach 226 | 1 3 1 19 1 2 . 9 1 . 12 . 4 . . 31 9 2 2 . 2 . 7 4 12 2 . 7 . 5 . 1 4 2 6 . 3 6 1 3 14 7 43 Attach 134 | . 3 . 12 2 . . 10 5 . 4 . . . . 14 . 5 1 . . . 19 2 8 . . 1 . 2 . 5 . . . 1 6 1 1 5 . 5 22 Detach 121 | . 3 1 4 . . . 6 2 . 7 . . . . 21 . 5 1 . . . 12 4 8 1 . . . 2 . 3 . . . . 3 . 1 3 3 5 26 Swap 245 | 1 5 2 16 4 4 . 11 1 . 21 3 3 . 2 27 2 13 2 5 3 1 21 . 20 1 . 3 1 6 . 20 1 . 5 4 6 2 4 6 2 7 10 Drop 277 | 1 12 4 32 3 3 1 41 2 . 20 . 4 . . 30 9 6 2 . 2 . 7 2 13 1 . 7 . 3 1 6 4 1 9 . 1 6 1 2 13 3 25 Fire 562 | 12 40 11 129 27 . 6 94 . . 1 1 2 . 1 18 . 4 1 . . 4 29 . 42 29 3 . . 25 . 21 5 5 3 16 6 2 . 2 1 4 18 Melee 1122 | . . . . . 5 . . 1 . 86 10 1 25 5 178 12 90 3 3 9 6 160 1 164 5 3 6 1 53 . 66 2 3 8 10 30 5 13 22 14 61 61 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . 7 . . . . . . . . 18 . . . . . . . . . . . 6 . . . . . 23 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 126 | . 44 . . . . . . . . 25 . . . . 29 . 5 . . . . 3 . 17 . . . . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 12) 727 | -10/Materials | Central database locked down 740 | -10/Materials | Discovered new exit (range 16) 1087 | -10/Materials | Discovered new exit (range 16) 1393 | -10/Materials | Discovered new exit (range 15) 1461 | -10/Materials | Repaired Lgt. Cannon 1533 | -10/Materials | Entered Mines 1534 | -10/Mines | Met a Derelict testing a Signal Generator 1541 | -10/Mines | Found Signal Generator 1725 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1771 | -10/Mines | Discovered new exit (range 7) 1877 | -10/Mines | Found the Drone Emporium 1889 | -10/Mines | Found Prototype Device 1889 | -10/Mines | Identified Splice Drone Bay 2009 | -10/Mines | Learned 2 Materials zone layouts 2128 | -10/Mines | Learned Materials terminal intel 2208 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2296 | -10/Mines | Discovered new exit (range 5) 2305 | -10/Mines | Entered Materials 2305 | -9/Materials | Accompanied by 1 ally 2305 | -9/Materials | Evolved 2 slots: Utility x2 2307 | -9/Materials | Loaded intel: 12 terminal locations 2649 | -9/Materials | Lost 3 parts (2n1w) 2684 | -9/Materials | Build established: Hauler-Mutant 2711 | -9/Materials | Discovered new exit (range 14) 3358 | -9/Materials | Central database locked down 3588 | -9/Materials | Repaired Lgt. Treads 3765 | -9/Materials | Discovered new exit (range 5) 4511 | -9/Materials | Discovered new exit (range 15) 4947 | -9/Materials | Repaired Shield Generator 5165 | -9/Materials | Discovered new exit (range 15) 5803 | -9/Materials | Entered Mines 5972 | -9/Mines | Discovered new exit (range 7) 6183 | -9/Mines | Learned Materials security intel 6209 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6215 | -9/Mines | Found Prototype Device 6216 | -9/Mines | Identified Exp. Sensor Array 6357 | -9/Mines | Assembled infested the area 6362 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6394 | -9/Mines | Received a Mining Laser from a helpful Derelict 6775 | -9/Mines | Learned Materials interactive machine intel 6919 | -9/Mines | Discovered new exit (range 5) 7235 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7515 | -9/Mines | Discovered new exit (range 5) 7524 | -9/Mines | Entered Exiles 7583 | -9/Exiles | Met 8R-AWN 7628 | -9/Exiles | Met EX-HEX 7693 | -9/Exiles | Met EX-BIN 7732 | -9/Exiles | Aligned with FarCom system 7734 | -9/Exiles | Given EX-Vault access code 7788 | -9/Exiles | Opened EX-Vault 7807 | -9/Exiles | Found Field Lobotomy Kit 7853 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7921 | -9/Exiles | Met EX-DEC 8079 | -9/Exiles | Learned location of Zion (-6) 8241 | -9/Exiles | Discovered new exit (range 11) 8270 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8270 | -9/Exiles | Entered Mines 8532 | -8/Mines | Discovered new exit (range 7) 8563 | -8/Mines | Entered Materials 8563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8565 | -8/Materials | Loaded intel: 19 interactive machine locations 8697 | -8/Materials | Repaired Lgt. Nuclear Core 8730 | -8/Materials | Repaired Shield Generator 9004 | -8/Materials | Identified exit to Storage 9148 | -8/Materials | Repaired Katana 9669 | -8/Materials | Garrison activated, responded to threat 10561 | -8/Materials | Discovered new exit (range 8) 10861 | -8/Materials | Discovered new exit (range 3) 11039 | -8/Materials | Entered Factory 11039 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11083 | -7/Factory | Sucked down chute 11083 | -7/Factory | Entered Waste 11083 | -7/Waste | The area was eerily silent 11141 | -7/Waste | Discovered new exit (range 12) 11158 | -7/Waste | Entered Factory 11244 | -7/Factory | Discovered new exit (range 5) 11277 | -7/Factory | Identified exit to Lower Caves 11310 | -7/Factory | Build established: Hacker-Scout 11436 | -7/Factory | Discovered new exit (range 15) 11630 | -7/Factory | Build established: Hacker-Sprinter 11644 | -7/Factory | Discovered new exit (range 11) 11850 | -7/Factory | Fabricated Cld. VTOL Module? 11948 | -7/Factory | Discovered new exit (range 15) 11959 | -7/Factory | Fabricated Cld. VTOL Module? 12416 | -7/Factory | Found Prototype Launcher 12416 | -7/Factory | Identified Rocket Array 12442 | -7/Factory | Fabricated Lance? 12505 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 12737 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 12800 | -7/Factory | Fabricated Imp. Hacking Suite? 12810 | -7/Factory | Entered Lower Caves 12835 | -7/Lower Caves | Encountered a Warlord checkpoint 12918 | -7/Lower Caves | Learned Factory security intel 12924 | -7/Lower Caves | Discovered new exit (range 8) 13062 | -7/Lower Caves | Entered another Lower Caves area 13063 | -7/Lower Caves | Encountered a Warlord checkpoint 13067 | -7/Lower Caves | Discovered new exit (range 5) 13121 | -7/Lower Caves | Learned Factory garrison access intel 13230 | -7/Lower Caves | Discovered new exit (range 10) 13237 | -7/Lower Caves | Entered Data Miner 13237 | -7/Data Miner | Discovered new exit (range 6) 13242 | -7/Data Miner | Met Data Miner 13247 | -7/Data Miner | Learned location of Section 7 (-3) 13247 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13251 | -7/Data Miner | Received God Mode back door access code from Data Miner 13258 | -7/Data Miner | Data Conduit disabled 13339 | -7/Data Miner | Entered Proximity Caves 13340 | -6/Proximity Caves | Identified exit to Factory 13399 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13467 | -6/Proximity Caves | Entered Factory 13467 | -6/Factory | Evolved 2 slots: Utility x2 13469 | -6/Factory | Loaded intel: 4 garrison access locations 13794 | -6/Factory | Identified exit to Lower Caves 13938 | -6/Factory | Discovered new exit (range 5) 14187 | -6/Factory | Fabricated B-48 Gladiator? 14248 | -6/Factory | Fabricated Imp. Hacking Suite? 14277 | -6/Factory | Fabricated Imp. Hacking Suite? 14518 | -6/Factory | Cargo convoy interrupted 14552 | -6/Factory | Found Prototype Launcher 14552 | -6/Factory | Identified Adv. Micro-nuke Launcher 14561 | -6/Factory | Found Prototype Slashing Weapon 14561 | -6/Factory | Identified Nanosword 14563 | -6/Factory | Found Prototype Processor 14563 | -6/Factory | Identified Exp. Signal Interpreter 14565 | -6/Factory | Found Prototype Processor 14565 | -6/Factory | Identified Spectral Analyzer 14616 | -6/Factory | Identified exit to Factory 14657 | -6/Factory | Central database locked down 15042 | -6/Factory | Fabricated Imp. System Shield? 15074 | -6/Factory | Repaired Broken Cld. VTOL Module 15094 | -6/Factory | Repaired Imp. Light Armor Plating 15245 | -6/Factory | Spotted B-75 Beast 15388 | -6/Factory | Manually triggered Chute Trap 15388 | -6/Factory | Sucked down chute 15388 | -6/Factory | Entered Waste 15389 | -6/Waste | Joined by Warlord forces that had cleared the area 15501 | -6/Waste | Discovered new exit (range 12) 15577 | -6/Waste | Entered Factory 15577 | -6/Factory | Accompanied by 19 allies 15635 | -6/Factory | Build established: Wizard-Sprinter 15684 | -6/Factory | Repaired Cld. VTOL Module 15824 | -6/Factory | Central database locked down 15881 | -6/Factory | Lost 3 allies 15927 | -6/Factory | First assault squad dispatched 15963 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 16249 | -6/Factory | Cargo convoy interrupted 16249 | -6/Factory | Lost 4 allies 16709 | -6/Factory | Entered Lower Caves 16817 | -6/Lower Caves | Discovered new exit (range 16) 16866 | -6/Lower Caves | Encountered a Warlord checkpoint 16880 | -6/Lower Caves | Entered another Lower Caves area 16886 | -6/Lower Caves | Discovered exit to Factory (range 4) 17028 | -6/Lower Caves | Discovered new exit (range 14) 17031 | -6/Lower Caves | Learned Factory garrison access intel 17032 | -6/Lower Caves | Entered Zion 17063 | -6/Zion | Given A8's code to call for help 17092 | -6/Zion | Discovered new exit (range 16) 17157 | -6/Zion | Given the Hacking Drone Bay 17207 | -6/Zion | Learned 4 Factory zone layouts 17212 | -6/Zion | Learned location of Quarantine (-3) 17216 | -6/Zion | Found Prototype Special Weapon 17216 | -6/Zion | Identified RU-N14's Throwing Claymores 17273 | -6/Zion | Discovered new exit (range 3) 17273 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17352 | -6/Zion | Entered Proximity Caves 17369 | -5/Proximity Caves | Learned Factory emergency access door positions 17420 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17449 | -5/Proximity Caves | Discovered exit to Factory (range 3) 17453 | -5/Proximity Caves | Entered Factory 17453 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17456 | -5/Factory | Loaded intel: 4 garrison access locations 17477 | -5/Factory | Discovered new exit (range 8) 17521 | -5/Factory | Identified exit to Upper Caves 17556 | -5/Factory | Spotted B-75 Beast 17556 | -5/Factory | Identified exit to Factory 17888 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 18195 | -5/Factory | Fabricated Adv. System Shield (x1) 18280 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 18466 | -5/Factory | Fabricated Exp. Hacking Suite? 18661 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 18938 | -5/Factory | Fabricated Exp. System Shield? 18987 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 19011 | -5/Factory | Central database locked down 19105 | -5/Factory | Fabricated Exp. Utility Shielding? 19815 | -5/Factory | Cargo convoy interrupted 19924 | -5/Factory | Allied Derelicts emerged from ambush trap array 19974 | -5/Factory | Manually triggered Chute Trap 19974 | -5/Factory | Sucked down chute 19974 | -5/Factory | Entered Waste 19975 | -5/Waste | Joined by Warlord forces that had cleared the area 20009 | -5/Waste | Discovered new exit (range 13) 20010 | -5/Waste | Found Prototype Processor 20010 | -5/Waste | Identified Exp. Target Analyzer 20085 | -5/Waste | Entered Factory 20085 | -5/Factory | Accompanied by 19 allies 20166 | -5/Factory | Repaired Imp. Light Armor Plating 20167 | -5/Factory | Murdered 5 allies 20221 | -5/Factory | Repaired Cld. Impulse Thruster 20227 | -5/Factory | Lost 3 allies 20325 | -5/Factory | Repaired Mic. Fission Core 20371 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 20530 | -5/Factory | Lost 3 allies 20535 | -5/Factory | Exp. Hacking Suite fried by hacking feedback 20639 | -5/Factory | Lost 3 allies 20738 | -5/Factory | Cargo convoy interrupted 20797 | -5/Factory | Fabricated Exp. Hacking Suite? 20956 | -5/Factory | Repaired Broken Cld. Impulse Thruster? 21166 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 21283 | -5/Factory | Repaired Nanosword? 21823 | -5/Factory | Fabricated Cld. Impulse Thruster? 21978 | -5/Factory | Repaired Imp. Light Armor Plating 22062 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 22086 | -5/Factory | Repaired Cld. Plasma Cannon 22438 | -5/Factory | Entered Upper Caves 22531 | -5/Upper Caves | Spotted B-75 Beast 22582 | -5/Upper Caves | Discovered new exit (range 5) 22625 | -5/Upper Caves | Encountered a Warlord checkpoint 22707 | -5/Upper Caves | Entered another Upper Caves area 22793 | -5/Upper Caves | Learned location of 1 exit from Factory 22814 | -5/Upper Caves | Discovered new exit (range 13) 22820 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22822 | -5/Upper Caves | Entered Zhirov 22822 | -5/Zhirov | Discovered new exit (range 3) 22827 | -5/Zhirov | Met Zhirov 22838 | -5/Zhirov | Learned location of Testing (-2) 22838 | -5/Zhirov | Learned location of Command (-1) 22842 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22846 | -5/Zhirov | Found Alien Artifact 22846 | -5/Zhirov | Identified Integrated Reactor 22846 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22873 | -5/Zhirov | Found Alien Artifact 22922 | -5/Zhirov | Entered Proximity Caves 22956 | -4/Proximity Caves | Spotted B-86 Titan 22970 | -4/Proximity Caves | Discovered exit to Factory (range 4) 22974 | -4/Proximity Caves | Entered Factory 22974 | -4/Factory | Evolved 2 slots: Propulsion x2 22975 | -4/Factory | Identified exit to Upper Caves 22975 | -4/Factory | Identified exit to Extension 22976 | -4/Factory | Identified exit to Research 23004 | -4/Factory | Identified exit to Armory 23020 | -4/Factory | Discovered exit to Research (range 13) 23066 | -4/Factory | Repaired Imp. Light Armor Plating 23117 | -4/Factory | Fabricated Exp. Hacking Suite? 23146 | -4/Factory | Repaired Exp. Utility Shielding 23211 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 23275 | -4/Factory | Repaired Broken Adv. System Restoration Module 23797 | -4/Factory | Sucked down chute 23797 | -4/Factory | Entered Waste 23799 | -4/Waste | Spotted C-40 Crusher 23804 | -4/Waste | Spotted C-40 Crusher 23805 | -4/Waste | Spotted C-40 Crusher 23805 | -4/Waste | Spotted C-40 Crusher 23815 | -4/Waste | Discovered new exit (range 10) 23817 | -4/Waste | Found Adv. Force Booster 23819 | -4/Waste | Entered Factory 23890 | -4/Factory | Spotted B-86 Titan 24010 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 24433 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 24779 | -4/Factory | Entered Upper Caves 24886 | -4/Upper Caves | Discovered new exit (range 13) 24896 | -4/Upper Caves | Entered another Upper Caves area 24917 | -4/Upper Caves | Found Alien Artifact 24917 | -4/Upper Caves | Identified Core Expander 24917 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 24971 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24991 | -4/Upper Caves | Discovered new exit (range 15) 24993 | -4/Upper Caves | Entered Warlord 25058 | -4/Warlord | Found Prototype Special Weapon 25058 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25102 | -4/Warlord | Met Warlord 25106 | -4/Warlord | Opened Warlord's prototype stash 25109 | -4/Warlord | Found Prototype Hackware 25109 | -4/Warlord | Identified System Mapper 25112 | -4/Warlord | Found Exp. Core Analyzer 25127 | -4/Warlord | Warlord's base attacked by MAIN.C 25345 | -4/Warlord | Lost 7 allies 25477 | -4/Warlord | Warlord forces counterattacked 25488 | -4/Warlord | Spotted Executioner 25530 | -4/Warlord | Spotted Executioner 25566 | -4/Warlord | Spotted Striker 25572 | -4/Warlord | Spotted Striker 25633 | -4/Warlord | Lost 22 allies 25644 | -4/Warlord | Spotted Striker 25644 | -4/Warlord | Spotted B-90 Cyclops 25645 | -4/Warlord | Spotted B-86 Titan 25647 | -4/Warlord | Assimilated B-86 Titan with FLK Orb 25654 | -4/Warlord | Discovered new exit (range 15) 25656 | -4/Warlord | Entered Proximity Caves 25683 | -3/Proximity Caves | Assimilated H-77 Assassin with FLK Orb 25852 | -3/Proximity Caves | Destroyed 9 combat bots 25867 | -3/Proximity Caves | Discovered exit to Research (range 14) 25876 | -3/Proximity Caves | Entered Research 25876 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25926 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 25952 | -3/Research | Repaired Mic. Antimatter Reactor 25981 | -3/Research | Repaired Cld. Impulse Thruster 26034 | -3/Research | Repaired Cld. Plasma Cannon 26036 | -3/Research | Repaired Cld. Impulse Thruster 26212 | -3/Research | Identified exit to Quarantine 26251 | -3/Research | Spotted B-90 Cyclops 26254 | -3/Research | Entered Quarantine 26255 | -3/Quarantine | Maximum security lockdown engaged 26267 | -3/Quarantine | Found Alien Artifact 26267 | -3/Quarantine | Identified Dimensional Node Initializer 26267 | -3/Quarantine | Initialized slip node 26272 | -3/Quarantine | Found Alien Artifact 26272 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 26272 | -3/Quarantine | Warped through subspace to slip node 26275 | -3/Quarantine | Identified Transdimensional Reconstructor 26275 | -3/Quarantine | Warped through subspace to slip node 26279 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26292 | -3/Quarantine | Found Alien Artifact 26292 | -3/Quarantine | Identified Core Reset Matrix 26292 | -3/Quarantine | Used Core Reset Matrix 26296 | -3/Quarantine | Detected hypermatrix surge 26296 | -3/Quarantine | Sensed 13 artifacts in vicinity 26314 | -3/Quarantine | Found Sigix Broadsword 26331 | -3/Quarantine | Found Subatomic Replicator 26342 | -3/Quarantine | Spotted Fortress 26361 | -3/Quarantine | Discovered new exit (range 6) 26361 | -3/Quarantine | Entered Section 7 26362 | -3/Section 7 | Maximum security lockdown engaged 26362 | -3/Section 7 | Sensed 22 artifacts in vicinity 26393 | -3/Section 7 | Warped through subspace 26405 | -3/Section 7 | Discovered new exit (range 15) 26406 | -3/Section 7 | Spotted B-86 Titan 26455 | -3/Section 7 | Found Integrated Reactor 26455 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26461 | -3/Section 7 | Entered Research 26461 | -2/Research | Warlord forces began assault on 0b10 26461 | -2/Research | Evolved 2 slots: Utility x2 26476 | -2/Research | Met up with Warlord 26563 | -2/Research | Identified exit to Testing 26563 | -2/Research | Identified exit to Access 26571 | -2/Research | Research machine network offline 26628 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 27020 | -2/Research | Borebot progress halted 27109 | -2/Research | Borebot progress halted 27196 | -2/Research | Entered Testing 27197 | -2/Testing | Maximum security lockdown engaged 27221 | -2/Testing | Found Prototype Processor 27221 | -2/Testing | Identified Exp. Target Analyzer 27236 | -2/Testing | Found Prototype Energy Cannon 27236 | -2/Testing | Identified Null Cannon 27271 | -2/Testing | Found Prototype Device 27271 | -2/Testing | Identified Exp. Focal Shield 27290 | -2/Testing | Found Prototype Protection 27290 | -2/Testing | Identified Med. Regenerative Plating 27293 | -2/Testing | Found Prototype Protection 27293 | -2/Testing | Identified SHELL Armor 27353 | -2/Testing | Discovered exit to Access (range 5) 27354 | -2/Testing | Entered Access 27354 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27377 | -1/Access | Identified exit to Command 27469 | -1/Access | Spotted B-99 Colossus 27535 | -1/Access | Fabricated Quantum Shading Machine (x1) 27562 | -1/Access | Spotted B-99 Colossus 27620 | -1/Access | Discovered new exit (range 8) 27695 | -1/Access | Fabricated Exp. Terrain Scan Processor? 27773 | -1/Access | Spotted B-99 Colossus 27851 | -1/Access | Central database locked down 27867 | -1/Access | Entered Command 27930 | -1/Command | Identified exit to Surface 27947 | -1/Command | Disengaged cave seal 27948 | -1/Command | Welcomed Warlord to Command 27993 | -1/Command | Repaired Cld. Impulse Thruster 28120 | -1/Command | Disengaged cave seal 28125 | -1/Command | Lost 5 allies 28257 | -1/Command | Repaired Cld. Nuclear Pulse Thruster 28302 | -1/Command | Spotted M Guard 28329 | -1/Command | Warlord commented on Warlord statues 28343 | -1/Command | Spotted M Guard 28343 | -1/Command | Spotted Combat Programmer 28346 | -1/Command | Spotted Combat Programmer 28346 | -1/Command | Assimilated Combat Programmer with FLK Orb 28368 | -1/Command | Warlord destroyed during the assault 28406 | -1/Command | Repaired Mic. Antimatter Reactor 28408 | -1/Command | Exp. Hacking Suite fried by hacking feedback 28416 | -1/Command | Lost 3 allies 28426 | -1/Command | Repaired Adv. System Restoration Module 28456 | -1/Command | Used Subatomic Replicator to replicate Nanosword 28484 | -1/Command | Destroyed Combat Programmer 28484 | -1/Command | All MAIN.C guards destroyed 28487 | -1/Command | Lost 6 allies 28494 | -1/Command | Met MAIN.C 28496 | -1/Command | 0b10 Conduit disabled 28543 | -1/Command | Lost 7 parts (4p2n1u) 28594 | -1/Command | System Mapper fried by hacking feedback 28870 | -1/Command | Spotted Executioner 28870 | -1/Command | Spotted Executioner 28870 | -1/Command | Spotted Executioner 28870 | -1/Command | Spotted Executioner 28870 | -1/Command | Spotted Striker 28870 | -1/Command | Spotted Striker 28870 | -1/Command | Spotted Alpha 7 28870 | -1/Command | Spotted Alpha 7 28874 | -1/Command | Destroyed Striker 28880 | -1/Command | Spotted B-99 Colossus 28880 | -1/Command | Spotted B-99 Colossus 28892 | *** | Heading to fleet! Last Messages --------------- 28888_ Slug penetrates Executioner. 28888_ Penetrated by Slug. 28888_ Field strength at 3. 28889_ Stasis field depleted. 28890_ Triggered Stasis Trap. 28890_ A bubble of rippling energy engulfs the area. 28890_ Field strength at 79. 28890_ Field strength at 58. 28890_ Penetrated by Slug. 28890_ Slug penetrates Wall. 28890_ Penetrated by Slug. 28890_ Slug penetrates Wall. 28891_ Stasis field depleted. 28891_ Slug penetrates Wall. 28891_ Acquired 8 matter. 28891_ Penetrated by Slug. 28891_ Cld. Nuclear Pulse Thruster destroyed. 28891_ Slug penetrates Wall. 28891_ Penetrated by Slug. 28891_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ## #? ???## ## ! #?????????? | | " ## ####/######= # #?????????? | | " / + !#?????????? | | ## ### # #?????????? | | ## % #?## #########?????????? | | ### #??# ##########????????? | | = #?# #######+########## #??# +????????? | | #?# #????????????????# #??#+##### ####????????? | | ###### ##??????????????? #????????# #???????????? | | #??????????????? #????????# #???????????? | | #??????????????? #????????# #???????????? | | ###### #??????????????? ????????# ##########??? | | #??# #???????????????###????????# #??? | | #??# #??????????????????????????########## #??? | | #??# #???????????????????????????????????# #??? | | #?## ##??????????????????????????????????# #??? | | #?# #??????????????????????????????????# #??? | | #?# #??????????????????????????????????#+#### | | #?# #?????????##############???????????# | | #?# #????????## BB#???????????# | | #?## ###########; BB############# | | ###??# # !##; ; # # # # | | ###### # #?# E! 7 | | % # ! #?# % E%% " | | + !! ### "" ^ ^ | | ###### # !! "## @" ^ ^^ ^ = | | # # !! ### ]7 | | = ] + %# #?# ^ ^E E %% | | # # #?# ; # # # | | [ #% # = #?# BB;;### # ## # | | ?# ##########?# BB###?######### | | ?# #??????????####;###;#####???????????# | | ###??# #?????????????###??##???????????????###### | | ?????# #?????????#####"########?????????????????? | | ????## ##???###### #?????????????????? | | ????# ##### # #?????????????????? | | ????# # "" #?????????????????? | | ????# + """" #?????????????????? | | ###?# ##### # """" #?????????????????? | | ############# ## "" #?????????????????? | | ## ## ## #?????????????????? | | ## ## ## ] #?????????????????? | | ## "" ## ## #?????????????????? | | ## """ # ## #?????????????????? | | ## "" # ""T"" #?????????????????? | | "" " [ " """"" #?????????????????? | | ## # !###+#"########?????????????????? | | ## # * #?# # #?????????????????? | | ##"# # ##?# # #?????????????????? | | # # = ##?# # """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 71 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Power Shielding 90 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 79 Melee Accuracy 30 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 94 Defensive Hacking 30 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Quantum Shading Machine | -1/Access | Hacked Exp. Terrain Scan Processor | -1/Access | Hacked Femtoactuators | -1/Access | Hacked Exp. Q-thruster | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Lance | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. System Shield | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Exp. System Shield | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Lrg. Storage Unit | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory | Authchip Exp. Melee Analysis Suite | x1 | -4/Factory | Authchip Quantum Shading Machine | x1 | -1/Access Exp. Terrain Scan Processor | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Reactor Core Expander Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Subatomic Replicator Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed DecoyPlasmaBay Manual? 0 Play Time 13:52:24 Cumulative 387.4 hours Start 2024.06.29 @ 19:34:59 End 2024.07.23 @ 21:43:46 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 71 Adventurer 144 Explorer 0 Win Type 2 Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: acc9f235-8afb-4453-83f7-0877552d82de