Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.18 @ 14:03:56 Player: Adam_the_Great Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2133) 2133 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5291 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 57/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Active Sensor Suite Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Minigun Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Machine Analyzer Improved Sensor Array Active Sensor Suite Armor Integrity Analyzer Graphene Brace Hacking Suite Grenade Launcher [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 61 | 6 7 11 1 15 6 15 Power 13 | 1 1 2 . 4 2 3 Engine 12 | 1 1 2 . 4 1 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 2 2 1 3 . 5 Treads . | . . . . . . . Leg 13 | 2 2 2 1 2 . 4 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 13 | 1 3 2 . 3 2 2 Device 2 | . . 1 . 1 . . Storage 3 | 1 1 1 . . . . Processor 7 | . 2 . . 2 2 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 20 | 2 1 5 . 5 2 5 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 9 | 1 . 3 . 4 . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 7 | . . 2 . . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 1 . 1 1 . Corrupted Parts 2 | . . . . . . 2 System Corruption 20 | . . . . . . 20 Parts Lost 24 | . . 1 . 7 . 16 Power 6 | . . . . 2 . 4 Propulsion 6 | . . . . 2 . 4 Utility 4 | . . 1 . 1 . 2 Weapon 8 | . . . . 2 . 6 Highest Loss Streak 10 | . . 1 . 2 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 95 91 100 79 82 73 Engine 11 | . 14 11 11 10 15 11 Leg 12 | . 28 30 33 14 . 3 Wheel 1 | . . . . 2 7 1 Flight 1 | . . . . . . 3 Device 1 | . . 1 11 3 . . Storage 7 | . 5 11 11 9 7 7 Processor 24 | . 18 14 11 22 29 30 Energy Gun 1 | . 13 . . . . . Energy Cannon 1 | . . 7 . . . . Ballistic Gun 9 | . 14 13 22 15 7 4 Launcher 4 | . . 1 . . 5 7 Peak Build Rating 43 | 6 11 17 17 33 41 43 Average Rating 24 | 2 9 13 17 20 38 30 On Entrance 17 | . 6 11 17 17 33 41 Naked Turns . | . . . . . . . Heaviest Build 50 | 14 19 24 24 41 47 50 Greatest Support 45 | 20 20 30 30 35 28 45 Greatest Overweight (x) 14 | 3 . 1 . 1 1 14 Average Overweight (x) 1 | . . . . . 1 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 5 10 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 10 Average Carried 8 | 4 5 6 9 9 9 9 Final Capacity 10 | 8 5 10 10 10 10 5 Final Carried 10 | 5 4 10 10 10 10 5 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1729 | 241 136 308 80 436 116 412 Remotely . | . . . . . . . Salvage Created 2244 | . 242 639 97 649 154 463 Parts 122 | . 21 35 3 32 8 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 8 | . . . . . . 8 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 56 | . 8 16 2 10 4 16 Guns 32 | . 7 8 2 9 . 6 Cannons 8 | . . 5 . 1 2 . AOE 14 | . 1 1 . . 2 10 Classes Destroyed 14 | . 4 3 . 5 1 1 Worker 2 | . . . . 2 . . Builder 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Operator 2 | . 1 1 . . . . Watcher 5 | . 2 2 . 1 . . Swarmer 21 | . 6 4 . . . 11 Grunt 20 | . 2 7 2 3 3 3 Brawler 1 | . . 1 . . . . Sentry 7 | . . 4 . 3 . . Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Mutant 1 | . . . . . . 1 Best Kill Streak 6 | . 4 5 2 3 3 6 Combat Bots Only 6 | . 3 5 2 2 3 6 Max Kills in Single Turn 3 | . 2 2 1 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 . . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 346 | . 27 95 5 74 15 130 Missed 106 | . 10 35 2 17 3 39 Damage Taken 4071 | . 153 690 45 1131 187 1865 Core 1024 | . . 101 12 187 26 698 Absorbed by Shields . | . . . . . . . Redirected to Shielding 20 | . . . . . . 20 Core Remaining (%) 84 | 100 100 . 71 66 . . Volleys Fired 158 | . 21 43 5 42 6 41 Largest 3 | . 2 2 2 2 3 3 Hottest 105 | . 60 90 50 69 105 105 Shots Fired 294 | . 42 86 10 79 17 60 Gun 216 | . 42 50 10 74 6 34 Cannon 49 | . . 32 . 5 6 6 Launcher 29 | . . 4 . . 5 20 Special . | . . . . . . . Kinetic 212 | . 21 50 10 79 12 40 Thermal 32 | . . 32 . . . . Explosive 8 | . . 4 . . . 4 Electromagnetic 42 | . 21 . . . 5 16 Robot Hit Streak 18 | . 5 18 5 15 10 13 Robot Miss Streak 4 | . 4 3 2 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 186 | . 20 55 6 61 10 34 Core Hits 118 | . 13 28 3 30 7 37 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . . 1 Meltdown 2 | . . 2 . . . . Impale 1 | . . . . . . 1 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 5 | . . . . . . 5 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4373 | . 347 1040 107 1009 364 1506 Guns 2309 | . 312 487 107 893 46 464 Cannons 752 | . . 436 . 116 132 68 Explosions 1257 | . 35 117 . . 186 919 Melee 55 | . . . . . . 55 Ramming . | . . . . . . . Kinetic 2473 | . 160 487 107 1009 178 532 Thermal 530 | . 35 436 . . . 59 Explosive 486 | . . 117 . . . 369 Electromagnetic 829 | . 152 . . . 186 491 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 55 | . . . . . . 55 Highest Corruption 24 | . . . . . . 24 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . . 43 Message Errors 14 | . . . . . . 14 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 53 | . . . . . 17 36 Projectiles . | . . . . . . . Explosions 53 | . . . . . 17 36 Melee . | . . . . . . . Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 193 | . . . . . . 193 Shots 6 | . . . . . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . 24 195 21 26 162 276 Average Temperature 45 | . 6 48 8 10 64 69 Received Heat Transfer 900 | . 36 228 24 324 90 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1025 | . 100 925 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 485 | . 343 485 219 270 210 . Initial 169 | . . 68 169 85 90 . Average 185 | . 172 290 187 167 107 . Maximum Alert Level 2 | . 1 2 1 1 1 . Low Security (%) 63 | 100 60 25 64 77 93 . Level 1 30 | . 39 49 35 22 6 . Level 2 6 | . . 25 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 2 . 2 2 . Investigation 3 | . 1 1 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 9 | . 2 5 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 18 25 2 14 4 23 Peak Tracking Total 11 | . 4 5 2 4 4 11 Tactical Retreats 6 | . 1 2 . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 5 | . . 1 . . 1 3 Max in Single Turn 1 | . . 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 15 | . 6 2 . 1 4 2 Terminals 10 | . 6 2 . . 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 48 | . 12 8 . 2 21 5 Successful 33 | . 6 5 . 2 15 5 Failed 15 | . 6 3 . . 6 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 3 . . . . 6 Terminals 25 | . 12 8 . . 5 . Fabricators 5 | . . . . . 5 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 13 | . . . . 2 11 . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 6 5 . . 4 5 Record 10 | . 1 2 . . 3 4 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Level Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 1 . . 1 . Locate Traps 1 | . . 1 . . . . Dispatch Records 2 | . 1 1 . . . . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . . 2 10 . Insert Component 6 | . . . . 1 5 . Analyze 6 | . . . . 1 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . Used 1 | . 1 . . . . . Hacking Detections 8 | . 4 1 . . 3 . Full Trace Events 3 | . 1 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 1 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . 1 4 . Part Schematics Acquired 5 | . . . . 1 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 4365 | 68 469 599 265 604 418 1942 Spaces Moved 2269 | 43 316 322 207 321 302 758 Core 167 | 26 . . . . . 141 Treads . | . . . . . . . Legs 1330 | 17 316 322 207 206 . 262 Wheels 680 | . . . . 115 302 263 Hover . | . . . . . . . Flight 92 | . . . . . . 92 Fastest Speed 50 | 50 120 120 120 100 115 50 Average Speed 161 | 116 120 130 120 126 115 238 Slowest Speed 750 | 200 120 190 120 190 115 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 52 36 37 31 8 64 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . . 1 Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 5 | . . . 2 . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . 6 18 . . . 20 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 44 | . 6 18 . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2734 | 61 369 420 216 462 362 844 Wait 100 | . . 20 . 42 38 . Move 2263 | 42 315 321 206 320 301 758 Hop . | . . . . . . . Pick Up 93 | 12 13 17 2 25 7 17 Fast Attach . | . . . . . . . Attach 41 | 6 3 3 . 13 3 13 Detach 1 | . . . . . . 1 Swap 20 | . 4 8 1 2 3 2 Drop 53 | 1 13 8 2 18 4 7 Fire 158 | . 21 43 5 42 6 41 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 109 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -9/Materials | Discovered new exit (range 13) 1107 | -9/Materials | Build established: Scavenger-Mutant 1137 | -9/Materials | Entered Mines 1146 | -9/Mines | Learned location of Zion (-7) 1383 | -9/Mines | Discovered new exit (range 16) 1387 | -9/Mines | Discovered new exit (range 4) 1388 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1402 | -9/Mines | Entered Materials 1402 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1426 | -8/Materials | Discovered new exit (range 14) 1445 | -8/Materials | Identified exit to Storage 1956 | -8/Materials | Discovered new exit (range 3) 1978 | -8/Materials | Identified exit to Factory 1986 | -8/Materials | Found Prototype Device 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2254 | -7/Factory | Identified Active Sensor Suite 2373 | -7/Factory | Build established: Gunner 2383 | -7/Factory | Discovered new exit (range 8) 2391 | -7/Factory | Identified exit to Lower Caves 2424 | -7/Factory | Entered Lower Caves 2621 | -7/Lower Caves | Learned Factory garrison access intel 2714 | -7/Lower Caves | Learned Factory terminal intel 2789 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2851 | -7/Lower Caves | Lost 5 parts (2p1n2w) 3107 | -7/Lower Caves | Build established: Mutant 3356 | -7/Lower Caves | Identified exit to Lower Caves 4198 | -7/Lower Caves | System corruption reached 10% 4331 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4358 | -7/Lower Caves | Core integrity fell below 50% 4362 | -7/Lower Caves | Core integrity fell below 20% 4366 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04334_ Grenade Launcher destroyed. 04335_ Y-64 Sentinel: "REQUESTING BACKUP." 04335_ G-47 Trooper destroyed. 04335_ Door malfunctions. 04335_ S-27 Virus destroyed. 04344_ System corrupted: Carbon-fiber Leg rejected. 04347_ Acquired Carbon-fiber Leg. 04348_ Slug penetrates L-41 Fighter. 04350_ L-41 Fighter suffers critical hit (Impale). 04351_ Adv. EMP Blaster destroyed. 04351_ Slug penetrates Wall. 04355_ Carbon-fiber Leg destroyed. 04358_ Penetrated by Slug. 04360_ Med. Storage Unit destroyed. 04360_ Mak. Spear severed. 04361_ Penetrated by Slug. 04363_ Acquired Armor Integrity Analyzer. 04364_ Penetrated by Slug. 04364_ Core Shielding destroyed. 04366_ System corrupted: Matter fused (-8). 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Huge Wheel | -8/Materials | Scanalyzed Graphene Brace | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Let's See Who's Tougher Safety First Challenges ------------ None Game ------ Seed GlidesysAngularShredder Manual? 0 Play Time 00:53:25 Cumulative 7.2 hours Start 2024.12.18 @ 13:08:57 End 2024.12.18 @ 14:03:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb8904b-0287-49b9-ad9e-7e39be3b2b95