Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 00:14:37 // Winter2019/RPGLIKE Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (36) 180 Value Destroyed (1758) 1758 Prototype IDs (18) 360 Alien Tech Used (10) 2000 Bonus (8765) 8765 TOTAL SCORE: 21563 Bonus ------- Pacifist 200 High Alert Combat Kills 66 Follower Combat Kills 857 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Win Speed 1342 Cogmind --------- Core Integrity 380/900 Matter 367/425 Energy 232/240 System Corruption 0% Temperature Cool (8) Movement Flying (27) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY (11) ----- Advanced Power Amplifier Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Reaction Control System Damper Plating Improved Focal Shield Improved Shield Generator > --- WEAPON (4) ------- Sigix Broadsword Sigix Broadsword > --- INVENTORY (5) ---- Cooled Q-thruster Integrity Redistributor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Reaction Control System Damper Plating Improved Focal Shield Improved Shield Generator > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Cooled Q-thruster Integrity Redistributor [Rating: 160] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Long-range Sensor Array Device Long-range Sensor Array Processor Advanced Signal Interpreter Protection Damper Plating Weapon Phasing Sabre Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 17 | 2 . 1 . 2 . . 1 1 1 . 2 . . 1 . 1 . 2 1 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . 2 . . . . . . . . 1 Utility 10 | 2 . . . 2 . . . 1 1 . . . . 1 . 1 . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 47 | 2 3 4 . 6 . 4 3 3 2 1 3 . . 7 . 4 . 1 1 3 Power 4 | 1 . . . 1 . . . 1 1 . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . 1 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | 1 . . . 1 . 1 1 . 1 . 2 . . 2 . 1 . . . 1 Treads 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 1 1 . 1 . 2 . . 2 . 1 . . . 1 Utility 25 | . 2 2 . 4 . 3 1 2 . 1 1 . . 5 . 3 . . 1 . Device 18 | . 1 1 . 3 . 2 1 2 . 1 . . . 3 . 3 . . 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . 1 . . . 1 . . . . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 7 | . 1 2 . . . . 1 . . . . . . . . . . 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 2 . . . . 1 . . . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . . . . . 5 . . . 1 . . Parts Lost 2 | . . . . . . . . 1 1 . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 1 . . . . . . . . . . . Average Slot Usage (%) 83 | . 60 79 71 83 88 82 97 98 89 87 86 85 85 82 80 78 81 72 71 71 Engine 1 | . 16 15 14 3 . . 2 1 . . . . . . . . . . . . Core 12 | . . . . 9 11 11 10 16 16 16 14 14 14 13 13 12 12 11 10 9 Treads 3 | . 16 15 14 17 22 13 . . . . . . . . . . . . . . Flight 12 | . . . . . . 4 20 18 14 8 12 14 14 16 20 18 18 16 15 16 Device 32 | . 10 8 . 25 33 30 42 43 41 45 40 35 35 30 26 28 31 27 30 28 Processor 8 | . 2 15 14 13 11 11 10 9 8 8 7 7 7 6 6 6 6 5 5 4 Protection 3 | . . 9 14 . . . . . . . 3 7 7 6 6 6 6 5 5 4 Slashing Weapon 8 | . . 9 14 13 11 11 10 9 8 8 7 7 7 6 6 6 6 5 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 5 9 23 22 22 17 17 22 28 28 29 29 27 27 68 68 72 71 77 80 90 Greatest Support 90 | 23 23 28 28 28 28 33 41 41 41 33 65 65 65 68 68 75 76 81 81 90 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 Average Capacity 2 | . . . 1 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 5 Most Carried 3 | . . . . 1 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . . . . 1 3 3 3 3 3 3 3 2 3 2 3 3 2 2 Final Capacity 5 | . . 1 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 Final Carried 3 | . . . . . . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 Class Distribution -------------------- 65% | Mutant 12% | Alien-Scout 12% | Sprinter 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Scout | -2/Research Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 817 | 220 . 32 38 . 60 40 30 25 10 5 40 . . . 80 40 . . 74 123 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2083 | . . 32 . . 135 . 56 285 351 . 119 . 108 . 92 256 89 . 320 240 Parts 85 | . . 4 . . 6 . 2 10 6 . 1 . 2 . 12 9 10 . 10 13 Haulers Intercepted 6 | . . . . . 1 . . 1 1 . 1 . . . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 19 | . . . . . . . 1 3 2 . . . . . 2 3 2 . 3 3 Melee 19 | . . . . . . . 1 3 2 . . . . . 2 3 2 . 3 3 Classes Destroyed 12 | . . 2 . . 2 . 1 2 1 . . . 1 . 1 1 . . 1 . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . Builder 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 Hauler 6 | . . . . . 1 . . 1 1 . 1 . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Swarmer 3 | . . . . . . . . . . . . . . . . 3 . . . . Grunt 4 | . . . . . . . . 1 . . . . . . . . . . 3 . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 2 | . . . . . . . . . 2 . . . . . . . . . . . Hunter 4 | . . . . . . . 1 2 . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . . . . 2 . 2 . . 2 Best Kill Streak 4 | . . 1 . . 2 . 1 4 2 . 1 . 1 . 1 3 2 . 3 1 Combat Bots Only 3 | . . . . . . . 1 3 1 . . . . . 1 3 2 . 3 1 Max Kills in Single Turn 1 | . . 1 . . 1 . 1 1 1 . 1 . 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Damage Taken 3121 | . . 45 59 492 . . 77 286 833 . 61 . . . 193 127 17 153 560 218 Core 2491 | . . 36 47 408 . . 65 228 685 . 48 . . . 138 101 1 121 452 161 Absorbed by Shields 815 | . . . . 51 . . 29 91 120 . 21 . . . 82 48 17 57 210 89 Redirected to Core 1973 | . . 36 40 284 . . 36 177 500 . 48 . . . 137 88 . 108 358 161 Core Remaining (%) 83 | 100 100 96 90 45 . . 100 94 . . . . . . 95 94 . . 60 42 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 122 | . . 2 . . 17 . 8 18 18 . 6 . 9 . 5 10 8 . 10 11 Core Hits 45 | . . 2 . . 4 . 2 7 7 . 1 . 3 . 2 5 2 . 5 5 Critical Hits 8 | . . . . . . . . 1 . . . . . . . . . . 2 5 Critical Kills 6 | . . . . . . . . 1 . . . . . . . . . . 1 4 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 292 | . . 3 . 8 19 . 13 26 35 . 10 1 18 . 39 29 26 10 22 33 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 292 | . . 3 . 8 19 . 13 26 35 . 10 1 18 . 39 29 26 10 22 33 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . 2 . . 5 . 1 1 2 . 1 . 1 . . 2 . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8435 | . . 223 . . 875 . 378 939 1077 . 401 . 799 . 274 601 382 . 1136 1350 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 8435 | . . 223 . . 875 . 378 939 1077 . 401 . 799 . 274 601 382 . 1136 1350 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8435 | . . 223 . . 875 . 378 939 1077 . 401 . 799 . 274 601 382 . 1136 1350 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . . . . . . . . 1 1 . . Average Corruption 1 | . . . . 1 . . . . . . . . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1284 | . . . . . 189 . 103 96 173 . 40 . 264 . 25 42 22 . 129 201 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1284 | . . . . . 189 . 103 96 173 . 40 . 264 . 25 42 22 . 129 201 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 88 | . . . . . . . . 7 88 . 27 68 48 11 14 31 1 . 7 5 Average Temperature 17 | . . . . . . . . 3 19 . 9 34 22 6 4 3 1 . 1 1 Received Heat Transfer 321 | . . 27 9 42 . . . 12 127 . . . . . 38 12 . 6 42 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Peak Influence 541 | . 4 50 46 130 80 157 438 447 541 201 313 . . . . 310 267 259 440 458 Average Influence 216 | . 3 21 42 54 73 125 278 370 417 191 211 . . . . 146 204 202 314 334 Maximum Alert Level 2 | . . . . . . . 2 2 2 1 1 . . . . 1 1 1 2 2 Low Security (%) 50 | 100 100 100 100 100 100 100 43 . . 42 56 . . . . 75 52 38 10 . Level 1 34 | . . . . . . . 16 47 28 57 43 . . . . 24 47 61 82 86 Level 2 14 | . . . . . . . 39 52 71 . . . . . . . . . 6 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 5 . 3 . . 3 4 3 . 1 . . . . 1 . 1 2 2 Investigation 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 Extermination 6 | . . . . 1 . . 1 1 1 . 1 . . . . . . . 1 . Reinforcement 15 | . . 5 . 2 . . 2 1 2 . . . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 13 | . . 1 . . . . . . 1 . 1 . . . . 4 . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . . 12 7 15 . 7 12 5 39 3 6 . 4 . 22 25 2 13 35 17 Peak Tracking Total 21 | . . 5 7 9 . 6 4 2 21 3 5 . 4 . 10 7 2 12 15 10 Tactical Retreats 37 | . . 3 . 2 . 2 . . 4 . . . 2 . 5 6 . 1 10 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 12 | . . 1 . 6 1 . . 1 1 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 14 | . . . . . . . . 1 1 . 4 . . . . 1 . 2 4 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 34 | . 1 2 . 2 . . 5 . 1 . 2 . . 5 . 4 2 1 5 4 Terminals 24 | . 1 2 . 2 . . 2 . 1 . 2 . . . . 2 2 1 5 4 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 88 | . 2 5 . 5 . . 9 . 2 . 6 . . 27 . 5 3 2 15 7 Successful 60 | . 1 3 . 3 . . 5 . 1 . 4 . . 27 . 3 3 1 8 1 Failed 28 | . 1 2 . 2 . . 4 . 1 . 2 . . . . 2 . 1 7 6 Catastrophic 4 | . . . . . . . 1 . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . . . . . . . . . 4 . . . . . 1 2 10 3 Terminals 55 | . 2 5 . 5 . . 5 . 2 . 6 . . . . 3 3 2 15 7 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 1 3 . 3 . . 2 . 1 . 2 . . 27 . 2 2 . 5 . Record 15 | . . . . . . . . . . . . . . 15 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . 1 . . 1 . . . 1 . . . . . 1 . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Zone Layout 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . . . . . . . . . . . 6 . . . . . 2 3 11 3 Terminals 8 | . . . . . . . . . . . 2 . . . . . 1 1 3 1 Track 3 | . . . . . . . . . . . 1 . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Botnet 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 1 . 2 . . 2 . 1 . 2 . . . . 4 1 1 4 4 Full Trace Events 3 | . . 1 . . . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Matter 256 | . . . . . . . . . . . . . . . . 256 . . . . Time 128 | . . . . . . . . . . . . . . . . 128 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 41 | . . . . . . 19 . . . 19 . . . . . 3 . . . . Largest Group 19 | . . . . . . 19 14 7 4 19 10 . . . . 3 . . . . Highest-Rated Group 714 | . . . . . . 714 584 296 159 696 423 . . . . 138 . . . . Highest-Rated Ally 50 | . . . . . . 50 50 46 46 50 50 . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 296 | . . . . . . 96 34 27 31 80 21 . . . . 7 . . . . Total Damage 11359 | . . . . . . 3468 1001 705 594 4332 1037 . . . . 222 . . . . Kills 44 | . . . . . . 11 9 2 6 11 5 . . . . . . . . . Allies Corrupted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 4729 | 20 64 121 54 316 107 377 338 258 363 392 259 177 231 81 325 352 148 187 329 230 Spaces Moved 8400 | 34 118 211 104 560 112 409 590 215 559 360 547 472 503 184 683 883 174 511 737 434 Core 1468 | 34 118 211 104 560 112 328 . . . . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6932 | . . . . . . 81 590 215 559 360 546 472 503 184 683 883 174 511 737 434 Fastest Speed 27 | 50 50 50 50 50 50 40 37 37 37 40 37 37 37 30 30 27 30 30 30 27 Average Speed 36 | 50 50 50 50 50 50 48 39 37 37 40 38 37 37 33 30 29 30 30 30 28 Slowest Speed 100 | 50 50 50 50 50 50 50 40 37 40 40 100 37 37 37 30 30 30 30 30 30 Overloaded Moves 18 | . . . . . . . . . . . . . . . . 18 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . 5 1 19 . 1 . 1 . . 4 . 16 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 25 31 14 30 6 94 19 7 18 95 16 74 65 62 72 35 6 60 61 16 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 15 | . 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . 4 2 . 1 . . . . . Spaces Dug 107 | . . 1 . 8 . . 1 4 10 . 3 1 7 . 30 11 6 8 7 10 Terrain Destroyed 107 | . . 1 . 8 . . 1 4 10 . 3 1 7 . 30 11 6 8 7 10 Melee 107 | . . 1 . 8 . . 1 4 10 . 3 1 7 . 30 11 6 8 7 10 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 9498 | 35 120 220 105 581 134 590 669 351 639 606 578 472 519 202 743 922 230 511 795 476 Wait 656 | . . . 2 . 3 130 65 100 53 231 . . . . 12 3 24 2 20 11 Move 8282 | 33 117 210 103 559 112 408 579 212 525 359 543 471 500 183 682 874 172 481 732 427 Hop 45 | . . . . . . . 5 1 15 . 1 . 1 . . 4 . 13 2 3 Pick Up 12 | . . . . 2 . 3 . . . . . . . 3 . 1 . 1 1 1 Fast Attach 45 | 2 3 4 . 3 . 3 3 3 2 1 3 . . 7 . 1 . 2 6 2 Attach 7 | . . . . 1 . 1 . . . . . . . 1 . 1 . . 1 2 Detach 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Swap 4 | . . . . 2 . . . . . . . . . . . 2 . . . . Drop 28 | . . 3 . 2 . 6 1 1 1 . 2 . . 7 . 2 . 2 . 1 Fire . | . . . . . . . . . . . . . . . . . . . . . Melee 288 | . . 3 . 8 19 . 13 26 35 . 10 1 18 . 39 29 26 10 22 29 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . 4 . . . . . . 1 . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 123 | . . . . . . 38 3 8 8 15 18 . . . 10 5 7 . 11 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / [Com]) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 8 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 84 | -10/Materials | Identified exit to Materials 85 | -10/Materials | Entered another Materials area 87 | -9/Materials | Reached level 2 144 | -9/Materials | Upgraded with Propulsion slot (x1) 197 | -9/Materials | Discovered new exit (range 16) 205 | -9/Materials | Identified exit to Materials 206 | -9/Materials | Entered another Materials area 208 | -8/Materials | Reached level 3 257 | -8/Materials | Discovered new exit (range 8) 260 | -8/Materials | Identified exit to Factory 260 | -8/Materials | Entered Factory 262 | -7/Factory | Reached level 4 302 | -7/Factory | Build established: Mutant 489 | -7/Factory | Upgraded with Utility slot (x2) 507 | -7/Factory | Identified exit to Storage 507 | -7/Factory | Identified exit to Lower Caves 544 | -7/Factory | Core integrity fell below 50% 566 | -7/Factory | Discovered new exit (range 16) 573 | -7/Factory | Identified exit to Factory 576 | -7/Factory | Entered another Factory area 577 | -6/Factory | Core integrity fell below 50% 578 | -6/Factory | Reached level 5 683 | -6/Factory | Manually triggered Chute Trap 683 | -6/Factory | Sucked down chute 683 | -6/Factory | Entered Waste 688 | -6/Waste | Spotted C-40 Crusher 689 | -6/Waste | Spotted C-40 Crusher 691 | -6/Waste | Spotted C-40 Crusher 693 | -6/Waste | Spotted C-40 Crusher 702 | -6/Waste | Spotted C-40 Crusher 746 | -6/Waste | Spotted C-40 Crusher 751 | -6/Waste | Discovered new exit (range 17) 765 | -6/Waste | Warlord forces began an assault 846 | -6/Waste | Allies destroyed C-40 Crusher 850 | -6/Waste | Allies destroyed C-40 Crusher 902 | -6/Waste | Allies destroyed C-40 Crusher 904 | -6/Waste | Allies destroyed C-40 Crusher 934 | -6/Waste | Found Damper Plating 1013 | -6/Waste | Identified exit to Factory 1060 | -6/Waste | Entered Factory 1060 | -6/Factory | Accompanied by 14 allies 1255 | -6/Factory | Reached level 6 1295 | -6/Factory | Identified exit to Lower Caves 1308 | -6/Factory | Upgraded with Power slot (x1) 1343 | -6/Factory | Discovered new exit (range 16) 1349 | -6/Factory | Identified exit to Factory 1398 | -6/Factory | Entered another Factory area 1398 | -5/Factory | Accompanied by 7 allies 1400 | -5/Factory | Reached level 7 1400 | -5/Factory | Upgraded with Utility slot (x1) 1421 | -5/Factory | Garrison activated, responded to threat 1484 | -5/Factory | Discovered new exit (range 12) 1510 | -5/Factory | Reached level 8 1537 | -5/Factory | Identified exit to Factory 1656 | -5/Factory | Entered another Factory area 1656 | -4/Factory | Accompanied by 4 allies 1656 | -4/Factory | Upgraded with Utility slot (x1) 1658 | -4/Factory | Reached level 9 1721 | -4/Factory | Spotted B-86 Titan 1760 | -4/Factory | Reached level 10 1986 | -4/Factory | Core integrity fell below 50% 2019 | -4/Factory | Manually triggered Chute Trap 2019 | -4/Factory | Sucked down chute 2019 | -4/Factory | Entered Waste 2028 | -4/Waste | Spotted C-40 Crusher 2049 | -4/Waste | Spotted C-40 Crusher 2051 | -4/Waste | Spotted C-40 Crusher 2066 | -4/Waste | Warlord forces began an assault 2124 | -4/Waste | Allies destroyed C-40 Crusher 2147 | -4/Waste | Spotted C-40 Crusher 2155 | -4/Waste | Allies destroyed C-40 Crusher 2186 | -4/Waste | Spotted C-40 Crusher 2186 | -4/Waste | Allies destroyed C-40 Crusher 2200 | -4/Waste | Discovered new exit (range 13) 2216 | -4/Waste | Identified exit to Factory 2411 | -4/Waste | Entered Factory 2411 | -4/Factory | Accompanied by 10 allies 2472 | -4/Factory | Upgraded with Propulsion slot (x2) 2587 | -4/Factory | Reached level 11 2632 | -4/Factory | Identified exit to Upper Caves 2632 | -4/Factory | Identified exit to Extension 2632 | -4/Factory | Identified exit to Armory 2670 | -4/Factory | Entered Upper Caves 2671 | -4/Upper Caves | Encountered a Warlord checkpoint 2696 | -4/Upper Caves | Learned Research emergency access door positions 2814 | -4/Upper Caves | Discovered new exit (range 7) 2817 | -4/Upper Caves | Identified exit to Upper Caves 2840 | -4/Upper Caves | Learned location of 1 exit from Research 2847 | -4/Upper Caves | Entered another Upper Caves area 2890 | -4/Upper Caves | Discovered new exit (range 16) 3070 | -4/Upper Caves | Discovered new exit (range 5) 3072 | -4/Upper Caves | Identified exit to Zhirov 3078 | -4/Upper Caves | Entered Zhirov 3078 | -4/Zhirov | Discovered new exit (range 3) 3080 | -4/Zhirov | Reached level 12 3085 | -4/Zhirov | Met Zhirov 3092 | -4/Zhirov | Learned location of Quarantine (-2) 3092 | -4/Zhirov | Learned location of Testing (-3) 3092 | -4/Zhirov | Learned location of Command (-1) 3096 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3109 | -4/Zhirov | Found Alien Artifact 3109 | -4/Zhirov | Identified Integrated Dissipator 3109 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 3129 | -4/Zhirov | Upgraded with Utility slot (x1) 3136 | -4/Zhirov | Found Alien Artifact 3159 | -4/Zhirov | Identified exit to Proximity Caves 3159 | -4/Zhirov | Entered Proximity Caves 3161 | -3/Proximity Caves | Reached level 13 3266 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3410 | -3/Proximity Caves | Build established: Sprinter 3482 | -3/Proximity Caves | Discovered new exit (range 7) 3483 | -3/Proximity Caves | Identified exit to Research 3484 | -3/Proximity Caves | Entered Research 3485 | -3/Research | Identified exit to Testing 3486 | -3/Research | Reached level 14 3487 | -3/Research | Upgraded with Utility slot (x1) 3534 | -3/Research | Spotted B-86 Titan 3596 | -3/Research | Allied Derelicts emerged from ambush trap array 3719 | -3/Research | Fabricated Fusion Bomb Launcher? 3767 | -3/Research | Reached level 15 3804 | -3/Research | Discovered new exit (range 23) 3824 | -3/Research | Discovered exit to Testing (range 21) 3836 | -3/Research | Identified exit to Research 3836 | -3/Research | Entered another Research area 3838 | -2/Research | Reached level 16 3888 | -2/Research | Spotted B-90 Cyclops 3914 | -2/Research | Identified exit to Quarantine 3974 | -2/Research | Build established: Scout 3984 | -2/Research | Entered Quarantine 3986 | -2/Quarantine | Reached level 17 3989 | -2/Quarantine | Upgraded with Utility slot (x1) 3989 | -2/Quarantine | Upgraded with Weapon slot (x1) 4065 | -2/Quarantine | Found Alien Artifact 4065 | -2/Quarantine | Identified Core Reset Matrix 4065 | -2/Quarantine | Identified Transdimensional Reconstructor 4065 | -2/Quarantine | Reached level 18 4065 | -2/Quarantine | Used Core Reset Matrix 4069 | -2/Quarantine | Detected hypermatrix surge 4069 | -2/Quarantine | Sensed 13 artifacts in vicinity 4112 | -2/Quarantine | Found Sigix Broadsword 4120 | -2/Quarantine | Discovered new exit (range 3) 4137 | -2/Quarantine | Found Subatomic Replicator 4147 | -2/Quarantine | Spotted Fortress 4167 | -2/Quarantine | Discovered new exit (range 16) 4171 | -2/Quarantine | Identified exit to Section 7 4171 | -2/Quarantine | Entered Section 7 4172 | -2/Section 7 | Sensed 18 artifacts in vicinity 4173 | -2/Section 7 | Reached level 19 4173 | -2/Section 7 | Reached level 20 4173 | -2/Section 7 | Upgraded with Utility slot (x1) 4182 | -2/Section 7 | Found Integrity Redistributor 4256 | -2/Section 7 | Found Integrated Reactor 4256 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 4280 | -2/Section 7 | Identified exit to Access 4302 | -2/Section 7 | Spotted B-90 Cyclops 4310 | -2/Section 7 | Spotted S7 Guard 4315 | -2/Section 7 | Found Core Membrane 4315 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 4330 | -2/Section 7 | Spotted S7 Guard 4335 | -2/Section 7 | Found Integrated Singularity Reactor 4335 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 4364 | -2/Section 7 | Spotted B-99 Colossus 4378 | -2/Section 7 | Found Core Expander 4378 | -2/Section 7 | Installed Core Expander, added new Weapon slot 4397 | -2/Section 7 | Found LRC Matter Compressor 4397 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 4399 | -2/Section 7 | Found LRC Storage 4399 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 4412 | -2/Section 7 | Spotted Executioner 4414 | -2/Section 7 | Spotted Executioner 4420 | -2/Section 7 | Build established: Alien-Scout 4500 | -2/Section 7 | Entered Access 4502 | -1/Access | Reached level 21 4546 | -1/Access | Reached level 22 4585 | -1/Access | Discovered new exit (range 14) 4595 | -1/Access | Upgraded with Propulsion slot (x1) 4596 | -1/Access | Upgraded with Weapon slot (x1) 4596 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 4625 | -1/Access | Core integrity fell below 50% 4711 | -1/Access | Discovered new exit (range 2) 4711 | -1/Access | Identified exit to Surface 4730 | *** | Heading to fleet! Last Messages --------------- 04696_ Destroyed Unknown Processor. 04697_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04699_ U-05 Engineer suffers critical hit. 04699_ U-05 Engineer destroyed. 04702_ Acquired 19 matter. 04708_ Main Access Shell breached. 04708_ Slug penetrates Sealed Barrier. 04711_ EXIT=FOUND 04711_ EXIT=IDENTIFIED: SURFACE 04715_ Slug penetrates Sealed Barrier. 04719_ H-88 Terminator suffers critical hit. 04719_ Destroyed Unknown Ballistic Gun. 04722_ Slug penetrates Sealed Barrier. 04722_ Penetrated by Slug. 04722_ Unknown Leg severed. 04725_ Slug penetrates Wall. 04725_ Drone sends a signal. 04725_ H-88 Terminator destroyed. 04726_ Slug penetrates Wall. 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""""" #######?#?##??????????? | | ?? w ? + + ??##########?####?#?????? | | ? ? ? # # ? ? #?#?#######??##??? ???? | | ? ? ? # # ?? ? ###########?####??????? | | ??#########k ?#################??########????k???? | | ##?######## ########?#?########?#########???????? | | ##?#?###### k#######"#######?##?#?#######?##?????? | | ###? ? # """T"""" ? """" #?? ???? | | #?? # """ """" ? """? BB? ?###?? ??? | | ###? # " """""" ?""" BB ? ##??????? | | ? # " " " """" ? ?????? | | # ? # " " "" " """? ?? ???#? | | ??+ # " " @" " """" ????? | | # # " " " """" ? ? ?? | | # ? # " "" """ """" BB ? ?? ?? | | ### # " """" BB ? # ?u???#? | | ### # gg ul[u" """" ? # ?? ???? | | ### # g######=" ##############?##### ???? | | #####+##### #?#####!# ######?##########?# ????? | | k ##### ###?### #####?####??#####?##? ??????? | | ? #?###### ##############?########### ??? ??? | | ? ?####?## n#####??##?########?####### ??? ?? | | ######## ########################## ?? ??#? | | ## ####??## #? # ####?## ? ?????? | | ##+?####### # !!! # ####?## ? ?????? | | ?? # # !! # #####?#? ??? ???? | | ? # #? !! # #?? ??????? | | # # # # ? ??????? | | # # # ??+?? ? ? ???????? | | ? # + " # ? ?# ? ? ???????? | | # # """ #? # ?????? ?? | | ? # # """ # ? # ? ? ?? ????? | | ?? # # " ? # ? ???? ???? | | # # #? # ? ? ???? | | ?? ? # # ? # # ?? ?? ? ?? | | ???? # #################### ?? ????? | | ? ? ? ? ?# #################### ?? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 78 Energy Capacity 250 Matter Stores 367 Matter Capacity 425 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 410 Power Amplification 30 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 20 Resistance: EX 25 Resistance: EM 90 Core Shielding 30 Evasion (%) 78 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fusion Bomb Launcher | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Reactor Core Membrane Integrated Singularity Reactor Core Expander LRC Matter Compressor LRC Storage Subatomic Replicator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Levels Raised 21 | . . 1 1 1 1 . 1 2 2 . 1 . . 1 1 2 1 2 2 2 XP Earned 35030 | 3000 100 1500 1500 1500 1535 290 1934 2683 2776 275 1401 500 500 650 1250 2695 2370 3230 2770 2571 XP Spent 33245 | 2945 . 1550 . 2850 . 1400 500 1900 3300 . 1900 . . 2900 . 2900 700 4950 3200 2250 Upgrades 51 | 17 . 5 . 3 . 3 1 2 3 . 2 . . 2 . 2 1 6 1 3 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 4 | . . 1 . . . . . . . . 2 . . . . . . . . 1 Utility Slot 10 | 2 . . . 2 . . . 1 1 . . . . 1 . 1 . 1 1 . Weapon Slot 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Core Integrity 6 | 6 . . . . . . . . . . . . . . . . . . . . Heat Dissipation 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Generation 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Mass Support 8 | 4 . 1 . . . . . . . . . . . 1 . . 1 1 . . Inventory Capacity 3 | . . 1 . . . 2 . . . . . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . Sensor Range 2 | 2 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 4 | 2 . . . . . . . . . . . . . . . . . 2 . . KI Resistance % 4 | . . 1 . 1 . . . . 2 . . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Protomatter Created 410 | . . . . . . . . 60 . . . . . . 66 65 63 . 91 65 Integrity Restored 2715 | . . . . . . 870 65 180 180 345 397 . . . 190 95 132 . 261 . Core 1971 | . . . . . . 491 65 180 180 345 256 . . . 99 89 52 . 214 . Parts 744 | . . . . . . 379 . . . . 141 . . . 91 6 80 . 47 . Protomatter Decayed 827 | . . . . . . 6 392 . 250 51 27 . . . . 33 . . 3 65 Game ------ Seed CentriumDroneShielding Manual? 0 Play Time 01:50:44 Cumulative 484.2 hours Start 2019.12.17 @ 22:49:11 End 2019.12.23 @ 00:14:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type 2 Total 132 Types 81/7/29/6/3/2/4 Lore% 99 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b66793f-f29d-4ef3-afe3-2a702d0fed2c