Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.05 @ 15:13:52 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (6) 30 Value Destroyed (85) 85 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (38246) 38246 TOTAL SCORE: 45341 Bonus ------- Pacifist 834 Entered DSFs 1000 Win 3000 Win Speed 33412 Cogmind --------- Core Integrity 1504/1600 Matter 160/300 Energy 212/220 System Corruption 0% Temperature Hot (200) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION (9) --- VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (12) ----- Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Propulsion Shielding Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Improved Fusion Compressor Improved Propulsion Shielding Greatsword [Rating: 96] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Sensor Array Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Greatsword Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 7 | . . 2 1 . 1 . . 1 1 . . 1 Utility 10 | . . . 1 2 1 1 . 1 1 . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 40 | 3 . 7 2 8 3 1 2 4 2 3 2 3 Power 4 | . . 1 . . 1 1 . 1 . . . . Engine 2 | . . 1 . . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 14 | 2 . 4 1 2 1 . 1 1 1 . . 1 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . 4 1 2 1 . 1 1 1 . . 1 Utility 17 | . . 2 1 4 1 . 1 2 1 3 2 . Device 4 | . . . . 1 1 . . 1 . . 1 . Storage . | . . . . . . . . . . . . . Processor 3 | . . 1 . . . . . . 1 . 1 . Hackware 3 | . . . 1 1 . . . 1 . . . . Protection 7 | . . 1 . 2 . . 1 . . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 5 | 1 . . . 2 . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Parts Lost 8 | . 2 . . 2 . . 1 . . 1 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . 1 . . 1 . . . . . . . . Utility 2 | . . . . . . . . . . 1 . 1 Weapon 3 | . 1 . . 1 . . . . . . . 1 Highest Loss Streak 2 | . 2 . . 1 . . 1 . . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 42 50 72 90 93 88 85 82 90 90 86 85 Engine 3 | . . 6 9 7 5 5 5 . . . . . Core 2 | . . . . . 1 5 5 5 4 4 4 4 Reactor 1 | . . . . . . . . 3 4 4 4 4 Treads 2 | . 28 3 . . . . . . . . . . Flight 32 | . . 31 45 38 40 35 29 31 33 33 30 32 Device 7 | . . . . 6 13 11 11 11 14 6 8 6 Processor 6 | . . 1 9 7 6 5 5 5 9 9 8 12 Hackware 10 | . . . . 13 13 11 11 14 14 14 13 12 Protection 7 | . . 7 9 7 6 5 8 5 4 11 13 12 Slashing Weapon 4 | . . . . 7 6 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 38 | 1 1 13 13 19 20 26 31 32 32 37 38 38 Greatest Support 49 | 3 3 16 20 22 26 26 31 37 37 43 43 49 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 5 5 5 4 5 5 3 5 5 5 Average Carried 3 | 2 . 4 4 4 4 4 4 4 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 4 5 4 2 5 4 3 Class Distribution -------------------- 76% | Hacker-Sprinter 14% | Sprinter 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Matter Collected 430 | 200 . . . 93 . 137 . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 215 | . . . . 156 59 . . . . . . . Parts 15 | . . . . 12 3 . . . . . . . Haulers Intercepted 2 | . . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 4 | . . . . 4 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Best Kill Streak 2 | . . . . 2 1 . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Damage Taken 1729 | . 446 85 43 128 56 . 217 71 . 224 24 435 Core 345 | . 119 44 23 25 19 . . 19 . . . 96 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 16 | . . . . . . . . . . . . 16 Ignored by Resistances 6 | . . 4 . 2 . . . . . . . . Core Remaining (%) 92 | 100 52 89 95 96 97 . 100 98 . 100 100 94 Volleys Fired 1 | . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . 1 Hottest 120 | . . . . . . . . . . . . 120 Shots Fired 1 | . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . 7 1 . . 1 . . 1 . Core Hits 3 | . . . . 3 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 46 | . . . . 15 1 7 2 7 . . 8 6 Impact . | . . . . . . . . . . . . . Slashing 46 | . . . . 15 1 7 2 7 . . 8 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 4 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 704 | . 3 . . 433 105 . . 64 . . 99 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 701 | . . . . 433 105 . . 64 . . 99 . Ramming 3 | . 3 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 701 | . . . . 433 105 . . 64 . . 99 . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 272 | . . . . 108 65 . . 40 . . 59 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 272 | . . . . 108 65 . . 40 . . 59 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 184 | . 8 11 67 45 27 34 . 15 . . 53 184 Average Temperature 24 | . 4 4 32 13 20 11 . 7 . . 20 79 Received Heat Transfer 417 | . 267 15 . 9 45 . . 18 . . . 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Peak Influence 272 | . 53 97 85 165 211 165 121 127 66 52 107 272 Initial 117 | . . 13 40 38 80 102 117 58 66 52 23 64 Average 91 | . 28 40 61 111 116 127 117 88 66 46 43 146 Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 90 100 100 100 100 100 100 80 Level 1 2 | . . . . . 9 . . . . . . 19 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 2 2 3 1 1 . . . 1 1 Investigation 9 | . 1 . 2 2 2 1 . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Distress Signals 4 | . . . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 92 | . 11 9 6 6 16 . 4 7 . 1 2 30 Peak Tracking Total 29 | . 9 10 5 2 12 . 4 7 . 1 1 29 Tactical Retreats 4 | . . . . 2 1 . . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Machines Accessed 25 | . 1 3 2 6 4 5 . 1 1 . 1 1 Terminals 23 | . 1 2 2 5 4 5 . 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 87 | . 5 6 9 19 11 15 . 12 2 . 5 3 Successful 29 | . 1 2 . 5 3 8 . 7 1 . 2 . Failed 58 | . 4 4 9 14 8 7 . 5 1 . 3 3 Catastrophic 17 | . 1 . 5 5 4 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . . 3 9 8 8 6 . 10 . . 3 3 Terminals 83 | . 5 5 9 16 11 15 . 12 2 . 5 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 20 | . 1 1 . 3 2 6 . 5 1 . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . Level Access Points 4 | . 1 1 . 1 . . . 1 . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Maintenance Status 2 | . . . . . . 1 . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . . . Zone Layout 4 | . . . . 1 1 . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 2 1 2 . 2 . . 1 . Terminals 8 | . . . . 2 1 2 . 2 . . 1 . Botnet 7 | . . . . 2 1 2 . 1 . . 1 . Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 2 2 6 4 4 . 1 1 . 1 1 Full Trace Events 10 | . 1 1 2 2 2 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Turns Passed 780 | 8 49 71 23 208 64 96 25 61 9 20 80 66 Spaces Moved 2279 | 5 89 180 85 646 239 252 53 154 34 63 247 232 Core 118 | 5 89 24 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2161 | . . 156 85 646 239 252 53 154 34 63 247 232 Fastest Speed 16 | 50 50 26 23 23 20 20 20 21 21 19 19 16 Average Speed 23 | 50 50 29 23 23 22 20 23 22 21 19 20 17 Slowest Speed 50 | 50 50 50 23 23 23 20 24 24 21 21 22 19 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 30 | . . 7 2 2 4 2 1 2 . 2 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 30 18 17 31 12 7 86 9 2 89 10 12 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . . 1 . 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 29 | . . . . 7 . 7 2 6 . . 4 3 Terrain Destroyed 51 | . . . . 7 . 7 2 6 . . 4 25 Melee 29 | . . . . 7 . 7 2 6 . . 4 3 Projectile . | . . . . . . . . . . . . . AOE 22 | . . . . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Acc Total 2399 | 10 93 191 85 677 243 280 61 163 35 67 257 237 Wait 24 | . . 1 . . . 23 . . . . . . Move 2215 | 4 89 166 80 642 233 247 51 150 33 58 243 219 Hop 23 | . . 6 2 1 1 2 1 1 . 2 1 6 Pick Up 26 | . 4 7 1 4 3 . 2 1 . 2 2 . Fast Attach 17 | 1 . 3 1 6 1 . 1 2 . 2 . . Attach 22 | 2 . 4 1 2 2 1 1 2 2 . 2 3 Detach 6 | . . 1 . 1 . . 1 . . 1 . 2 Swap 2 | . . . . 1 . . . . . 1 . . Drop 17 | 3 . 3 . 5 2 . 2 . . 1 1 . Fire 1 | . . . . . . . . . . . . 1 Melee 46 | . . . . 15 1 7 2 7 . . 8 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Released all parts (6) 1 | -11/Junkyard | Discovered new exit (range 3) 9 | -11/Junkyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 13) 37 | -10/Materials | Identified exit to Materials 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x2 62 | -9/Materials | Identified exit to Materials 129 | -9/Materials | Entered another Materials area 129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 151 | -8/Materials | Discovered new exit (range 4) 152 | -8/Materials | Entered Factory 152 | -7/Factory | Evolved 2 slots: Utility x2 206 | -7/Factory | Found Prototype Launcher 223 | -7/Factory | Identified exit to Lower Caves 290 | -7/Factory | Identified exit to Factory 360 | -7/Factory | Entered another Factory area 360 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 423 | -6/Factory | Discovered new exit (range 3) 424 | -6/Factory | Entered another Factory area 424 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 447 | -5/Factory | Identified exit to Upper Caves 483 | -5/Factory | Build established: Hacker-Sprinter 520 | -5/Factory | Identified exit to DSF 520 | -5/Factory | Entered DSF 538 | -5/DSF | Additional patrols routed to DSF 542 | -5/DSF | Discovered new exit (range 14) 545 | -5/DSF | Entered Factory 545 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 560 | -4/Factory | Identified exit to Research 591 | -4/Factory | Discovered new exit (range 12) 606 | -4/Factory | Entered Research 606 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 615 | -3/Research | Identified exit to DSF 615 | -3/Research | Entered DSF 628 | -3/DSF | Discovered new exit (range 15) 635 | -3/DSF | Entered Research 635 | -2/Research | Evolved 2 slots: Utility x2 658 | -2/Research | Garrison activated, responded to threat 710 | -2/Research | Discovered new exit (range 14) 715 | -2/Research | Entered Access 715 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 740 | -1/Access | Energy Cycler disabled 780 | -1/Access | Discovered new exit (range 6) 781 | -1/Access | Identified exit to Surface 781 | *** | Escaped! Last Messages --------------- 00740_ Energy Cycler explodes. 00748_ W-44 Eye sends out distress signal. 00750_ >> Machine Analyzer network decryption results: 00750_ Scanalyzer x2 00767_ Slug penetrates Wall. 00767_ Penetrated by Slug. 00767_ Imp. Sensor Array destroyed. 00768_ >> Machine Analyzer network decryption results: 00768_ Terminal x1 00769_ U-05 Engineer destroyed. 00769_ K-01 Serf collects debris. 00770_ Penetrated by Slug. 00770_ Slug penetrates Wall. 00775_ W-44 Eye sends out distress signal. 00777_ >> Machine Analyzer network decryption results: 00777_ Garrison Access x2 00778_ Greatsword destroyed. 00780_ The Access Shell folds into the floor. 00780_ EXIT=FOUND 00781_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????"""?"""???????????????????? | | ???????????????????????"""T"""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????#""""""""""#?????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #?########?????????? | | ???????????????????# "@ #?# ??? ? #???? | | ???????????????????# #?# ?? #???? | | ???????????????????# #?# ""G"" #???? | | ???????????????????# #?# " " #???? | | ??????????????????## ##? ?" 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[ ??????? | | ???????????????????#"" #?#? ???????? | | ???????????????????#T #?# * ?????????? | | ???????????????????#"" #?# ??????????? | | ???????????????????#"" #?? ???????????? | | ???????????????????#"" s#####/############## | | ??????????? | | ?????????? | | ????????????###################################### | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???? | | ??????????????????????????????????????????? = ??? | | ???????????????????????????????????????????? ??? | | ??????????????????????????????????????"""""?? ?? | | ?????????????????????????????????????""""""""? ? | | ?????????????????????????????????????""""""""?? ? | | ??????????????""??????????????????????""""" ? | | ??????????????""?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 77 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedSapperFlightbrick Manual? 0 Play Time 00:47:33 Cumulative 945.8 hours Start 2023.11.05 @ 14:11:58 End 2023.11.05 @ 15:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 426 Adventurer 1 Explorer 0 Win Type 0 Total 144 Types 37/13/22/4/2/1/60/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bca5abf5-e2d1-4af3-a716-885f4b431946