Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 19:31:42 Player: arsonius Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (127) 635 Value Destroyed (5767) 5767 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4699) 4699 TOTAL SCORE: 19961 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 644 Entered Garrisons 1400 Used RIF Installer 3000 Friendly Fire -695 Cogmind --------- Core Integrity 0/1450 Matter 172/300 Energy 9/100 System Corruption 15% Temperature Cool (0) Location -2/Research Parts ------- Power (2) Propulsion (6) Utility (12) Spectral Analyzer Advanced Signal Interpreter Relay Coupler [NC] (20) Relay Coupler [Grunt] (5) Weapon (3) Advanced Datajack Inventory (4) Large Storage Unit Improved Stasis Canceller Advanced Remote Datajack Peak State ------------ Power Light Antimatter Reactor Light Particle Reactor Propulsion Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array Utility Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Stasis Canceller Advanced ECM Suite Antimissile System Makeshift System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] Weapon Gamma Rifle Advanced Remote Datajack Enhanced Force Lance Inventory Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Advanced Hacking Suite Drone Bay Advanced Remote Datajack [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Field Propulsion Drive Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility System Shield Device Gravity Neutralizing Apparatus Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Slots Evolved 16 | . . . 2 2 . . 2 . . . 2 . 2 . . 2 . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 Utility 10 | . . . 1 1 . . 1 . . . 1 . 2 . . 1 . . . 2 . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 309 | 3 18 . 12 17 40 3 10 9 6 17 16 7 35 12 6 3 3 21 7 38 7 19 Power 41 | 1 2 . 1 3 7 . 1 2 . 3 1 4 4 . . . . 4 1 5 1 1 Engine 11 | 1 1 . 1 3 3 . . 2 . . . . . . . . . . . . . . Core 25 | . 1 . . . 4 . 1 . . 3 1 4 4 . . . . 4 1 2 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 3 1 1 Propulsion 86 | 2 3 . 5 5 8 . 2 2 3 6 3 1 4 . 2 2 1 6 2 17 2 10 Treads 10 | . . . 4 2 . . . . . 3 . . 1 . . . . . . . . . Leg 7 | 2 1 . . . . . . . . 3 . . . . . . . 1 . . . . Wheel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . 3 7 . 2 2 3 . 2 . . . . . . 1 . 6 2 6 Flight 32 | . . . . . 1 . . . . . 1 1 3 . 2 2 1 4 2 11 . 4 Utility 106 | . 6 . 3 6 15 . 3 3 3 5 3 1 15 10 2 1 1 7 3 9 4 6 Device 54 | . 2 . . 6 8 . 2 . 3 1 3 . 8 5 2 1 . 4 2 2 2 3 Storage 8 | . 2 . 1 . 1 . . . . . . 1 1 . . . . 1 . 1 . . Processor 11 | . 1 . 1 . . . 1 2 . 1 . . 2 . . . . 1 . 1 . 1 Hackware 14 | . . . . . 1 . . . . . . . 1 1 . . 1 . 1 5 2 2 Protection 19 | . 1 . 1 . 5 . . 1 . 3 . . 3 4 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | . 7 . 3 3 10 3 4 2 . 3 9 1 12 2 2 . 1 4 1 7 . 2 Energy Gun 17 | . 5 . . 1 1 1 2 . . . 1 . . . . . . 3 . 3 . . Energy Cannon 11 | . . . . . 1 . 1 . . . . . 6 1 1 . . . . 1 . . Ballistic Gun 15 | . 2 . . . 3 . . . . 1 7 1 1 . . . . . . . . . Ballistic Cannon 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 2 1 1 . . 1 . . 2 1 1 . . . . . . . Special Weapon 8 | . . . . . . . . . . . 1 . 2 . . . . 1 1 2 . 1 Impact Weapon 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . . 1 3 . . . . . . . 7 . . . . . . 1 . 1 Parts Lost 134 | . 3 . . 11 4 2 2 1 . 17 7 9 3 2 2 . 6 8 6 23 2 26 Power 19 | . 1 . . 1 1 1 . . . 2 2 1 . . . . 1 2 . 4 . 3 Propulsion 47 | . . . . 4 1 . . 1 . 7 3 3 1 . . . 2 3 1 10 . 11 Utility 40 | . 1 . . 4 1 . 1 . . 5 1 2 1 1 1 . 1 1 2 7 2 9 Weapon 28 | . 1 . . 2 1 1 1 . . 3 1 3 1 1 1 . 2 2 3 2 . 3 Highest Loss Streak 17 | . 1 . . 10 2 2 1 1 . 17 7 7 3 2 2 . 6 7 4 16 2 17 Average Slot Usage (%) 88 | . 97 100 98 93 99 94 93 94 92 70 73 78 73 93 93 89 87 84 91 79 91 82 Engine 4 | . 12 14 11 17 7 . . 1 7 2 . . . . . . . . . . . . Core 6 | . 1 . . . 10 13 13 12 7 8 9 6 9 11 11 10 8 7 10 4 . . Treads 4 | . . . 31 23 . . . . . 4 3 . 2 . . . . . . . . . Leg 2 | . 17 . . . . . . . . 5 7 . . . . . . 1 5 . . . Wheel 1 | . 10 28 1 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . 2 26 27 30 30 30 5 2 10 . . . . . 1 2 4 19 17 Flight 5 | . . . . . . . . . . . 3 4 3 17 17 21 19 17 17 15 . . Device 10 | . 7 . . 11 8 9 9 9 12 8 12 14 11 10 15 15 15 20 18 10 8 8 Storage 5 | . 10 14 11 8 2 . . . . . . 4 5 5 5 5 5 5 5 3 4 3 Processor 6 | . . 14 11 5 . . 7 11 15 12 13 12 8 6 5 5 5 3 5 5 9 8 Hackware 9 | . . . . . 9 9 7 7 7 7 6 6 10 14 11 10 14 15 15 22 25 24 Protection 6 | . 9 . 10 7 15 18 7 8 2 5 3 . 4 6 6 5 5 . . . . . Energy Gun 3 | . 15 28 1 . 2 7 5 1 . . . . . . . . . 3 2 2 4 3 Energy Cannon 1 | . . . . . 3 . 1 . . . . . 2 5 5 5 3 . . . . . Ballistic Gun 2 | . 11 . . . 3 . . . . 3 8 15 . . . . . . . . . . Ballistic Cannon 2 | . . . 20 17 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 5 . . . . . . . . . . . 4 5 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 5 5 5 1 . . 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 3 18 15 48 58 35 21 30 30 25 25 29 28 42 50 50 50 46 45 45 61 68 73 Greatest Support 117 | 3 24 24 60 60 33 33 44 44 44 44 31 31 50 50 50 59 59 62 47 100 100 117 Greatest Overweight (x) 8 | . 1 . 4 2 1 . . . . 8 2 1 1 . . . . 1 . 3 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 6 6 10 10 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 6 | 4 5 6 7 9 4 4 4 4 4 4 4 6 8 8 8 8 8 8 8 7 10 9 Most Carried 10 | 4 6 6 10 10 4 4 4 4 4 4 4 6 8 8 6 8 8 8 8 10 10 10 Average Carried 5 | 2 5 6 7 8 3 3 3 3 3 2 3 4 7 7 4 7 7 7 7 6 9 8 Final Capacity 10 | . . . . . . . . . . . . . . . . 8 8 8 8 10 10 4 Final Carried 10 | . . . . . . . . . . . . . . . . 8 7 7 8 10 10 3 Class Distribution -------------------- 38% | Mutant 16% | Hacker-Mutant 15% | Scavenger-Mutant 10% | Bothacker-Mutant 8% | Commander-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Mutant | -7/Factory Gladiator | -7/Garrison Gladiator | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Scavenger-Mutant | -3/Research Bothacker-Mutant | -3/Garrison Bothacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Matter Collected 4349 | 193 237 . 359 482 640 80 59 206 70 194 265 180 179 187 145 . 4 60 107 428 264 10 Remotely 171 | . 83 . . . . . . . . . . . 88 . . . . . . . . . Salvage Created 4470 | . 344 . 279 444 617 261 215 369 . 412 253 136 88 105 154 . 47 60 28 428 230 . Parts 260 | . 21 . 33 24 34 15 8 19 . 20 11 5 2 1 12 . 7 5 2 34 7 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . 3 9 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Combat Hostiles Destroyed 112 | . 8 . 14 9 14 7 7 6 . 11 5 4 1 2 4 . 5 1 1 10 3 . Melee 28 | . . . . . 3 . . 6 . 5 . . . 1 1 . . . . 9 3 . Guns 25 | . 6 . . . 8 . 1 . . 1 3 4 . . . . . 1 1 . . . Cannons 28 | . . . 12 9 3 . . . . . . . 1 1 2 . . . . . . . AOE 29 | . 2 . 2 . . 6 6 . . 4 2 . . . 1 . 5 . . 1 . . Classes Destroyed 11 | . 2 . 5 2 1 . . . . . 1 . . . . . . . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Builder 5 | . . . 1 3 . . . . . . 1 . . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Swarmer 31 | . . . 3 . 3 . . . . 3 3 3 . 1 . . 5 . 1 9 . . Grunt 42 | . 8 . 7 3 4 5 7 2 . 4 . 1 . . . . . . . . 1 . Brawler 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . . Sentry 22 | . . . 3 5 6 2 . 3 . 2 . . 1 . . . . . . . . . Hunter 10 | . . . . 1 1 1 . 1 . 1 1 . . . 2 . . . . . 2 . Programmer 6 | . . . . . . . . . . . 1 . . . 2 . . 1 . 2 . . Best Kill Streak 11 | . 3 . 7 11 4 6 4 4 . 7 5 3 1 1 4 . 5 1 1 3 1 . Combat Bots Only 7 | . 2 . 6 6 4 6 4 4 . 7 3 3 1 1 4 . 5 1 1 3 1 . Max Kills in Single Turn 4 | . 3 . 3 2 1 4 2 1 . 2 2 1 1 1 1 . 4 1 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . . 3 2 . . 2 2 . . . 1 . 4 . . 1 . . Melee 1 | . . . . . 1 . . 1 . 1 . . . 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Damage Taken 18256 | . 642 144 690 1865 1211 332 334 240 . 2057 875 735 277 497 629 . 564 556 627 2107 223 3651 Core 4275 | . 133 78 132 271 153 12 88 23 . 506 134 173 46 56 132 . 99 68 59 610 47 1455 Absorbed by Shields 307 | . . . . . . . . 141 . 8 . 20 . . . . 47 . 45 . 36 10 Core Remaining (%) 53 | 100 . 15 67 . . 20 . . . 11 . 63 . . 76 . . . 80 . 49 . Volleys Fired 285 | . 27 2 34 38 44 11 13 . . 4 19 12 4 9 9 . 3 9 18 8 11 10 Largest 3 | . 2 2 2 2 1 1 1 . . 1 3 3 2 1 1 . 1 2 1 1 1 1 Hottest 180 | . 90 90 88 88 60 50 55 . . 43 138 86 180 90 90 . 90 159 94 60 75 75 Shots Fired 400 | . 54 4 66 54 44 11 13 . . 4 39 25 7 9 9 . 3 11 18 8 11 10 Gun 193 | . 54 4 . . 26 7 7 . . 1 37 23 . . . . . 11 13 7 1 2 Cannon 155 | . . . 66 54 13 . . . . . . . 6 9 6 . 1 . . . . . Launcher 23 | . . . . . 5 4 6 . . 3 . . . . 3 . 2 . . . . . Special 29 | . . . . . . . . . . . 2 2 1 . . . . . 5 1 10 8 Kinetic 209 | . 24 . 66 54 7 . . . . 1 34 23 . . . . . . . . . . Thermal 68 | . 8 . . . 13 . . . . . 3 . 6 9 6 . 1 9 13 . . . Explosive 23 | . . . . . 5 4 6 . . 3 . . . . 3 . 2 . . . . . Electromagnetic 71 | . 22 4 . . 19 7 7 . . . . . . . . . . 2 . 7 1 2 Robot Hit Streak 15 | . 8 7 15 10 9 12 6 . . 8 5 4 4 3 6 . 8 3 3 3 4 12 Robot Miss Streak 9 | . 6 1 9 7 3 1 1 . . . 3 4 1 2 1 . . 2 3 3 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 375 | . 34 4 62 53 47 10 11 11 . 26 23 10 5 9 12 . 2 6 9 22 9 10 Core Hits 293 | . 20 3 50 58 27 25 16 6 . 18 14 9 3 6 8 . 5 3 3 15 3 1 Critical Hits 14 | . 1 . . . 1 . . . . 2 4 3 . . . . . . . 3 . . Critical Kills 5 | . . . . . 1 . . . . 2 . 1 . . . . . . . 1 . . Critical Parts Destroyed 9 | . 1 . . . . . . . . . 4 2 . . . . . . . 2 . . Melee Attacks 115 | . . . . . 22 2 . 13 . 29 . . . 5 4 . . . . 37 3 . Impact 22 | . . . . . 4 . . . . 18 . . . . . . . . . . . . Slashing 42 | . . . . . 18 . . 13 . 11 . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . 5 4 . . . . 37 3 . Sneak Attacks 5 | . . . . . . . . 2 . . . . . . . . . . . 1 2 . Combat Hostiles 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13429 | . 691 38 1288 1070 1539 787 1142 822 . 1092 1006 265 108 326 684 . 576 186 240 1173 377 19 Guns 2287 | . 404 38 . . 356 88 127 . . 21 494 265 . . . . . 186 240 57 . 11 Cannons 2777 | . . . 975 1047 232 . . . . . . . 108 218 197 . . . . . . . Explosions 4806 | . 287 . 313 . 368 699 1015 . . 418 512 . . . 375 . 576 . . 243 . . Melee 3522 | . . . . . 583 . . 822 . 647 . . . 108 112 . . . . 873 377 . Ramming 37 | . . . . 23 . . . . . 6 . . . . . . . . . . . 8 Kinetic 2962 | . 145 . 975 1047 62 . . . . 21 447 265 . . . . . . . . . . Thermal 1735 | . 76 . 27 . 393 . . . . . 47 . 108 218 197 . . 186 240 243 . . Explosive 4375 | . 287 . 286 . 207 699 1015 . . 418 512 . . . 375 . 576 . . . . . Electromagnetic 798 | . 183 38 . . 294 88 127 . . . . . . . . . . . . 57 . 11 Impact 300 | . . . . . 69 . . . . 231 . . . . . . . . . . . . Slashing 1752 | . . . . . 514 . . 822 . 416 . . . . . . . . . . . . Piercing 1470 | . . . . . . . . . . . . . . 108 112 . . . . 873 377 . Highest Corruption 15 | . . . . . 2 2 . . . 3 . . . 4 4 . . 3 3 4 4 15 Average Corruption 3 | . . . . . 1 2 . . . 3 . . . 4 4 . . 2 3 3 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . 4 . . . . 6 . . . 3 5 . . 4 4 3 6 4 Message Errors 13 | . . . . . 2 . . . . 1 . . . . 3 . . 1 . 2 2 2 Matter Fused 13 | . . . . . . . . . . 4 . . . 1 2 . . 1 3 1 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 1 . . . . . . . . 1 . . . 1 . . 2 1 Targeting Errors 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 404 | . 14 . 16 2 20 23 51 9 . 53 72 . . 9 . . 43 . . 92 . . Projectiles 11 | . . . . 2 . . . . . . . . . 9 . . . . . . . . Explosions 268 | . 14 . 16 . 11 23 51 . . 38 72 . . . . . 43 . . . . . Melee 125 | . . . . . 9 . . 9 . 15 . . . . . . . . . 92 . . Knockbacks 25 | . . . 9 16 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . 9 16 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 907 | . 185 . 307 . 114 45 . . . 118 134 . . . . . . . . . . 4 Shots 15 | . 2 . 3 . 4 1 . . . 3 2 . . . . . . . . . . . Rammed 11 | . . . . 6 . . . . . 4 . . . . . . . . . . . 1 Targets Rammed 11 | . . . . 6 . . . . . 4 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 217 98 330 213 314 226 246 1 1 75 162 26 333 243 122 . 64 197 309 30 212 232 Average Temperature 84 | . 75 62 85 84 115 108 122 1 1 27 71 15 163 129 50 . 37 69 124 11 105 52 Received Heat Transfer 2824 | . 255 45 156 837 333 63 135 68 . 561 9 71 27 126 . . 43 21 9 24 5 36 Effects 9 | . . . 4 . 1 . . . . . . . . 3 . . . . 1 . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Interference 6 | . . . 2 . 1 . . . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 1 2 . . . 2 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 2001 | . 175 . 50 . 607 . . . . . 74 . 148 296 149 . . 185 217 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Peak Influence 856 | . 165 79 331 350 856 806 640 688 375 455 423 391 215 . . 113 338 208 108 218 152 207 Average Influence 225 | . 78 64 188 186 453 665 522 562 365 375 275 343 133 . . 110 174 132 62 89 123 132 Maximum Alert Level 3 | . . . 1 1 3 3 2 2 1 2 2 1 1 . . . 1 1 . 1 . 1 Low Security (%) 55 | . . . . . . . . . . . . . . . . . . . . . . . Level 1 30 | . . . . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 2 . 7 . . . . . 3 . 3 . . . . 1 . 2 . 2 Investigation 5 | . 1 . . . 1 . . . . . 2 . 1 . . . . . . . . . Extermination 5 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . 1 Reinforcement 9 | . 2 . 2 . 3 . . . . . . . 2 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Distress Signals 18 | . 3 . 3 4 3 . . . . . . . . . . . . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 14 3 22 23 44 7 12 8 . 15 8 20 2 7 9 . 22 6 13 37 14 32 Peak Tracking Total 22 | . 3 3 5 10 7 5 8 3 . 9 5 12 1 4 5 . 14 3 9 14 11 22 Tactical Retreats 41 | . 1 . 1 1 7 . 2 2 . 3 . 3 . 2 1 . 2 1 2 7 2 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Traps Triggered 20 | . 1 . . 1 3 2 1 . . . 1 . 1 . . . 3 4 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 1 5 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Machines Disabled 18 | . 2 . 3 . 4 . 1 . . . 5 . . . . . 1 . 1 . 1 . Max in Single Turn 4 | . 2 . 2 . 2 . 1 . . . 4 . . . . . 1 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Machines Accessed 52 | . 7 . 2 2 13 . 2 . 2 . 4 . 4 . . 4 . 4 . 3 . 5 Terminals 25 | . 6 . 1 1 8 . 1 . 1 . 2 . . . . 1 . 1 . 1 . 2 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . Repair Stations 7 | . . . . . 2 . . . . . . . 2 . . 1 . . . 1 . 1 Recycling Units 6 | . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . 1 Scanalyzers 4 | . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . . Total Hacks 189 | . 27 . 3 4 57 . 6 . 4 . 17 . 12 . . 26 . 6 . 7 . 20 Successful 105 | . 16 . 1 3 31 . 2 . 3 . 10 . 7 . . 17 . 3 . 4 . 8 Failed 84 | . 11 . 2 1 26 . 4 . 1 . 7 . 5 . . 9 . 3 . 3 . 12 Catastrophic 8 | . 1 . 1 . 2 . 1 . . . . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . 1 . . . 1 . . . . . . . . . . 4 . . . 1 . . Terminals 104 | . 26 . 2 2 32 . 4 . 3 . 14 . . . . 11 . 2 . 3 . 5 Fabricators 9 | . . . . . . . . . . . . . 7 . . . . 2 . . . . Repair Stations 39 | . . . . . 18 . . . . . . . 5 . . 10 . . . 3 . 3 Recycling Units 12 | . 1 . . . 6 . . . . . 2 . . . . . . 1 . . . 2 Scanalyzers 16 | . . . 1 2 . . . . . . . . . . . 3 . . . . . 10 Garrison Access 9 | . . . . . 1 . 2 . 1 . 1 . . . . 2 . 1 . 1 . . Terminal Hacks 53 | . 15 . 1 1 17 . . . 2 . 7 . . . . 6 . . . 1 . 3 Record 12 | . 3 . . . 3 . . . . . 4 . . . . . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 . . . 1 . . . . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 Dispatch Records 5 | . 1 . . . 2 . . . 1 . 1 . . . . . . . . . . . Maintenance Status 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 23 | . . . . . 9 . . . . . . . 4 . . 7 . . . 2 . 1 Scan Component 13 | . . . . . 5 . . . . . . . 2 . . 4 . . . 1 . 1 Repair 10 | . . . . . 4 . . . . . . . 2 . . 3 . . . 1 . . Recycling Unit Hacks 8 | . 1 . . . 4 . . . . . 2 . . . . . . 1 . . . . Report Inventory 5 | . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . Retrieve Components 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Scanalyzer 8 | . . . . 2 . . . . . . . . . . . 2 . . . . . 4 Insert Component 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . 3 Analyze 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Garrison Access Hacks 9 | . . . . . 1 . 2 . 1 . 1 . . . . 2 . 1 . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . . Coupler Status 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 2 2 6 . 2 . 1 . 3 . 3 . . 4 . 1 . 1 . 5 Full Trace Events 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . . . . . . . . . . . 2 . . . . . 1 Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Matter 424 | . . . . . . . . . . . . . 146 . . . . 278 . . . . Time 82 | . . . . . . . . . . . . . 36 . . . . 46 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . Parts Repaired 10 | . . . . . 4 . . . . . . . 2 . . 3 . . . 1 . . Time 484 | . . . . . 206 . . . . . . . 82 . . 168 . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 11 . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . 2 Part Schematics Acquired 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . 1 . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 20 | . . . . . . . . . . . 2 1 1 . . . 1 . 2 2 5 6 Non-combat 9 | . . . . . . . . . . . 2 . 1 . . . . . . 1 . 5 Combat 11 | . . . . . . . . . . . . 1 . . . . 1 . 2 1 5 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . 1 . 2 1 1 1 Robot Hacks Applied 17 | . . . . . . . . . . . 2 1 1 . . . . . . 1 7 5 parse_system 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . generate_anomaly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . find_recycling 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . 1 go_dormant 3 | . . . . . . . . . . . . . . . . . . . . . 3 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . 4 . 3 . 3 3 Machine Destruction 13 | . . . . . . . . . . . . . . . . . 4 . 3 . 3 3 Attached 9 | . . . . . . . . . . . . . . . . . 1 . 1 4 2 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Total Allies 20 | . . . . . 12 . . . . . . . . . . . 1 . 2 1 3 1 Largest Group 12 | . . . . . 12 7 2 . . . . . . . . . . . 1 . 2 . Highest-Rated Group 283 | . . . . . 283 203 32 . . . . . . . . . . . 12 . 103 . Highest-Rated Ally 99 | . . . . . 99 94 16 . . . . . . . . . . . 12 . 56 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . . 107 17 12 . . . . . . . . . 1 . 12 1 14 2 Total Damage 3419 | . . . . . 2246 205 172 . . . . . . . . . 12 . 121 21 556 86 Kills 31 | . . . . . 22 3 2 . . . . . . . . . . . 2 . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Drone Launches 18 | . . . . . 16 . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Turns Passed 8343 | 24 759 210 651 438 1076 142 177 175 81 375 392 178 651 246 270 236 106 640 262 562 207 485 Spaces Moved 9199 | 28 527 182 303 180 1178 187 303 241 150 261 279 205 608 559 652 401 231 957 298 442 274 753 Core 182 | 28 23 . 2 . . . . . . 14 . . 8 . . . . . . 96 . 11 Treads 630 | . . . 283 142 . . . . . 29 . . 176 . . . . . . . . . Legs 722 | . 233 . . . . . . . . 114 152 . . . . . . 134 63 26 . . Wheels 471 | . 271 182 18 . . . . . . . . . . . . . . . . . . . Hover 3810 | . . . . 38 1178 187 303 241 150 104 88 205 177 . . . . . . 141 274 724 Flight 3384 | . . . . . . . . . . . 39 . 247 559 652 401 231 823 235 179 . 18 Fastest Speed 28 | 50 50 90 90 52 42 42 38 40 43 45 56 56 34 34 34 31 31 31 41 28 52 48 Average Speed 62 | 50 101 90 165 149 49 42 39 41 44 99 105 64 83 34 34 32 32 50 58 66 52 53 Slowest Speed 450 | 50 120 90 250 200 112 42 40 43 48 450 160 110 180 34 34 34 40 150 120 200 53 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 96 40 27 24 95 42 10 49 5 55 12 53 13 68 53 6 57 17 45 8 57 21 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . . 1 1 . . . . . . . . 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . Spaces Dug 20 | . . . . . 20 . . . . . . . . . . . . . . . . . Terrain Destroyed 418 | . 37 . 73 . 71 13 47 . . 47 37 5 2 1 42 . 36 2 . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . . . 7 5 2 1 1 . . 2 . . . . AOE 400 | . 37 . 73 . 71 13 47 . . 47 30 . . . 41 . 36 . . 5 . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Gar Fac Gar Res Gar Res Total 11225 | 37 703 224 387 292 1593 235 347 292 166 331 345 229 750 594 682 506 259 1106 358 626 327 836 Wait 844 | . 98 41 15 35 248 19 8 14 . 1 14 . 51 5 10 90 . 86 4 55 25 25 Move 9183 | 27 526 181 302 179 1178 186 303 240 150 260 279 204 607 558 651 401 230 957 296 442 273 753 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 7 18 . 12 9 26 1 7 5 3 15 9 3 28 2 1 9 4 17 9 36 3 15 Fast Attach 74 | . 8 . 6 3 13 . 3 4 3 . 4 2 10 1 . . 1 1 4 5 3 3 Attach 162 | 3 9 . 1 12 13 1 6 2 1 16 11 3 18 3 3 1 1 16 2 26 1 13 Detach 17 | . . . . . . . 1 1 . . 5 1 4 . 1 . . 2 . 1 . 1 Swap 73 | . 1 . 5 2 14 2 1 3 2 1 1 2 7 8 3 2 1 4 1 7 3 3 Drop 163 | . 16 . 12 8 31 . 5 10 7 1 3 2 21 3 . 3 4 5 9 9 3 11 Fire 285 | . 27 2 34 38 44 11 13 . . 4 19 12 4 9 9 . 3 9 18 8 11 10 Melee 115 | . . . . . 22 2 . 13 . 29 . . . 5 4 . . . . 37 3 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Crush 8 | . . . . 6 . . . . . 2 . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 13 . . . . . . . . . . 15 9 15 . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . 4 . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 3 exits: *Fac / [Rec] / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Discovered new exit (range 9) 469 | -10/Materials | Core integrity fell below 50% 604 | -10/Materials | Discovered new exit (range 12) 689 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Identified exit to Mines 784 | -10/Materials | Entered Mines 789 | -10/Mines | Met a Derelict bent on vengeance 976 | -10/Mines | Discovered new exit (range 12) 985 | -10/Mines | Identified exit to Materials 994 | -10/Mines | Entered Materials 994 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -9/Materials | Discovered new exit (range 14) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2064 | -8/Materials | Lost 10 parts (1p4n3u2w) 2078 | -8/Materials | Discovered new exit (range 10) 2083 | -8/Materials | Entered Storage 2097 | -8/Storage | Core integrity fell below 50% 2354 | -8/Storage | Met 01-MTF 2429 | -8/Storage | Garrison activated, responded to threat 2533 | -8/Storage | Identified exit to Factory 2550 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2558 | -8/Storage | Repaired Aerolev Unit? 2619 | -8/Storage | Repaired Lgt. Armor Plating? 2695 | -8/Storage | Discovered new exit (range 15) 2863 | -8/Storage | Build established: Commander-Mutant 2939 | -8/Storage | Repaired Aerolev Unit 3102 | -8/Storage | Repaired Aerolev Unit 3134 | -8/Storage | Identified exit to Garrison 3159 | -8/Storage | Entered Garrison 3159 | -8/Garrison | Accompanied by 7 allies 3162 | -8/Garrison | Installed Relay Interface Framework 3164 | -8/Garrison | 01-MTF left 3192 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Triggered checkpoint 3237 | -8/Garrison | Triggered checkpoint 3282 | -8/Garrison | Discovered exit to Factory (range 8) 3301 | -8/Garrison | Entered Factory 3301 | -7/Factory | Accompanied by 2 allies 3301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3478 | -7/Factory | Identified exit to Garrison 3478 | -7/Factory | Entered Garrison 3480 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3494 | -7/Garrison | Triggered checkpoint 3506 | -7/Garrison | Triggered checkpoint 3514 | -7/Garrison | Spotted B-75 Beast 3552 | -7/Garrison | Triggered checkpoint 3649 | -7/Garrison | Discovered new exit (range 10) 3653 | -7/Garrison | Entered Factory 3734 | -7/Factory | Identified exit to Garrison 3734 | -7/Factory | Entered Garrison 3813 | -7/Garrison | Build established: Gladiator 3835 | -7/Garrison | Core integrity fell below 50% 3849 | -7/Garrison | Destroyed 7 combat bots 3897 | -7/Garrison | Core integrity fell below 20% 3930 | -7/Garrison | Lost 17 parts (2p7n5u3w) 3994 | -7/Garrison | Triggered checkpoint 4091 | -7/Garrison | Discovered new exit (range 4) 4103 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4109 | -7/Garrison | Entered Factory 4109 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4202 | -6/Factory | Spotted B-75 Beast 4204 | -6/Factory | Build established: Scavenger-Mutant 4377 | -6/Factory | Lost 7 parts (2p3n1u1w) 4501 | -6/Factory | Identified exit to Garrison 4501 | -6/Factory | Entered Garrison 4504 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 4514 | -6/Garrison | Triggered checkpoint 4644 | -6/Garrison | Triggered checkpoint 4645 | -6/Garrison | Triggered checkpoint 4666 | -6/Garrison | Triggered checkpoint 4674 | -6/Garrison | Discovered new exit (range 10) 4679 | -6/Garrison | Entered Factory 4679 | -5/Factory | Evolved 2 slots: Utility x2 4699 | -5/Factory | Lost 7 parts (1p2n1u3w) 4844 | -5/Factory | Lost 3 parts (1n1u1w) 4960 | -5/Factory | Repaired Remote Datajack? 5039 | -5/Factory | Repaired Lgt. Nuclear Core? 5081 | -5/Factory | Found Prototype Processor 5081 | -5/Factory | Identified Exp. Terrain Scan Processor 5147 | -5/Factory | Discovered new exit (range 6) 5187 | -5/Factory | Found Prototype Launcher 5206 | -5/Factory | Discovered new exit (range 5) 5295 | -5/Factory | Identified Scatter Rocket Array 5330 | -5/Factory | Entered Upper Caves 5338 | -5/Upper Caves | Encountered a Warlord checkpoint 5521 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5567 | -5/Upper Caves | Discovered new exit (range 14) 5576 | -5/Upper Caves | Entered another Upper Caves area 5680 | -5/Upper Caves | Discovered new exit (range 6) 5699 | -5/Upper Caves | Build established: Hacker-Mutant 5846 | -5/Upper Caves | Entered Factory 5846 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5954 | -4/Factory | Repaired Field Propulsion Drive 6011 | -4/Factory | Repaired Field Propulsion Drive? 6072 | -4/Factory | Repaired Field Propulsion Drive 6082 | -4/Factory | Identified exit to Garrison 6082 | -4/Factory | Entered Garrison 6084 | -4/Garrison | Expanded RIF knowledge: Autooverride 6092 | -4/Garrison | Triggered checkpoint 6105 | -4/Garrison | Garrison Relay disabled 6152 | -4/Garrison | Triggered checkpoint 6154 | -4/Garrison | Triggered checkpoint 6154 | -4/Garrison | Triggered checkpoint 6172 | -4/Garrison | Triggered checkpoint 6186 | -4/Garrison | Discovered new exit (range 8) 6188 | -4/Garrison | Entered Factory 6216 | -4/Factory | Lost 6 parts (1p2n1u2w) 6254 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 6568 | -4/Factory | Lost 7 parts (2p3n2w) 6828 | -4/Factory | Identified exit to Garrison 6828 | -4/Factory | Entered Garrison 6856 | -4/Garrison | Found Antimissile System 6888 | -4/Garrison | Triggered checkpoint 6894 | -4/Garrison | Garrison Relay disabled 6912 | -4/Garrison | Triggered checkpoint 6974 | -4/Garrison | Lost 4 parts (1n1u2w) 7000 | -4/Garrison | Spotted B-86 Titan 7039 | -4/Garrison | Discovered new exit (range 4) 7052 | -4/Garrison | Triggered checkpoint 7089 | -4/Garrison | Identified exit to Research 7090 | -4/Garrison | Entered Research 7090 | -3/Research | Evolved 2 slots: Utility x2 7169 | -3/Research | Found Enh. Force Lance 7218 | -3/Research | Lost 3 parts (1n2u) 7263 | -3/Research | Lost 4 parts (1p2n1u) 7330 | -3/Research | Repaired Mic. Fission Core 7435 | -3/Research | Found Antimissile System 7530 | -3/Research | Lost 16 parts (3p7n4u2w) 7652 | -3/Research | Identified exit to Garrison 7652 | -3/Research | Entered Garrison 7660 | -3/Garrison | Triggered checkpoint 7671 | -3/Garrison | Garrison Relay disabled 7718 | -3/Garrison | Spotted B-86 Titan 7789 | -3/Garrison | Core integrity fell below 50% 7815 | -3/Garrison | Discovered new exit (range 15) 7823 | -3/Garrison | Identified exit to Research 7826 | -3/Garrison | Expanded RIF knowledge: Robot Detection 7859 | -3/Garrison | Entered Research 7859 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7976 | -2/Research | Build established: Bothacker-Mutant 8011 | -2/Research | Found Prototype Processor 8012 | -2/Research | Identified Spectral Analyzer 8301 | -2/Research | Lost 17 parts (2p6n6u3w) 8316 | -2/Research | Core integrity fell below 50% 8318 | -2/Research | System corruption reached 10% 8341 | -2/Research | Core integrity fell below 20% 8344 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Xenon Bombardment Thruster destroyed. Slammed into K-01 Serf. Destabilizing: Short circuit. Focal Shield permanently disabled. Focal Shield destroyed. Penetrated by Slug. Slug penetrates Door. U-05 Engineer lays Concrete. Cmb. Antigrav System destroyed. Imp. Remote Shield destroyed. P-80 Master resets P-80 Master, system corruption cleaned. P-80 Master resets H-88 Terminator, system corruption cleaned. Slug penetrates G-73 Enforcer. Penetrated by Slug. Slug penetrates P-80 Master. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf destroyed. [Achievement: Hunted] Identified Adv. Datajack. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ############???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ##[ """" #???????????????????????????????????? | | ## """"" #???????????????????????????????????? | | / """" #???????????????????????????????????? | | ## """" #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## ! #???????????????????????????????????? | | ######;####################+#############+##???? | | Y p R R k ?? | | gmgb p u ^ ? | | h hpp @ * s k ? | | h gg p ^ =%ss s s ? | | ########+######################## ######+?????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 430 Matter Stores 450 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 21 Heat Shielding 75 Armor Coverage 300 Resistance: KI 20 Resistance: EX 50 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 21 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Micro-nuke Launcher | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Scanalyzed Xenon Bombardment Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Backstab Dangerous Findings Deadly Force Hunted Infiltrator Power Corrupts Prolific Hacker Release The Drones! Respectable Loadout Safety First The More The Merrier Use The Force Challenges ------------ None Game ------ Seed TrackerSiegeInterrupter Manual? 0 Play Time 07:32:15 Cumulative 19.7 hours Start 2019.10.28 @ 09:47:31 End 2019.10.29 @ 19:31:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1115bb0-c88b-47ca-a7ff-6584610ff6e4