Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 02:09:44 Player: Player Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (112) 560 Value Destroyed (3152) 3152 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3090) 3090 TOTAL SCORE: 14122 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 47 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Force Booster Medium Insulated Plating Graphene Brace Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer Lance > --- INVENTORY -------- Antigrav System Improved Antigrav System Improved Cryofiber Web Machine Analyzer Advanced Sensor Array Advanced Terrain Scan Processor Core Analyzer Microactuators Actuator Array Force Booster Advanced Phase Shifter Improved Weapon Shielding Medium Insulated Plating Graphene Brace EM Shield Advanced Force Field Hacking Suite Hacking Suite Quantum Rifle Plasma Lance [Rating: 143] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Wheel Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . 1 1 . . . . . 1 1 . Utility 12 | . . 1 1 2 1 1 . . . . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 100 | 7 4 20 7 13 15 10 . . 3 1 8 2 5 5 Power 13 | 1 2 4 1 1 1 1 . . 1 . . . 1 . Engine 7 | 1 2 1 1 1 1 . . . . . . . . . Core 5 | . . 3 . . . 1 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 35 | 2 . 7 4 4 7 6 . . . . 2 1 1 1 Treads 20 | 2 . 7 4 4 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | . . . . . 4 . . . . . . . . . Hover 11 | . . . . . . 6 . . . . 2 1 1 1 Flight . | . . . . . . . . . . . . . . . Utility 33 | 2 1 3 2 4 6 3 . . . . 5 1 2 4 Device 8 | 1 . . 1 . 1 2 . . . . 1 1 . 1 Storage 4 | 1 1 1 . . . . . . . . . . 1 . Processor 6 | . . 1 . 1 2 1 . . . . 1 . . . Hackware 6 | . . . . 1 1 . . . . . 1 . . 3 Protection 9 | . . 1 1 2 2 . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 1 6 . 4 1 . . . 2 1 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 4 . . . . . . . . . . . . Launcher 3 | . . 2 . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . 3 . . . . 2 . . . . . Piercing Weapon 3 | . . . . 1 . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 32 | . . 1 . 1 4 2 . . . . . . . 24 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 11 | . . 1 . . . 1 . . . . . . . 9 Utility 18 | . . . . 1 4 1 . . . . . . . 12 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 21 | . . 1 . 1 2 2 . . . . . . . 21 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 3 9 19 18 19 19 19 20 20 19 20 19 18 19 18 Power . | . 1 . . . . . . . . . . . . . Propulsion . | . . 2 2 . . . . . . . . . . 1 Utility 14 | 1 4 11 12 16 18 18 19 19 18 19 18 18 17 14 Weapon 2 | 1 3 4 3 2 1 1 1 1 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 52 | . 4 10 5 4 5 2 . 1 . . 4 . 2 15 Power 5 | . 2 2 . . . . . . . . . . 1 . Propulsion 4 | . . 1 2 . . . . . . . . . . 1 Utility 36 | . 1 5 2 3 4 2 . 1 . . 4 . 1 13 Weapon 7 | . 1 2 1 1 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 97 92 99 97 100 100 100 99 99 95 94 85 Engine 5 | . 14 5 9 7 6 2 . . . . . . . . Core 2 | . . 5 . . . 2 5 5 5 5 5 4 . . Treads 17 | . 28 32 36 29 27 1 . . . . . . . . Hover 13 | . . . . . . 27 35 35 35 35 31 33 31 26 Device 12 | . 14 11 15 14 10 9 11 11 11 11 10 9 13 9 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 3 Processor 7 | . . 9 . . 5 16 17 17 17 17 15 14 13 10 Hackware 7 | . . . . 6 12 11 11 11 11 11 14 14 13 18 Protection 3 | . . . 9 8 8 . . . . . 5 4 4 5 Ballistic Gun 4 | . 26 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . 19 18 5 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 2 5 4 4 3 Slashing Weapon 3 | . . . . 7 5 4 4 5 9 7 2 . . . Piercing Weapon 2 | . . . . 1 6 5 5 5 1 . 2 4 4 3 Peak Build Rating 143 | 8 9 19 23 41 60 86 86 87 87 87 103 115 134 143 Average Rating 54 | 6 8 18 21 34 51 77 86 86 86 86 97 110 122 119 On Entrance 61 | . 8 9 18 23 40 48 86 86 87 87 87 103 115 131 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 86 | 14 49 63 64 76 67 62 62 62 62 61 70 72 85 86 Greatest Support 122 | 40 40 60 80 90 122 84 70 70 70 70 84 80 91 92 Greatest Overweight (x) 6 | . 1 2 . 1 6 3 . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 19 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 17 | 3 9 19 19 19 19 19 20 19 19 20 19 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 20 20 20 20 20 20 20 20 20 18 20 4 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Hacker-Scout 23% | Mutant 5% | Hacker-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 2854 | 334 278 819 320 285 255 40 37 78 74 33 70 . 211 20 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3202 | 179 699 778 393 399 443 40 43 . . . 191 . . 37 Parts 221 | 16 37 75 28 29 15 4 1 . . . 16 . . . Haulers Intercepted 5 | . 1 4 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 72 | . 11 29 9 9 8 1 2 . . . 3 . . . Melee 16 | . . . . 6 7 . . . . . 3 . . . Guns 11 | . 11 . . . . . . . . . . . . . Cannons 26 | . . 14 9 3 . . . . . . . . . . AOE 19 | . . 15 . . 1 1 2 . . . . . . . Classes Destroyed 15 | 2 5 5 1 2 . . . . . . . . . . Worker 6 | . . 4 . 1 1 . . . . . . . . . Builder 8 | . . 4 . . 2 1 . . . . 1 . . . Tunneler 9 | 5 . 1 . . 3 . . . . . . . . . Hauler 5 | . 1 4 . . . . . . . . . . . . Recycler 3 | 1 1 . 1 . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 3 | . 1 . . 2 . . . . . . . . . . Watcher 5 | . 1 3 . . . . . . . . . . . 1 Swarmer 17 | . . 15 . . . 1 1 . . . . . . . Grunt 31 | . 11 7 2 4 6 . 1 . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . Duelist 3 | . . 1 2 . . . . . . . . . . . Sentry 12 | . . 6 4 1 . . . . . . 1 . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 6 | . . . . 3 1 . . . . . 2 . . . Best Kill Streak 17 | 3 4 17 3 2 4 1 2 . . . 2 . . 1 Combat Bots Only 12 | . 3 12 3 2 3 1 2 . . . 2 . . . Max Kills in Single Turn 4 | 1 1 4 1 1 2 1 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . 1 1 1 . . . . . . . Melee 1 | . . . . 1 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 714 | . 50 87 20 82 82 13 10 3 . 8 36 16 . 307 Missed 250 | . 12 24 9 31 27 2 5 2 . 4 9 6 . 119 Hits 464 | . 38 63 11 51 55 11 5 1 . 4 27 10 . 188 Melee 9 | . . 5 1 . 3 . . . . . . . . . Projectile 455 | . 38 58 10 51 52 11 5 1 . 4 27 10 . 188 AOE 2 | . . . . . . . . . 1 . . . . 1 Critical Strikes 19 | . 1 2 . 3 5 . . . . . 2 1 . 5 Part Disruptions 2 | . . . . 1 . . . . . . 1 . . . Damage Taken 8162 | . 457 981 181 716 1238 202 118 25 18 79 523 210 . 3414 Core 2507 | . 153 133 44 34 301 36 51 . . 20 95 33 . 1607 Absorbed by Shields 15 | . . . . . . . . . 15 . . . . . Ignored by Resistances 321 | . . . . . 37 . . . . . 46 45 . 193 Regen/Repaired (Parts) 391 | . . 231 . 142 . . . . 2 . . . 16 . Core Remaining (%) 83 | 100 38 66 92 95 64 . . . . 89 91 97 100 . Volleys Fired 180 | 16 61 48 32 16 4 1 2 . . . . . . . Largest 2 | 2 2 2 2 2 1 1 1 . . . . . . . Hottest 100 | 40 100 100 74 74 39 39 39 . . . . . . . Shots Fired 319 | 32 113 90 45 32 4 1 2 . . . . . . . Gun 136 | 32 104 . . . . . . . . . . . . . Cannon 157 | . . 80 45 32 . . . . . . . . . . Launcher 16 | . . 9 . . 4 1 2 . . . . . . . Special 10 | . 9 1 . . . . . . . . . . . . Kinetic 293 | 32 104 80 45 32 . . . . . . . . . . Thermal 10 | . 9 1 . . . . . . . . . . . . Explosive 16 | . . 9 . . 4 1 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | 13 23 12 6 7 2 . 4 . . . . . . . Robot Miss Streak 4 | 3 2 4 2 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 238 | 21 65 42 24 42 29 3 2 . . . 9 . . 1 Core Hits 164 | 8 34 55 14 19 20 1 6 . . . 6 . . 1 Critical Kills 1 | 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 17 | 1 . 4 1 6 4 . . . . . 1 . . . Destroy 1 | 1 . . . . . . . . . . . . . . Blast 6 | . . 4 1 1 . . . . . . . . . . Sever 9 | . . . . 5 4 . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 300 | . . . . 51 65 47 . 5 14 3 72 5 1 37 Impact 65 | . . . . . . . . . . 1 31 1 . 32 Slashing 164 | . . . . 47 55 35 . 5 12 2 8 . . . Piercing 71 | . . . . 4 10 12 . . 2 . 33 4 1 5 Sneak Attacks 9 | . . . . 2 5 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . 2 7 2 . . . . 1 . . . Damage Inflicted 7683 | 218 717 2357 572 1296 1648 230 234 . . . 357 . . 54 Guns 935 | 218 717 . . . . . . . . . . . . . Cannons 2066 | . . 1055 572 439 . . . . . . . . . . Explosions 2063 | . . 1302 . . 452 75 234 . . . . . . . Melee 2616 | . . . . 857 1196 155 . . . . 357 . . 51 Ramming 3 | . . . . . . . . . . . . . . 3 Kinetic 3001 | 218 717 1055 572 439 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 2063 | . . 1302 . . 452 75 234 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 82 | . . . . . . . . . . . 31 . . 51 Slashing 1972 | . . . . 823 994 155 . . . . . . . . Piercing 562 | . . . . 34 202 . . . . . 326 . . . Highest Corruption 10 | . . . . 2 10 . . . . . 1 . . 3 Average Corruption 3 | . . . . 1 8 . . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . . . 5 16 . . . . . 3 . . 1 Message Errors 9 | . . . . 3 5 . . . . . 1 . . . Matter Fused 6 | . . . . . 5 . . . . . . . . 1 Heat Flow Errors 3 | . . . . 1 1 . . . . . 1 . . . Energy Discharges 3 | . . . . . 2 . . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 2 . . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 379 | . . 74 . 22 164 65 11 . . . 16 . . 27 Projectiles 36 | . . 36 . . . . . . . . . . . . Explosions 65 | . . 38 . . . 16 11 . . . . . . . Melee 278 | . . . . 22 164 49 . . . . 16 . . 27 Knockbacks 21 | . . 6 7 7 . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 19 | . . 5 7 7 . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 159 | . . 99 . . 16 34 9 . . . . . . 1 Shots 6 | . . 3 . . 1 1 1 . . . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 362 | . 80 72 90 207 199 6 6 . . . 362 66 214 290 Average Temperature 60 | . 16 18 25 55 62 3 4 . . . 152 31 37 76 Received Heat Transfer 1455 | . 270 213 72 231 342 . 36 9 . . 111 18 . 153 Effects 6 | . . . . . . . . . . . 3 . . 3 Interference 3 | . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . 2 1 . . . . . . . . . . . Low Security (%) 89 | 100 100 65 33 100 100 100 . . . . 100 100 100 100 Level 1 7 | . . 6 66 . . . . . . . . . . . Level 2 3 | . . 27 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 678 | 15 82 678 313 104 180 90 . . . . 74 35 12 116 Initial 261 | . 3 24 261 99 1 77 . . . . . 35 12 . Average 67 | 2 16 207 216 27 65 30 . . . . 13 29 . 35 Influence Increases 3289 | 30 370 930 326 305 400 157 100 15 26 30 279 8 3 310 Destroy 0b10 Robot/C 1460 | . 220 580 180 180 160 20 40 . 20 . 60 . . . Destroy 0b10 Robot/NC 200 | 30 25 80 5 15 30 5 . . . . 5 . . 5 Destroy Leader 350 | . 54 134 50 60 30 . . . . . 20 . . 2 Allied During Kill 6 | . . . . . . . . . 6 . . . . . Successful Hack 143 | . 17 24 11 16 25 22 . . . . 10 . . 18 Disable Machine 150 | . . 30 30 15 45 15 . . . . 15 . . . Destroy Structure 425 | . 9 82 35 19 50 80 . . . . 64 8 3 75 Partial Spotted 45 | . . . 15 . . . . . . . 15 . . 15 Lose Combat Pursuer 510 | . 45 . . . 60 15 60 15 . 30 90 . . 195 Influence Decreases 3229 | 25 316 368 728 521 244 314 102 15 16 40 211 53 26 250 Entered New Map 657 | . 2 35 360 120 2 82 2 . . 10 . 33 11 . Time Decay 2345 | 25 285 323 368 401 202 212 100 15 16 30 206 20 15 127 Lost Part 193 | . . 10 . . 40 20 . . . . . . . 123 Purge Threat 34 | . 29 . . . . . . . . . 5 . . . Squads Dispatched 18 | . 2 . 3 4 3 1 . . . . 3 . . 2 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 9 | . . . . 2 2 1 . . . . 2 . . 2 Reinforcement 5 | . 1 . . 2 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 17 | . 3 2 2 . . . . . . . 1 . 8 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 27 36 13 15 15 3 6 1 . 2 13 5 14 38 Peak Tracking Total 22 | . 5 12 3 3 4 2 4 1 . 2 4 5 6 22 Tactical Retreats 20 | . 3 . . . 3 1 2 1 . 1 4 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 3 | . . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 10 | . . 2 2 1 3 1 . . . . 1 . . . Max in Single Turn 2 | . . 1 2 1 2 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 39 | . 7 8 3 5 5 2 . . 2 . 5 . . 2 Terminals 30 | . 6 6 2 4 4 2 . . . . 4 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . 2 . 1 . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Total Hacks 105 | . 15 22 10 20 11 5 . . 2 . 16 . . 4 Successful 53 | . 6 14 4 10 4 2 . . 2 . 8 . . 3 Failed 52 | . 9 8 6 10 7 3 . . . . 8 . . 1 Catastrophic 12 | . 3 1 1 2 3 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 66 | . 13 14 5 13 7 5 . . . . 9 . . . Terminals 79 | . 14 14 5 13 10 5 . . . . 14 . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 17 | . . 8 . 7 . . . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 5 . 1 . . . . . . . . . Terminal Hacks 20 | . 3 3 1 2 2 . . . 2 . 4 . . 3 Open Door 2 | . . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 1 1 . . . . . . . . . . 1 Terminal Index 3 | . . 1 . 1 1 . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 1 . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . 1 . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . 8 . 6 . . . . . . 2 . . . Scan Component 8 | . . 4 . 3 . . . . . . 1 . . . Repair 8 | . . 4 . 3 . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 3 3 2 2 2 . . . . 2 . . . Terminals 16 | . 2 3 3 2 2 2 . . . . 2 . . . Track 1 | . . . 1 . . . . . . . . . . . Botnet 13 | . 1 2 2 2 2 2 . . . . 2 . . . Operators 2 | . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 35 | . 6 8 3 5 5 2 . . . . 4 . . 2 Full Trace Events 3 | . 2 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . . 4 . 3 . . . . . . . . . . Time 250 | . . 116 . 90 . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Programmers 3 | . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 5 | . . . . . . . . . 5 . . . . . Largest Group 5 | . . . . . . . . . 5 1 . . . . Highest-Rated Group 249 | . . . . . . . . . 249 64 . . . . Highest-Rated Ally 64 | . . . . . . . . . 64 64 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . . . . Total Damage 47 | . . . . . . . . . 47 . . . . . Kills 1 | . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 3 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 9839 | 85 1437 1115 845 1340 1054 573 223 216 668 201 902 49 800 331 Optics 4233 | . . . . . 281 573 223 216 668 201 902 49 800 320 Sensors 3893 | . . . . . . 573 223 216 668 201 902 49 800 261 Terrain 6568 | . . . 643 1301 1054 406 223 216 668 201 902 49 800 105 Structural 74 | . . . . . . 74 . . . . . . . . Seismic 5537 | 85 1437 1115 845 1340 715 . . . . . . . . . Jamming 42 | . . . . . . . . . . . . . . 42 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 9984 | 179 1437 1115 845 1340 1054 573 223 216 668 201 902 49 800 382 Spaces Moved 6212 | 79 548 464 330 588 579 381 311 294 810 274 579 60 485 430 Core 77 | 7 . . . . . . . . . . . . . 70 Treads 2397 | 72 548 464 330 588 395 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 246 | . . . . . 184 62 . . . . . . . . Hover 3492 | . . . . . . 319 311 294 810 274 579 60 485 360 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 95 65 68 68 68 68 59 58 51 50 Average Speed 109 | 150 191 162 160 170 141 72 68 68 68 68 76 58 83 52 Slowest Speed 325 | 160 240 320 160 240 170 325 68 68 68 68 141 58 131 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . 4 . . . . . . . 16 . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 36 | 7 82 52 26 16 20 11 64 52 94 56 20 3 23 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . 1 2 . 3 . . . . Spaces Dug 188 | . 9 2 11 15 34 28 . 5 4 3 46 4 1 26 Terrain Destroyed 368 | . 9 95 41 18 48 45 23 5 4 3 46 4 1 26 Melee 156 | . . . . 15 24 28 . 5 4 3 46 4 1 26 Projectile 47 | . 9 22 13 3 . . . . . . . . . . AOE 165 | . . 73 28 . 24 17 23 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 8652 | 107 818 740 608 826 715 611 318 301 906 284 944 67 878 529 Wait 1632 | . 178 141 215 135 35 167 4 1 51 6 284 2 374 39 Move 6198 | 78 547 463 329 587 578 380 310 293 809 273 578 59 484 430 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | 6 16 28 11 12 11 6 . 1 1 . 7 . 6 3 Fast Attach 32 | 7 . 3 . 4 4 6 . . 2 1 2 . 3 . Attach 31 | . . 8 2 3 4 4 . . . . 2 2 1 5 Detach 2 | . . . . 1 . . . . . . . . . 1 Swap 73 | . 10 20 6 9 9 5 2 . 1 . 7 . 3 1 Drop 106 | . 6 29 13 14 15 7 . 1 4 1 7 . 6 3 Fire 180 | 16 61 48 32 16 4 1 2 . . . . . . . Melee 249 | . . . . 45 55 35 . 5 12 3 57 4 1 32 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire 26 | . . . . . . . . . 26 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Discovered new exit (range 16) 1274 | -10/Materials | Core integrity fell below 50% 1378 | -10/Materials | Discovered new exit (range 6) 1395 | -10/Materials | Discovered new exit (range 16) 1459 | -10/Materials | Identified exit to Mines 1617 | -10/Materials | Entered another Materials area 1617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -9/Materials | Identified exit to Mines 2114 | -9/Materials | Repaired Lgt. Treads 2406 | -9/Materials | Destroyed 12 combat bots 2418 | -9/Materials | Discovered new exit (range 15) 2581 | -9/Materials | Repaired Rocket Launcher 2614 | -9/Materials | Repaired Rocket Launcher 2637 | -9/Materials | Build established: Scavenger-Mutant 2642 | -9/Materials | Repaired Lgt. Treads 2732 | -9/Materials | Entered another Materials area 2732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -8/Materials | Discovered new exit (range 12) 3138 | -8/Materials | Garrison activated, responded to threat 3322 | -8/Materials | Identified exit to Storage 3577 | -8/Materials | Entered Factory 3577 | -7/Factory | Evolved 2 slots: Utility x2 4739 | -7/Factory | Repaired Imp. Terrain Scanner 4768 | -7/Factory | Repaired Lgt. Treads 4795 | -7/Factory | Repaired Lgt. Treads 4904 | -7/Factory | Discovered new exit (range 7) 4916 | -7/Factory | Identified exit to Factory 4917 | -7/Factory | Entered another Factory area 4917 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5507 | -6/Factory | Crushed by falling debris 5643 | -6/Factory | Build established: Hacker-Mutant 5868 | -6/Factory | Discovered new exit (range 8) 5970 | -6/Factory | System corruption reached 10% 5971 | -6/Factory | Entered another Factory area 5971 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6381 | -5/Factory | Build established: Hacker-Scout 6520 | -5/Factory | Allied Derelicts emerged from ambush trap array 6525 | -5/Factory | Discovered new exit (range 14) 6533 | -5/Factory | Identified exit to Upper Caves 6544 | -5/Factory | Entered Upper Caves 6546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6723 | -5/Upper Caves | Entered a destroyed Warlord outpost 6727 | -5/Upper Caves | Identified exit to Upper Caves 6767 | -5/Upper Caves | Entered another Upper Caves area 6823 | -5/Upper Caves | Encountered a Warlord checkpoint 6871 | -5/Upper Caves | Learned Factory trap positions 6873 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6879 | -5/Upper Caves | Discovered new exit (range 10) 6884 | -5/Upper Caves | Identified exit to Warlord 6891 | -5/Upper Caves | Learned Factory machine intel 6983 | -5/Upper Caves | Entered Warlord 7018 | -5/Warlord | Discovered new exit (range 15) 7230 | -5/Warlord | Visited the Vortex Lab 7248 | -5/Warlord | Warlord's base attacked by MAIN.C 7496 | -5/Warlord | Met Warlord 7581 | -5/Warlord | Opened side exit 7598 | -5/Warlord | Warlord forces counterattacked 7640 | -5/Warlord | Identified exit to Proximity Caves 7651 | -5/Warlord | Entered Proximity Caves 7651 | -4/Proximity Caves | Accompanied by 1 ally 7827 | -4/Proximity Caves | Learned 12 Research zone layouts 7844 | -4/Proximity Caves | Discovered new exit (range 13) 7851 | -4/Proximity Caves | Identified exit to Factory 7852 | -4/Proximity Caves | Entered Factory 7852 | -4/Factory | Evolved 2 slots: Utility x2 7853 | -4/Factory | Loaded intel: 110 trap records 7854 | -4/Factory | Loaded intel: 264 machine locations 8015 | -4/Factory | Identified exit to Research 8754 | -4/Factory | Entered Research 8754 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8755 | -3/Research | Identified exit to Armory 8756 | -3/Research | Identified exit to Research 8803 | -3/Research | Entered another Research area 8803 | -2/Research | Warlord forces began assault on 0b10 8803 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8819 | -2/Research | Met up with Warlord 8896 | -2/Research | Borebot progress halted 8913 | -2/Research | Research machine network offline 9208 | -2/Research | Build established: Hacker-Gladiator 9284 | -2/Research | Borebot progress halted 9390 | -2/Research | Spotted Striker 9428 | -2/Research | Spotted Executioner 9434 | -2/Research | Spotted Striker 9438 | -2/Research | Spotted Executioner 9513 | -2/Research | Spotted Striker 9519 | -2/Research | Spotted Executioner 9521 | -2/Research | Met DD-05H 9550 | -2/Research | Build established: Hacker-Scout 9581 | -2/Research | Discovered new exit (range 19) 9601 | -2/Research | Spotted Striker 9602 | -2/Research | Identified exit to Access 9603 | -2/Research | Entered Access 9603 | -1/Access | Evolved 2 slots: Utility x2 9796 | -1/Access | Identified exit to Command 9930 | -1/Access | Spotted B-99 Colossus 9931 | -1/Access | Crushed by falling debris 9932 | -1/Access | Spotted B-99 Colossus 9963 | -1/Access | Core integrity fell below 50% 9972 | -1/Access | Core integrity fell below 20% 9985 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- disabled. 09963_ Imp. Gyrokinetic Inverter destroyed. 09964_ Adv. Melee Analysis Suite destroyed. 09965_ Penetrated by Slug. 09966_ K-01 Serf collects debris. 09968_ Slug penetrates K-01 Serf. 09968_ K-01 Serf destroyed. 09968_ Penetrated by Slug. 09968_ Slug penetrates Wall. 09969_ K-01 Serf collects debris. 09981_ Slug penetrates Wall. 09983_ Hacking Suite destroyed. 09984_ Drone sends a signal. 09984_ H-88 Terminator retrieves Drone. 09984_ Slug penetrates Wall. 09984_ Drone sends a signal. 09984_ Slug penetrates G-73 Enforcer. 09984_ G-73 Enforcer destroyed. 09985_ Imp. Gyrokinetic Inverter destroyed. 09985_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ??????# ?????????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# """?????############????????????????????? | | ??????? ""R?????# ????????????????????? | | ???????? 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" | | ???????????????????######+##?????#! % % " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Resistance: EM 20 Evasion (%) 54 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -9/Materials Rocket Launcher | 17% | -9/Materials Rocket Launcher | 20% | -9/Materials Lgt. Treads | 51% | -9/Materials Imp. Terrain Scanner | 36% | -7/Factory Lgt. Treads | 50% | -7/Factory Lgt. Treads | 57% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalVortexEdition Manual? 0 Play Time 03:04:54 Cumulative 217.0 hours Start 2025.05.21 @ 17:05:34 End 2025.05.22 @ 02:09:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 133831f7-3224-4424-8124-d086ecbd919c