Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 14:16:17 Player: hanna Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (734) 734 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 3436 Bonus ------- Follower Combat Kills 373 Met Imprinter 300 Was Imprinted 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 160/160 System Corruption 0% Temperature Warm (129) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Structural Scanner Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Medium Treads Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Sensor Array Bomb Factory No. 2 > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Structural Scanner CR-A16's Pointy Stick [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Experimental Sensor Array Device Experimental Sensor Array Storage Compact Matter Pod Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 42 | 5 1 1 19 5 2 9 Power 9 | 1 . . 4 2 . 2 Engine 7 | 1 . . 4 2 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 9 | 2 . . 3 . . 4 Treads 1 | . . . . . . 1 Leg 8 | 2 . . 3 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . . 1 7 2 2 2 Device 7 | . . . 3 2 1 1 Storage 1 | . . 1 . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 10 | 2 1 . 5 1 . 1 Energy Gun 4 | 1 . . 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 16 | . 1 . 10 . . 5 Power 3 | . . . 2 . . 1 Propulsion 4 | . . . 2 . . 2 Utility 4 | . . . 3 . . 1 Weapon 5 | . 1 . 3 . . 1 Highest Loss Streak 6 | . 1 . 6 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 71 75 80 100 82 76 Engine 8 | . 14 14 10 11 11 . Core 2 | . . . . . . 10 Leg 21 | . 28 28 20 22 22 19 Device 20 | . . . 11 31 23 20 Storage 1 | . . 4 6 . . . Processor 7 | . . . . . 9 12 Protection 4 | . . . 9 12 3 . Energy Gun 4 | . 10 . 10 17 1 . Ballistic Gun 3 | . 17 28 11 . . . Ballistic Cannon 7 | . . . . 4 11 11 Peak Build Rating 40 | 5 5 8 13 24 32 40 Average Rating 25 | 3 4 6 10 19 29 34 On Entrance 12 | . 5 5 8 11 24 32 Naked Turns . | . . . . . . . Heaviest Build 44 | 8 8 9 17 20 44 44 Greatest Support 30 | 20 20 20 20 20 20 30 Greatest Overweight (x) 4 | . . . 1 . 2 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 3 | 3 4 4 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 3 4 4 4 2 Class Distribution -------------------- 76% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 829 | 135 140 20 233 40 15 246 Remotely . | . . . . . . . Salvage Created 837 | . 140 . 483 58 . 156 Parts 60 | . 10 . 38 5 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 12 | . . . . . . 12 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 5 . 12 4 . 3 Guns 19 | . 4 . 11 4 . . Cannons 1 | . . . . . . 1 AOE 3 | . 1 . . . . 2 Classes Destroyed 8 | . 2 . 2 . . 4 Builder 1 | . . . . . . 1 Watcher 2 | . . . 2 . . . Swarmer 11 | . 3 . 4 4 . . Grunt 6 | . 2 . 4 . . . Brawler 1 | . . . . . . 1 Sentry 4 | . . . 4 . . . Hunter 2 | . . . . . . 2 Mutant 1 | . . . . . . 1 Best Kill Streak 5 | . 3 . 4 5 . 2 Combat Bots Only 5 | . 3 . 4 5 . 2 Max Kills in Single Turn 2 | . 1 . 2 2 . 2 Gunslinging 1 | . . . . 1 . . Exploded 1 | . 1 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 228 | . 27 . 118 10 . 73 Missed 63 | . 10 . 26 3 . 24 Damage Taken 2330 | . 212 . 1248 55 . 815 Core 437 | . 36 . 301 11 . 89 Absorbed by Shields . | . . . . . . . Redirected to Shielding 69 | . . . 67 2 . . Regen/Repaired (Parts) 73 | . . . . . 73 . Core Remaining (%) 92 | 100 . 85 . . . . Volleys Fired 81 | . 15 . 42 4 . 20 Largest 2 | . 2 . 2 2 . 2 Hottest 112 | . 60 . 112 96 . 84 Shots Fired 142 | . 29 . 75 8 . 30 Gun 112 | . 29 . 75 8 . . Cannon 20 | . . . . . . 20 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 80 | . 20 . 40 . . 20 Thermal 43 | . . . 35 8 . . Explosive 10 | . . . . . . 10 Electromagnetic 9 | . 9 . . . . . Robot Hit Streak 16 | . 8 . 16 3 . 8 Robot Miss Streak 3 | . 1 . 3 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 104 | . 20 . 57 4 . 23 Core Hits 55 | . 6 . 22 4 . 23 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2245 | . 229 . 710 53 . 1253 Guns 965 | . 202 . 710 53 . . Cannons 335 | . . . . . . 335 Explosions 945 | . 27 . . . . 918 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 811 | . 112 . 364 . . 335 Thermal 616 | . 27 . 346 53 . 190 Explosive 728 | . . . . . . 728 Electromagnetic 90 | . 90 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . 4 1 . Message Errors 2 | . . . . 2 . . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . . . 23 Projectiles . | . . . . . . . Explosions 23 | . . . . . . 23 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 139 | . 34 . . . . 105 Shots 4 | . 1 . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 152 | . 88 . 42 152 . 111 Average Temperature 29 | . 37 . 15 37 . 34 Received Heat Transfer 693 | . 84 . 489 . . 120 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . 1 . 3 . . . Heat Transferred 1231 | . 50 . 843 136 . 202 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 190 | . 140 54 184 190 . . Initial 70 | . . 54 20 70 . . Average 93 | . 68 54 68 166 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 1 . 1 Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 7 . 20 5 . 17 Peak Tracking Total 7 | . 4 . 7 3 . 4 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . . . 2 1 1 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . 4 1 1 . Successful 3 | . . . 1 1 1 . Failed 3 | . . . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 1 1 . Part Schematic 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 7 | . . . . 3 7 7 Highest-Rated Group 189 | . . . . 40 189 189 Highest-Rated Ally 38 | . . . . 16 38 38 Total Orders . | . . . . . . . Ally Attacks 85 | . . . . . . 85 Total Damage 1852 | . . . . . . 1852 Kills 10 | . . . . . . 10 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4377 | 64 122 129 673 428 1960 1001 Spaces Moved 2289 | 48 66 100 391 280 994 410 Core 15 | 15 . . . . . . Treads 31 | . . . . . . 31 Legs 2243 | 33 66 100 391 280 994 379 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 167 | 98 120 120 122 120 188 221 Slowest Speed 400 | 120 120 120 190 120 260 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 18 30 38 65 87 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 1 3 Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 1 | . . . . . . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2698 | 65 83 110 513 365 1085 477 Wait 221 | 4 . 7 43 65 80 22 Move 2283 | 47 65 99 390 279 993 410 Hop . | . . . . . . . Pick Up 49 | 9 2 1 18 6 4 9 Fast Attach . | . . . . . . . Attach 33 | 5 1 1 16 2 2 6 Detach . | . . . . . . . Swap 9 | . . . 3 3 . 3 Drop 22 | . . 2 1 6 6 7 Fire 81 | . 15 . 42 4 . 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: Exi / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 187 | -10/Materials | Entered Mines 208 | -10/Mines | Learned Materials terminal intel 302 | -10/Mines | Discovered new exit (range 12) 310 | -10/Mines | Build established: Mutant 316 | -10/Mines | Entered Materials 316 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Loaded intel: 12 terminal locations 670 | -9/Materials | Core integrity fell below 50% 695 | -9/Materials | Lost 6 parts (1p2n2u1w) 941 | -9/Materials | Discovered new exit (range 15) 981 | -9/Materials | Discovered new exit (range 7) 989 | -9/Materials | Entered Mines 997 | -9/Mines | Build established: Scavenger-Mutant 1012 | -9/Mines | Learned Materials trap positions 1016 | -9/Mines | Met a Derelict bent on vengeance 1046 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1051 | -9/Mines | Found Prototype Device 1052 | -9/Mines | Identified Exp. Sensor Array 1218 | -9/Mines | Met a Derelict shopkeep closing up shop 1368 | -9/Mines | Identified exit to Exiles 1373 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1415 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1417 | -9/Mines | Entered Zion 1417 | -7/Zion | Accompanied by 3 allies 1471 | -7/Zion | System corruption cleaned by Quarantine Array 1780 | -7/Zion | Met Imprinter 1828 | -7/Zion | Imprinted 1830 | -7/Zion | Declared Zion's savior 1920 | -7/Zion | Build established: Mutant 2058 | -7/Zion | Received a visual enhancement algorithm 2097 | -7/Zion | Found Prototype Device 2099 | -7/Zion | Identified Bomb Factory No. 2 2311 | -7/Zion | Learned Factory emergency access door positions 2760 | -7/Zion | Found CR-A16's Pointy Stick 3339 | -7/Zion | Discovered new exit (range 13) 3377 | -7/Zion | Entered Proximity Caves 3377 | -6/Proximity Caves | Accompanied by 7 allies 3379 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3857 | -6/Proximity Caves | Spotted B-75 Beast 3873 | -6/Proximity Caves | Allies destroyed B-75 Beast 4244 | -6/Proximity Caves | Spotted B-75 Beast 4245 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4249 | -6/Proximity Caves | Core integrity fell below 20% 4270 | -6/Proximity Caves | Allies destroyed B-75 Beast 4293 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4303 | -6/Proximity Caves | Lost 4 allies 4378 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired 3 matter. R-10 Processor collects Imp. Deuterium Engine. R-10 Processor collects Arm. Treads. Acquired 74 matter. Penetrated by Slug. Slug penetrates TJ-E7D(M). Slug penetrates Reinforced Barrier. Slug penetrates TJ-E7D(M). TJ-E7D(M) destroyed. XT-4N4(M) destroyed. Base Generator explodes. Slug penetrates Reinforced Barrier. H-66 Slayer destroyed. Gauss Rifle self-destruct mechanism malfunctions. L-41 Fighter knocked back. Destroyed Imp. Deuterium Engine. Flexi-carbon Leg destroyed. Imp. Grenade Launcher destroyed. Adv. Assault Cannon severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ??????????????? ???????????????????????? | | ???????? ??????????????? ???????????????????????? | | ???????? ??????????????? ???????????????????????? | | #??????? ?????????????"# ???????????????????????? | | #????? # # ?????? # """# # #????????????????? | | #?????## # ??????####### #######????????????????? | | #?????## # ?????? # g # ????????????????? | | ??????## # ??????"# # ????????????????? | | ??????## # ??????"# # ????????????????? | | ??????## # ? # # ?????????????? | | ??????## ####?##### ###++?????????????? | | ??????## ? ?????????????? | | ??????## ??????u ????????????????? | | ?####### ######?### ##????????????????? | | ?####### ######?### ##????????????????? | | ### ##### ##????????????????? | | ### ###???? % ##????????????????? | | ### % ##??????%[ ##????????????????? | | % ###??????##lY##?????????????????????? | | ########### @##?????????????????????? | | ########### ##?????????????????????? | | [ ##?????????????????????? | | " #####??????????????????? | | #"# ###########+######??????????????????? | | ### ^ ^ #######%%% %%%##??????????????????? | | ### ##???##%%% %%%##??????????????????? | | ?###### ######???##%%% %%%##??????????????????? | | ?###### ######???##%%% %%%##??????????????????? | | ?????######???????### ##??????????????????? | | ?????######???????##### ## ##??????????????????? | | ???????????????????############??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed SapperAblativeDerivative Manual? 0 Play Time 00:39:22 Cumulative 21.9 hours Start 2024.11.06 @ 13:38:19 End 2024.11.06 @ 14:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dfff5896-4861-4706-93ca-0d1748132425