Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 17:31:24

Player: MTF

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (504)      504
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (62)                 62
              TOTAL SCORE: 1111

 Bonus
-------
High Alert Combat Kills    2
Follower Combat Kills      60

 Cogmind 
---------
Core Integrity             0/250
Matter                     160/300
Energy                     87/100
System Corruption          0%
Temperature                Cool (20)
Movement                   Treading (240) Ox1
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
       Improved Treads
>               --- UTILITY (2) ------
                Huge Storage Unit
>               --- WEAPON (2) -------
          Light Assault Rifle
>               --- INVENTORY (25) ---
       Improved Treads
       Improved Treads
       Improved Treads
  High-capacity Storage Unit
  High-capacity Matter Pod (0)
                Structural Scanner
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
                Hacking Suite
                Tractor Beam
                EM Pulse Gun
         Medium Laser
                Grenade Launcher
                Mining Claw

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Huge Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
                Assault Rifle
          Light Assault Rifle
>               --- INVENTORY --------
          Light Treads
       Improved Treads
       Improved Treads
       Improved Treads
       Improved Treads
  High-capacity Storage Unit
  High-capacity Matter Pod
                Structural Scanner
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
                Tractor Beam
                EM Pulse Gun
         Medium Laser
          Light Assault Rifle
                Grenade Launcher
                Grenade Launcher
                Mining Claw
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             45   | 3   33  9   
  Power                    2    | .   1   1   
    Engine                 2    | .   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   3   2   
    Treads                 7    | 2   3   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  15   | 1   10  4   
    Device                 5    | 1   2   2   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             8    | .   6   2   
    Artifact               .    | .   .   .   
  Weapon                   21   | .   19  2   
    Energy Gun             7    | .   7   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          6    | .   4   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               7    | .   7   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   1   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   1   8   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      8    | .   1   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   100 98  
  Engine                   14   | .   14  14  
  Treads                   27   | .   28  27  
  Device                   9    | .   9   12  
  Storage                  14   | .   14  14  
  Protection               4    | .   4   1   
  Energy Gun               14   | .   16  .   
  Ballistic Gun            9    | .   8   14  
  Launcher                 3    | .   2   12  
Naked Turns                .    | .   .   .   
Heaviest Build             90   | 14  90  90  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   .    | .   .   2   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         18   | 8   18  25  
  Most Carried             24   | 6   24  24  
  Average Carried          16   | 5   15  23  
  Final Capacity           25   | 8   25  25  
  Final Carried            24   | 4   24  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           919  | 230 652 37  
  Remotely                 36   | .   36  .   
Salvage Created            829  | 116 713 .   
  Parts                    56   | 6   50  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  16   | .   16  .   
  Guns                     5    | .   5   .   
  AOE                      10   | .   10  .   
Classes Destroyed          8    | 2   6   .   
  Worker                   1    | .   1   .   
  Tunneler                 3    | 2   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | 1   1   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  7    | .   7   .   
  Grunt                    9    | .   9   .   
Best Kill Streak           5    | 3   5   .   
  Combat Bots Only         4    | .   4   .   
Max Kills in Single Turn   3    | 1   3   .   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1423 | .    497  926  
  Core                     252  | .    94   158  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              92   | 14   70   8    
  Largest                  2    | 2    2    2    
  Hottest                  90   | 90   90   40   
Shots Fired                162  | 28   121  13   
  Gun                      142  | 28   104  10   
  Cannon                   .    | .    .    .    
  Launcher                 20   | .    17   3    
  Special                  .    | .    .    .    
  Kinetic                  37   | .    27   10   
  Thermal                  73   | 28   45   .    
  Explosive                20   | .    17   3    
  Electromagnetic          32   | .    32   .    
  Robot Hit Streak         11   | 6    10   11   
  Robot Miss Streak        4    | 4    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           99   | 17   75   7    
  Core Hits                41   | 4    36   1    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | 1    1    .    
    Burn                   2    | 1    1    .    
Melee Attacks              2    | .    2    .    
  Impact                   .    | .    .    .    
  Slashing                 2    | .    2    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1945 | 215  1588 142  
  Guns                     1229 | 215  941  73   
  Cannons                  .    | .    .    .    
  Explosions               686  | .    617  69   
  Melee                    .    | .    .    .    
  Ramming                  30   | .    30   .    
  Kinetic                  304  | .    231  73   
  Thermal                  622  | 215  407  .    
  Explosive                646  | .    577  69   
  Electromagnetic          343  | .    343  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            29   | .    29   .    
  Projectiles              .    | .    .    .    
  Explosions               29   | .    29   .    
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    1    .    
  Impact                   1    | .    1    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      76   | .    76   .    
  Shots                    4    | .    4    .    
  Rammed                   6    | .    6    .    
Targets Rammed             6    | .    6    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        263  | 160  263  25   
  Average Temperature      63   | 82   60   9    
  Received Heat Transfer   288  | .    186  102  
  Effects                  1    | .    1    .    
    Energy Bleed           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Fried              2    | .    2    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | 1    .    .    
  Heat Transferred         1723 | 644  1079 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             469  | 15  469 249 
  Initial                  151  | .   9   151 
  Average                  148  | 5   143 233 
Maximum Alert Level        2    | .   2   1   
  Low Security (%)         67   | 100 72  16  
  Level 1                  20   | .   12  83  
  Level 2                  12   | .   14  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   1   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              37   | .   28  9   
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               2    | .   2   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               12   | .   .   12  
  Total Damage             194  | .   .   194 
  Kills                    4    | .   .   4   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               2033 | 88   1706 239  
Spaces Moved               627  | 31   532  64   
  Core                     .    | .    .    .    
  Treads                   607  | 11   532  64   
  Legs                     20   | 20   .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  160  320  
  Average Speed            231  | 134  226  320  
  Slowest Speed            320  | 160  320  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       35   | 5    78   24   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 12   | .    12   .    
Terrain Destroyed          110  | .    90   20   
  Melee                    1    | .    1    .    
  Projectile               .    | .    .    .    
  AOE                      109  | .    89   20   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1031 | 49  897 85  
  Wait                     218  | .   214 4   
  Move                     625  | 30  531 64  
  Hop                      .    | .   .   .   
  Pick Up                  30   | .   30  .   
  Fast Attach              4    | 1   3   .   
  Attach                   7    | .   2   5   
  Detach                   .    | .   .   .   
  Swap                     34   | 2   28  4   
  Drop                     13   | 2   11  .   
  Fire                     92   | 14  70  8   
  Melee                    2    | .   2   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    6    | .   6   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 1)
   89 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
 1089 | -10/Materials | Discovered new exit (range 9)
 1775 | -10/Materials | Discovered new exit (range 7)
 1795 | -10/Materials | Entered Mines
 1798 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1974 | -10/Mines     | Assembled infested the area
 2008 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
 2025 | -10/Mines     | Core integrity fell below 50%
 2031 | -10/Mines     | Core integrity fell below 20%
 2034 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02014_ Grenade Launcher destroyed.
02014_ Critical hit (Burn: +37).
02016_ Lgt. Ion Engine destroyed.
02016_ UC-7VC(g) destroyed.
02018_ as-84008 destroyed.
02019_ Lgt. Treads destroyed.
02020_ as-84338 destroyed.
02021_ D-53 Grenadier knocked back.
02022_ The unstable cave ceiling collapses. <x2>
02024_ D-53 Grenadier knocked back.
02024_ as-04125 destroyed.
02026_ Lgt. Treads destroyed.
02028_ Assault Rifle destroyed.
02030_ Machine disabled.
02031_ Lgt. Ion Engine destroyed.
02032_ U-05 Engineer builds a Wall.
02032_ Critical hit (Burn: +37).
02033_ Lgt. Assault Rifle destroyed.
02033_ Lgt. Armor Plating destroyed.
02034_ U-05 Engineer builds a Wall.

 Map 
-----
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| ?????????????????????????????????????????          |
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| ?????????????????????????????????????????          |
| ?????????????????????????????????????????          |
| ?????????????????????????????????????????          |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DerelictLightpackWheel
  Manual?         0
Play Time         00:16:51
  Cumulative      1204.5 hours
  Start           2022.04.21 @ 17:09:31
  End             2022.04.21 @ 17:31:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          378
  Rogue           378
  Adventurer      0
  Explorer        0
Win Type          -
  Total           70
  Types           13/18/13/3/1/2/17/2/1
Lore%             96
Gallery%          96
Achievement%      87
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f7ae482c-cecf-4a70-9ea8-39a79e009b8f