Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 20:57:45 Player: Afro Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (2959) 2959 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 9720 Bonus ------- High Alert Combat Kills 31 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 82/300 Energy 4/100 System Corruption 11% Temperature Warning (306) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Gyrokinetic Inverter Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Energy Well Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter IFF Parser Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Improved Gyrokinetic Inverter [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . 1 1 Utility 7 | . . . . 1 1 1 2 . 1 1 Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 147 | 7 1 11 24 16 44 3 3 9 15 14 Power 23 | 1 . 2 4 3 5 2 . 3 1 2 Engine 7 | 1 . 1 3 . 1 1 . . . . Core 14 | . . 1 1 3 4 1 . 3 1 . Reactor 2 | . . . . . . . . . . 2 Propulsion 49 | 2 . 4 8 5 15 . . 2 9 4 Treads 4 | 2 . . . . . . . . 1 1 Leg 23 | . . 4 8 5 6 . . . . . Wheel . | . . . . . . . . . . . Hover 8 | . . . . . . . . . 5 3 Flight 14 | . . . . . 9 . . 2 3 . Utility 36 | 1 1 1 4 4 12 1 2 3 5 2 Device 13 | . . . . 2 4 . 1 1 3 2 Storage 4 | 1 . . 1 . 1 . . . 1 . Processor 8 | . . . . . 4 . 1 2 1 . Hackware 2 | . . . . 1 . 1 . . . . Protection 9 | . 1 1 3 1 3 . . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 3 . 4 8 4 12 . 1 1 . 6 Energy Gun 12 | 1 . 1 4 1 4 . . . . 1 Energy Cannon 8 | . . . . 1 2 . . . . 5 Ballistic Gun 12 | 2 . 3 3 2 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 3 | . . . . . 2 . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 2 2 1 . . . 1 Parts Lost 49 | . 1 1 5 1 11 . . 7 5 18 Power 5 | . . . . . 2 . . . 1 2 Propulsion 12 | . . . 2 . 4 . . 3 . 3 Utility 18 | . 1 . 1 . 3 . . 4 2 7 Weapon 14 | . . 1 2 1 2 . . . 2 6 Highest Loss Streak 18 | . 1 1 3 1 5 . . 7 3 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 2 3 7 7 12 11 6 6 7 4 4 Power 1 | . 1 1 2 2 2 . . . . . Propulsion 3 | 1 2 5 4 2 2 3 3 2 2 1 Utility 1 | . . . . . 2 3 2 2 1 1 Weapon 2 | . . . . 7 3 . . 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . . 3 7 3 17 . . 3 . 1 Power 5 | . . 1 1 . 2 . . . . 1 Propulsion 18 | . . 2 6 . 7 . . 3 . . Utility 1 | . . . . . 1 . . . . . Weapon 10 | . . . . 3 7 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 91 92 99 93 92 89 71 70 69 Engine 5 | . 14 8 9 4 3 . . . . . Core 3 | . . 5 1 4 3 13 11 7 1 . Treads 2 | . 28 13 . . . . . . . . Leg 17 | . . 14 29 36 16 . . . . . Hover 3 | . . . . . . . . . 16 26 Flight 4 | . . . . . 11 26 23 19 5 . Device 4 | . . . . 8 9 6 14 10 2 5 Storage 9 | . 14 14 12 12 6 6 5 5 7 3 Processor 5 | . . . . . 9 6 9 12 20 17 Protection 3 | . 9 7 6 . 2 6 5 3 . . Energy Gun 7 | . . . 16 12 4 . . . . . Energy Cannon 1 | . . . . 3 4 . . . . . Ballistic Gun 11 | . 28 26 15 10 8 . . . . . Special Weapon 1 | . . . . . 2 6 5 2 3 . Slashing Weapon 2 | . . . . . 5 13 8 5 9 3 Peak Build Rating 102 | 6 7 11 21 28 45 53 59 66 90 102 Average Rating 31 | 4 6 8 17 23 34 50 56 50 69 83 On Entrance 26 | . 6 6 9 14 26 44 50 58 18 63 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 10 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 14 16 19 41 40 51 29 30 30 26 65 Greatest Support 72 | 40 40 40 45 50 63 30 30 31 60 72 Greatest Overweight (x) 4 | . . . 4 . 2 . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 8 8 8 5 Average Capacity 9 | 7 8 8 9 15 12 8 8 8 6 5 Most Carried 15 | 4 7 8 9 15 15 7 8 8 8 5 Average Carried 8 | 2 3 7 7 12 11 6 6 7 4 4 Final Capacity 15 | 8 8 8 15 15 8 8 8 8 5 5 Final Carried 15 | 3 7 8 7 15 8 7 7 8 5 3 Class Distribution -------------------- 14% | Mutant 12% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Scavenger-Skirmisher 9% | Scavenger-Sprinter 8% | Gunner 8% | Scout 7% | Tank 5% | Sprinter 4% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scout | -5/DSF Gladiator | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Matter Collected 2476 | 240 111 267 540 217 730 . . 150 70 151 Remotely 46 | . . . . 36 10 . . . . . Salvage Created 4415 | . 81 368 1224 561 1821 . . 118 91 151 Parts 275 | . 7 28 82 36 103 . . 7 5 7 Haulers Intercepted 6 | . . . 1 1 4 . . . . . Recyclers Shooed 6 | . 1 1 1 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 81 | . 4 9 28 10 23 . . 3 4 . Melee 13 | . . . . . 6 . . 3 4 . Guns 50 | . 4 9 21 7 9 . . . . . Cannons 10 | . . . . 2 8 . . . . . AOE 6 | . . . 5 1 . . . . . . Classes Destroyed 14 | . 2 2 4 2 2 . . 2 . . Worker 10 | . . 1 . . 9 . . . . . Builder 4 | . . . 2 . 2 . . . . . Hauler 6 | . . . 1 1 4 . . . . . Recycler 8 | . . . 2 1 4 . . . . 1 Watcher 1 | . . . . 1 . . . . . . Swarmer 28 | . 3 3 10 4 4 . . . 4 . Cutter 2 | . . . . . . . . 2 . . Grunt 29 | . 1 4 11 3 10 . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 10 | . . 2 6 1 1 . . . . . Specialist 1 | . . . . . . . . 1 . . Hunter 4 | . . . . 2 2 . . . . . Programmer 5 | . . . . . 5 . . . . . Best Kill Streak 6 | . 3 3 4 4 6 . . 2 3 1 Combat Bots Only 4 | . 3 3 4 4 4 . . 2 3 . Max Kills in Single Turn 3 | . 1 1 3 2 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . . Melee 1 | . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 760 | . 34 80 142 49 183 . . 116 54 102 Missed 215 | . 9 14 51 14 55 . . 31 21 20 Hits 545 | . 25 66 91 35 128 . . 85 33 82 Melee 21 | . . . 2 . 3 . . 16 . . Projectile 524 | . 25 66 89 35 125 . . 69 33 82 AOE 2 | . . . . . . . . 2 . . Critical Strikes 27 | . . 1 1 2 2 . . 10 4 7 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 9535 | . 237 836 1333 498 1816 . . 1695 547 2573 Core 2964 | . 47 127 187 70 234 . . 825 169 1305 Absorbed by Shields 122 | . . . . . . . . 122 . . Core Remaining (%) 67 | 100 . 30 53 87 66 100 . 17 85 . Volleys Fired 201 | 1 18 43 47 30 51 . . . . 11 Largest 4 | 2 2 2 3 3 4 . . . . 3 Hottest 243 | 40 40 79 135 149 215 . . . . 243 Shots Fired 514 | 2 36 79 135 85 162 . . . . 15 Gun 436 | 2 36 79 135 69 114 . . . . 1 Cannon 66 | . . . . 16 44 . . . . 6 Launcher . | . . . . . . . . . . . Special 12 | . . . . . 4 . . . . 8 Kinetic 288 | 2 36 78 68 34 70 . . . . . Thermal 102 | . . 1 . 37 63 . . . . 1 Explosive . | . . . . . . . . . . . Electromagnetic 112 | . . . 67 14 25 . . . . 6 Robot Hit Streak 18 | . 7 18 12 12 12 . . . . 4 Robot Miss Streak 5 | . 3 2 5 2 4 . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 382 | . 21 55 92 59 116 . . 16 9 14 Core Hits 182 | . 8 21 55 27 61 . . 4 4 2 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 14 | . . . . 2 6 . . 4 1 1 Burn 2 | . . . . 2 . . . . . . Destroy 2 | . . . . . 2 . . . . . Sever 10 | . . . . . 4 . . 4 1 1 Melee Attacks 96 | . . . . . 49 . . 25 19 3 Impact . | . . . . . . . . . . . Slashing 96 | . . . . . 49 . . 25 19 3 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . 13 . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 3 . . . 4 . Damage Inflicted 7918 | . 240 644 1758 909 3323 . . 508 300 236 Guns 4017 | . 240 642 1487 621 1027 . . . . . Cannons 828 | . . . . 244 556 . . . . 28 Explosions 328 | . . . 216 38 74 . . . . . Melee 2666 | . . . . . 1657 . . 508 300 201 Ramming 79 | . . 2 55 6 9 . . . . 7 Kinetic 2367 | . 240 642 740 125 620 . . . . . Thermal 1652 | . . . 216 606 830 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1154 | . . . 747 172 207 . . . . 28 Impact . | . . . . . . . . . . . Slashing 2666 | . . . . . 1657 . . 508 300 201 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 . . 5 . 11 Average Corruption 3 | . . . . . 3 . . 5 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . . . 17 . . 4 . 3 Message Errors 4 | . . . . . 4 . . . . . Matter Fused 4 | . . . . . 3 . . . . 1 Heat Flow Errors 4 | . . . . . 1 . . 2 . 1 Energy Discharges 6 | . . . . . 4 . . 1 . 1 Data Loss (minor) 4 | . . . . . 3 . . 1 . . Data Loss (major) 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 339 | . . . 30 9 248 . . 7 15 30 Projectiles 9 | . . . . 9 . . . . . . Explosions 30 | . . . 30 . . . . . . . Melee 300 | . . . . . 248 . . 7 15 30 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 236 | . . . 224 9 . . . . . 3 Shots 6 | . . . 5 1 . . . . . . Rammed 2 | . . 1 . . . . . . . 1 Targets Rammed 14 | . . 1 10 1 1 . . . . 1 Kicked 12 | . . . 10 1 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 873 | . 12 100 266 450 477 250 . 236 158 873 Average Temperature 146 | . 5 29 68 137 167 106 . 105 75 246 Received Heat Transfer 1679 | . 72 345 348 153 441 . . . 82 238 Effects 61 | . . . 4 6 6 . . . . 45 Shutdowns 13 | . . . . 1 2 . . . . 10 Energy Bleed 7 | . . . . 1 1 . . . . 5 Interference 19 | . . . 4 2 1 . . . . 12 Matter Decay 5 | . . . . . . . . . . 5 Short Circuit 5 | . . . . . 1 . . . . 4 Damage (minor) 5 | . . . . 2 1 . . . . 2 Damage (major) 3 | . . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Fried 4 | . . . 3 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 2 2 . . . . . Heat Transferred 3090 | . . . 350 1345 1395 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 5 1 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Maximum Alert Level 2 | . . . 2 1 1 . . . . . Low Security (%) 75 | 100 100 100 59 23 78 100 100 100 100 100 Level 1 17 | . . . 15 76 21 . . . . . Level 2 6 | . . . 25 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 486 | . 110 80 486 266 345 161 53 120 75 5 Initial 192 | . . 39 21 192 99 161 53 30 31 . Average 117 | . 29 33 204 217 110 140 51 71 20 . Influence Increases 2596 | . 160 230 876 283 837 . . 100 105 5 Destroy 0b10 Robot/C 1620 | . 80 180 560 200 460 . . 60 80 . Destroy 0b10 Robot/NC 145 | . . 5 25 15 95 . . . . 5 Destroy Leader 394 | . 20 30 132 64 128 . . 10 10 . Allied During Kill 5 | . . . . . 5 . . . . . Disable Machine 30 | . . . 30 . . . . . . . Destroy Structure 57 | . . . 39 4 14 . . . . . Partial Spotted 60 | . . . . . 60 . . . . . Lose Combat Pursuer 285 | . 60 15 90 . 75 . . 30 15 . Influence Decreases 2596 | . 60 274 476 520 726 219 68 83 165 5 Entered New Map 749 | . . 61 35 264 120 169 58 13 29 . Time Decay 1582 | . 50 203 391 246 526 50 10 . 101 5 Lost Part 265 | . 10 10 50 10 80 . . 70 35 . Squads Dispatched 17 | . 1 . 2 3 8 . . 2 . 1 Investigation 2 | . . . . 1 1 . . . . . Extermination 5 | . . . . . 5 . . . . . Reinforcement 10 | . 1 . 2 2 2 . . 2 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Distress Signals 8 | . 1 . 7 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 11 10 57 15 48 . . 16 9 7 Peak Tracking Total 8 | . 3 3 7 5 4 . . 8 5 7 Tactical Retreats 22 | . 3 1 5 . 10 . . 2 1 . ECM-based Alert Blocks 15 | . . . . . 15 . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Traps Triggered 12 | . . . 2 2 4 . . 3 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Machines Disabled 2 | . . . 2 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Machines Accessed 5 | . 1 . . . 2 1 1 . . . Terminals 4 | . 1 . . . 2 . 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . 1 . . . 5 1 1 . . . Successful 7 | . 1 . . . 4 1 1 . . . Failed 1 | . . . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . 1 . . . 5 . 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 1 . . . 4 . 1 . . . Record 3 | . . . . . 3 . . . . . Open DSF 2 | . . . . . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 . . . . 4 Non-combat 4 | . . . . . 1 . . . . 3 Combat 2 | . . . . . 1 . . . . 1 Robot Hacks Applied 8 | . . . . . 3 . . . . 5 parse_system 3 | . . . . . 1 . . . . 2 no_distress 2 | . . . . . 1 . . . . 1 find_recycling 3 | . . . . . 1 . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Total Allies 12 | . . . . . 12 . . . . . Largest Group 4 | . . . . . 4 . . . . . Highest-Rated Group 96 | . . . . . 96 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Active Infowar (turns) 2433 | . . . . 297 1220 . 23 142 255 496 Optics 1727 | . . . . . 1179 . . 90 238 220 Sensors 575 | . . . . . 41 . 23 121 17 373 IFF 104 | . . . . . . . . . . 104 Cloaking 122 | . . . . . . . . . 122 . Jamming 79 | . . . . . . . 14 65 . . ECM 1268 | . . . . 297 971 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Turns Passed 5825 | 99 336 449 1585 529 1719 100 23 142 309 534 Spaces Moved 4653 | 53 174 210 896 311 2038 282 56 145 203 285 Core 5 | 2 . . . . . . . 3 . . Treads 334 | 51 174 88 . . . . . . . 21 Legs 1907 | . . 122 896 311 578 . . . . . Wheels . | . . . . . . . . . . . Hover 372 | . . . . . . . . . 108 264 Flight 2035 | . . . . . 1460 282 56 142 95 . Fastest Speed 24 | 50 160 120 120 120 26 27 27 24 39 50 Average Speed 83 | 155 160 136 141 120 55 27 27 30 72 61 Slowest Speed 400 | 160 160 160 400 120 260 27 27 150 122 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 35 44 63 31 31 6 2 77 7 7 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 47 | . . . 38 2 7 . . . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 4 . . . . . AOE 42 | . . . 38 2 2 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Total 6095 | 65 199 307 1114 410 2458 305 64 206 341 626 Wait 707 | . 3 21 95 17 165 17 . . 88 301 Move 4639 | 52 173 209 895 310 2033 281 55 144 202 285 Hop 2 | . . . . . 2 . . . . . Pick Up 122 | 4 4 8 15 19 47 2 2 5 11 5 Fast Attach 53 | 6 1 2 7 3 13 . . 9 5 7 Attach 67 | 1 . 3 7 5 22 3 4 1 14 7 Detach 9 | . . . . . 3 . 3 . 2 1 Swap 56 | . . 7 14 11 17 1 . 3 1 2 Drop 125 | 1 . 13 24 14 55 1 . 10 4 3 Fire 201 | 1 18 43 47 30 51 . . . . 11 Melee 85 | . . . . . 43 . . 25 14 3 Ram 1 | . . . . . . . . . . 1 Kick 12 | . . . 10 1 1 . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 15 | . . . . . 6 . . 9 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Entered Mines 662 | -10/Mines | Core integrity fell below 50% 796 | -10/Mines | Discovered new exit (range 9) 860 | -10/Mines | Learned location of Storage (-7) 885 | -10/Mines | Entered Materials 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 989 | -9/Materials | Discovered new exit (range 16) 1362 | -9/Materials | Build established: Tank 1611 | -9/Materials | Discovered new exit (range 11) 2128 | -9/Materials | Lost 3 parts (2n1u) 2161 | -9/Materials | Discovered new exit (range 16) 2470 | -9/Materials | Entered another Materials area 2470 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2785 | -8/Materials | Build established: Scavenger-Gunner 2971 | -8/Materials | Discovered new exit (range 15) 2999 | -8/Materials | Entered Factory 2999 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3278 | -7/Factory | Lost 5 parts (1p2n1u1w) 3715 | -7/Factory | Build established: Scavenger-Skirmisher 4290 | -7/Factory | Build established: Scavenger-Sprinter 4683 | -7/Factory | Build established: Sprinter 4717 | -7/Factory | Discovered new exit (range 5) 4718 | -7/Factory | Entered another Factory area 4718 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4802 | -6/Factory | Discovered new exit (range 12) 4818 | -6/Factory | Entered another Factory area 4818 | -5/Factory | Evolved 2 slots: Utility x2 4841 | -5/Factory | Identified exit to DSF 4841 | -5/Factory | Entered DSF 4870 | -5/DSF | Additional patrols routed to DSF 4894 | -5/DSF | Discovered new exit (range 12) 4973 | -5/DSF | Core integrity fell below 50% 4979 | -5/DSF | Identified exit to Factory 4983 | -5/DSF | Core integrity fell below 20% 4983 | -5/DSF | Entered Factory 4983 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5005 | -4/Factory | Lost 7 parts (3n4u) 5036 | -4/Factory | Discovered new exit (range 19) 5226 | -4/Factory | Lost 3 parts (1p2u) 5266 | -4/Factory | Discovered new exit (range 13) 5291 | -4/Factory | Identified exit to Research 5292 | -4/Factory | Entered Research 5292 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5730 | -3/Research | Build established: Scout 5791 | -3/Research | Core integrity fell below 50% 5811 | -3/Research | Core integrity fell below 20% 5822 | -3/Research | System corruption reached 10% 5826 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- shutdown. 05805_ Overheating: Energy bleed (-1). 05805_ P-80 Master resets P-80 Master, system corruption cleaned. 05806_ Overheating: System interference. 05806_ IFF Parser temporarily disabled. 05809_ Power failure, Com. Particle Reactor shutdown. 05809_ Overheating: Core damaged (-169). 05809_ Lrn. Proton Cannon destroyed. 05813_ Com. Particle Reactor destroyed. 05814_ Overheating: Matter decay (-20). 05815_ Target Analyzer broken. 05815_ Overheating: Short circuit. 05816_ IFF Parser destroyed. 05817_ Imp. Gyrokinetic Inverter broken. 05817_ Overheating: Short circuit. 05819_ Overheating: Energy bleed (-1). 05821_ Antimatter Reactor destroyed. 05826_ Imp. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | #########/##??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #???###+####+#?????????????? | | ??????# #???# ????????????? | | ??????# #???# ????????????? | | #####+##### ???????????? | | """ / ???????????? | | """ ##### #????? #??????????? | | ?????????# ######+###????????? | | ?????????# """ # | ! #????????? | | ?????????# """ # #????????? | | ?????????# "" # """ #????????? | | ?????????# # """ =#????????? | | ????????## + g"""g #????????? | | ????????# # """ #????????? | | ????????# # """gp #????????? | | ????????# ] # p @ #????????? | | ????????# ]] # g ! #????????? | | ??? / ##########????????? | | ? # #?????????????????? | | ? ?# #?????????????????? | | ? ???# ########?????????????????? | | ? ?????# ?????????????????????????? | | ????????# ?????????????????????????? | | ????????# ?????????????????????????? | | ????????# ?????????????????????????? | | ????????# ?????????????????????????? | | ????????# ?????????????????????????? | | ????????# ??????????????????????????? | | ????????#? ???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 49 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings I Spy No Signal Respectable Loadout Challenges ------------ None Game ------ Seed 7b42dffc-ea75-4f70-ab62-3ec3 Manual? 1 Play Time 01:38:09 Cumulative 26.0 hours Start 2026.07.27 @ 19:21:15 End 2026.07.27 @ 20:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c550ea63-0ca8-4a7c-bd11-eeefb397196f