Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 17:11:36 Player: N.W.L Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (534) 534 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1149 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 200/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit Huge Storage Unit Large Matter Pod (0) Improved Terrain Scanner Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Heat Sink Improved Terrain Scanner Seismic Detector EM Pulse Gun Medium Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 1 11 11 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads 3 | . 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 3 | 1 . 2 Storage 3 | . 1 2 Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 11 | . 5 6 Energy Gun 5 | . 2 3 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . 2 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 21 | . 21 28 Leg 6 | . 7 . Device 3 | . 2 9 Storage 14 | . 14 14 Hackware 10 | . 11 4 Energy Gun 7 | . 7 4 Ballistic Gun 18 | . 18 14 Impact Weapon 2 | . 1 9 Peak Build Rating 11 | 7 11 11 Average Rating 9 | 6 9 9 On Entrance 7 | 6 7 10 Naked Turns . | . . . Heaviest Build 51 | 12 50 51 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 11 | 8 11 15 Most Carried 14 | 7 14 14 Average Carried 9 | 6 9 10 Final Capacity 20 | 8 20 20 Final Carried 14 | 7 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 608 | 218 338 52 Remotely . | . . . Salvage Created 1071 | 118 901 52 Parts 59 | 4 54 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed 5 | 1 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 17 3 Guns 20 | . 17 3 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 2 | . 2 . Swarmer 7 | . 6 1 Grunt 11 | . 11 . Assembled 2 | . . 2 Best Kill Streak 5 | 2 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 102 | . 79 23 Missed 30 | . 27 3 Damage Taken 1021 | . 505 516 Core 253 | . 86 167 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 8 78 7 Largest 2 | 2 2 2 Hottest 85 | 70 85 85 Shots Fired 169 | 16 140 13 Gun 169 | 16 140 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 130 | 8 115 7 Thermal 39 | 8 25 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 2 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | 10 85 5 Core Hits 47 | 5 38 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks 15 | . 10 5 Impact 15 | . 10 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1226 | 105 1047 74 Guns 1208 | 104 1030 74 Cannons . | . . . Explosions . | . . . Melee 17 | . 17 . Ramming 1 | 1 . . Kinetic 891 | 42 825 24 Thermal 317 | 62 205 50 Explosive . | . . . Electromagnetic . | . . . Impact 17 | . 17 . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Matter Fused 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | 1 . . Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 140 | 140 110 72 Average Temperature 40 | 71 34 30 Received Heat Transfer 189 | . 177 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 888 | 185 592 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 339 | 10 339 162 Initial 132 | . 6 132 Average 144 | 7 148 149 Maximum Alert Level 1 | . 1 . Low Security (%) 65 | 100 60 100 Level 1 34 | . 39 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 36 9 Peak Tracking Total 8 | . 8 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 14 | . 14 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 17 | . 17 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1809 | 54 1558 197 Spaces Moved 588 | 24 506 58 Core . | . . . Treads 378 | . 320 58 Legs 210 | 24 186 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 172 | 120 170 212 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 2 74 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 4 3 Terrain Destroyed 7 | . 4 3 Melee 7 | . 4 3 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1195 | 34 1053 108 Wait 446 | . 424 22 Move 586 | 23 505 58 Hop . | . . . Pick Up 18 | 1 15 2 Fast Attach 3 | 1 1 1 Attach 4 | . . 4 Detach 1 | . . 1 Swap 16 | . 10 6 Drop 12 | . 10 2 Fire 93 | 8 78 7 Melee 15 | . 10 5 Ram . | . . . Kick 1 | 1 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1066 | -10/Materials | Discovered new exit (range 15) 1428 | -10/Materials | Discovered new exit (range 15) 1613 | -10/Materials | Entered Mines 1622 | -10/Mines | Assembled infested the area 1627 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1686 | -10/Mines | Core integrity fell below 50% 1808 | -10/Mines | Core integrity fell below 20% 1810 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01762_ Dropped Sml. Storage Unit. 01766_ System corrupted: Matter fused (-10). 01766_ Acquired Med. Laser. 01771_ The unstable cave ceiling collapses. 01772_ Acquired Seismic Detector. 01776_ Acquired Sml. Storage Unit. 01780_ U-05 Engineer lays Concrete. 01781_ The unstable cave ceiling collapses. 01781_ U-05 Engineer builds a Wall. 01800_ U-05 Engineer lays Concrete. 01801_ U-05 Engineer builds a Wall. 01805_ System corrupted: Hammer rejected. 01805_ Assault Rifle destroyed. 01805_ Plasma Injector explodes. 01805_ U-05 Engineer lays Concrete. 01807_ U-05 Engineer builds a Wall. 01808_ U-05 Engineer lays Concrete. 01808_ System corrupted: Particle Gun failed to cycle. 01810_ U-05 Engineer builds a Wall. 01810_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ????????????????????? | | ??????????????? ? ??? ??????????????? | | ??????????????? ?? ?? #??????????????? | | ??????????????? ?? ? ##?????????????? | | ???#????????? ? ?? ? #?????????????? | | ???#???##???? ? ?? ??????????????? | | ?????????????#? ?? ####?????????????? | | ??????????####?# #? u ??????????????? | | ???????#### ### ## d #???????????????? | | ?????????# ;# ## d #????????????##?? | | ???#?????# ?#?? ?????? #?? | | ?#???????# # ## ##### #? | | ???#?????#; # ? | | ??????????# # # # % % | | ??????????# @ # # ### # ? | | ??#?????### # ##???? | | ??#????#### ##### #???? | | ???????# # # ## # ######???? | | ??????###; """ # ##??????? | | ????????## """ # ### #??????? | | ?????#??## """ ###?## #??????? | | ????#????# ######????## ##??????? | | ?????????#########?????????#####???????? | | ???????????????????????????????????????? | | ???????#????????????????#??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightTacticalBarrier Manual? 0 Play Time 00:14:33 Cumulative 279.0 hours Start 2024.09.05 @ 16:59:09 End 2024.09.05 @ 17:11:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a5d5092-fbdf-4902-9019-45586da4e44a