Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 12:21:16 Player: Mylar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1250) 1250 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 3941 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 152/160 System Corruption 2% Temperature Warning (351) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter Transmission Jammer Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter Component Analysis Suite System Restoration Module Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Component Analysis Suite System Restoration Module Mini Assault Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 61 | 8 3 21 10 19 Power 8 | 1 . 1 4 2 Engine 5 | 1 . 1 2 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 14 | 3 . 5 2 4 Treads 5 | 3 . . . 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover 2 | . . 2 . . Flight 5 | . . 3 2 . Utility 20 | 2 1 6 3 8 Device 12 | 1 1 4 2 4 Storage 1 | 1 . . . . Processor 2 | . . 1 . 1 Hackware 2 | . . 1 . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 2 9 1 5 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 6 1 . Ballistic Cannon 3 | . . . . 3 Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 24 | . 1 . 7 16 Power 3 | . . . 1 2 Propulsion 6 | . . . 1 5 Utility 10 | . 1 . 3 6 Weapon 5 | . . . 2 3 Highest Loss Streak 8 | . 1 . 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 99 98 82 64 Engine 6 | . 14 11 2 2 Core 1 | . . . 6 . Treads 9 | . 28 3 . 7 Wheel 1 | . . . . 4 Flight 9 | . . 16 24 . Device 15 | . 13 21 22 8 Storage 3 | . 14 1 . . Processor 7 | . . 11 9 8 Hackware 4 | . . 9 . 7 Protection 3 | . . . 4 8 Ballistic Gun 10 | . 27 13 7 . Ballistic Cannon 3 | . . . . 10 Launcher 3 | . . 8 5 . Naked Turns . | . . . . . Heaviest Build 22 | 15 16 16 15 22 Greatest Support 40 | 40 40 40 21 40 Greatest Overweight (x) 3 | 3 . 2 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 5 5 5 Most Carried 8 | 5 8 8 5 5 Average Carried 4 | 1 5 5 4 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 2 8 5 3 5 Class Distribution -------------------- 76% | Mutant 8% | Sprinter 8% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1269 | 263 194 248 67 497 Remotely . | . . . . . Salvage Created 1266 | 82 377 274 171 362 Parts 111 | 15 36 31 13 16 Haulers Intercepted 5 | . 1 3 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | . 7 4 5 8 Guns 3 | . 3 . . . Cannons 7 | . . . . 7 AOE 14 | . 4 4 5 1 Classes Destroyed 11 | 1 8 1 . 1 Worker 6 | . 4 1 . 1 Builder 3 | . 1 2 . . Tunneler 4 | 4 . . . . Hauler 5 | . 1 3 1 . Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Operator 3 | . 1 1 1 . Watcher 5 | . . 3 . 2 Swarmer 5 | . 2 . 3 . Grunt 17 | . 5 4 2 6 Sentry 2 | . . . . 2 Best Kill Streak 11 | 3 11 7 4 3 Combat Bots Only 4 | . 4 2 3 2 Max Kills in Single Turn 8 | 1 8 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 259 | . 21 24 81 133 Missed 104 | . 4 14 34 52 Damage Taken 2757 | . 232 121 543 1861 Core 951 | . 65 11 173 702 Absorbed by Shields . | . . . . . Redirected to Shielding 149 | . . . 12 137 Regen/Repaired (Parts) 25 | . . . 25 . Core Remaining (%) 84 | 100 74 97 68 . Volleys Fired 149 | 4 22 34 41 48 Largest 2 | 2 2 2 1 2 Hottest 113 | 40 50 40 30 113 Shots Fired 205 | 8 44 36 41 76 Gun 118 | 8 42 23 34 11 Cannon 65 | . . . . 65 Launcher 22 | . 2 13 7 . Special . | . . . . . Kinetic 172 | 8 42 23 34 65 Thermal 11 | . . . . 11 Explosive 22 | . 2 13 7 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 6 4 3 12 Robot Miss Streak 8 | 1 8 3 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 112 | 4 19 22 18 49 Core Hits 78 | 4 19 22 12 21 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Destroy 1 | . . 1 . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3439 | 53 902 724 407 1353 Guns 645 | 53 239 122 111 120 Cannons 1043 | . . . . 1043 Explosions 1751 | . 663 602 296 190 Melee . | . . . . . Ramming . | . . . . . Kinetic 1568 | 53 239 122 111 1043 Thermal 310 | . . . . 310 Explosive 1561 | . 663 602 296 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 214 | . 14 10 13 177 Projectiles 9 | . . . . 9 Explosions 205 | . 14 10 13 168 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 14 | . . . . 14 Secondary 2 | . . . . 2 Self-Inflicted Damage 498 | . 84 . 35 379 Shots 8 | . 1 . 2 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 2 6 44 333 Average Temperature 68 | . 2 3 17 79 Received Heat Transfer 783 | . 24 51 162 546 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . . . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 620 | 20 322 567 620 537 Initial 282 | . 13 135 239 282 Average 302 | 9 144 324 428 381 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 26 | 100 68 23 . . Level 1 41 | . 31 45 39 55 Level 2 32 | . . 31 60 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 5 3 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 8 | . 1 1 5 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 3 1 1 Communications Jammed 17 | . . . . 17 Distress Signals 17 | . . . . 17 Times Spotted 90 | . 9 22 44 15 Peak Tracking Total 16 | . 3 8 16 5 Tactical Retreats 14 | . . 5 9 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 17 | . 4 2 2 9 Max in Single Turn 7 | . 4 1 1 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 5 5 3 2 Terminals 10 | . 4 3 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 1 2 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 20 15 6 5 Successful 20 | . 10 8 2 . Failed 26 | . 10 7 4 5 Catastrophic 4 | . 1 1 1 1 Database Lockouts . | . . . . . Manual 38 | . 18 14 3 3 Terminals 33 | . 17 9 4 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 11 | . 3 6 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 5 7 . . Terminals 7 | . 4 3 . . Assimilate 1 | . . 1 . . Botnet 5 | . 3 2 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 4 . . Monitor 1 | . . 1 . . Reject 1 | . . 1 . . Recyclers 2 | . 1 1 . . Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 5 2 2 Full Trace Events 8 | . 4 1 1 2 Feedback Events 2 | . . . 1 1 Corruption 1 | . . . . 1 Hackware Fried 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 51 | . . . 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1736 | 128 347 387 327 547 Spaces Moved 1882 | 76 170 636 620 380 Core 37 | 23 . . . 14 Treads 377 | 53 170 29 . 125 Legs . | . . . . . Wheels 177 | . . . . 177 Hover 24 | . . 24 . . Flight 1267 | . . 583 620 64 Fastest Speed 32 | 50 160 34 32 34 Average Speed 65 | 132 160 42 33 102 Slowest Speed 200 | 200 160 180 37 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . 8 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 39 47 51 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 165 | . 8 34 54 69 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 153 | . 8 34 54 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2168 | 93 200 723 692 460 Wait 28 | . . 2 26 . Move 1862 | 75 169 635 603 380 Hop 8 | . . . 8 . Pick Up 38 | 6 6 13 3 10 Fast Attach 20 | 3 1 1 3 12 Attach 22 | 4 . 9 4 5 Detach 2 | . . 2 . . Swap 19 | 1 2 11 3 2 Drop 20 | . . 16 1 3 Fire 149 | 4 22 34 41 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Identified exit to Mines 442 | -10/Materials | Discovered new exit (range 3) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Utility x2 858 | -9/Materials | Discovered new exit (range 15) 863 | -9/Materials | Identified exit to Materials 863 | -9/Materials | Entered another Materials area 863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -8/Materials | Hacking Suite fried by hacking feedback 964 | -8/Materials | Repaired Imp. Flight Unit 1188 | -8/Materials | Discovered new exit (range 7) 1190 | -8/Materials | Lost 4 parts (1p2u1w) 1190 | -8/Materials | Identified exit to Factory 1190 | -8/Materials | Entered Factory 1190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -7/Factory | Core integrity fell below 50% 1256 | -7/Factory | Lost 8 parts (1p3n2u2w) 1445 | -7/Factory | Core integrity fell below 20% 1467 | -7/Factory | Lost 7 parts (1p2n3u1w) 1737 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01687_ Acquired Transmission Jammer. 01698_ Acquired Lgt. Nuclear Core. 01700_ W-25 Informer distress signal jammed. 01702_ Acquired Lgt. Nuclear Core. 01703_ W-25 Informer destroyed. 01706_ Acquired 28 matter. 01712_ Acquired Imp. Signal Interpreter. 01714_ Acquired 6 matter. 01719_ G-47 Trooper knocked back. 01720_ Critical hit (Burn: +37). 01722_ G-47 Trooper knocked back. 01725_ U-05 Engineer builds a Wall. 01728_ G-47 Trooper knocked back. 01729_ U-05 Engineer builds a Wall. 01731_ U-05 Engineer destroyed. 01731_ G-47 Trooper destroyed. 01734_ U-05 Engineer builds a Wall. 01734_ G-47 Trooper knocked back. 01735_ Critical hit (Burn: +37). 01737_ Hrd. Light Armor Plating destroyed. 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" """ %g= #???????????? | | """ "" " " """ #@ #???????????? | | "" "" """ """ """ # #???????????? | | = # = [#???????????? | | [ # #???????????? | | = # ] #???????????? | | #! *]] #???????????? | | [ # *] #???????????? | | # #???????????? | | #######+##############################???????????? | | ###???????????????????????????????? | | # #???????????????????????????????? | | [ # #???????????????????????????????? | | # ##??????????????????????????????? | | % # #??????????????????????????????? | | # ##??????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | """""" " """"###???????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed DerelictLaserField Manual? 0 Play Time 00:54:33 Cumulative 102.5 hours Start 2024.05.03 @ 11:24:00 End 2024.05.03 @ 12:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf589b7-b04b-4a9a-9224-61a48b6a8b46