Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 14:10:14 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (439) 439 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-256) -256 TOTAL SCORE: 1633 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 327 Friendly Fire -593 Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 8/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (15) --- Cooling System High-capacity Matter Pod (200) Sensor Array Makeshift Sensor Array Signal Interpreter Terrain Scanner Transport Network Coupler Makeshift Transmission Jammer Tractor Beam Shock Rifle Makeshift Shrapnel Gun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Cooling System High-capacity Matter Pod Sensor Array Makeshift Sensor Array Signal Interpreter Terrain Scanner Transport Network Coupler Makeshift Transmission Jammer Tractor Beam Shock Rifle Makeshift Shrapnel Gun Grenade Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | . 11 . 8 5 Power 3 | . 2 . 1 . Engine 2 | . 1 . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | . 3 . 2 . Treads 5 | . 3 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 2 . 1 . Device 2 | . 1 . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | . 4 . 4 5 Energy Gun 9 | . 3 . 4 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 99 | . 99 100 99 96 Engine 8 | . 9 . 6 12 Core 5 | . 4 14 7 . Treads 21 | . 14 28 28 28 Leg 6 | . 14 . . . Device 13 | . 13 14 13 14 Storage 14 | . 14 14 14 14 Energy Gun 23 | . 20 28 28 14 Ballistic Gun 3 | . 7 . . . Peak Build Rating 24 | . 10 10 17 24 Average Rating 10 | . 8 10 13 15 On Entrance 9 | 6 6 10 10 17 Naked Turns . | . . . . . Heaviest Build 31 | 12 31 30 30 30 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 13 15 15 15 Most Carried 15 | . 15 15 15 15 Average Carried 12 | . 10 15 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 720 | 182 396 . 85 57 Remotely . | . . . . . Salvage Created 819 | . 580 . 140 99 Parts 51 | . 39 . 9 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 17 | . 11 . . 6 Guns 6 | . 6 . . . AOE 11 | . 5 . . 6 Classes Destroyed 9 | . 7 . . 2 Worker 3 | . 3 . . . Hauler 1 | . 1 . . . Recycler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 5 | . 5 . . . Grunt 7 | . 6 . . 1 Assembled 6 | . . . . 6 Guerrilla 1 | . . . . 1 Best Kill Streak 6 | . 5 . . 6 Combat Bots Only 6 | . 5 . . 6 Max Kills in Single Turn 5 | . 5 . . 3 Gunslinging . | . . . . . Exploded 5 | . 5 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 84 | . 59 . . 25 Missed 24 | . 18 . . 6 Damage Taken 970 | . 472 . 30 468 Core 115 | . 86 . . 29 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 61 | . 48 . 5 8 Largest 2 | . 2 . 2 2 Hottest 100 | . 100 . 100 100 Shots Fired 122 | . 96 . 11 15 Gun 114 | . 95 . 11 8 Cannon . | . . . . . Launcher 8 | . 1 . . 7 Special . | . . . . . Kinetic 22 | . 21 . . 1 Thermal 78 | . 74 . 4 . Explosive 8 | . 1 . . 7 Electromagnetic 14 | . . . 7 7 Robot Hit Streak 9 | . 7 . 9 4 Robot Miss Streak 7 | . 6 . 1 7 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Autonomous 1 | . . . . 1 Shots Hit Robots 72 | . 58 . 9 5 Core Hits 51 | . 31 . 4 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 4 . . . Burn 4 | . 4 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1898 | . 976 . 286 636 Guns 999 | . 741 . 163 95 Cannons . | . . . . . Explosions 876 | . 212 . 123 541 Melee . | . . . . . Ramming 23 | . 23 . . . Kinetic 224 | . 191 . . 33 Thermal 721 | . 550 . 171 . Explosive 753 | . 212 . . 541 Electromagnetic 177 | . . . 115 62 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 2 . 11 1 Message Errors 6 | . 2 . 4 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Misfires 2 | . . . 1 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles . | . . . . . Explosions 22 | . . . . 22 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 83 | . 17 . 30 36 Shots 3 | . 1 . 1 1 Rammed 2 | . 2 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 270 | . 270 . 45 . Average Temperature 65 | . 68 . 20 . Received Heat Transfer 174 | . 174 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 2119 | . 1896 . 223 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 750 | . 750 292 . 34 Initial 292 | . . 292 . . Average 271 | . 293 292 . 5 Maximum Alert Level 3 | . 3 1 . . Low Security (%) 55 | . 52 . . 100 Level 1 11 | . 11 100 . . Level 2 17 | . 18 . . . Level 3 15 | . 16 . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 7 . . . Investigation 6 | . 6 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 31 . . 17 Peak Tracking Total 7 | . 6 . . 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 2 | . 2 . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 9 . 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 36 . 2 . Successful 23 | . 21 . 2 . Failed 15 | . 15 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 19 | . 18 . 1 . Terminals 27 | . 27 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 8 | . 8 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 10 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Alert Level 2 | . 2 . . . Locate Traps 3 | . 3 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 9 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Sabotage 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 5 | . 5 . . . Monitor 1 | . 1 . . . Reject 1 | . 1 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 4 | . 4 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . 3 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 4 | . 1 . 3 . Largest Group 4 | . 1 1 4 4 Highest-Rated Group 81 | . 57 57 81 81 Highest-Rated Ally 57 | . 57 57 57 57 Total Orders . | . . . . . Ally Attacks 60 | . 46 . . 14 Total Damage 1125 | . 902 . 40 183 Kills 19 | . 17 . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2204 | . 1086 10 1020 88 Spaces Moved 1153 | 1 543 7 567 35 Core . | . . . . . Treads 882 | . 273 7 567 35 Legs 271 | 1 270 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 158 | 120 156 160 160 160 Slowest Speed 240 | 120 240 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 83 3 91 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 49 | . 4 . 5 40 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 48 | . 4 . 5 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1419 | . 686 6 673 54 Wait 73 | . 56 . 15 2 Move 1149 | . 542 6 566 35 Hop . | . . . . . Pick Up 23 | . 14 . 7 2 Fast Attach 4 | . 3 . 1 . Attach 2 | . . . 1 1 Detach 1 | . . . 1 . Swap 18 | . 8 . 6 4 Drop 24 | . 12 . 10 2 Fire 61 | . 48 . 5 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire 61 | . . . 61 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Discovered new exit (range 9) 863 | -10/Materials | Core integrity fell below 50% 1047 | -10/Materials | Discovered new exit (range 14) 1087 | -10/Materials | Entered Mines 1091 | -10/Mines | Discovered new exit (range 6) 1097 | -10/Mines | Entered Exiles 1097 | -10/Exiles | Found Exiles lab destroyed 1545 | -10/Exiles | Learned location of Zion (-7) 1641 | -10/Exiles | Opened EX-Vault 1660 | -10/Exiles | Found AWS/Gauss 1927 | -10/Exiles | Discovered new exit (range 15) 2102 | -10/Exiles | Discovered new exit (range 10) 2117 | -10/Exiles | Entered Mines 2117 | -9/Mines | Accompanied by 3 allies 2141 | -9/Mines | Assembled infested the area 2146 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2200 | -9/Mines | Core integrity fell below 20% 2205 | -9/Mines | Core destroyed Last Messages --------------- 02192_ as-28020 destroyed. 02192_ as-97497 destroyed. 02195_ The unstable cave ceiling collapses. 02195_ Shock Rifle destroyed. 02197_ Player 2 drops Sml. Storage Unit. 02198_ The unstable cave ceiling collapses. 02198_ Player 2 removes Hcp. Matter Pod. 02198_ Player 2 attaches Com. Wheel. 02199_ The unstable cave ceiling collapses. 02199_ Lgt. Ion Engine destroyed. 02199_ Player 2 attaches Wheel. 02200_ Player 2 attaches Hcp. Matter Pod. 02201_ as-12751 destroyed. 02201_ Player 2 attaches Com. Wheel. 02202_ The unstable cave ceiling collapses. 02203_ Lgt. Treads destroyed. 02203_ Shock Rifle destroyed. 02205_ Slug penetrates D-53 Grenadier. 02205_ Critical hit (Destroy). 02205_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????? ????????????????????? | | ??????####??????? ?????????????????? | | ????## ##?????? % ???????????????? | | ???## #???### ?????????????? | | ??## #??# % #????????????? | | ??# ### % s????????????? | | ??# #? # =d #????????????? | | ???# !#??? % #?????????????? | | ???#% #???? ] #??????????????? | | ???#!!###??# #??????????????? | | ???# #### #???????????????? | | ???#### ## #????????????????? | | ??????# ## [ ##????????????????? | | ????### ## #??????????????????? | | ???##[= @ #???????????????????? | | ??## [ @ #???????????????????? | | ??# = #???????????????????? | | ??# #???????????????????? | | ??## ## = #???????????????????? | | ???##?### # ####???????????????????? | | ????????#### ####??????????????????????? | | ???????????###??????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | . 14 . 2 4 Parts Lost 6 | . . . . 6 Damage Taken 616 | . 228 . 16 372 Core 156 | . 59 . 8 89 Player 2/Cogmind (%) 57 | . 40 . 100 75 Absorbed by Shields . | . . . . . Damage Inflicted 1104 | . 902 . 40 162 Player 2/Cogmind (%) 36 | . 48 . 12 20 Combat Hostiles Destroyed 16 | . 14 . . 2 Player 2/Cogmind (%) 48 | . 56 . . 25 Game ------ Seed ActiveHeavyLaser Manual? 0 Play Time 00:11:13 Cumulative 929.7 hours Start 2024.09.11 @ 12:57:29 End 2024.09.11 @ 14:10:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1131 Rogue 851 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 81 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b0b4e7f-3ff8-47b3-a58d-b73d3250c159