Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.11 @ 17:30:29 Player: SuperCoder79 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (418) 418 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 928 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 156/160 System Corruption 1% Temperature Cool (2) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Visual Processing Unit Small Laser [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 11 4 Power 5 | 1 3 1 Engine 3 | 1 2 . Core 2 | . 1 1 Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 8 | 2 3 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 71 | . 91 56 Engine 3 | . 9 . Core 9 | . 4 13 Leg 26 | . 25 27 Storage 19 | . 27 14 Energy Gun 6 | . 14 . Ballistic Gun 4 | . 10 . Naked Turns . | . . . Heaviest Build 41 | 9 41 37 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 11 | . 11 3 Average Overweight (x) 1 | . 2 1 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 10 | 4 11 12 Most Carried 6 | 2 6 5 Average Carried 3 | . 3 4 Final Capacity 12 | 4 12 12 Final Carried 5 | 2 5 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 539 | 360 149 30 Remotely . | . . . Salvage Created 640 | 127 394 119 Parts 60 | 17 35 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | 1 11 2 Melee 1 | . . 1 Guns 12 | 1 10 1 AOE 1 | . 1 . Classes Destroyed 6 | 3 3 . Worker 2 | 1 . 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | 1 5 2 Best Kill Streak 4 | 4 4 2 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 934 | 41 486 407 Core 255 | . 142 113 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 8 49 8 Largest 2 | 2 2 2 Hottest 90 | 90 90 60 Shots Fired 102 | 16 77 9 Gun 102 | 16 77 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 47 | . 46 1 Thermal 44 | 8 28 8 Explosive . | . . . Electromagnetic 11 | 8 3 . Robot Hit Streak 10 | 6 10 10 Robot Miss Streak 2 | 2 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | 10 57 9 Core Hits 40 | 6 27 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 891 | 176 591 124 Guns 779 | 129 550 100 Cannons . | . . . Explosions 88 | 47 41 . Melee . | . . . Ramming 24 | . . 24 Kinetic 310 | . 301 9 Thermal 442 | 98 253 91 Explosive . | . . . Electromagnetic 115 | 78 37 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . . 11 Shots . | . . . Rammed 7 | . . 7 Targets Rammed 8 | . . 8 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 234 | 234 195 94 Average Temperature 71 | 112 58 60 Received Heat Transfer 348 | 30 168 150 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 935 | 198 537 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 243 | 40 243 56 Initial 36 | . 22 36 Average 51 | 11 110 16 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 86 100 Level 1 5 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | 1 13 5 Peak Tracking Total 4 | 1 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1299 | 141 495 663 Spaces Moved 625 | 102 198 325 Core 26 | 23 3 . Treads . | . . . Legs 599 | 79 195 325 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 153 | 104 182 151 Slowest Speed 600 | 120 600 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 30 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | 4 6 . Melee . | . . . Projectile . | . . . AOE 10 | 4 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 857 | 117 261 479 Wait 134 | . . 134 Move 623 | 101 197 325 Hop . | . . . Pick Up 4 | 2 2 . Fast Attach 14 | 6 6 2 Attach 3 | . 2 1 Detach 1 | . 1 . Swap 4 | . 3 1 Drop 1 | . 1 . Fire 65 | 8 49 8 Melee . | . . . Ram . | . . . Kick 8 | . . 8 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Core integrity fell below 50% 608 | -10/Materials | Build established: Scavenger-Mutant 637 | -10/Materials | Entered Mines 702 | -10/Mines | Lost 6 parts (1p2n1u2w) 707 | -10/Mines | Met a Derelict bent on vengeance 956 | -10/Mines | Build established: Mutant 1009 | -10/Mines | Learned location of 1 exit from Materials 1277 | -10/Mines | Core integrity fell below 20% 1300 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Destabilizing: System corrupted (+1). Slammed into G-34 Mercenary. Sml. Laser melted. G-34 Mercenary destroyed. [Achievement: Fist Fight] Destabilizing: Core damaged (-12). Acquired Aluminum Leg. Acquired 20 matter. Acquired Lgt. Nuclear Core. Acquired 4 matter. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Heat Sink. Acquired derelict log, extracted data. Data stored: Materials exits (x1). K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. Acquired 6 matter. R-06 Scavenger collects Sml. Matter Pod. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ????????????????????????????###### | | ??????????????????????####?## # | | ????????????????????### ### | | ???????????????????## | | ???????????????????# #### | | ???????????????????# ##??? | | ???????????????????# ##??? | | ???????????????????## """ ##?? | | ????????????????????## """ #?? | | ??????????####???????## """ #?? | | ?????????## ##??????## ##? | | ?????????# ##????## #? | | ?????????# #??### ## | | ??????????# #### #### | | ???????????# ## ##?? | | ??????????## ##?# | | ??????????# #??# # | | ??????????# ### ##??#### | | ???###????# ##?### ####??# | | ??## ##??# #????## #??# | | ??# #??# ##????## #??# | | ??# #### ##????## #??# | | ?## ## ##????#### #??# | | ?# #???????# #??# | | ?# @ ###### #### | | ?# =% | | ?## ### ss ########### | | ??####??#### s ##?????????? | | ???????????## t######??????????? | | ????????????# ##???????????????? | | ????????????? #????????????????? | | ?????????????# #????????????????? | | ??????????????# ????????????????? | | ??????????????? ???????????????? | | ??????????????? #??????????????? | | ???????????????? ##??????????????? | | ????????????????##???????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Shopping List Challenges ------------ None Game ------ Seed ArmageddonDecoderCharger Manual? 0 Play Time 00:13:21 Cumulative 2.6 hours Start 2022.02.11 @ 14:46:27 End 2022.02.11 @ 17:30:29 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 844143aa-3f36-462e-9472-5f499dcfe1bc