Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 14:42:46 Player: Essnato Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2221) 2221 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5189 Bonus ------- High Alert Combat Kills 133 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Walking (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton > --- UTILITY (4) ------ Heat Sink Large Storage Unit Targeting Computer Reactive Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Titanium Leg Light Armored Exoskeleton Light Armored Exoskeleton Compact Wheel Coolant Injector Coolant Injector Advanced Weight Redist. System Particle Gun Field Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Targeting Computer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Armored Exoskeleton Light Armored Exoskeleton Compact Wheel Heat Sink Coolant Injector Coolant Injector Advanced Weight Redist. System Light Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 48 | 6 2 2 12 13 7 6 Power 7 | 1 . . 2 2 1 1 Engine 3 | 1 . . 2 . . . Core 4 | . . . . 2 1 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . 2 3 . . Treads . | . . . . . . . Leg 7 | 2 . . 2 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 . 3 4 3 2 Device 4 | . 1 . 2 1 . . Storage 3 | 1 . . 1 1 . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . . 1 Protection 5 | . . . . 1 3 1 Artifact . | . . . . . . . Weapon 20 | 2 1 2 5 4 3 3 Energy Gun 8 | 1 . . 5 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . . 2 3 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . 2 . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . 1 1 . . System Corruption 5 | . . . 2 3 . . Parts Lost 22 | . . . 2 7 4 9 Power 3 | . . . . . 1 2 Propulsion 4 | . . . 1 2 . 1 Utility 7 | . . . . 2 2 3 Weapon 8 | . . . 1 3 1 3 Highest Loss Streak 4 | . . . 1 4 1 2 To Critical Strikes . | . . . . . . . Average Backups 9 | 1 5 7 7 8 12 11 Power 2 | . 1 2 2 3 2 2 Propulsion 2 | . 1 2 1 1 3 3 Utility 2 | . . . . 1 4 3 Weapon 2 | . 2 3 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 14 | . . . 2 2 . 10 Power 3 | . . . . 2 . 1 Propulsion 5 | . . . 1 . . 4 Utility 3 | . . . . . . 3 Weapon 3 | . . . 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 94 100 98 86 80 78 Engine 4 | . 14 14 11 . . . Core 5 | . . . . 8 8 8 Leg 24 | . 28 28 32 30 18 17 Device 10 | . 8 14 21 10 6 4 Storage 10 | . 14 14 11 9 9 9 Processor 5 | . . . . 7 9 9 Protection 5 | . . . . 4 11 10 Energy Gun 6 | . 3 . 19 8 . . Ballistic Gun 11 | . 24 14 1 5 18 8 Launcher 2 | . . 14 . 1 . 7 Peak Build Rating 36 | 6 7 7 15 32 36 35 Average Rating 22 | 4 6 7 12 21 33 33 On Entrance 14 | . 6 7 7 15 32 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 44 | 11 11 15 26 36 44 41 Greatest Support 60 | 20 20 20 33 60 60 60 Greatest Overweight (x) 1 | 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 Average Capacity 12 | 7 8 8 8 14 15 15 Most Carried 15 | 2 7 7 10 14 15 15 Average Carried 10 | 1 5 7 7 9 14 13 Final Capacity 15 | 8 8 8 10 15 15 15 Final Carried 14 | 2 7 7 10 13 14 13 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1078 | 237 30 . 221 64 400 126 Remotely 151 | . . . 105 46 . . Salvage Created 2356 | . 70 10 715 343 579 639 Parts 161 | . 11 2 45 21 42 40 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 63 | . 4 1 17 9 18 14 Guns 49 | . 4 . 15 7 18 5 AOE 13 | . . 1 2 1 . 9 Classes Destroyed 14 | . 2 . 5 2 2 3 Worker 4 | . . . 1 . . 3 Builder 5 | . . . . 1 . 4 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 1 | . . . 1 . . . Mechanic 1 | . . . . . . 1 Watcher 3 | . . . 2 . . 1 Swarmer 25 | . 3 1 8 3 10 . Grunt 25 | . 1 . 6 5 2 11 Duelist 1 | . . . 1 . . . Sentry 5 | . . . 2 . 3 . Demolisher 1 | . . . . . 1 . Hunter 5 | . . . . 1 1 3 Programmer 1 | . . . . . 1 . Best Kill Streak 16 | . 2 1 8 4 6 16 Combat Bots Only 6 | . 2 1 4 4 6 6 Max Kills in Single Turn 5 | . 1 1 2 2 1 5 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 401 | . 9 3 63 41 115 170 Missed 115 | . 1 2 23 10 20 59 Hits 286 | . 8 1 40 31 95 111 Melee 1 | . . . 1 . . . Projectile 285 | . 8 1 39 31 95 111 AOE 17 | . . . . . 17 . Critical Strikes 9 | . . . 1 1 1 6 Part Disruptions 1 | . . . . . 1 . Damage Taken 4486 | . 74 8 428 584 1709 1683 Core 655 | . 29 . 70 160 164 232 Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . . . 4 4 . Ignored by Resistances 40 | . . . . . . 40 Core Remaining (%) 90 | 100 . 88 82 . . . Volleys Fired 196 | . 8 1 31 33 68 55 Largest 2 | . 2 2 2 2 2 2 Hottest 90 | . 70 60 90 90 43 85 Shots Fired 351 | . 16 2 60 51 128 94 Gun 319 | . 16 . 59 45 128 71 Cannon . | . . . . . . . Launcher 32 | . . 2 1 6 . 23 Special . | . . . . . . . Kinetic 214 | . 13 . . 7 128 66 Thermal 15 | . 3 . . 7 . 5 Explosive 32 | . . 2 1 6 . 23 Electromagnetic 90 | . . . 59 31 . . Robot Hit Streak 18 | . 7 . 11 17 10 18 Robot Miss Streak 5 | . 2 1 5 1 5 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 . 2 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 234 | . 10 . 38 35 86 65 Core Hits 152 | . 7 1 26 19 36 63 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . 1 . . 2 1 1 Burn 1 | . 1 . . . . . Destroy 2 | . . . . . 1 1 Corrupt 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4806 | . 118 36 867 807 954 2024 Guns 2714 | . 91 . 653 540 954 476 Cannons . | . . . . . . . Explosions 2044 | . . 36 207 258 . 1543 Melee . | . . . . . . . Ramming 48 | . 27 . 7 9 . 5 Kinetic 1469 | . 78 . . 6 954 431 Thermal 414 | . 13 . 61 295 . 45 Explosive 1779 | . . 36 146 54 . 1543 Electromagnetic 1096 | . . . 653 443 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 2 3 5 5 Average Corruption 3 | . . . 2 3 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . 4 8 19 15 Message Errors 10 | . . . . 1 6 3 Matter Fused 7 | . . . . 2 3 2 Heat Flow Errors 5 | . . . 1 1 2 1 Energy Discharges 6 | . . . 1 . 4 1 Data Loss (minor) 7 | . . . . 1 1 5 Data Loss (major) 2 | . . . 1 . . 1 Misfires 2 | . . . 1 1 . . Alerts 2 | . . . . 1 . 1 Weapon Failures 5 | . . . . 1 3 1 Overload Shots . | . . . . . . . Overflow Damage 122 | . . . 16 87 . 19 Projectiles . | . . . . . . . Explosions 122 | . . . 16 87 . 19 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 222 | . . . . 95 . 127 Shots 7 | . . . . 2 . 5 Rammed . | . . . . . . . Targets Rammed 13 | . 4 2 2 3 . 2 Kicked 13 | . 4 2 2 3 . 2 Crushed . | . . . . . . . Highest Temperature 211 | . 40 . 157 211 175 183 Average Temperature 52 | . 19 . 94 64 41 64 Received Heat Transfer 1143 | . 12 . 87 189 234 621 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 5 | . . . 3 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 694 | . 111 . 100 372 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 2 | . . . 1 1 2 2 Low Security (%) 43 | 100 100 100 64 41 20 2 Level 1 33 | . . . 35 58 11 78 Level 2 23 | . . . . . 67 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 539 | . 70 70 317 290 539 537 Initial 262 | . . 19 21 117 154 262 Average 229 | . 24 35 132 205 398 279 Influence Increases 2170 | . 160 75 540 371 425 599 Destroy 0b10 Robot/C 1260 | . 80 20 340 180 360 280 Destroy 0b10 Robot/NC 80 | . . . 20 5 . 55 Destroy Leader 208 | . 10 10 74 40 20 54 Successful Hack 48 | . 25 5 9 5 . 4 Disable Machine 165 | . . . 30 75 . 60 Destroy Structure 199 | . . 10 7 51 . 131 Lose Combat Pursuer 210 | . 45 30 60 15 45 15 Influence Decreases 1653 | . 110 70 318 410 124 621 Entered New Map 586 | . . 31 34 160 84 277 Time Decay 847 | . 110 39 264 180 . 254 Lost Part 220 | . . . 20 70 40 90 Squads Dispatched 11 | . 1 . 4 2 . 4 Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 1 2 . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 6 | . . . 3 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 9 2 31 10 21 33 Peak Tracking Total 9 | . 4 3 6 5 5 9 Tactical Retreats 9 | . 2 1 2 1 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 4 | . . . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 11 | . . . 2 5 . 4 Max in Single Turn 4 | . . . 2 4 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 19 | . 5 1 4 4 2 3 Terminals 16 | . 5 1 4 2 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 67 | . 22 3 18 9 4 11 Successful 37 | . 15 2 9 5 1 5 Failed 30 | . 7 1 9 4 3 6 Catastrophic 5 | . 1 . 1 . 1 2 Database Lockouts . | . . . . . . . Manual 30 | . 6 2 8 4 4 6 Terminals 59 | . 22 3 18 5 4 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 2 . 4 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 19 | . 11 1 5 1 . 1 Record 1 | . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Security Status 1 | . 1 . . . . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 2 | . 1 . 1 . . . Hauler Manifests 2 | . 2 . . . . . Zone Layout 5 | . 3 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . 2 Report Inventory 2 | . . . . 1 . 1 Retrieve Components 2 | . . . . 1 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 4 1 4 1 1 2 Terminals 13 | . 4 1 4 1 1 2 Botnet 13 | . 4 1 4 1 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 1 4 3 2 2 Full Trace Events 4 | . 1 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . . . . 9 . 7 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 2951 | 55 352 99 652 364 873 556 Spaces Moved 1601 | 39 255 75 354 179 436 263 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 1597 | 35 255 75 354 179 436 263 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 140 140 Average Speed 129 | 114 120 120 120 130 140 140 Slowest Speed 250 | 120 120 120 120 190 140 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 53 24 46 17 41 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 227 | . . 10 7 70 . 140 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 227 | . . 10 7 70 . 140 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2141 | 46 286 80 521 258 585 365 Wait 209 | . 13 1 84 16 66 29 Move 1593 | 38 254 74 353 178 433 263 Hop . | . . . . . . . Pick Up 30 | 2 4 . 10 6 4 4 Fast Attach 29 | 6 2 . 6 9 3 3 Attach 14 | . . . 5 2 3 4 Detach 4 | . 1 . 1 1 . 1 Swap 15 | . . 2 7 2 2 2 Drop 24 | . . . 10 8 4 2 Fire 196 | . 8 1 31 33 68 55 Melee . | . . . . . . . Ram . | . . . . . . . Kick 13 | . 4 2 2 3 . 2 Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire 12 | . . . 12 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 17) 408 | -10/Materials | Entered Mines 473 | -10/Mines | Discovered new exit (range 8) 507 | -10/Mines | Entered Materials 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -9/Materials | Discovered new exit (range 12) 725 | -9/Materials | Discovered new exit (range 16) 1133 | -9/Materials | Discovered new exit (range 16) 1159 | -9/Materials | Entered another Materials area 1159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -8/Materials | Lost 3 parts (1u2w) 1431 | -8/Materials | Lost 4 parts (2n1u1w) 1522 | -8/Materials | Identified exit to Garrison 1523 | -8/Materials | Entered Garrison 1563 | -8/Garrison | Triggered checkpoint 1693 | -8/Garrison | Triggered checkpoint 1783 | -8/Garrison | Discovered new exit (range 13) 1966 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1997 | -8/Garrison | Triggered checkpoint 2193 | -8/Garrison | Triggered checkpoint 2212 | -8/Garrison | Core integrity fell below 50% 2299 | -8/Garrison | Triggered checkpoint 2384 | -8/Garrison | Discovered new exit (range 10) 2396 | -8/Garrison | Entered Materials 2608 | -8/Materials | Build established: Scavenger-Mutant 2865 | -8/Materials | Core integrity fell below 20% 2952 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02855_ The unstable cave ceiling collapses. 02862_ Atomic Centrifuge disabled. 02903_ Mni. Grenade Launcher destroyed. 02906_ Terminal disabled. 02907_ Critical hit (Burn: +37). 02909_ K-01 Serf collects debris. 02910_ Hacking Suite destroyed. 02912_ K-01 Serf collects debris. 02927_ System corrupted: Energy discharge (-64). 02933_ Acquired Reactive Plating. 02934_ G-47 Trooper destroyed. 02934_ Electrolysis Chamber disabled. 02937_ G-47 Trooper destroyed. 02939_ The unstable cave ceiling collapses. 02941_ Acquired 7 matter. 02944_ K-01 Serf collects debris. 02945_ Critical hit (Burn: +37). 02947_ Lgt. Armored Exoskeleton destroyed. 02949_ Lgt. Nuclear Core destroyed. 02950_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????# ???????????????## ## """"" #?? | | ???????# #???????????????# = # """"" !#?? | | ?????????#????????????????+ # """"" #?? | | ??????????????????????????# ! + """ #?? | | ??????????????????????????# # #?? | | ??????????????????????????## ###/########?? | | ??????????????????????????## ## #????????? | | ??????????????????????????# ## #????????? | | ????????????????????####### ## #????????? | | ????????????????????? ## ##???????? | | ?????????????????????? #???????? | | ??????????????????????? +???????? | | ???????????????????????? """ #???????? | | ????????????????????????? T #???????? | | ?????????????????########## "" !#???????? | | ?????????????????# T #???????? | | ????????????????# !!! / +???????? | | ?????????????????# !! #+###?????? | | ?????????????????# % !! # # #?????? | | ?????????????????###########Y # #?????? | | ????????????????????# "" # #?????? | | ????????????????????# ""S Yg #?????? | | ????????????????????# "" Y #?????? | | ????????????????????# #?????? | | ????????????????????#* == Y ####?????? | | ????????????????????# =/@Y b % #????????? | | ????????????????????# ##### = #????????? | | ??????????????????????????## ###????????? | | ?????????????????????????## #????????? | | ?????????????????????????## #????????? | | ?????????????????????????# #????????? | | ?????????????????????????## " " #????????? | | ??????????????????????????## """ #????????? | | ???????????????????????????# #????????? | | ???????????????????????????########????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed GuidanceDispersalSystem Manual? 0 Play Time 00:38:41 Cumulative 19.2 hours Start 2026.10.06 @ 13:46:49 End 2026.10.06 @ 14:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d4bb016-2a5d-49ec-8ebf-410d42dd817e