Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 00:52:23 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2711) 2711 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1968) 1968 TOTAL SCORE: 8499 Bonus ------- High Alert Combat Kills 404 Follower Combat Kills 664 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 104/700 Matter 290/300 Energy 14/100 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Autogun > --- INVENTORY (20) --- Improved Heat Sink Advanced Heat Sink System Restoration Module Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Precision Shock Rifle Heavy Particle Gun Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Nuclear Core Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Light Armor Plating Hardened Light Armor Plating System Restoration Module Heavy Particle Gun Heavy Ion Cannon Advanced EMP Blaster Ripper [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Slots Evolved 6 | . . 2 . 2 . . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 2 | . . . . 1 . . . 1 . Weapon 1 | . . 1 . . . . . . . Parts Attached 82 | 7 4 8 . 3 22 2 20 4 12 Power 18 | 1 1 1 . 1 5 . 5 1 3 Engine 11 | 1 1 1 . 1 3 . 1 1 2 Core 7 | . . . . . 2 . 4 . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 3 . . 10 2 7 1 4 Treads 8 | 2 . . . . 3 . 3 . . Leg 7 | . . 3 . . 2 2 . . . Wheel 14 | . . . . . 5 . 4 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 2 2 1 . 1 2 . 4 . 2 Device 6 | 1 . 1 . . 2 . 2 . . Storage 4 | 1 2 . . . . . . . 1 Processor 2 | . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 1 3 . 1 5 . 4 2 3 Energy Gun 8 | 1 . 1 . . 2 . 2 1 1 Energy Cannon 5 | . . 1 . . 1 . 1 1 1 Ballistic Gun 4 | 1 1 1 . . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 52 | . 1 2 . . 14 . 12 5 18 Power 13 | . . . . . 5 . 3 1 4 Propulsion 15 | . . . . . 6 . 4 1 4 Utility 7 | . . . . . 1 . 1 . 5 Weapon 17 | . 1 2 . . 2 . 4 3 5 Highest Loss Streak 18 | . 1 1 . . 4 . 8 3 18 To Critical Strikes 4 | . . . . . 2 . 1 . 1 Average Backups 12 | 3 6 15 19 17 12 16 14 15 13 Power 2 | . 1 3 4 3 2 3 2 3 2 Propulsion 4 | 1 2 6 9 9 4 5 4 2 2 Utility 2 | . . 1 3 2 2 5 5 5 4 Weapon 2 | . 2 4 3 3 2 3 2 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 1 2 . . 1 1 1 1 5 Power 3 | . 1 2 . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 4 | . . . . . . . 1 . 3 Weapon 3 | . . . . . 1 1 . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 96 100 99 98 100 92 83 75 Engine 12 | . 14 11 11 18 13 18 8 9 12 Core 3 | . . . . . 4 . 9 5 . Treads 10 | . 27 1 . . 15 . 9 . . Leg 9 | . . 30 33 27 5 27 3 . . Wheel 4 | . . . . . 4 . 8 14 13 Device 10 | . 14 11 11 9 8 9 8 14 12 Storage 9 | . 14 11 11 9 9 9 9 7 7 Processor 5 | . . . . 8 9 9 7 7 6 Energy Gun 7 | . 2 4 11 9 5 9 15 14 12 Energy Cannon 9 | . . 1 11 9 16 9 8 7 2 Ballistic Gun 7 | . 25 24 11 4 . . . . . Ballistic Cannon 1 | . . . . 4 3 . . . . Slashing Weapon 1 | . . . . . 1 9 1 . 3 Peak Build Rating 49 | 7 7 21 21 26 35 37 40 49 45 Average Rating 24 | 4 6 17 21 25 24 35 36 47 39 On Entrance 22 | . 7 7 21 21 26 35 37 40 33 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 12 49 59 59 69 72 67 79 76 72 Greatest Support 66 | 40 40 40 36 36 63 56 66 56 56 Greatest Overweight (x) 3 | . 2 2 1 1 3 1 3 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 20 20 20 20 Most Carried 20 | 4 9 19 19 18 20 20 20 18 18 Average Carried 13 | 3 6 15 19 17 12 19 17 16 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 19 19 17 20 20 17 17 5 Class Distribution -------------------- 33% | Gunner 30% | Scavenger-Gunner 20% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Matter Collected 1724 | 98 271 411 11 . 470 . 299 53 111 Remotely . | . . . . . . . . . . Salvage Created 3848 | 50 392 682 . . 957 . 760 321 686 Parts 189 | 8 25 43 . . 38 . 47 15 13 Haulers Intercepted 4 | . 2 . . . . . 2 . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Combat Hostiles Destroyed 72 | . 7 14 . . 25 . 15 5 6 Melee 3 | . . . . . 2 . 1 . . Guns 34 | . 6 14 . . 2 . 7 5 . Cannons 26 | . . . . . 18 . 3 . 5 AOE 8 | . 1 . . . 2 . 4 . 1 Classes Destroyed 17 | 1 5 4 . . 3 . 2 2 . Worker 5 | . 1 3 . . . . 1 . . Builder 1 | . . 1 . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . Hauler 4 | . 2 . . . . . 2 . . Recycler 1 | . . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . Watcher 4 | . 2 2 . . . . . . . Swarmer 28 | . 3 6 . . 11 . 4 . 4 Grunt 22 | . 4 4 . . 7 . 5 2 . Brawler 4 | . . 1 . . 1 . 2 . . Duelist 3 | . . . . . 1 . 1 . 1 Protector 1 | . . . . . . . 1 . . Sentry 10 | . . 3 . . 3 . 1 2 1 Specialist 1 | . . . . . 1 . . . . Hunter 2 | . . . . . 1 . 1 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 9 | 1 4 7 . . 4 . 9 3 6 Combat Bots Only 7 | . 3 4 . . 4 . 7 3 6 Max Kills in Single Turn 3 | 1 1 2 . . 2 . 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . 1 . 2 . 1 Melee 1 | . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Hostile Shots Fired 658 | . 39 55 . . 180 . 109 78 197 Missed 177 | . 10 11 . . 41 . 20 22 73 Hits 481 | . 29 44 . . 139 . 89 56 124 Melee 18 | . . 2 . . . . 10 . 6 Projectile 463 | . 29 42 . . 139 . 79 56 118 Critical Strikes 20 | . . 2 . . 4 . 5 2 7 Damage Taken 7252 | . 364 558 . . 1919 . 1592 717 2102 Core 1269 | . 44 111 . . 327 . 191 135 461 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 64 | 100 82 . 72 . . . 5 . . Volleys Fired 232 | 6 48 44 . . 74 . 31 13 16 Largest 3 | 2 2 3 . . 3 . 3 3 2 Hottest 224 | 60 60 96 . . 219 . 224 204 120 Shots Fired 511 | 12 96 113 . . 154 . 74 39 23 Gun 317 | 12 96 113 . . 17 . 45 26 8 Cannon 187 | . . . . . 133 . 26 13 15 Launcher 7 | . . . . . 4 . 3 . . Special . | . . . . . . . . . . Kinetic 216 | 6 89 87 . . 34 . . . . Thermal 258 | . . 26 . . 116 . 71 30 15 Explosive 4 | . . . . . 4 . . . . Electromagnetic 33 | 6 7 . . . . . 3 9 8 Robot Hit Streak 23 | 8 12 10 . . 23 . 9 12 6 Robot Miss Streak 7 | 1 3 3 . . 7 . 4 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 375 | 9 60 62 . . 106 . 43 28 67 Core Hits 165 | 3 20 35 . . 38 . 29 16 24 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . 2 . . 6 . . 1 . Burn 4 | . . 2 . . 1 . . 1 . Sever 5 | . . . . . 5 . . . . Melee Attacks 85 | . . . . . 34 . . . 51 Impact . | . . . . . . . . . . Slashing 85 | . . . . . 34 . . . 51 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10423 | 95 759 779 . . 3337 . 1621 548 3284 Guns 2777 | 95 667 777 . . 197 . 565 380 96 Cannons 2661 | . . . . . 1860 . 351 157 293 Explosions 1244 | . 92 . . . 255 . 671 11 215 Melee 3705 | . . . . . 1025 . . . 2680 Ramming 36 | . . 2 . . . . 34 . . Kinetic 1448 | 43 602 518 . . 285 . . . . Thermal 4280 | . 92 259 . . 1772 . 1256 422 479 Explosive 255 | . . . . . 255 . . . . Electromagnetic 699 | 52 65 . . . . . 331 126 125 Impact . | . . . . . . . . . . Slashing 3705 | . . . . . 1025 . . . 2680 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . 2 2 . . . 17 2 10 Average Corruption 5 | . . 2 2 . . . 16 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . 8 3 . . . 21 1 7 Message Errors 7 | . . 1 . . . . 6 . . Matter Fused 9 | . . 2 1 . . . 3 1 2 Heat Flow Errors 3 | . . . . . . . 2 . 1 Energy Discharges 4 | . . 1 1 . . . 1 . 1 Parts Rejected 2 | . . 2 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 1 . . . 4 . 1 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . Alerts 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 185 | . . . . . 64 . 77 . 44 Projectiles 50 | . . . . . 50 . . . . Explosions 91 | . . . . . 14 . 77 . . Melee 44 | . . . . . . . . . 44 Knockbacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 208 | . 32 . . . . . 140 . 36 Shots 6 | . 1 . . . . . 4 . 1 Rammed 1 | . . . . . . . 1 . . Targets Rammed 2 | . . 1 . . . . 1 . . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 669 | 20 91 158 . . 474 . 669 426 288 Average Temperature 133 | 14 31 66 . . 133 . 194 197 72 Received Heat Transfer 1972 | . 162 162 . . 513 . 333 93 709 Effects 22 | . . . . . 8 . 12 2 . Shutdowns 9 | . . . . . 3 . 4 2 . Energy Bleed 2 | . . . . . 1 . 1 . . Interference 2 | . . . . . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 4 | . . . . . . . 4 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 3 | . . . . . 1 . 1 . 1 Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . 1 . . 3 . 1 7 . Heat Transferred 7206 | . 150 814 . . 2669 . 2011 905 657 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . 4 1 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Maximum Alert Level 5 | . . 1 . . 5 3 2 . . Low Security (%) 51 | 100 100 96 100 100 7 . . 100 100 Level 1 16 | . . 3 . . 20 . 73 . . Level 2 13 | . . . . . 26 . 26 . . Level 3 9 | . . . . . 21 100 . . . Level 4 9 | . . . . . 23 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1687 | 5 69 209 69 . 1687 822 424 197 85 Initial 822 | . . 10 69 . . 822 334 187 21 Average 357 | . 14 56 12 . 730 808 364 111 35 Influence Increases 3531 | 10 208 424 . . 1957 . 605 163 164 Destroy 0b10 Robot/C 1900 | . 140 280 . . 860 . 400 100 120 Destroy 0b10 Robot/NC 140 | 10 25 40 . . 10 . 25 5 25 Destroy Leader 296 | . 38 74 . . 50 . 84 40 10 Allied During Kill 103 | . . . . . 77 . 26 . . Successful Hack 14 | . . . . . 14 . . . . Disable Machine 30 | . . . . . . . 15 15 . Anti-Garrison Action 800 | . . . . . 800 . . . . Destroy Structure 158 | . 5 . . . 116 . 25 3 9 Lose Combat Pursuer 90 | . . 30 . . 30 . 30 . . Influence Decreases 3526 | 10 182 271 179 . 270 895 984 546 189 Entered New Map 1684 | . . 16 110 . . 865 458 226 9 Time Decay 1112 | 10 172 235 69 . . 30 326 270 . Lost Part 510 | . 10 20 . . 130 . 120 50 180 Lost Ally 220 | . . . . . 140 . 80 . . Squads Dispatched 6 | . . 1 . . . . 3 2 . Investigation 1 | . . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . 1 . . . . . 1 . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Distress Signals 5 | . . 4 . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 13 23 . . 43 . 25 12 15 Peak Tracking Total 10 | . 4 4 . . 7 . 8 4 10 Tactical Retreats 6 | . . 2 . . 2 . 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Traps Triggered 19 | . 1 2 . . 10 . 3 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Machines Disabled 3 | . . . . . 1 . 1 1 . Max in Single Turn 1 | . . . . . 1 . 1 1 . Garrison Relay 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Machines Accessed 14 | . 3 1 . 1 5 . 2 2 . Terminals 12 | . 3 1 . . 5 . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 25 | . 7 1 . 2 9 . 3 3 . Successful 7 | . 1 . . 1 2 . 2 1 . Failed 18 | . 6 1 . 1 7 . 1 2 . Catastrophic 7 | . 2 1 . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 5 | . 2 1 . . . . . 2 . Terminals 22 | . 7 1 . . 9 . 3 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . 1 . Terminal Hacks 5 | . 1 . . . 2 . 2 . . Open Door 3 | . . . . . 1 . 2 . . Emergency Access Points 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 1 . 1 4 . 1 1 . Full Trace Events 3 | . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 5 | . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Total Allies 11 | . . . . . 9 . 2 . . Largest Group 5 | . . . . . 5 2 3 . . Highest-Rated Group 135 | . . . . . 135 20 72 . . Highest-Rated Ally 39 | . . . . . 39 10 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 133 | . . . . . 106 . 27 . . Total Damage 1893 | . . . . . 1385 . 508 . . Kills 24 | . . . . . 18 . 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Active Infowar (turns) 2439 | 11 784 820 . . . . . 593 231 Seismic 2439 | 11 784 820 . . . . . 593 231 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Turns Passed 6556 | 92 784 906 431 90 2566 72 726 599 290 Spaces Moved 2968 | 42 376 373 86 47 1032 37 416 468 91 Core 5 | 5 . . . . . . . . . Treads 1103 | 37 376 18 . . 541 . 131 . . Legs 795 | . . 355 86 47 229 37 41 . . Wheels 1065 | . . . . . 262 . 244 468 91 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 110 186 105 115 93 Average Speed 164 | 146 167 183 180 180 195 186 131 115 110 Slowest Speed 385 | 160 320 270 180 180 265 190 385 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 70 44 21 7 89 4 44 13 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 61 | . 3 . . . 27 . 24 3 4 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 7 . . AOE 54 | . 3 . . . 27 . 17 3 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Fac Gar Total 4078 | 58 445 509 363 52 1398 42 532 500 179 Wait 417 | . 6 60 278 . 42 . 27 3 1 Move 2962 | 41 375 372 85 47 1031 36 416 468 91 Hop . | . . . . . . . . . . Pick Up 60 | 4 6 15 . . 16 1 10 6 2 Fast Attach 33 | 7 2 6 . 1 5 . 10 1 1 Attach 52 | . 1 3 . 2 17 . 11 5 13 Detach 19 | . . 3 . 1 8 . 5 2 . Swap 18 | . 3 1 . . 5 2 4 . 3 Drop 31 | . 4 4 . 1 8 3 8 2 1 Fire 232 | 6 48 44 . . 74 . 31 13 16 Melee 85 | . . . . . 34 . . . 51 Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 68 | . . . . . 58 . 10 . . Rewire 100 | . . . . . 100 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 399 | -10/Materials | Discovered new exit (range 14) 624 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1375 | -9/Materials | Build established: Gunner 1754 | -9/Materials | Discovered new exit (range 12) 1783 | -9/Materials | Entered Mines 2186 | -9/Mines | Discovered new exit (range 10) 2214 | -9/Mines | Entered Materials 2214 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2304 | -8/Materials | Identified exit to Garrison 2304 | -8/Materials | Entered Garrison 2330 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Discovered new exit (range 14) 3416 | -8/Garrison | Triggered checkpoint 3500 | -8/Garrison | Installed Relay Interface Framework 3582 | -8/Garrison | Triggered checkpoint 3674 | -8/Garrison | Build established: Scavenger-Gunner 3710 | -8/Garrison | Triggered checkpoint 3812 | -8/Garrison | Triggered checkpoint 3853 | -8/Garrison | Discovered new exit (range 10) 4139 | -8/Garrison | Spotted B-75 Beast 4280 | -8/Garrison | Discovered new exit (range 11) 4284 | -8/Garrison | Triggered checkpoint 4333 | -8/Garrison | Core integrity fell below 50% 4342 | -8/Garrison | Lost 4 parts (1p3n) 4662 | -8/Garrison | Triggered checkpoint 4870 | -8/Garrison | Entered Materials 4870 | -8/Materials | Accompanied by 2 allies 4882 | -8/Materials | Discovered new exit (range 16) 4942 | -8/Materials | Entered Storage 4942 | -8/Storage | Accompanied by 2 allies 4988 | -8/Storage | Build established: Scavenger-Mutant 5139 | -8/Storage | Met a pair of Derelict thieves 5302 | -8/Storage | System corruption reached 10% 5311 | -8/Storage | Lost 3 allies 5330 | -8/Storage | Core integrity fell below 20% 5345 | -8/Storage | Lost 8 parts (2p2n1u3w) 5346 | -8/Storage | Destroyed 7 combat bots 5565 | -8/Storage | Lost 3 parts (2n1w) 5652 | -8/Storage | Discovered new exit (range 15) 5668 | -8/Storage | Entered Factory 5668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5866 | -7/Factory | Build established: Scavenger-Gunner 6159 | -7/Factory | Discovered new exit (range 16) 6267 | -7/Factory | Identified exit to Garrison 6267 | -7/Factory | Entered Garrison 6295 | -7/Garrison | Lost 3 parts (1n2w) 6476 | -7/Garrison | Spotted B-75 Beast 6516 | -7/Garrison | Core integrity fell below 50% 6530 | -7/Garrison | System corruption reached 10% 6538 | -7/Garrison | Core integrity fell below 20% 6557 | -7/Garrison | Triggered checkpoint 6557 | -7/Garrison | Self-destructed Last Messages --------------- 06525_ Nuclear Core destroyed. 06526_ Hvy. Particle Gun destroyed. 06527_ Adv. Targeting Computer destroyed. 06527_ System corrupted by crushing effect (+4). 06529_ Ripper destroyed. 06529_ System corrupted by crushing effect (+1). 06531_ System corrupted: Component data lost. 06531_ Acquired 21 matter. 06533_ Acquired 14 matter. 06534_ Knocked back. 06534_ Y-54 Guardian destroyed. 06537_ Acquired Autogun. 06537_ Wheel destroyed. 06537_ Knocked back. 06540_ Critical hit (Meltdown: +310). 06548_ System corrupted: Matter fused (-5). 06554_ Critical hit (Burn: +37). 06555_ Knocked back. 06557_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# g #?????????????????????? | | ???????????????###""??## g#?????????????????????? | | ??????????????? ??? gl #?????????????????????? | | ??????????????? ?? #?????????????????????? | | ???????????????? ?? #?????????????????????? | | ????????????? ???# ?# #?????????????????????? | | ?????????????? ## ## ###???????????????????? | | ???????????????? g#???????????????????? | | ????????????" ???? #???????????????????? | | ????????????? ???? ????????????????????? | | ??????????????? ???? ?????????????????????? | | ?????????????????# ???# #?????????????????????? | | ????????????# ## ## #############?????????? | | ????????????# @ #?????????? | | ????????????# b BB#?????????? | | ????????????# ####;#####BB#?????????? | | ????????????## ##""""######????????# #?????????? | | ????????????????????????????????????# %####??????? | | ????????????????????????????????????# !#! #??????? | | ????????????????????????????????????#[ %%####????? | | ????????????????????????????????????"*=%%= =#????? | | ????????????????????????????????????#%*!!##*#????? | | ????????????????????????????????????# #!##%#????? | | ???????????????????????????????###### ####%#?#### | | ???????????????????????????????# ####+###% | | ???????????????????????????????# #### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????#"+########% | | ????????????????????????????????????# #??????#### | | ???????????????????????????????????? #?????????? | | ???????????????????????????????????? ?????????? | | ????????????????????????????????????####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed PulsarBladeMonowheel Manual? 0 Play Time 00:45:43 Cumulative 134.1 hours Start 2026.06.29 @ 13:51:23 End 2026.06.30 @ 00:52:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa19e5e9-b43e-4821-8a8b-a71955f38072