Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 23:29:04 Player: Zedx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2609) 2609 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5994 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 57/100 System Corruption 16% Temperature Cool (0) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (15) --- Large Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit IFF Parser Advanced Targeting Computer Phase Shifter > --- WEAPON ----------- Arc Projector Gatling Laser Precision Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Fission Core Fission Core Light Fission Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Flak Gun Precision Assault Rifle Heavy Mace [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Launcher Concussive RPG Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . 2 . Weapon 2 | . . 1 1 . . Parts Attached 84 | 6 6 13 8 32 19 Power 15 | 1 1 2 4 3 4 Engine 11 | 1 1 2 4 3 . Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 15 | 2 1 4 1 2 5 Treads 2 | . . 2 . . . Leg 6 | 2 1 2 1 . . Wheel 6 | . . . . 1 5 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 21 | 1 2 3 2 8 5 Device 11 | . 1 2 1 3 4 Storage 3 | 1 1 . . 1 . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 33 | 2 2 4 1 19 5 Energy Gun 16 | 1 1 2 1 10 1 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 1 2 . 6 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Corrupted Parts 6 | . 1 . . 3 2 System Corruption 30 | . 1 . . 18 11 Parts Lost 34 | . 1 . 1 11 21 Power 4 | . . . . . 4 Propulsion 5 | . . . . 1 4 Utility 5 | . . . . 1 4 Weapon 20 | . 1 . 1 9 9 Highest Loss Streak 21 | . 1 . 1 4 21 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | 3 8 13 14 11 11 Power 2 | 1 2 2 2 1 2 Propulsion 3 | 1 4 4 4 3 2 Utility 2 | . 1 2 3 2 2 Weapon 2 | . . 4 2 3 3 Tool/Special . | . . . . . . Unused Backups 30 | 3 4 1 8 8 6 Power 8 | . . 1 3 1 3 Propulsion 7 | 2 2 . . 3 . Utility 7 | . 2 . 1 2 2 Weapon 8 | 1 . . 4 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 94 86 99 94 83 Engine 13 | . 13 11 17 15 6 Core 1 | . . . . . 5 Leg 12 | . 26 20 18 7 . Wheel 3 | . . . . 3 12 Device 11 | . 12 12 9 10 13 Storage 8 | . 14 11 9 7 6 Processor 6 | . . . . 14 7 Protection 3 | . . . 9 3 3 Energy Gun 13 | . 13 13 8 18 12 Ballistic Gun 15 | . 13 16 26 10 12 Peak Build Rating 65 | 6 14 19 28 46 65 Average Rating 32 | 4 10 15 25 38 59 On Entrance 18 | . 6 14 17 25 46 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 67 | 13 32 40 56 64 67 Greatest Support 56 | 20 20 40 20 28 56 Greatest Overweight (x) 15 | . 2 1 2 5 15 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 3 8 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 1 Class Distribution -------------------- 52% | Gunner 20% | Mutant 9% | Tank 9% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1940 | 264 179 201 321 555 420 Remotely . | . . . . . . Salvage Created 3138 | 114 361 268 609 891 895 Parts 165 | 6 20 23 24 44 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 7 4 11 13 15 Melee 1 | . . . . . 1 Guns 42 | . 7 4 11 11 9 AOE 6 | . . . . 2 4 Classes Destroyed 16 | 2 3 1 2 3 5 Worker 2 | . . . . 2 . Builder 1 | . . . . . 1 Tunneler 2 | 1 . 1 . . . Recycler 3 | 1 1 1 . . . Carrier 1 | . . . . 1 . Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 8 | . 2 1 1 3 1 Swarmer 7 | . 2 . . 4 1 Saboteur 1 | . . . . . 1 Grunt 18 | . 5 3 4 2 4 Duelist 3 | . . . 1 1 1 Sentry 10 | . . 1 4 3 2 Specialist 2 | . . . . . 2 Hunter 3 | . . . 2 1 . Programmer 6 | . . . . 2 4 Best Kill Streak 8 | 1 3 2 4 4 8 Combat Bots Only 6 | . 2 2 4 4 6 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 757 | . 40 12 84 164 457 Missed 262 | . 16 4 16 66 160 Hits 495 | . 24 8 68 98 297 Melee 7 | . . . 1 4 2 Projectile 488 | . 24 8 67 94 295 Critical Strikes 5 | . . . 1 1 3 Part Disruptions 2 | . . . . . 2 Damage Taken 6495 | . 258 98 965 1497 3677 Core 1227 | . 24 40 133 167 863 Absorbed by Shields 254 | . . . . 254 . Ignored by Resistances 92 | . . . 92 . . Core Remaining (%) 86 | 100 90 90 75 76 . Volleys Fired 135 | 4 26 11 23 36 35 Largest 4 | 2 2 3 4 4 4 Hottest 213 | 60 88 111 134 213 193 Shots Fired 397 | 8 50 33 86 116 104 Gun 390 | 8 50 33 86 114 99 Cannon . | . . . . . . Launcher 7 | . . . . 2 5 Special . | . . . . . . Kinetic 206 | 4 24 22 65 35 56 Thermal 84 | . 21 3 21 19 20 Explosive 2 | . . . . 2 . Electromagnetic 105 | 4 5 8 . 60 28 Robot Hit Streak 33 | 2 15 5 12 21 33 Robot Miss Streak 7 | 3 3 7 4 5 7 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 267 | 3 33 18 54 77 82 Core Hits 170 | 3 16 11 30 48 62 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Burn 1 | . 1 . . . . Destroy 1 | . . . 1 . . Melee Attacks 10 | . . . . 4 6 Impact 10 | . . . . 4 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6001 | 33 437 297 784 1734 2716 Guns 4397 | 33 437 279 780 1399 1469 Cannons 8 | . . . . 8 . Explosions 1463 | . . . . 317 1146 Melee 101 | . . . . . 101 Ramming 32 | . . 18 4 10 . Kinetic 2092 | 18 129 177 586 293 889 Thermal 2030 | . 256 42 194 705 833 Explosive 336 | . . . . 51 285 Electromagnetic 1402 | 15 52 60 . 667 608 Impact 109 | . . . . 8 101 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . 1 . . 20 16 Average Corruption 7 | . 1 . . 14 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . 8 . . 51 13 Message Errors 22 | . 3 . . 15 4 Matter Fused 15 | . 3 . . 11 1 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 10 | . . . . 5 5 Data Loss (minor) 9 | . 1 . . 7 1 Data Loss (major) 6 | . . . . 6 . Misfires 3 | . 1 . . 1 1 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 190 | . . . . 72 118 Projectiles . | . . . . . . Explosions 177 | . . . . 72 105 Melee 13 | . . . . . 13 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 359 | . . . . 165 194 Shots 11 | . . . . 4 7 Rammed 1 | . . . . 1 . Targets Rammed 7 | . . 5 1 1 . Kicked 6 | . . 5 1 . . Crushed . | . . . . . . Highest Temperature 498 | 40 218 63 498 309 318 Average Temperature 94 | 18 71 23 125 100 84 Received Heat Transfer 1473 | . 96 45 450 87 795 Effects 7 | . 1 . 5 1 . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . . 1 . Interference 1 | . 1 . . . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . . 3 3 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . 4 2 Heat Transferred 3451 | . 666 50 349 1175 1211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . 2 3 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 158 | 5 65 45 113 158 92 Initial 37 | . . 5 3 37 20 Average 25 | . 13 8 19 51 15 Influence Increases 1675 | 10 214 158 338 475 480 Destroy 0b10 Robot/C 1020 | . 140 80 220 280 300 Destroy 0b10 Robot/NC 90 | 10 15 15 5 25 20 Destroy Leader 336 | . 44 32 82 96 82 Successful Hack 80 | . . 15 14 28 23 Disable Machine 75 | . . . 15 30 30 Destroy Structure 29 | . . 1 2 16 10 Partial Spotted 30 | . 15 . . . 15 Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1675 | 10 199 164 264 516 522 Entered New Map 84 | . . 10 6 46 22 Time Decay 1266 | 10 189 154 248 370 295 Lost Part 325 | . 10 . 10 100 205 Squads Dispatched 14 | . 2 2 1 4 5 Investigation 2 | . . 1 . 1 . Extermination 6 | . . . . 3 3 Reinforcement 4 | . 2 1 1 . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 2 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 14 12 19 26 33 Peak Tracking Total 10 | . 3 5 4 6 10 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 2 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 1 2 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 3 5 3 8 9 Terminals 19 | . 3 4 2 4 6 Fabricators 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 4 | . . 1 1 1 1 Garrison Access 2 | . . . . 1 1 Total Hacks 59 | . 7 12 8 19 13 Successful 29 | . 1 8 7 8 5 Failed 30 | . 6 4 1 11 8 Catastrophic 9 | . 1 1 1 2 4 Database Lockouts . | . . . . . . Manual 14 | . . 3 2 5 4 Terminals 40 | . 7 10 4 9 10 Fabricators 5 | . . . . 4 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers 9 | . . 2 4 2 1 Garrison Access 3 | . . . . 2 1 Terminal Hacks 13 | . 1 5 2 2 3 Open DSF 2 | . . . . 1 1 Terminal Index 1 | . . . . . 1 Alert Level 3 | . . 1 . 1 1 Locate Traps 3 | . 1 1 1 . . Surveillance Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 2 4 2 . Retrieve Study 8 | . . 2 4 2 . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 5 | . . 1 1 2 1 Terminals 5 | . . 1 1 2 1 Botnet 5 | . . 1 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 3 5 3 6 7 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . 2 4 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2709 | . . 508 1244 . 957 IFF 957 | . . . . . 957 Terrain 463 | . . 463 . . . Seismic 1752 | . . 508 1244 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6968 | 225 854 1053 1343 2125 1368 Spaces Moved 3761 | 167 431 496 492 1111 1064 Core 28 | 27 . . . . 1 Treads 42 | . . 42 . . . Legs 1909 | 140 431 454 492 392 . Wheels 1782 | . . . . 719 1063 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 175 115 90 Average Speed 158 | 108 161 190 241 164 105 Slowest Speed 800 | 120 260 240 245 455 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 6 58 29 33 26 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 23 | . . . . 12 11 Melee 3 | . . . . 3 . Projectile 1 | . . . . . 1 AOE 19 | . . . . 9 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4497 | 205 544 579 599 1331 1239 Wait 249 | 12 45 32 37 53 70 Move 3757 | 166 430 496 491 1110 1064 Hop . | . . . . . . Pick Up 139 | 14 25 13 20 44 23 Fast Attach . | . . . . . . Attach 70 | 6 10 10 4 23 17 Detach 8 | . . 1 . 6 1 Swap 39 | . 3 5 5 21 5 Drop 84 | 3 5 7 18 33 18 Fire 135 | 4 26 11 23 36 35 Melee 10 | . . . . 4 6 Ram 1 | . . . . 1 . Kick 5 | . . 4 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 12) 1047 | -10/Materials | Discovered new exit (range 5) 1080 | -10/Materials | Entered another Materials area 1080 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1933 | -9/Materials | Build established: Scavenger-Skirmisher 2110 | -9/Materials | Discovered new exit (range 14) 2133 | -9/Materials | Entered another Materials area 2133 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2404 | -8/Materials | Build established: Scavenger-Tank 3003 | -8/Materials | Build established: Tank 3096 | -8/Materials | Discovered new exit (range 9) 3476 | -8/Materials | Entered Factory 3476 | -7/Factory | Evolved 2 slots: Utility x2 3763 | -7/Factory | Lost 3 parts (1u2w) 4075 | -7/Factory | Build established: Gunner 4612 | -7/Factory | Lost 4 parts (1n3w) 4909 | -7/Factory | System corruption reached 10% 5393 | -7/Factory | Discovered new exit (range 5) 5601 | -7/Factory | Entered another Factory area 5601 | -6/Factory | Evolved 2 slots: Propulsion x2 5676 | -6/Factory | Garrison activated, responded to threat 6873 | -6/Factory | Cargo convoy interrupted 6876 | -6/Factory | Garrison activated, responded to threat 6938 | -6/Factory | Core integrity fell below 50% 6939 | -6/Factory | System corruption reached 10% 6955 | -6/Factory | Core integrity fell below 20% 6969 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06952_ U-05 Engineer lays Concrete. 06954_ R-10 Processor collects Corrupted Hvy. Machine Gun. 06955_ U-05 Engineer lays Concrete. 06958_ Arm. Huge Wheel+ destroyed. 06959_ U-05 Engineer lays Concrete. 06962_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6A. 06962_ U-05 Engineer lays Concrete. 06962_ U-05 Engineer builds a Wall. 06963_ Arm. Huge Wheel+ destroyed. 06963_ Destroyed VTOL Module. 06963_ S-27 Virus system corrupted by crushing effect. 06963_ U-05 Engineer lays Concrete. 06964_ S-27 Virus misfires. 06966_ U-05 Engineer builds a Wall. 06966_ U-05 Engineer lays Concrete. 06967_ System corrupted: Energy discharge (-31). 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" %=|#ss= ##?????????? | | ????????????# " =!#/% ! #??????????? | | ????????????# " [#@ #??????????? | | ????????????#""" %# #??????????? | | ???????# #### = s R #??????????? | | ???????# ???###### ##?????????? | | ???????+ +????? | | ???????# ??### #####"" """ ####?????? | | ???????# ?????# ?????#""F"""# #????????? | | ???????##??????# ??????# """""#?? #????????? | | ???????????????#????????########???? #????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Concussive RPG | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Preemptive Strike Throw Away The Key Challenges ------------ None Game ------ Seed MetamassCommSabre Manual? 0 Play Time 01:37:15 Cumulative 46.4 hours Start 2026.01.18 @ 12:32:18 End 2026.01.18 @ 23:29:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc7bb68-4345-416d-91fb-914d8d369a3a