Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.03.11 @ 17:29:43 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (49) 49 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2329 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 528/600 Matter 140/300 Energy 250/250 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Utility Shielding Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Utility Shielding Light Armor Plating > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- (None) [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flying Fortress v7 Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Light Armor Plating Protection Light Armor Plating Weapon Rocket Launcher Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 7 | . . . 4 . 3 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 3 | . . . 3 . . Weapon 1 | . . . 1 . . Parts Attached 11 | . 6 . 3 1 1 Power 2 | . 1 . 1 . . Engine 2 | . 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | . 2 . . . 1 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 2 | . 1 . 1 . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 4 | . 2 . 1 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 33 | . 23 25 41 50 47 Engine 5 | . 3 . 8 12 10 Leg 1 | . 5 . . . . Protection 21 | . 11 25 23 25 21 Launcher 4 | . 1 . 8 12 10 Naked Turns 63 | . 63 . . . . Heaviest Build 13 | . 9 3 10 13 13 Greatest Support 60 | 3 10 3 13 13 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 200 | 70 130 . . . . Remotely . | . . . . . . Salvage Created 44 | . 44 . . . . Parts 9 | . 9 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 1 | . 1 . . . . AOE 1 | . 1 . . . . Classes Destroyed 2 | . 2 . . . . Builder 3 | . 3 . . . . Grunt 1 | . 1 . . . . Best Kill Streak 4 | . 4 . . . . Combat Bots Only 1 | . 1 . . . . Max Kills in Single Turn 2 | . 2 . . . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 162 | . 35 118 9 . . Core 72 | . 20 49 3 . . Absorbed by Shields . | . . . . . . Redirected to Core 58 | . 20 35 3 . . Core Remaining (%) 94 | 100 . 88 . . . Volleys Fired 5 | . 5 . . . . Largest 1 | . 1 . . . . Hottest 30 | . 30 . . . . Shots Fired 5 | . 5 . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher 5 | . 5 . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 5 | . 5 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 5 | . 5 . . . . Core Hits 7 | . 7 . . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 416 | . 416 . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions 416 | . 416 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 416 | . 416 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . 29 . . . . Projectiles . | . . . . . . Explosions 29 | . 29 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 8 | . 8 . . . . Average Temperature 4 | . 4 . . . . Received Heat Transfer 162 | . 45 108 9 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 124 | . 71 124 69 18 . Initial 34 | . . 19 34 18 . Average 35 | . 20 46 48 18 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 13 | . 4 7 2 . . Peak Tracking Total 4 | . 3 4 1 . . Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 6 | . 1 . 1 . 4 Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 3 . 2 . 27 Successful 29 | . 1 . 1 . 27 Failed 3 | . 2 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 . . . 1 Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 1 . 1 . 27 Record 26 | . . . . . 26 Branch Access Points 2 | . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 669 | 9 130 264 67 82 117 Spaces Moved 1103 | 18 139 493 124 111 218 Core 996 | 18 133 493 124 111 117 Treads . | . . . . . . Legs 6 | . 6 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 101 | . . . . . 101 Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 53 50 50 50 50 Slowest Speed 120 | 50 120 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 27 96 17 39 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . 14 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . 14 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1202 | 17 189 509 126 136 225 Wait 82 | . 35 17 . 24 6 Move 1098 | 17 138 492 123 110 218 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 11 | . 6 . 3 1 1 Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 6 | . 5 . . 1 . Fire 5 | . 5 . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Entered Mines 193 | -10/Mines | Found a hidden stash of uninstalled traps 199 | -10/Mines | Identified exit to Materials 199 | -10/Mines | Discovered exit to Materials (range 3) 270 | -10/Mines | Discovered exit to Materials (range 9) 317 | -10/Mines | Build established: Hacker-Mutant 404 | -10/Mines | Entered Materials 406 | -9/Materials | Reached level 2 406 | -9/Materials | Reached level 3 406 | -9/Materials | Reached level 4 424 | -9/Materials | Identified exit to Mines 424 | -9/Materials | Upgraded with Utility slot (x3) 424 | -9/Materials | Upgraded with Weapon slot (x1) 453 | -9/Materials | Identified exit to Materials 453 | -9/Materials | Discovered exit to Materials (range 10) 471 | -9/Materials | Entered Mines 513 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 528 | -9/Mines | Learned location of Storage (-8) 535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 535 | -9/Mines | Identified exit to Exiles 535 | -9/Mines | Discovered exit to Exiles (range 5) 553 | -9/Mines | Entered Exiles 553 | -9/Exiles | Accompanied by 2 allies 566 | -9/Exiles | Met 8R-AWN 580 | -9/Exiles | Met EX-HEX 583 | -9/Exiles | Led the pair of lost Derelicts to a safe place 594 | -9/Exiles | Met EX-BIN 600 | -9/Exiles | Aligned with FarCom system 601 | -9/Exiles | Given EX-Vault access code 612 | -9/Exiles | Opened EX-Vault 618 | -9/Exiles | Upgraded with Propulsion slot (x3) 618 | -9/Exiles | Found Flying Fortress v7 640 | -9/Exiles | Warned to stay clear of 0b10 Research branches 670 | -9/Exiles | Self-destructed Last Messages --------------- then fire away! ** DEC: I am impressed. Maybe we could build something else that'll carry this thing around and fire it for us so we can observe it in all its glory? Just imagine what it would do to a squad of Grunts. >>Record "BIN-073/Field Lobotomy Kit" BIN: Why try to hack their system when you can completely disable their existing system and just replace it with a new external one? >>Record "BIN-088/Army-in-a-Box" BIN: I'm no general, but if I were I'd definitely want my army to surprise me, because if I'm surprised, imagine what the enemy thinks! ** DEC: Who needs tactics when you have the element of surprise on your side! ** HEX: I must admit, that's a big box. >>Record "BIN-086/Deploy-a-Sentry" BIN: Deployable sentry guns are great for those situations where you're just too busy to shoot the enemy. ** HEX: To be honest I think v2 needs to be undeployable. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. Map ----- +----------------------------------------------------+ | ???????????????????????## #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #########??????????? | | ????????????????????????# ##""""""#??????????? | | ????????????????????????# ## """#??????????? | | ????????????????????????# X""#??????????? | | ????????????????????????# ## """#??????????? | | ????????????????######### ##""""""#??????????? | | ????????????????#""""""## #########??????????? | | ????????????????#"""" ## #??????????????????? | | ????????????????#""X" #??????????????????? | | ????????????????#" #??????????????????? | | ????????????????#" ## #??????????????????? | | ????????????????#""""""## #?#########????????? | | ????????????????##"###### #?#"""""""#????????? | | ???????????????? 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"""""" "" | | ????????????????? ######""" | | ??????????????????""#?????#####""" | | ??????????????????????????????##""" | | ???????????????????????????????#"""" | | ???????????????????????????????#"" | | ????????????????????????????????""" | | ???????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 60 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Levels Raised 3 | . . . 3 . . XP Earned 11372 | 6000 205 1025 3292 500 350 XP Spent 6000 | . . . 3600 . 2400 Upgrades 9 | . . . 6 . 3 Propulsion Slot 3 | . . . . . 3 Utility Slot 3 | . . . 3 . . Weapon Slot 1 | . . . 1 . . Mass Support 2 | . . . 2 . . Protomatter Created . | . . . . . . Protomatter Decayed . | . . . . . . Game ------ Seed NetworkSurveybotCompressor Manual? 0 Play Time 00:11:25 Cumulative 222.9 hours Start 2021.03.11 @ 17:16:41 End 2021.03.11 @ 17:29:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 53 Rogue 0 Adventurer 0 Explorer 53 Win Type - Total 23 Types 12/3/1/1/1/2/1/2/0 Lore% 69 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 253a1d70-9d76-4556-9b07-36035e897ded