Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.31 @ 23:46:03 Player: sniff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (414) 2070 Value Destroyed (15209) 15209 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (2156) 2156 TOTAL SCORE: 26555 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 74 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 1/100 System Corruption 17% Temperature Cool (18) Movement Hovering (71) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (11) ----- Advanced Visual Processing Unit Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Multireflex Exoskeleton Enhanced Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY ---------- Power Amplifier Matter Compressor Enhanced Optical Array Improved Targeting Computer Weapon Mount Armor Integrity Analyzer Weapon Cycler Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Autogun Heavy Flak Cannon PL-3XN's Ring of Power [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Weapon Cycler Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Slots Evolved 11 | . 1 . . . 4 . . . 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . Utility 9 | . 1 . . . 3 . . . 2 . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 8 4 3 1 3 10 1 18 11 38 5 2 1 9 35 19 3 1 34 Power 26 | 2 . 1 . . 2 . 4 2 2 1 . . 1 5 1 . . 5 Engine 13 | 2 . 1 . . . . 3 1 . . . . . 4 1 . . 1 Core 13 | . . . . . 2 . 1 1 2 1 . . 1 1 . . . 4 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 53 | 2 . . 1 2 1 . 1 4 15 1 . . 3 5 6 . . 12 Treads 2 | . . . . . . . . . . . . . . . 2 . . . Leg 39 | 2 . . 1 2 1 . 1 4 12 1 . . 3 5 4 . . 3 Wheel 5 | . . . . . . . . . 1 . . . . . . . . 4 Hover 5 | . . . . . . . . . . . . . . . . . . 5 Flight 2 | . . . . . . . . . 2 . . . . . . . . . Utility 73 | 2 1 1 . 1 3 . 9 1 12 3 . 1 3 15 8 1 1 11 Device 30 | . . . . . 1 . . . 4 2 . 1 1 8 6 . . 7 Storage 5 | 1 . . . . . . 2 . . . . . . 1 1 . . . Processor 14 | . . . . 1 2 . 1 . 3 . . . 1 2 1 . 1 2 Hackware 10 | . . . . . . . 4 1 3 . . . . 2 . . . . Protection 14 | 1 1 1 . . . . 2 . 2 1 . . 1 2 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 3 1 . . 4 1 4 4 9 . 2 . 2 10 4 2 . 6 Energy Gun 14 | . . . . . . . 1 1 4 . . . . 2 2 1 . 3 Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 22 | 2 . . . . 1 . 1 2 2 . 1 . 2 7 2 1 . 1 Ballistic Cannon 6 | . 3 . . . 1 . . . . . . . . 1 . . . 1 Launcher 6 | . . . . . 1 1 1 1 1 . . . . . . . . 1 Special Weapon 4 | . . 1 . . 1 . . . 1 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . 3 2 1 1 . . 6 1 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Parts Lost 104 | . . . . 1 . 1 4 3 22 . 3 . 7 8 17 1 . 37 Power 10 | . . . . . . . 1 . 2 . . . 1 1 1 . . 4 Propulsion 32 | . . . . . . . . 2 10 . . . 3 1 4 . . 12 Utility 36 | . . . . . . . 2 1 6 . 2 . 2 3 7 . . 13 Weapon 26 | . . . . 1 . 1 1 . 4 . 1 . 1 3 5 1 . 8 Highest Loss Streak 17 | . . . . 1 . 1 2 1 6 . 2 . 3 3 11 1 . 17 To Critical Strikes 4 | . . . . . . . . . 1 . . . . . . . . 3 Average Backups 5 | 1 4 7 8 7 7 7 6 7 5 4 4 3 4 4 1 1 3 2 Power . | . . . . . . . . . . . . . . . . 1 1 . Propulsion 1 | . . 1 1 1 1 2 . . . 1 2 2 3 2 . . . . Utility 1 | . 1 3 2 2 1 3 3 1 . . . . . . . . . . Weapon 1 | . 2 2 3 2 3 1 1 4 2 3 2 1 . . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 1 . 1 2 . 1 . . . . 3 2 . . 1 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 1 . . . . . . 3 1 . . 1 Utility 3 | . . . . 1 . 1 . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . 1 . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 99 99 99 99 97 94 99 92 85 81 89 82 97 100 82 Engine 4 | . 11 12 12 12 3 . 6 1 2 . . . . 4 5 6 6 2 Core 2 | . . . . . 4 8 1 6 4 7 7 7 6 . . . . 1 Leg 21 | . 24 25 25 25 25 25 24 22 18 21 21 21 20 17 18 25 25 16 Device 8 | . . . . . . . . . 7 21 17 21 14 17 20 25 20 17 Storage 6 | . 12 12 12 12 8 8 12 8 3 . . . . 2 4 6 6 4 Processor 15 | . . . . 1 24 25 18 16 20 21 18 14 14 17 13 12 15 16 Hackware 8 | . . . . . . . 7 24 18 12 7 7 7 11 6 6 6 5 Protection 8 | . 25 25 25 23 15 16 9 . 3 1 4 . 3 2 1 3 6 5 Energy Gun 2 | . . . . . . . 4 1 3 7 5 . 1 2 3 11 6 4 Ballistic Gun 4 | . 13 . . . 5 4 3 12 4 . 3 7 8 7 5 . 6 2 Ballistic Cannon 3 | . 10 12 12 16 4 3 4 . . . . . . 2 . . . . Launcher 1 | . . . . . 1 7 2 . 4 2 3 . . . . . . 1 Special Weapon 1 | . . 11 12 7 4 . . . . . 1 7 3 . . . . . Peak Build Rating 91 | 7 8 9 12 31 46 46 48 52 53 47 47 44 52 91 87 71 71 80 Average Rating 45 | 5 7 8 9 27 42 45 45 43 45 43 44 43 41 73 61 68 69 64 On Entrance 38 | . 7 8 9 12 31 45 45 48 38 43 47 41 44 29 84 67 71 69 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 2 . . . . . . . . 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 14 16 16 14 16 21 22 22 19 33 26 26 15 35 36 173 37 37 49 Greatest Support 89 | 20 20 20 20 60 78 78 78 77 46 45 45 45 45 89 89 82 82 82 Greatest Overweight (x) 9 | 1 . . . . . . . 4 5 . . . 1 . 9 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 30 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 8 6 5 5 5 5 5 7 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 5 5 4 5 5 5 4 4 5 Average Carried 5 | 1 4 7 7 7 7 7 6 7 5 4 4 3 4 4 2 2 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 6 8 5 5 4 4 4 5 2 4 4 2 Class Distribution -------------------- 80% | Hacker-Mutant 11% | Hacker-Skirmisher 7% | Bothacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Matter Collected 10203 | 330 281 108 . 148 317 382 1432 879 1417 325 149 33 370 1982 777 45 96 1132 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 14924 | 210 442 20 . 96 587 274 2128 1986 2462 288 51 27 369 3160 1250 . 169 1405 Parts 745 | 14 34 2 . 7 41 12 118 114 126 11 2 2 12 137 31 . 13 69 Haulers Intercepted 25 | . 1 . . . 2 . 6 5 3 1 . . . 5 . . . 2 Recyclers Shooed 20 | . 1 . . 1 1 . 2 2 4 . . . . 8 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Combat Hostiles Destroyed 274 | . 13 2 . 3 10 11 42 34 41 7 3 . 12 49 16 . 2 29 Melee 2 | . . . . . . . . . 1 . . . . 1 . . . . Guns 163 | . 4 . . . 5 1 12 34 29 1 2 . 11 29 15 . 2 18 Cannons 64 | . 9 2 . 3 1 5 22 . 2 . . . 1 18 . . . 1 AOE 41 | . . . . . 4 5 8 . 8 6 1 . . 1 . . . 8 Classes Destroyed 20 | 3 5 . . . 2 2 1 1 1 . 1 1 . . . . 1 2 Worker 34 | 2 2 . . . . . 6 . 13 . . . . 6 . . . 5 Builder 30 | . 1 . . . 3 . 6 1 7 . . . . 4 . . . 8 Tunneler 7 | 5 . . . 1 . . . . . . . . . . . . . 1 Hauler 25 | . 1 . . . 2 . 6 5 3 1 . . . 5 . . . 2 Recycler 16 | 1 . . . 1 1 . 3 . 6 . . . . 4 . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . 4 Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 22 | . 3 . . . 2 . 5 2 1 . . . . 7 . . . 2 Swarmer 40 | . 4 2 . 2 . 2 1 2 . . 1 . 5 11 4 . . 6 Grunt 132 | . 9 . . 1 5 7 24 17 22 6 . . 3 22 4 . . 12 Brawler 5 | . . . . . . . 1 2 . . . . . 1 1 . . . Duelist 4 | . . . . . . . . 1 1 1 . . 1 . . . . . Protector 3 | . . . . . . 1 1 . . . . . . 1 . . . . Sentry 47 | . . . . . 4 . 13 11 5 . 1 . . 6 5 . . 2 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 15 | . . . . . 1 . 2 1 2 . . . 2 3 . . . 4 Programmer 24 | . . . . . . . . . 11 . . . 1 5 2 . . 5 Zionite 1 | . . . . . . . . . . . . 1 . . . . . . Master Thief 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 4 6 2 . 2 9 3 14 10 16 6 1 1 4 8 5 . 2 10 Combat Bots Only 9 | . 4 2 . 2 3 3 9 8 5 5 1 . 4 6 5 . 2 4 Max Kills in Single Turn 6 | 1 2 1 . 1 2 1 5 2 6 3 1 1 1 2 2 . 1 6 Gunslinging 1 | . 1 . . . . . . 1 . . . . . 1 . . . . Exploded 3 | . . . . . 2 1 2 . 2 3 1 . . 1 . . . 2 Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Hostile Shots Fired 2746 | . 68 3 . 11 30 30 170 118 482 2 58 42 206 441 445 . 36 604 Missed 970 | . 24 1 . 3 5 9 64 31 160 2 22 30 80 188 162 . 12 177 Hits 1776 | . 44 2 . 8 25 21 106 87 322 . 36 12 126 253 283 . 24 427 Melee 37 | . . . . 2 . . . 1 12 . 13 . 7 . 2 . . . Projectile 1739 | . 44 2 . 6 25 21 106 86 310 . 23 12 119 253 281 . 24 427 AOE 10 | . . . . . . 8 . . 1 . . . . . . . . 1 Critical Strikes 51 | . . 1 . 1 . 2 4 5 12 . . 1 3 3 6 . . 13 Actively Blocked 3 | . . . . . . . . . . . . . . . 3 . . . Damage Taken 16833 | . 315 19 . 90 247 655 1050 872 2906 . 211 108 1126 1918 1781 . 326 5209 Core 2915 | . 84 . . . 59 114 142 152 456 . 11 24 187 221 417 . 45 1003 Absorbed by Shields 236 | . . . . . . . . . . . . . . . . . . 236 Redirected to Shielding 147 | . 17 . . . 14 37 28 . . . . . . 4 47 . . . Ignored by Resistances 10483 | . 207 11 . 55 151 280 644 540 1902 . 149 65 677 1220 1177 . 190 3215 Regen/Repaired (Parts) 611 | . 55 . . . . . 151 30 . . . . . 110 . . . 265 Core Remaining (%) 40 | 100 . . . 66 . . . 15 . . . . 3 . . . 19 . Volleys Fired 1063 | 14 39 6 . 20 77 50 115 95 178 5 20 2 32 159 109 1 8 133 Largest 2 | 2 2 1 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 165 | 40 60 100 . 100 100 70 100 80 143 101 101 44 84 124 113 165 85 165 Shots Fired 1740 | 26 78 6 . 27 95 72 195 165 250 10 32 3 62 310 176 3 16 214 Gun 1236 | 26 35 . . . 31 17 85 165 209 5 30 2 54 219 173 3 16 166 Cannon 313 | . 43 2 . 22 20 20 79 . 12 . . . . 91 3 . . 21 Launcher 132 | . . . . . 6 35 31 . 26 5 2 . . . . . . 27 Special 59 | . . 4 . 5 38 . . . 3 . . 1 8 . . . . . Kinetic 1123 | 26 78 2 . 22 51 37 115 147 125 . 11 2 42 258 121 . 8 78 Thermal 431 | . . 4 . 5 38 . 49 18 96 5 19 1 20 29 55 3 . 89 Explosive 132 | . . . . . 6 35 31 . 26 5 2 . . . . . . 27 Electromagnetic 51 | . . . . . . . . . . . . . . 23 . . 8 20 Robot Hit Streak 71 | 5 15 18 . 28 20 17 24 33 29 13 18 3 20 40 71 7 12 22 Robot Miss Streak 7 | 1 2 . . 2 2 4 6 1 7 2 3 2 2 3 2 . 1 2 Penetration Max 2 | . . . . . . . . . . . . . . 2 1 . . . Secondary Targets 13 | . 1 . . . . . . 4 . . . . 2 4 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . 1 1 1 . . 1 Shots Hit Robots 1411 | 19 61 3 . 18 41 38 161 147 225 7 27 3 53 274 141 2 13 178 Core Hits 1218 | 12 27 2 . 5 38 57 193 75 191 29 16 2 67 246 144 1 4 109 Critical Kills 5 | . . . . . 1 . . . 1 . . . . 2 . . . 1 Critical Parts Destroyed 12 | . . . . . . . . 2 2 . . . . 4 1 . . 3 Critical Strikes 60 | . 2 . . . 1 . 1 2 5 1 2 1 . 7 16 1 1 20 Burn 34 | . . . . . . . 1 . 2 1 2 . . 1 15 1 . 11 Destroy 17 | . . . . . 1 . . 2 3 . . . . 6 1 . . 4 Blast 4 | . 2 . . . . . . . . . . . . . . . . 2 Corrupt 4 | . . . . . . . . . . . . . . . . . 1 3 Sever 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 20 | . . . . . . . 5 3 12 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 4 1 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 39239 | 198 932 61 . 328 1083 1463 4586 2540 5936 865 581 36 1119 7995 3684 49 248 7535 Guns 21830 | 198 328 . . . 365 198 1132 2504 3704 44 474 20 911 5077 3601 49 248 2977 Cannons 6533 | . 604 37 . 323 285 329 1679 . 214 . . . . 2609 83 . . 370 Explosions 10265 | . . . . . 361 936 1687 . 1975 821 107 . . 245 . . . 4133 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 398 | . . . . 5 . . 88 36 43 . . . 107 64 . . . 55 Kinetic 21144 | 198 932 37 . 323 650 527 2169 2189 2176 . 257 20 771 6656 2902 . 114 1223 Thermal 8368 | . . 24 . . 72 . 642 315 1742 44 217 16 241 944 782 49 . 3280 Explosive 8467 | . . . . . 361 936 1687 . 1975 821 107 . . . . . . 2580 Electromagnetic 862 | . . . . . . . . . . . . . . 331 . . 134 397 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 2 5 7 7 8 8 1 3 6 6 6 17 Average Corruption 3 | . . . . . . 1 1 4 3 7 7 8 1 2 4 6 6 5 Corruption Purged 6 | . . . . . . . . . . . . . . 5 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 186 | . . . . . . 5 18 25 34 14 21 4 6 2 14 7 3 33 Message Errors 43 | . . . . . . 3 5 4 10 2 3 2 1 . 6 1 . 6 Matter Fused 48 | . . . . . . . 2 8 8 5 2 1 2 . 7 4 2 7 Heat Flow Errors 15 | . . . . . . 1 3 1 1 . 3 . 1 . . . . 5 Energy Discharges 25 | . . . . . . 1 2 4 5 3 6 . . 1 . . 1 2 Parts Rejected 5 | . . . . . . . . 1 1 . . . . . . . . 3 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . 4 1 1 3 4 1 1 . . . . 2 Data Loss (major) 9 | . . . . . . . 1 2 2 . . . 1 1 . 1 . 1 Misfires 5 | . . . . . . . . 1 1 . 1 . . . 1 1 . . Alerts 8 | . . . . . . . 1 . 3 1 1 . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . 2 2 . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 419 | . . . . . . . 20 . 58 . . . . 8 . . . 333 Projectiles 42 | . . . . . . . 3 . 28 . . . . 3 . . . 8 Explosions 377 | . . . . . . . 17 . 30 . . . . 5 . . . 325 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 98 | . 6 . . 5 5 . 32 . . . . . 1 43 . . . 6 Impact 2 | . . . . . . . . . . . . . 1 . . . . 1 Kinetic 92 | . 5 . . 5 5 . 32 . . . . . . 40 . . . 5 Secondary 4 | . 1 . . . . . . . . . . . . 3 . . . . Self-Inflicted Damage 608 | . . . . . 29 163 34 . 145 . . . . . . . . 237 Shots 40 | . . . . . 2 10 4 . 13 . . . . . . . . 11 Rammed 5 | . . . . . . . . . . . . . . . . . . 5 Targets Rammed 85 | . . . . 2 . . 15 5 6 . . . 22 11 . . . 24 Kicked 80 | . . . . 2 . . 15 5 6 . . . 22 11 . . . 19 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 531 | . 30 40 . 60 32 225 170 148 531 . 217 . 123 106 16 48 1 324 Average Temperature 49 | . 9 15 . 23 7 51 40 33 97 . 105 . 34 22 5 20 1 76 Received Heat Transfer 6549 | . 249 27 . 24 135 153 873 630 1227 . 30 . 312 963 645 . 99 1182 Effects 2 | . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . . . . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . . . . 2 . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 . . . Parts Melted 27 | . . . . . . . . . 9 . . . . 4 10 . . 4 Heat Transferred 19185 | . . 50 . . 150 . 1480 592 3863 185 703 25 458 1945 3650 225 . 5859 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . 4 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 2 . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Maximum Alert Level 3 | . . . . . . 3 3 1 1 . . . . . 1 . . 2 Low Security (%) 72 | 100 100 100 . 100 100 45 . 49 84 . . . . 100 41 100 100 78 Level 1 17 | . . . . . . 25 36 50 15 . . . . . 58 . . 18 Level 2 9 | . . . . . . 23 61 . . . . . . . . . . 2 Level 3 . | . . . . . . 5 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 722 | 20 97 50 . 78 198 722 708 388 310 . . . . 169 372 144 69 425 Initial 257 | . 2 15 . . 8 67 257 57 116 . . . . . 41 144 . 26 Average 141 | 3 27 2 . 6 29 307 451 188 85 . . . . 59 208 55 18 107 Influence Increases 9875 | 40 363 53 . 199 386 665 1505 999 1611 155 50 . 280 1563 521 12 69 1404 Destroy 0b10 Robot/C 5480 | . 260 40 . 140 200 200 820 680 820 140 40 . 240 960 320 . 40 580 Destroy 0b10 Robot/NC 750 | 40 35 . . 10 40 15 135 40 150 5 . . . 135 30 . . 115 Destroy Leader 1372 | . 68 10 . 30 68 10 242 204 258 10 10 . 40 254 30 . 10 128 Allied During Kill 13 | . . . . 13 . . . . . . . . . . . . . . Successful Hack 144 | . . . . . . . 32 24 18 . . . . 49 . 12 . 9 Disable Machine 204 | . . . . 4 8 12 40 . 48 . . . . 28 . . 4 60 Anti-Garrison Action 300 | . . . . . . 200 . . . . . . . . 100 . . . Destroy Structure 1132 | . . 3 . 2 70 213 176 6 287 . . . . 62 11 . . 302 Lose Combat Pursuer 480 | . . . . . . 15 60 45 30 . . . . 75 30 . 15 210 Influence Decreases 9795 | 35 313 108 . 166 281 81 2035 837 1950 150 70 . 280 1485 227 384 . 1393 Entered New Map 1301 | . 3 40 . . 25 71 465 135 238 8 8 . . . 37 228 . 43 Time Decay 7575 | 35 310 68 . 136 256 . 1530 672 1537 142 62 . 260 1420 . 152 . 995 Lost Part 834 | . . . . 10 . 10 40 30 160 . . . 20 65 170 4 . 325 Lost Ally 85 | . . . . 20 . . . . 15 . . . . . 20 . . 30 Squads Dispatched 85 | . 3 . . 1 4 . 13 10 23 . . . . 19 . 1 1 10 Investigation 47 | . 3 . . 1 4 . 8 5 9 . . . . 13 . 1 . 3 Extermination 15 | . . . . . . . . . 8 . . . . 4 . . . 3 Reinforcement 17 | . . . . . . . 2 2 6 . . . . 2 . . 1 4 Assault 1 | . . . . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . . . . 2 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 2 . 2 . . . . 1 . . . 3 Haulers Reinforced 4 | . . . . . . . . . 2 . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Distress Signals 11 | . . . . . 2 . 4 1 . . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 18 3 . 6 14 15 57 41 54 7 6 3 14 67 17 . 3 60 Peak Tracking Total 9 | . 3 2 . 3 4 3 9 9 4 5 4 3 5 8 5 . 2 8 Tactical Retreats 24 | . . . . . . 1 2 3 1 . . . . 4 2 . 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Traps Triggered 22 | . 2 . . . . 1 1 7 3 . 1 . . 4 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Machines Disabled 59 | . 1 . . 1 2 8 10 . 12 . . . . 7 2 . 1 15 Max in Single Turn 11 | . 1 . . 1 1 3 1 . 2 . . . . 4 1 . 1 11 Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Garrison Relay 5 | . . . . . . 3 . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Machines Accessed 82 | . 5 . 5 1 7 2 14 13 12 . . . . 16 . 2 . 5 Terminals 45 | . 3 . . . 3 2 10 9 5 . . . . 9 . 1 . 3 Fabricators 6 | . . . . . . . . . 3 . . . . 2 . 1 . . Repair Stations 8 | . 1 . . . . . 1 2 1 . . . . 1 . . . 2 Recycling Units 9 | . 1 . . . 2 . 1 2 1 . . . . 2 . . . . Scanalyzers 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . . Total Hacks 333 | . 18 . 50 1 31 4 76 51 31 . . . . 47 . 5 . 19 Successful 268 | . 13 . 50 1 28 1 63 39 22 . . . . 36 . 2 . 13 Failed 65 | . 5 . . . 3 3 13 12 9 . . . . 11 . 3 . 6 Catastrophic 1 | . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 4 | . . . 3 . . . . 1 . . . . . . . . . . Terminals 165 | . 11 . . . 10 4 51 43 11 . . . . 26 . 2 . 7 Fabricators 18 | . . . . . . . . . 9 . . . . 6 . 3 . . Repair Stations 31 | . 4 . . . . . 4 4 3 . . . . 4 . . . 12 Recycling Units 25 | . 3 . . . 6 . 2 4 3 . . . . 7 . . . . Scanalyzers 35 | . . . . . 11 . 17 . 4 . . . . 3 . . . . Garrison Access 8 | . . . . . 4 . 2 . 1 . . . . 1 . . . . Terminal Hacks 169 | . 7 . 50 1 10 1 38 32 8 . . . . 17 . 1 . 4 Record 91 | . 5 . 49 . 5 . 14 8 3 . . . . 5 . . . 2 Part Schematic 6 | . . . . . . . . 5 . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . . . . . . . 3 . 1 . . . . 1 . . . . Prototype ID Bank 5 | . . . . . . . 3 1 . . . . . 1 . . . . Open Door 3 | . . . . 1 . . . 2 . . . . . . . . . . Open DSF 5 | . . . . . . . . . 2 . . . . 1 . 1 . 1 Branch Access Points 4 | . . . . . . . 1 1 1 . . . . 1 . . . . Emergency Access Points 6 | . . . . . . 1 1 2 . . . . . 2 . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 1 . . . . . 1 . . . . Locate Traps 4 | . . . . . 1 . 1 . . . . . . 2 . . . . Dispatch Records 9 | . 2 . . . 1 . 2 3 . . . . . 1 . . . . Maintenance Status 3 | . . . . . . . 1 2 . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . Assault Status 3 | . . . . . 1 . 2 . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . . . 2 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 6 | . . . . . 1 . 2 1 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 6 . . . . 6 . 1 . . Network Status 3 | . . . . . . . . . 1 . . . . 2 . . . . Load Schematic 5 | . . . . . . . . . 3 . . . . 2 . . . . Build 5 | . . . . . . . . . 2 . . . . 2 . 1 . . Repair Station Hacks 26 | . 4 . . . . . 4 4 1 . . . . 4 . . . 9 Scan Component 15 | . 2 . . . . . 2 2 1 . . . . 3 . . . 5 Repair 11 | . 2 . . . . . 2 2 . . . . . 1 . . . 4 Recycling Unit Hacks 20 | . 2 . . . 5 . 2 3 2 . . . . 6 . . . . Process 2 | . . . . . 1 . . . . . . . . 1 . . . . Report Inventory 10 | . 2 . . . 2 . 1 2 1 . . . . 2 . . . . Retrieve Matter 4 | . . . . . 1 . . . 1 . . . . 2 . . . . Retrieve Components 4 | . . . . . 1 . 1 1 . . . . . 1 . . . . Scanalyzer 34 | . . . . . 11 . 17 . 4 . . . . 2 . . . . Insert Component 11 | . . . . . 4 . 4 . 2 . . . . 1 . . . . Analyze 17 | . . . . . 6 . 8 . 2 . . . . 1 . . . . Retrieve Study 6 | . . . . . 1 . 5 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 2 . 2 . 1 . . . . 1 . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Coupler Status 2 | . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 . . . 6 1 11 10 10 . . . . 15 . 2 . 4 Full Trace Events 50 | . 4 . . . 5 1 9 7 9 . . . . 11 . 1 . 3 Feedback Events 4 | . . . . . . . 1 1 1 . . . . 1 . . . . Corruption 4 | . . . . . . . 1 1 1 . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 1 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . 40 . 76 . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . 1 . 5 . . Part Schematics Acquired 15 | . . . . . 3 . 3 5 2 . . . . 2 . . . . Parts Built 5 | . . . . . . . . . 4 . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 91 | . . . . . . . . . 55 . . . . 36 . . . . Total Part Build Rating 13 | . . . . . . . . . 10 . . . . 3 . . . . Part Studies Acquired 5 | . . . . . . . 5 . . . . . . . . . . . Parts Repaired 11 | . 2 . . . . . 2 2 . . . . . 1 . . . 4 Time 413 | . 52 . . . . . 64 76 . . . . . 25 . . . 196 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 330 | . . . . . 296 . . . . . . . . 34 . . . . Retrieved Matter 330 | . . . . . 296 . . . . . . . . 34 . . . . Retrieved Components 17 | . . . . . 2 . 10 3 . . . . . 2 . . . . Parts Scanalyzed 11 | . . . . . 4 . 4 . 2 . . . . 1 . . . . Part Schematics Acquired 9 | . . . . . 3 . 3 . 2 . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . 3 2 8 . . . . . . . . . Non-combat 3 | . . . . . . . 2 . 1 . . . . . . . . . Combat 10 | . . . . . . . 1 2 7 . . . . . . . . . Robot Hacks Applied 18 | . . . . . . . 4 2 12 . . . . . . . . . parse_system 8 | . . . . . . . 1 2 5 . . . . . . . . . no_distress 3 | . . . . . . . 2 . 1 . . . . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . . . find_shortcuts 1 | . . . . . . . . . 1 . . . . . . . . . scatter_targeting 1 | . . . . . . . 1 . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . 1 . . . . . . . . . go_dormant 1 | . . . . . . . . . 1 . . . . . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 23 | . . . . . . 11 . . 3 . . . . . 9 . . . Machine Destruction 20 | . . . . . . 11 . . . . . . . . 9 . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . Attached 5 | . . . . . . . 2 1 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Total Allies 9 | . . . . 5 . . . . 2 . . . . 1 . 1 . . Largest Group 5 | . . . . 5 . . . . 2 . . . . 1 . 1 1 . Highest-Rated Group 83 | . . . . 83 . . . . 42 . . . . 10 . 23 23 . Highest-Rated Ally 31 | . . . . 31 . . . . 26 . . . . 10 . 23 23 . Total Orders 3 | . . . . . . . . . 1 . . . . . . 2 . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . 1 . . PICKUP 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 33 | . . . . 31 . . . . 2 . . . . . . . . . Total Damage 297 | . . . . 270 . . . . 27 . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Active Infowar (turns) 15035 | . . . . . 749 879 2047 926 2806 560 562 238 1063 2383 784 306 98 1634 Optics 15034 | . . . . . 748 879 2047 926 2806 560 562 238 1063 2383 784 306 98 1634 IFF 91 | . . . . . . . . . . . . . . . . . . 91 Structural 1 | . . . . . . . . . . 1 . . . . . . . . Seismic 83 | . . . . . . . . . . . . . . . . . . 83 T.N.C. 1733 | . . . . . 713 879 141 . . . . . . . . . . . Machine Analysis 380 | . . . . . . . 380 . . . . . . . . . . . ECM 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . 3 . 1 . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 1 . 2 . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . 4 . . 12 Drone Recoveries 10 | . . . . . . . . . . . . . . . 2 . . 8 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Turns Passed 18386 | 137 729 846 728 899 752 879 2047 926 2815 560 562 238 1063 2383 784 306 98 1634 Spaces Moved 12363 | 73 434 674 602 897 467 724 1476 591 1689 442 407 189 755 1631 349 186 61 716 Core 78 | 18 . . . . . . . 2 3 . . . . . 25 . . 30 Treads 20 | . . . . . . . . . . . . . . . 20 . . . Legs 12140 | 55 434 674 602 897 467 724 1476 589 1686 442 407 189 755 1631 304 186 61 561 Wheels 68 | . . . . . . . . . . . . . . . . . . 68 Hover 57 | . . . . . . . . . . . . . . . . . . 57 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 100 100 98 90 120 120 123 123 120 100 105 120 120 60 Average Speed 112 | 111 120 120 120 90 100 100 98 108 129 120 123 123 121 106 130 120 120 120 Slowest Speed 500 | 120 120 120 120 120 100 100 100 250 300 123 123 123 190 120 500 120 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . 18 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Time Travels 1 | . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 54 | 4 69 98 93 94 37 73 77 69 41 59 65 15 84 46 32 6 55 20 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . . . . . 1 . 1 . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 2 . . . . . 9 1 . 2 . . . . . Spaces Dug 89 | . . 3 . 5 34 31 16 . . . . . . . . . . . Terrain Destroyed 1233 | . . 3 . 5 89 211 195 . 336 132 14 . . 57 10 . . 181 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 87 | . . 3 . 5 35 . . . 1 . . . . 27 9 . . 7 AOE 1145 | . . . . . 54 211 195 . 335 132 14 . . 30 . . . 174 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac DSF Fac Total 15077 | 105 565 697 608 943 581 807 1875 763 2084 457 442 192 847 2011 500 264 72 1264 Wait 1057 | . 70 12 . 13 9 25 217 37 111 . 9 . 15 126 2 70 2 339 Move 12345 | 72 433 673 601 896 467 721 1475 590 1688 441 406 188 754 1631 348 185 60 716 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 118 | 10 13 1 3 4 8 4 14 6 20 2 3 1 2 12 7 3 . 5 Fast Attach 105 | . . . . 1 . . 5 11 18 . . . 5 19 14 1 . 31 Attach 78 | 7 6 . . 1 5 1 8 3 17 3 2 1 3 4 8 1 . 8 Detach 3 | . . . . . 1 . . . . . . . . 2 . . . . Swap 109 | 1 3 3 1 3 8 3 9 10 21 3 1 . 5 29 . 3 1 5 Drop 82 | 1 1 2 3 3 6 3 12 3 13 3 1 . 3 18 7 . . 3 Fire 1063 | 14 39 6 . 20 77 50 115 95 178 5 20 2 32 159 109 1 8 133 Melee 20 | . . . . . . . 5 3 12 . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . 5 Kick 80 | . . . . 2 . . 15 5 6 . . . 22 11 . . . 19 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire 11 | . . . . . . . . . . . . . 6 . 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 138 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Evolved 1 slot: Utility x1 153 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered exit to Mines (range 8) 311 | -10/Materials | Build established: Hacker-Mutant 338 | -10/Materials | Discovered exit to Mines (range 16) 500 | -10/Materials | Repaired Aluminum Leg 528 | -10/Materials | Repaired Lgt. Ion Engine 597 | -10/Materials | Identified exit to Materials 597 | -10/Materials | Discovered exit to Materials (range 16) 867 | -10/Materials | Entered Mines 901 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1072 | -10/Mines | Identified exit to Subcaves 1072 | -10/Mines | Discovered exit to Subcaves (range 6) 1189 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1247 | -10/Mines | Discovered exit to Materials (range 7) 1448 | -10/Mines | Discovered exit to Materials (range 6) 1707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1708 | -10/Mines | Identified exit to Exiles 1708 | -10/Mines | Discovered exit to Exiles (range 5) 1713 | -10/Mines | Entered Exiles 1739 | -10/Exiles | Identified exit to Mines 1739 | -10/Exiles | Discovered exit to Mines (range 15) 1757 | -10/Exiles | Met 8R-AWN 1776 | -10/Exiles | Met EX-HEX 1833 | -10/Exiles | Met EX-DEC 1856 | -10/Exiles | Visited The Gauntlet 2007 | -10/Exiles | Learned location of Zion (-7) 2178 | -10/Exiles | Met EX-BIN 2192 | -10/Exiles | Aligned with FarCom system 2193 | -10/Exiles | Given EX-Vault access code 2251 | -10/Exiles | Opened EX-Vault 2259 | -10/Exiles | Found Prototype Leg 2261 | -10/Exiles | Found Prototype Leg 2264 | -10/Exiles | Found Prototype Device 2268 | -10/Exiles | Identified Potential Leg (x2) 2268 | -10/Exiles | Identified Chronowheel 2309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2425 | -10/Exiles | Discovered exit to Mines (range 14) 2441 | -10/Exiles | Stole two prototypes: Potential Leg, Chronowheel 2441 | -10/Exiles | Entered Mines 2442 | -9/Mines | Met a Derelict bent on vengeance 2460 | -9/Mines | Found a hidden stash of uninstalled traps 2639 | -9/Mines | Met a Derelict shopkeep closing up shop 2826 | -9/Mines | Identified exit to Materials 2826 | -9/Mines | Discovered exit to Materials (range 5) 2830 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2978 | -9/Mines | Discovered exit to Materials (range 10) 3039 | -9/Mines | Learned Materials terminal intel 3340 | -9/Mines | Entered Materials 3340 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3341 | -8/Materials | Loaded intel: 12 terminal locations 3638 | -8/Materials | Identified exit to Factory 3638 | -8/Materials | Discovered exit to Factory (range 4) 3691 | -8/Materials | Build established: Hacker-Skirmisher 3951 | -8/Materials | Identified exit to Storage 3951 | -8/Materials | Discovered exit to Storage (range 7) 4092 | -8/Materials | Identified exit to Garrison 4092 | -8/Materials | Entered Garrison 4192 | -8/Garrison | Triggered checkpoint 4204 | -8/Garrison | Garrison Relay disabled 4354 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Triggered checkpoint 4529 | -8/Garrison | Crushed by falling debris 4565 | -8/Garrison | Identified exit to Materials 4565 | -8/Garrison | Discovered exit to Materials (range 13) 4581 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4660 | -8/Garrison | Triggered checkpoint 4719 | -8/Garrison | Garrison Relay disabled 4743 | -8/Garrison | Triggered checkpoint 4756 | -8/Garrison | Discovered exit to Materials (range 9) 4877 | -8/Garrison | Installed Relay Interface Framework 4922 | -8/Garrison | Garrison Relay disabled 4971 | -8/Garrison | Entered Materials 5085 | -8/Materials | Activated Chronowheel 5085 | -8/Materials | Spacetime reconverged on an earlier point 5115 | -8/Materials | Destroyed 9 combat bots 5203 | -8/Materials | Garrison activated, responded to threat 5208 | -8/Materials | Discovered exit to Storage (range 9) 5405 | -8/Materials | Build established: Hacker-Mutant 5638 | -8/Materials | Discovered exit to Factory (range 16) 5771 | -8/Materials | First assault squad dispatched 6018 | -8/Materials | Discovered exit to Factory (range 14) 6084 | -8/Materials | Destroyed 7 combat bots 6150 | -8/Materials | Repaired Sml. Storage Unit 6440 | -8/Materials | Core integrity fell below 50% 6608 | -8/Materials | Build established: Hacker-Skirmisher 6900 | -8/Materials | Repaired Titanium Leg+ 7016 | -8/Materials | Build established: Hacker-Mutant 7018 | -8/Materials | Entered Storage 7020 | -8/Storage | FarCom data flow suspended 7185 | -8/Storage | Repaired Titanium Leg+ 7190 | -8/Storage | Repaired Lgt. Nuclear Core 7294 | -8/Storage | Destroyed 7 combat bots 7341 | -8/Storage | Build established: Bothacker-Mutant 7428 | -8/Storage | Found Prototype Launcher 7429 | -8/Storage | Identified Scatter Rocket Array 7437 | -8/Storage | Garrison activated, responded to threat 7509 | -8/Storage | Core integrity fell below 20% 7520 | -8/Storage | Identified exit to Recycling 7531 | -8/Storage | Destroyed 8 combat bots 7822 | -8/Storage | Discovered exit to Factory (range 18) 7944 | -8/Storage | Entered Factory 7944 | -7/Factory | Evolved 2 slots: Utility x2 8273 | -7/Factory | Identified exit to Lower Caves 8475 | -7/Factory | Lost 6 parts (3n2u1w) 8730 | -7/Factory | Build established: Hacker-Mutant 9379 | -7/Factory | Found Rocket Array 9437 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 9517 | -7/Factory | Lost 3 parts (1p1n1u) 9519 | -7/Factory | Core integrity fell below 50% 10184 | -7/Factory | Lost 4 parts (1n3u) 10199 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 10759 | -7/Factory | Entered Lower Caves 10787 | -7/Lower Caves | Found DCF Scrap (12 items) 11072 | -7/Lower Caves | Encountered a Warlord checkpoint 11230 | -7/Lower Caves | Identified exit to Lower Caves 11230 | -7/Lower Caves | Discovered exit to Lower Caves (range 17) 11319 | -7/Lower Caves | Entered another Lower Caves area 11374 | -7/Lower Caves | Identified exit to Factory 11374 | -7/Lower Caves | Discovered exit to Factory (range 3) 11387 | -7/Lower Caves | Learned location of Extension (-5) 11388 | -7/Lower Caves | Encountered a Warlord checkpoint 11454 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11695 | -7/Lower Caves | Identified exit to Zion 11695 | -7/Lower Caves | Discovered exit to Zion (range 13) 11696 | -7/Lower Caves | Encountered a Master Thief 11696 | -7/Lower Caves | Encountered a Master Thief 11696 | -7/Lower Caves | Encountered a Master Thief 11697 | -7/Lower Caves | Scatter Rocket Array stolen by Master Thief 11699 | -7/Lower Caves | Encountered a Master Thief 11700 | -7/Lower Caves | Mak. Shrapnel Gun stolen by Master Thief 11712 | -7/Lower Caves | Med. Reflective Plating stolen by Master Thief 11728 | -7/Lower Caves | Found Prototype Special Weapon 11729 | -7/Lower Caves | Identified Exp. Plasma Cutter 11881 | -7/Lower Caves | Entered Zion 11916 | -7/Zion | Identified exit to Proximity Caves 11916 | -7/Zion | Discovered exit to Proximity Caves (range 19) 12026 | -7/Zion | System corruption cleaned by Quarantine Array 12031 | -7/Zion | RIF detected upon attempting to enter Zion 12031 | -7/Zion | Attacked by Zionites 12031 | -7/Zion | Spotted XD-BGM(B) 12031 | -7/Zion | Spotted M7-UIO(B) 12119 | -7/Zion | Entered Proximity Caves 12196 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12695 | -6/Proximity Caves | Core integrity fell below 20% 12737 | -6/Proximity Caves | Lost 3 parts (2u1w) 13156 | -6/Proximity Caves | Spotted B-75 Beast 13182 | -6/Proximity Caves | Entered Factory 13182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13201 | -6/Factory | Identified exit to Lower Caves 13201 | -6/Factory | Discovered exit to Lower Caves (range 9) 13267 | -6/Factory | Fabricated Hacking Suite (x1) 13374 | -6/Factory | Lost 3 parts (3w) 13669 | -6/Factory | Identified exit to Factory 13669 | -6/Factory | Discovered exit to Factory (range 6) 14281 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14306 | -6/Factory | Repaired Flexi-carbon Leg 14445 | -6/Factory | Cargo convoy interrupted 14625 | -6/Factory | Found PL-3XN's Ring of Power 15213 | -6/Factory | Spotted B-75 Beast 15232 | -6/Factory | Fabricated O-16 Technician (x1) 15565 | -6/Factory | Identified exit to Garrison 15565 | -6/Factory | Entered Garrison 15583 | -6/Garrison | Triggered checkpoint 15611 | -6/Garrison | Garrison Relay disabled 15725 | -6/Garrison | Triggered checkpoint 15730 | -6/Garrison | Triggered checkpoint 15780 | -6/Garrison | Core integrity fell below 50% 15836 | -6/Garrison | Lost 11 parts (1p3n5u2w) 16263 | -6/Garrison | Triggered checkpoint 16298 | -6/Garrison | Garrison Relay disabled 16334 | -6/Garrison | Identified exit to Factory 16334 | -6/Garrison | Discovered exit to Factory (range 12) 16349 | -6/Garrison | Entered Factory 16446 | -6/Factory | Fabricated A-15 Conveyor (x1) 16597 | -6/Factory | Identified exit to DSF 16655 | -6/Factory | Entered DSF 16655 | -6/DSF | Accompanied by 1 ally 16672 | -6/DSF | Discovered exit to Factory (range 21) 16693 | -6/DSF | Additional patrols routed to DSF 16733 | -6/DSF | Core integrity fell below 20% 16753 | -6/DSF | Entered Factory 16753 | -5/Factory | Evolved 2 slots: Utility x2 16839 | -5/Factory | Repaired Matter Compressor 16884 | -5/Factory | Repaired Rnf. Deuterium Engine 16966 | -5/Factory | Repaired Gravity Neutralizer 17418 | -5/Factory | Repaired Imp. Carbon-fiber Leg 17764 | -5/Factory | Lost 4 parts (2u2w) 18079 | -5/Factory | System corruption reached 10% 18149 | -5/Factory | Core integrity fell below 50% 18191 | -5/Factory | Lost 17 parts (3p6n5u3w) 18339 | -5/Factory | Core integrity fell below 20% 18376 | -5/Factory | Lost 6 parts (1p1n3u1w) 18387 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18332_ Mni. Drone Bay destroyed. 18332_ Penetrated by Slug. 18333_ System corrupted: Variable Charge Gun rejected. 18333_ G-50 Soldier heat damages Carbon-fiber Leg. 18335_ Penetrated by Slug. 18335_ Mic. Fission Core destroyed. 18336_ Antigrav System destroyed. 18338_ G-50 Soldier heat damages Carbon-fiber Leg. 18338_ Slug penetrates G-50 Soldier. 18339_ G-50 Soldier heat damages Hvy. Laser. 18340_ Slammed into U-05 Engineer. 18341_ Penetrated by Slug. 18344_ U-05 Engineer builds a Door. 18345_ Penetrated by Slug. 18345_ Variable Charge Gun destroyed. 18346_ Slammed into U-05 Engineer. 18359_ Acquired Cmb. Gravmag System. 18372_ System corrupted: Heat flow error (+272). 18383_ Matter Compressor destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | # """"????? #??????# # "" """" + % | | # """?????? #??????# # """" ##### ! | | # ?????? #?????## # * """ #???# ## | | # ??????? #?????# # ! =" #???# | | # ???????? ??????## # # !% " !##??###### | | ################????# ## ###??????# | | #! #????# ## # ???????? | | # " #????# ""S ##???????? | | # """ #????##### "" % #########? | | # R" #????????# "" | | # """ #????????### ###+##### "? | | # * #??????????# # " | | % ###+######################## # ?? | | #????? | | #??????""" | | +????????" | | ! #????????? | | |[! #????????? | | ##################+#####/### +????????? | | = # ## g # #????????? | | %!# """ """ """ ## Yg g# ##????????? | | ! + """ """ """ "" ## = # #?????????? | | # """ """ """ "" ## = # # #?????????? | | + T" ## # #?????????? | | # "" ## # #?????????? | | # "" ## @ ## #?????????? | | # ## # #?????????? | | ##################### # #?????????? | | #######???????????????## + #?????????? | | #???????????????## ######+####?????????? | | #????????????????# ! !# ????????????????? | | "" #????????????????####### ???????????????? | | "" #??????????????????????? ""?????????????? | | "" #??????????????????????? """????????????? | | #??????????????????????? ????????????? | | "" #??????????????????????? """ ???????????? | | "" #??????????????????????? """ ???????????? | | "" #??????????????????????? ""?????????????? | | #??????????????????????? ?????????????? | | #??????????????????????? ??????????????? | | #??????????????????????? ?????????????? | | #######?????????????????????????! ??????????????? | | ????????????????????????????????##???????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 65 Energy Generation 20 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 55 Resistance: TH 50 Resistance: EX 85 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 26 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 42 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 114 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Focal Shield | -8/Storage | Hacked Jamming Amplifier | -8/Storage | Hacked Carbon-fiber Leg | -8/Storage | Hacked Imp. Light Armor Plating | -8/Storage | Hacked Adv. Heat Sink | -8/Storage | Hacked Scatter Rocket Array | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Fusion Compressor | -6/Factory | Hacked Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -8/Storage | Hacked Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Hacking Suite | x1 | -6/Factory O-16 Technician | x1 | -6/Factory A-15 Conveyor | x1 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 71% | -10/Materials Lgt. Ion Engine | 27% | -10/Materials Sml. Storage Unit | 62% | -8/Materials Titanium Leg | 34% | -8/Materials Titanium Leg | 87% | -8/Storage Lgt. Nuclear Core | 76% | -8/Storage Flexi-carbon Leg | 18% | -6/Factory Matter Compressor | 46% | -5/Factory Rnf. Deuterium Engine | 23% | -5/Factory Gravity Neutralizer | 51% | -5/Factory Imp. Carbon-fiber Leg | 31% | -5/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Analysis Probe Armchair Analyst Assimilation Complete Close Call Consequences Ew, Corruption GoHome() Heavy Suspicion Hydra I'm Back, Baby! It Was An Accident, I Swear Jackpot Join The Dark Side Just What I Needed Knowing Is Half The Battle Maximum Efficiency Maybe Next Time I'll Detach My Launcher Mindtrick Morally Flexible My Command Is Your Wish Oops Professional Mechanic Prolific Hacker Significant Disruption Spacetime Is Relative Sprinter Tank The More The Merrier Treasure Hunter Window Shopping Challenges ------------ None Game ------ Seed BlastThermalVibroblade Manual? 0 Play Time 04:22:50 Cumulative 23.7 hours Start 2026.05.29 @ 15:07:33 End 2026.05.31 @ 23:46:03 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae494d1f-0e29-4d7a-9f42-8c7fd847e49e