Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 14:46:34 Player: Thqwib-Linux Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2362) 2362 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 4847 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 3% Temperature Cool (5) Movement Walking (118) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Autogun Shotgun Improved Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Cryofiber Web Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Reaction Control System Hacking Suite Authchip [Weapon] Improved Medium Laser Advanced Beam Rifle Heavy Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Carbon-fiber Leg Improved Terrain Scanner Transmission Jammer Improved Medium Armor Plating Authchip [Weapon] Particle Gun Advanced Beam Rifle Heavy Assault Rifle Shotgun Minigun Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 61 | . 3 18 1 39 Power 9 | . 1 4 . 4 Engine 6 | . 1 4 . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 23 | . 1 7 . 15 Treads . | . . . . . Leg 23 | . 1 7 . 15 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 1 3 1 7 Device 6 | . . 1 . 5 Storage 3 | . 1 2 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 17 | . . 4 . 13 Energy Gun 6 | . . . . 6 Energy Cannon . | . . . . . Ballistic Gun 10 | . . 4 . 6 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 15 | . . 1 . 14 Power 2 | . . . . 2 Propulsion 9 | . . 1 . 8 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Backups 9 | 5 6 6 10 12 Power 2 | 1 1 2 3 2 Propulsion 1 | 3 2 . 1 1 Utility 3 | . 2 1 2 4 Weapon 3 | 1 . 2 4 4 Tool/Special . | . . . . . Unused Backups 28 | . 8 2 1 17 Power 6 | . 3 1 . 2 Propulsion 5 | . 2 1 . 2 Utility 11 | . 1 . 1 9 Weapon 6 | . 2 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 85 95 100 96 Engine 6 | . 14 11 11 1 Core 3 | . . . . 7 Leg 37 | . 28 42 44 34 Device 8 | . . 8 . 11 Storage 10 | . 14 11 11 8 Processor 2 | . . . 10 1 Protection 1 | . . . . 2 Energy Gun 7 | . . . . 14 Ballistic Gun 17 | . 28 22 22 11 Peak Build Rating 33 | 6 7 15 14 33 Average Rating 19 | 6 6 11 13 27 On Entrance 9 | 6 6 7 14 13 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 45 | 12 19 33 32 45 Greatest Support 60 | 20 20 40 40 60 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 14 | 8 9 14 15 14 Most Carried 15 | 5 10 11 12 15 Average Carried 9 | 3 6 6 10 12 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 1 9 10 11 15 Class Distribution -------------------- 35% | Scavenger-Mutant 34% | Scavenger-Gunner 15% | Mutant 8% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2026 | 181 154 609 160 922 Remotely . | . . . . . Salvage Created 3284 | . 169 865 119 2131 Parts 164 | . 7 61 11 85 Haulers Intercepted 11 | . 2 4 . 5 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 62 | . 1 20 1 40 Guns 61 | . 1 19 1 40 Classes Destroyed 12 | . 3 5 1 3 Worker 2 | . . 1 . 1 Tunneler 4 | . . . 4 . Hauler 11 | . 2 4 . 5 Recycler 1 | . . . . 1 Mechanic 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 3 | . 1 2 . . Swarmer 17 | . . 11 1 5 Grunt 29 | . 1 5 . 23 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 14 | . . 3 . 11 Best Kill Streak 6 | . 1 6 2 5 Combat Bots Only 5 | . 1 4 1 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 319 | . 2 96 1 220 Missed 97 | . . 28 1 68 Hits 222 | . 2 68 . 152 Melee 4 | . . 4 . . Projectile 218 | . 2 64 . 152 Critical Strikes 9 | . . 1 . 8 Damage Taken 3593 | . 77 799 . 2717 Core 777 | . 18 201 . 558 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 307 | . . . . 307 Core Remaining (%) 80 | 100 92 . 49 . Volleys Fired 253 | . 18 89 11 135 Largest 3 | . 2 2 2 3 Hottest 150 | . 40 43 43 150 Shots Fired 618 | . 36 177 22 383 Gun 611 | . 36 177 22 376 Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 395 | . 36 177 22 160 Thermal 216 | . . . . 216 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 4 13 5 18 Robot Miss Streak 6 | . 5 6 4 5 Penetration Max . | . . . . . Secondary Targets 8 | . . 1 1 6 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 399 | . 17 115 15 252 Core Hits 153 | . 7 44 7 95 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 18 | . . 2 . 16 Burn 12 | . . . . 12 Destroy 6 | . . 2 . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5710 | . 234 1491 172 3813 Guns 5629 | . 232 1440 172 3785 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 81 | . 2 51 . 28 Kinetic 3084 | . 232 1440 172 1240 Thermal 2545 | . . . . 2545 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 2 | . . 2 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 8 | . 1 3 . 4 Kicked 8 | . 1 3 . 4 Crushed . | . . . . . Highest Temperature 661 | . . . . 661 Average Temperature 185 | . . . . 185 Received Heat Transfer 1359 | . 12 159 . 1188 Effects 22 | . . . . 22 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (major) 8 | . . . . 8 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 1 . 1 Impact Corruptions 2 | . . 1 . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 17 | . . . . 17 Heat Transferred 6512 | . . . . 6512 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 62 | 100 100 45 100 56 Level 1 25 | . . 54 . 19 Level 2 11 | . . . . 24 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 575 | . 22 344 106 575 Initial 106 | . . 9 106 22 Average 184 | . 1 192 39 256 Influence Increases 2188 | . 51 711 101 1325 Destroy 0b10 Robot/C 1300 | . 20 400 60 820 Destroy 0b10 Robot/NC 115 | . 15 40 20 40 Destroy Leader 338 | . 16 92 10 220 Allied During Kill 29 | . . . 11 18 Successful Hack 28 | . . 14 . 14 Disable Machine 75 | . . 30 . 45 Destroy Structure 18 | . . . . 18 Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 255 | . . 105 . 150 Influence Decreases 1792 | . 29 458 319 986 Entered New Map 217 | . . 13 169 35 Time Decay 1215 | . 29 435 150 601 Lost Part 150 | . . 10 . 140 Lost Ally 60 | . . . . 60 Purge Threat 150 | . . . . 150 Squads Dispatched 14 | . 5 1 . 8 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 8 | . 3 1 . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 13 | . . 3 . 10 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 7 40 3 74 Peak Tracking Total 8 | . 3 6 3 8 Tactical Retreats 14 | . . 5 . 9 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 2 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 17 | . 1 6 . 10 Terminals 13 | . 1 5 . 7 Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 49 | . 4 17 . 28 Successful 24 | . 2 6 . 16 Failed 23 | . 1 11 . 11 Catastrophic 3 | . . 2 . 1 Database Lockouts 2 | . 1 . . 1 Manual 31 | . 4 14 . 13 Terminals 38 | . 4 15 . 19 Fabricators . | . . . . . Repair Stations 8 | . . 2 . 6 Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . 1 2 . 5 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 2 | . . 1 . 1 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Transport Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 1 . 4 Scan Component 3 | . . 1 . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Retrieve Study 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 1 3 . 4 Terminals 8 | . 1 3 . 4 Botnet 8 | . 1 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 17 | . 1 6 . 10 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . . 3 Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 31 | . . . 9 22 Total Damage 293 | . . . 92 201 Kills 3 | . . . 2 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3942 | 3 439 1130 448 1922 Spaces Moved 2259 | 1 277 609 333 1039 Core . | . . . . . Treads . | . . . . . Legs 2259 | 1 277 609 333 1039 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 97 | 120 120 120 120 97 Average Speed 122 | 120 120 128 120 119 Slowest Speed 190 | 120 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . . 4 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 53 | 2 65 54 76 71 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 28 | . . . . 28 Terrain Destroyed 89 | . . . . 89 Melee . | . . . . . Projectile . | . . . . . AOE 89 | . . . . 89 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2947 | 5 348 787 361 1446 Wait 253 | . 36 39 14 164 Move 2254 | . 276 608 332 1038 Hop . | . . . . . Pick Up 45 | . 9 10 2 24 Fast Attach 16 | . 1 2 . 13 Attach 22 | . . 9 . 13 Detach 15 | . 1 6 . 8 Swap 31 | . 2 9 1 19 Drop 50 | 5 4 12 1 28 Fire 253 | . 18 89 11 135 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 1 3 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Met a group of wandering Federalists 184 | -10/Materials | Discovered new exit (range 4) 209 | -10/Materials | Discovered new exit (range 11) 236 | -10/Materials | Discovered new exit (range 5) 262 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 7) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x2 907 | -9/Materials | Discovered new exit (range 12) 913 | -9/Materials | Build established: Scavenger-Mutant 1261 | -9/Materials | Discovered new exit (range 16) 1467 | -9/Materials | Core integrity fell below 50% 1573 | -9/Materials | Entered Mines 1578 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1941 | -9/Mines | Discovered new exit (range 5) 2021 | -9/Mines | Entered Materials 2021 | -8/Materials | Accompanied by 3 allies 2021 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2247 | -8/Materials | Discovered new exit (range 15) 2345 | -8/Materials | Build established: Scavenger-Gunner 2488 | -8/Materials | Lost 5 parts (1p3n1u) 2749 | -8/Materials | Repaired Lrg. Storage Unit 2817 | -8/Materials | Repaired Lgt. Nuclear Core 2919 | -8/Materials | Core integrity fell below 50% 2945 | -8/Materials | Central database locked down 3133 | -8/Materials | Discovered new exit (range 16) 3518 | -8/Materials | Garrison activated, responded to threat 3602 | -8/Materials | Lost 3 parts (2n1w) 3943 | -8/Materials | Crushed by falling debris 3943 | -8/Materials | Smashed by cave-in Last Messages --------------- Map updated. >>Alert(Purge) Purged threat record, alert level lowered. 03874_ U-05 Engineer works on Atomic Centrifuge. 03926_ The unstable cave ceiling collapses. 03926_ U-05 Engineer lays Concrete. 03934_ The unstable cave ceiling collapses. 03934_ U-05 Engineer lays Concrete. 03936_ The unstable cave ceiling collapses. 03936_ U-05 Engineer lays Concrete. 03937_ The unstable cave ceiling collapses. 03937_ U-05 Engineer lays Concrete. 03938_ The unstable cave ceiling collapses. 03938_ U-05 Engineer builds a Wall. 03941_ The unstable cave ceiling collapses. 03942_ U-05 Engineer builds a Wall. 03943_ The unstable cave ceiling collapses. 03943_ Crushed by falling debris. 03943_ Lgt. Nuclear Core destroyed. 03943_ System corrupted by crushing effect (+3). 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Storage Unit | 22% | -8/Materials Lgt. Nuclear Core | 32% | -8/Materials Studied --------- Shotgun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticImprovedBox Manual? 0 Play Time 00:49:30 Cumulative 28.2 hours Start 2026.03.19 @ 13:56:32 End 2026.03.19 @ 14:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7621d65b-b6c8-49be-997a-71f123732e48