Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 13:17:54 Player: tkc Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1393) 1393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 3022 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit High-capacity Matter Pod (200) Weight Redist. System Signal Interpreter EM Pulse Gun Improved EM Shotgun Light Assault Rifle Light Assault Rifle Flak Cannon Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Flak Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit High-capacity Matter Pod Weight Redist. System EM Pulse Gun Flak Cannon Grenade Launcher Katana [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 66 | 10 11 10 35 Power 12 | 4 1 2 5 Engine 12 | 4 1 2 5 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 3 . 11 Treads 11 | 1 3 . 7 Leg 1 | . . . 1 Wheel 4 | 1 . . 3 Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 . 6 Device 2 | 1 . . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 27 | 2 4 8 13 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 1 2 4 3 Ballistic Cannon 6 | . 1 1 4 Launcher 7 | . 1 3 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 21 | . 2 1 18 Power 5 | . . 1 4 Propulsion 8 | . 1 . 7 Utility 4 | . 1 . 3 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 99 87 Engine 12 | . 14 13 10 Treads 21 | . 25 28 13 Wheel 5 | . 2 . 11 Device 3 | . 9 . 1 Storage 22 | . 16 28 22 Protection 2 | . . . 5 Energy Gun 1 | . 4 . . Ballistic Gun 14 | . 13 17 11 Ballistic Cannon 8 | . 9 9 7 Naked Turns . | . . . . Heaviest Build 56 | 14 37 39 56 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 11 | 1 1 . 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 3 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 5 14 14 14 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1762 | 313 241 223 985 Remotely . | . . . . Salvage Created 2061 | 194 349 254 1264 Parts 135 | 12 22 19 82 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 6 | . 2 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 44 | . 7 8 29 Guns 11 | . 2 . 9 Cannons 18 | . 2 2 14 AOE 15 | . 3 6 6 Classes Destroyed 11 | 2 4 1 4 Worker 5 | . 1 . 4 Builder 1 | . . 1 . Tunneler 4 | 4 . . . Hauler 4 | . 2 . 2 Recycler 8 | 1 1 2 4 Operator 1 | . . . 1 Watcher 4 | . . . 4 Swarmer 19 | . 3 6 10 Grunt 17 | . 4 2 11 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 9 | 3 3 4 9 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 3021 | . 439 378 2204 Core 576 | . 84 92 400 Absorbed by Shields . | . . . . Redirected to Shielding 108 | . . . 108 Core Remaining (%) 64 | 100 . 29 . Volleys Fired 197 | 13 38 27 119 Largest 2 | 2 2 2 2 Hottest 88 | 70 70 68 88 Shots Fired 375 | 26 76 54 219 Gun 229 | 26 47 23 133 Cannon 126 | . 27 26 73 Launcher 20 | . 2 5 13 Special . | . . . . Kinetic 328 | 13 63 49 203 Thermal 24 | 13 11 . . Explosive 20 | . 2 5 13 Electromagnetic 3 | . . . 3 Robot Hit Streak 15 | 11 13 5 15 Robot Miss Streak 17 | 2 5 4 17 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 240 | 19 43 17 161 Core Hits 148 | 8 18 14 108 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | 2 2 . 1 Burn 3 | 2 1 . . Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3653 | 193 630 545 2285 Guns 1250 | 193 238 58 761 Cannons 1360 | . 263 135 962 Explosions 1043 | . 129 352 562 Melee . | . . . . Ramming . | . . . . Kinetic 2382 | 68 427 193 1694 Thermal 262 | 125 74 . 63 Explosive 980 | . 129 352 499 Electromagnetic 29 | . . . 29 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . 4 11 46 Projectiles 2 | . . . 2 Explosions 59 | . 4 11 44 Melee . | . . . . Knockbacks 24 | . 2 2 20 Impact . | . . . . Kinetic 23 | . 2 2 19 Secondary 1 | . . . 1 Self-Inflicted Damage 323 | . 22 5 296 Shots 8 | . 1 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 167 | 90 103 67 167 Average Temperature 27 | 35 22 17 31 Received Heat Transfer 927 | . 186 207 534 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 3 . . . Heat Transferred 864 | 518 296 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 764 | 25 160 244 764 Initial 16 | . 16 3 . Average 185 | 11 73 104 351 Maximum Alert Level 3 | . . 1 3 Low Security (%) 70 | 100 100 75 42 Level 1 11 | . . 25 9 Level 2 11 | . . . 29 Level 3 7 | . . . 18 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 12 8 44 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 4 . 4 Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 12 . 10 Successful 8 | . 5 . 3 Failed 14 | . 7 . 7 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 13 | . 9 . 4 Terminals 22 | . 12 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Robot Analysis 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Assimilate 1 | . . . 1 Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3296 | 187 853 1000 1256 Spaces Moved 1777 | 106 496 560 615 Core 3 | 2 . . 1 Treads 1074 | 38 346 560 130 Legs . | . . . . Wheels 700 | 66 150 . 484 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 115 Average Speed 145 | 121 142 160 137 Slowest Speed 600 | 160 160 160 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 6 63 93 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 172 | . 6 41 125 Melee . | . . . . Projectile . | . . . . AOE 172 | . 6 41 125 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2147 | 138 570 612 827 Wait 60 | . 14 11 35 Move 1774 | 105 495 559 615 Hop . | . . . . Pick Up 30 | 7 9 2 12 Fast Attach 20 | 7 1 . 12 Attach 18 | 2 2 1 13 Detach 2 | . . . 2 Swap 28 | 1 8 9 10 Drop 18 | 3 3 3 9 Fire 197 | 13 38 27 119 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 12) 1017 | -10/Materials | Discovered new exit (range 16) 1041 | -10/Materials | Entered Mines 1067 | -10/Mines | Learned Materials terminal intel 1128 | -10/Mines | Build established: Scavenger-Mutant 1310 | -10/Mines | Discovered new exit (range 12) 1546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1552 | -10/Mines | Learned Materials garrison access intel 1594 | -10/Mines | Core integrity fell below 50% 2011 | -10/Mines | Learned location of Storage (-7) 2041 | -10/Mines | Entered Materials 2041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -9/Materials | Loaded intel: 12 terminal locations 2358 | -9/Materials | Lost 5 parts (1p2n1u1w) 2580 | -9/Materials | Core integrity fell below 50% 2791 | -9/Materials | Discovered new exit (range 10) 2906 | -9/Materials | Lost 3 parts (1p1n1u) 3065 | -9/Materials | Lost 3 parts (1p1u1w) 3176 | -9/Materials | Core integrity fell below 20% 3241 | -9/Materials | First assault squad dispatched 3297 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03240_ Acquired 29 matter. 03241_ ALERT: Significant disruption in Zone 7R, assault force dispatched. 03242_ Acquired Prototype Energy Gun. 03245_ Acquired 27 matter. 03247_ Identified Imp. EM Shotgun. 03248_ Acquired 5 matter. 03268_ S-10 Pest destroyed. 03268_ Destroyed Flight Unit. 03268_ S-10 Pest destroyed. 03270_ Imp. Ion Engine destroyed. 03274_ S-10 Pest destroyed. 03281_ Acquired Lgt. Ion Engine. 03283_ Acquired 10 matter. 03294_ Connecting with Terminal... 03294_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 03295_ C-30 ARC bursts open, deploying its payload. 03295_ G-47 Trooper unfolds itself. 03295_ G-34 Mercenary unfolds itself. 03295_ I-25 Savior unfolds itself. 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