Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 17:54:19 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1775) 1775 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4660 Bonus ------- None Cogmind --------- Core Integrity 678/700 Matter 277/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Makeshift System Shield > --- WEAPON (3) ------- Field Laser Pulse Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Reinforced Ion Engine Light Nuclear Core Light Treads Improved Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Trap Scanner Powered Armor Hardlight Generator High-powered Tractor Beam Particle Gun Particle Gun Particle Gun Heavy Laser High-powered Shotgun High-powered Shotgun Precision Assault Rifle Precision Assault Rifle Flak Cannon Heavy Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Makeshift System Shield > --- WEAPON ----------- Field Laser Pulse Rifle Advanced Beam Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Treads Improved Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Trap Scanner Improved Sensor Array Powered Armor Hardlight Generator High-powered Tractor Beam Particle Gun Particle Gun Particle Gun Heavy Laser High-powered Shotgun High-powered Shotgun Precision Assault Rifle Precision Assault Rifle Flak Cannon Heavy Rocket Launcher Heavy Flail [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Utility Makeshift System Shield Device Disposable Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 46 | 6 7 8 18 7 Power 7 | 1 . 3 2 1 Engine 5 | 1 . 2 1 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 13 | 2 2 2 7 . Treads 9 | 2 2 2 3 . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 1 5 3 Device 5 | . . 1 3 1 Storage 4 | 1 2 . 1 . Processor 2 | . . . . 2 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 2 4 3 Energy Gun 11 | 2 2 2 3 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 12 | . 1 3 6 2 Power 3 | . . 2 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 6 | . 1 . 3 2 Highest Loss Streak 4 | . 1 2 4 1 To Critical Strikes . | . . . . . Average Backups 17 | 1 9 14 19 24 Power 1 | . 1 . 1 2 Propulsion 5 | . 4 5 7 5 Utility 4 | . . 3 4 6 Weapon 6 | . 3 4 6 10 Tool/Special . | . . . . . Unused Backups 32 | . 1 1 5 25 Power 2 | . . 1 . 1 Propulsion 11 | . . . 4 7 Utility 7 | . . . 1 6 Weapon 12 | . 1 . . 11 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 89 98 98 99 Engine 8 | . 14 11 4 7 Core 1 | . . 2 4 . Treads 21 | . 28 27 32 . Leg 9 | . . . 2 30 Device 8 | . . 13 9 9 Storage 11 | . 18 14 9 7 Processor 3 | . . . . 12 Hackware 4 | . . . 8 7 Energy Gun 22 | . 26 14 26 22 Energy Cannon 3 | . 1 14 . . Peak Build Rating 54 | 6 12 16 41 54 Average Rating 27 | 4 10 14 26 50 On Entrance 14 | . 6 10 16 41 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 103 | 13 31 33 101 103 Greatest Support 86 | 40 46 46 86 80 Greatest Overweight (x) 2 | 1 . 1 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 19 | 7 10 15 23 25 Most Carried 25 | 2 12 15 25 25 Average Carried 17 | 1 9 14 19 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 2 12 14 25 24 Class Distribution -------------------- 42% | Mutant 40% | Gunner 10% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 829 | 184 146 65 250 184 Remotely . | . . . . . Salvage Created 1982 | . 526 283 933 240 Parts 92 | . 30 20 36 6 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 47 | . 16 6 20 5 Melee 1 | . 1 . . . Guns 39 | . 15 3 17 4 Cannons 3 | . . 3 . . Classes Destroyed 8 | . 3 1 3 1 Tunneler 1 | . 1 . . . Hauler 1 | . . . 1 . Swarmer 9 | . 6 . 3 . Grunt 25 | . 10 2 11 2 Brawler 1 | . . . 1 . Sentry 6 | . . . 5 1 Programmer 2 | . . . . 2 Subdweller 4 | . . 4 . . Best Kill Streak 9 | . 4 2 9 2 Combat Bots Only 9 | . 4 2 9 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 214 | . 60 25 88 41 Missed 53 | . 12 7 21 13 Hits 161 | . 48 18 67 28 Projectile 161 | . 48 18 67 28 Critical Strikes 3 | . . . 3 . Damage Taken 2171 | . 482 324 1033 332 Core 183 | . 63 20 78 22 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 66 85 . Volleys Fired 127 | . 37 23 53 14 Largest 3 | . 2 2 3 3 Hottest 187 | . 112 120 184 187 Shots Fired 305 | . 71 37 158 39 Gun 288 | . 70 21 158 39 Cannon 17 | . 1 16 . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 284 | . 50 37 158 39 Explosive . | . . . . . Electromagnetic 21 | . 21 . . . Robot Hit Streak 14 | . 8 9 14 9 Robot Miss Streak 4 | . 4 2 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 195 | . 41 20 104 30 Core Hits 89 | . 22 10 46 11 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 32 | . 10 3 14 5 Burn 31 | . 10 2 14 5 Destroy 1 | . . 1 . . Melee Attacks 2 | . . . 2 . Impact 2 | . . . 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3133 | . 605 360 1600 568 Guns 2969 | . 580 221 1600 568 Cannons 157 | . 18 139 . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . 7 . . . Kinetic . | . . . . . Thermal 2976 | . 448 360 1600 568 Explosive . | . . . . . Electromagnetic 150 | . 150 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 344 | . 344 42 292 279 Average Temperature 118 | . 153 21 114 77 Received Heat Transfer 897 | . 204 117 549 27 Effects 4 | . 3 . 1 . Energy Bleed 3 | . 2 . 1 . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . 3 1 Combat Hostiles 4 | . . . 3 1 Parts Melted 32 | . 5 1 19 7 Heat Transferred 9215 | . 1850 816 5069 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 83 | 100 70 . 73 100 Level 1 16 | . 29 . 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 296 | . 251 . 296 81 Initial 81 | . . . . 81 Average 85 | . 142 . 132 10 Influence Increases 1260 | . 474 50 587 149 Destroy 0b10 Robot/C 860 | . 320 40 400 100 Destroy 0b10 Robot/NC 10 | . 5 . 5 . Destroy Leader 202 | . 60 10 102 30 Successful Hack 45 | . 25 . 18 2 Select Force Hacks 90 | . 60 . 30 . Disable Machine 45 | . . . 30 15 Destroy Structure 8 | . 4 . 2 2 Influence Decreases 1240 | . 274 250 407 309 Entered New Map 195 | . . 96 . 99 Time Decay 955 | . 264 144 347 200 Lost Part 90 | . 10 10 60 10 Squads Dispatched 7 | . 3 . 2 2 Investigation 4 | . 3 . 1 . Extermination 2 | . . . . 2 Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 17 6 25 6 Peak Tracking Total 5 | . 5 2 4 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 15 | . 6 1 5 3 Terminals 9 | . 4 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 1 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 37 | . 13 1 15 8 Successful 13 | . 5 1 5 2 Failed 22 | . 7 . 10 5 Catastrophic 5 | . 1 . 3 1 Database Lockouts 2 | . 1 . . 1 Manual 28 | . 11 . 13 4 Terminals 28 | . 10 . 14 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . 1 2 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 7 | . 2 1 3 1 Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . . . 1 1 Recycling Unit Index 1 | . 1 . . . Zone Layout 1 | . . . 1 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1178 | . . . 247 931 Sensors 189 | . . . . 189 Traps 989 | . . . 247 742 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4093 | 80 642 1000 1208 1163 Spaces Moved 1837 | 46 294 569 411 517 Core 5 | 5 . . . . Treads 1280 | 41 294 569 376 . Legs 552 | . . . 35 517 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 200 Average Speed 184 | 152 160 160 220 200 Slowest Speed 270 | 160 160 240 270 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 48 36 43 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 1 | . . . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2281 | 53 394 621 596 617 Wait 142 | . 40 10 62 30 Move 1833 | 45 293 568 410 517 Hop . | . . . . . Pick Up 66 | 2 11 8 29 16 Fast Attach 20 | 6 2 2 4 6 Attach 22 | . 2 4 11 5 Detach . | . . . . . Swap 26 | . 3 2 11 10 Drop 41 | . 4 4 14 19 Fire 127 | . 37 23 53 14 Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 12) 630 | -10/Materials | Central database locked down 685 | -10/Materials | Discovered new exit (range 5) 723 | -10/Materials | Entered Subcaves 724 | -10/Subcaves | Approached by a straggling Scientist 809 | -10/Subcaves | Identified exit to Recycling 913 | -10/Subcaves | Visited 4L-MR0's lab 937 | -10/Subcaves | Found Power Bank 1530 | -10/Subcaves | Learned Materials stockpile data 1578 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1595 | -10/Subcaves | Discovered new exit (range 7) 1619 | -10/Subcaves | Learned Materials stockpile data 1723 | -10/Subcaves | Entered Materials 1723 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2021 | -8/Materials | Build established: Gunner 2293 | -8/Materials | Destroyed 9 combat bots 2351 | -8/Materials | Lost 4 parts (1p1n1u1w) 2853 | -8/Materials | Found Powered Armor 2868 | -8/Materials | Discovered new exit (range 16) 2914 | -8/Materials | Garrison activated, responded to threat 2931 | -8/Materials | Entered Factory 2931 | -7/Factory | Evolved 2 slots: Utility x2 3170 | -7/Factory | Central database locked down 3328 | -7/Factory | Discovered new exit (range 5) 3342 | -7/Factory | Identified exit to Lower Caves 3977 | -7/Factory | Discovered new exit (range 16) 4021 | -7/Factory | Identified exit to Factory 4094 | -7/Factory | Self-destructed Last Messages --------------- 03947_ W-25 Informer suffers critical hit (Burn). 03977_ EXIT=FOUND 03990_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8F. 03995_ Connecting with Scanalyzer... 04021_ EXIT=IDENTIFIED: FACTORY 04065_ Melted Mic. Nuclear Core. 04067_ Beam Rifle destroyed. 04069_ Target Analyzer melted. 04069_ P-60 Hacker destroyed. 04074_ Acquired 39 matter. 04079_ U-05 Engineer builds a Door. 04094_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (5,36) Lower Caves (195,116) Lower Caves Map updated. 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" #???????????????# | | ?????????? ?????k?????? ? #???????????????# | | ??????????###?????????????? #???????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ] | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- Cryofiber Web | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleTeleporterShredder Manual? 0 Play Time 00:21:03 Cumulative 381.3 hours Start 2026.09.11 @ 17:32:43 End 2026.09.11 @ 17:54:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 293 Adventurer 54 Explorer 0 Win Type - Total 21 Types 14/1/1/1/1/0/1/1/0/1 Lore% 83 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a14ace18-3965-438c-ade2-9e47d9f0b4bf