Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 20:05:29 Player: P9H Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (160) 800 Value Destroyed (6518) 6518 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 13255 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/1300 Matter 93/300 Energy 100/100 System Corruption 27% Temperature Cool (18) Movement Core (2350) Ox46 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Cargo Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (30) --- Terrain Scan Processor Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Centrium Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Cloaking Device Damper Plating Dynamic Insulation System > --- WEAPON ----------- HERF Cannon KE Penetrator Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher > --- INVENTORY -------- Heavy Treads Heavy Treads Advanced Medium Treads Wheel Wheel Wheel Terrain Scan Processor Quantum Capacitor Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Dynamic Insulation System KE Penetrator Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 . . 2 Power 3 | . . . . 1 . . . 1 . . 1 Propulsion 1 | . . . . . . 1 . . . . . Utility 7 | . . 1 2 . 2 1 . . . . 1 Weapon 3 | . . 1 . 1 . . . 1 . . . Parts Attached 161 | 6 2 14 26 24 24 19 . 14 3 10 19 Power 35 | 1 . 2 7 6 9 3 . 2 . 2 3 Engine 19 | 1 . 2 3 5 6 2 . . . . . Core 12 | . . . 4 1 3 1 . 2 . 1 . Reactor 4 | . . . . . . . . . . 1 3 Propulsion 25 | 2 1 1 4 3 2 2 . 3 . 2 5 Treads 11 | . . . 1 2 2 2 . 1 . 1 2 Leg . | . . . . . . . . . . . . Wheel 14 | 2 1 1 3 1 . . . 2 . 1 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 1 3 8 8 8 6 . 2 3 3 5 Device 22 | . 1 3 4 2 5 3 . . . 2 2 Storage 5 | 1 . . 1 1 1 . . 1 . . . Processor 4 | . . . . 1 . 2 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 17 | . . . 3 4 2 1 . 1 2 1 3 Artifact . | . . . . . . . . . . . . Weapon 53 | 2 . 8 7 7 5 8 . 7 . 3 6 Energy Gun 10 | . . 4 3 2 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 1 Ballistic Gun 20 | 2 . 4 4 5 . 1 . . . 1 3 Ballistic Cannon 6 | . . . . . 4 2 . . . . . Launcher 13 | . . . . . . 5 . 5 . 1 2 Special Weapon 2 | . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . . 1 . . Corrupted Parts 3 | . . . . . . . . . . . 3 System Corruption 21 | . . . . . . . . . . . 21 Parts Lost 87 | . 1 3 8 4 6 29 . . . 5 31 Power 13 | . . 1 3 1 1 1 . . . . 6 Propulsion 18 | . 1 . 2 . 2 4 . . . 1 8 Utility 27 | . . 1 2 1 1 13 . . . 2 7 Weapon 29 | . . 1 1 2 2 11 . . . 2 10 Highest Loss Streak 31 | . 1 3 2 1 2 18 . . . 3 31 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 3 7 7 12 21 24 19 3 3 8 17 16 Power 3 | . 1 1 1 2 5 4 3 1 1 1 . Propulsion 2 | 1 4 3 3 3 2 . . . 1 4 5 Utility 5 | . . 1 2 8 7 6 . . 2 6 6 Weapon 6 | 1 1 2 4 6 9 8 . 1 2 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 1 7 3 13 3 . . 1 . . . Power 7 | . . 1 1 3 1 . . 1 . . . Propulsion 4 | . 1 3 . . . . . . . . . Utility 7 | . . . 1 6 . . . . . . . Weapon 10 | . . 3 1 4 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 93 98 98 99 94 . 35 57 68 55 Engine 7 | . 14 10 2 9 12 10 . . . . . Core 3 | . . . 5 4 . . . 5 10 11 7 Treads 7 | . . . 6 6 12 15 . 3 . 1 3 Wheel 6 | . 27 19 11 7 . . . 4 10 10 3 Device 13 | . 11 20 30 14 13 15 . . . 3 5 Storage 8 | . 14 11 9 7 11 10 . 3 5 5 4 Processor 3 | . . . . 6 6 6 . . . . . Protection 8 | . . . 4 8 13 8 . 2 5 11 4 Energy Gun 8 | . . 12 15 9 12 4 . . . . . Ballistic Gun 10 | . 28 18 11 20 6 . . . . 1 3 Ballistic Cannon 3 | . . . . . 6 14 . . . . . Launcher 3 | . . . . . . 2 . 12 26 20 7 Peak Build Rating 119 | 6 8 18 30 55 59 62 1 60 98 115 119 Average Rating 51 | 3 7 13 25 45 56 58 1 36 65 104 96 On Entrance 34 | . 6 7 18 30 46 57 1 1 60 98 84 Naked Turns 62 | . . . . . . 19 27 16 . . . Heaviest Build 260 | 13 14 20 44 126 143 149 . 203 250 259 260 Greatest Support 100 | 32 32 34 34 40 40 60 3 30 26 42 100 Greatest Overweight (x) 17 | . . 1 4 6 3 6 . 7 9 15 17 Average Overweight (x) 2 | . . . 1 3 3 1 . 1 7 8 3 Largest Inventory Capacity 30 | 8 8 8 15 25 25 25 5 30 30 30 30 Average Capacity 22 | 6 8 8 12 22 25 24 5 24 30 30 30 Most Carried 30 | 6 8 8 15 25 25 22 4 10 29 30 27 Average Carried 19 | 3 7 7 12 21 24 19 3 4 12 25 18 Final Capacity 30 | 8 8 8 15 25 25 5 5 30 30 30 30 Final Carried 28 | 4 8 8 15 25 23 3 4 5 24 28 2 Class Distribution -------------------- 50% | Scavenger-Tank 15% | Hauler-Tank 14% | Tank 6% | Mutant 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Hauler-Tank | -4/Factory Hauler-Tank | -4/Waste Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Matter Collected 4483 | 231 136 249 571 1195 790 528 47 . 261 260 215 Remotely 1318 | . . . . . 790 528 . . . . . Salvage Created 6389 | . 181 388 1233 1692 736 396 . . . 1106 657 Parts 329 | . 18 26 65 82 38 13 . . . 62 25 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 2 2 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Combat Hostiles Destroyed 120 | . 3 10 24 29 15 14 . . . 18 7 Melee 1 | . . . . . . . . . . . 1 Guns 79 | . 3 10 24 29 10 . . . . 2 1 Cannons 9 | . . . . . 4 4 . . . 1 . AOE 26 | . . . . . 1 10 . . . 12 3 Classes Destroyed 13 | . 4 3 2 2 1 1 . . . . . Worker 14 | . . . 1 4 . 3 . . . 5 1 Builder 8 | . 1 . 2 1 . 1 . . . 3 . Tunneler 3 | . 1 . . . . . . . . 2 . Recycler 8 | . . . . 7 . . . . . . 1 Operator 2 | . 1 . . 1 . . . . . . . Watcher 5 | . . 2 . 1 1 . . . . 1 . Swarmer 15 | . . 3 . 1 . . . . . 10 1 Grunt 57 | . 3 6 17 14 6 7 . . . 3 1 Brawler 4 | . . . . . . 4 . . . . . Duelist 3 | . . . . . 1 1 . . . 1 . Sentry 18 | . . 1 6 4 4 . . . . 2 1 Hunter 7 | . . . 1 2 . . . . . . 4 Programmer 16 | . . . . 8 4 2 . . . 2 . Best Kill Streak 13 | . 3 7 4 7 3 12 . . . 13 6 Combat Bots Only 10 | . 2 7 3 4 3 9 . . . 10 5 Max Kills in Single Turn 7 | . 1 1 2 3 1 2 . . . 7 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . . . 4 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Hostile Shots Fired 1161 | . 23 32 105 214 138 163 . . . 124 362 Missed 329 | . 6 4 23 86 44 39 . . . 34 93 Hits 832 | . 17 28 82 128 94 124 . . . 90 269 Melee 19 | . . . . . 1 18 . . . . . Projectile 813 | . 17 28 82 128 93 106 . . . 90 269 Critical Strikes 43 | . 1 1 2 8 2 5 . . . 6 18 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 16106 | . 225 648 1341 1667 1136 4034 . . . 1062 5993 Core 2992 | . 27 326 254 245 47 761 . . . 29 1303 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 74 | . . . . . . . . . . . 74 Redirected to Shielding 175 | . . . . . . 105 . . . 2 68 Ignored by Resistances 1150 | . . . . . . . . . . 1014 136 Core Remaining (%) 67 | 100 89 18 53 65 94 . 23 . . 97 . Volleys Fired 304 | . 24 28 61 83 29 23 . 10 . 32 14 Largest 4 | . 2 3 3 4 4 4 . 1 . 4 3 Hottest 245 | . 40 141 157 190 217 200 . 20 . 245 125 Shots Fired 900 | . 48 78 175 324 116 75 . 10 . 56 18 Gun 743 | . 48 78 175 324 85 8 . . . 17 8 Cannon 71 | . . . . . 31 38 . . . 2 . Launcher 76 | . . . . . . 29 . . . 37 10 Special 10 | . . . . . . . . 10 . . . Kinetic 523 | . 48 38 80 231 60 41 . . . 17 8 Thermal 301 | . . 40 95 93 56 5 . 10 . 2 . Explosive 31 | . . . . . . 29 . . . 2 . Electromagnetic 45 | . . . . . . . . . . 35 10 Robot Hit Streak 18 | . 6 7 14 8 18 7 . 4 . 5 6 Robot Miss Streak 13 | . 4 6 4 13 7 6 . 2 . 4 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 560 | . 24 38 115 219 79 44 . 5 . 27 9 Core Hits 462 | . 12 18 54 186 66 48 . 1 . 55 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 15 | . . . 4 . 4 4 . 1 . 2 . Burn 5 | . . . 4 . 1 . . . . . . Destroy 2 | . . . . . . . . . . 2 . Blast 7 | . . . . . 3 4 . . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15739 | . 292 561 2064 3978 1828 2921 . 80 . 2586 1429 Guns 8698 | . 290 561 2064 3966 1333 99 . . . 239 146 Cannons 1209 | . . . . . 414 708 . . . 87 . Explosions 5712 | . . . . . 81 2114 . . . 2260 1257 Melee . | . . . . . . . . . . . . Ramming 40 | . 2 . . 12 . . . . . . 26 Kinetic 6080 | . 290 193 716 2905 871 720 . . . 239 146 Thermal 4575 | . . 368 1348 1061 957 246 . 80 . 331 184 Explosive 2181 | . . . . . . 1955 . . . 226 . Electromagnetic 2863 | . . . . . . . . . . 1790 1073 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 42 | . . . 3 4 1 42 42 . . 3 27 Average Corruption 3 | . . . 1 2 1 14 42 . . 2 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . . 4 30 5 9 1 . . 7 5 Message Errors 18 | . . . 2 11 2 . . . . 1 2 Matter Fused 12 | . . . 1 6 1 1 . . . 2 1 Heat Flow Errors 6 | . . . 1 1 1 1 1 . . 1 . Energy Discharges 8 | . . . . 5 1 1 . . . 1 . Data Loss (minor) 7 | . . . . 4 . 3 . . . . . Data Loss (major) 3 | . . . . 2 . . . . . 1 . Misfires 2 | . . . . . . 1 . . . 1 . Misdirections 2 | . . . . . . 1 . . . . 1 Weapon Failures 3 | . . . . 1 . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 220 | . . . . . 45 94 . 3 . 50 28 Projectiles 20 | . . . . . 6 11 . 3 . . . Explosions 200 | . . . . . 39 83 . . . 50 28 Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . 1 2 2 . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 4 | . . . . . 2 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1033 | . 1 . . 6 169 465 . . . 185 207 Shots 37 | . . . . . 2 9 . . . 15 11 Rammed 3 | . 1 . . 1 . . . . . . 1 Targets Rammed 4 | . 1 . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 690 | . 31 690 254 234 461 563 174 . . 507 411 Average Temperature 190 | . 15 232 55 83 139 213 94 . . 225 237 Received Heat Transfer 3178 | . 141 174 594 381 261 544 . . . 63 1020 Effects 98 | . . 16 . . 4 8 . . . 38 32 Shutdowns 39 | . . 4 . . 2 4 . . . 17 12 Energy Bleed 11 | . . 1 . . 2 1 . . . 4 3 Interference 23 | . . 2 . . . 1 . . . 8 12 Matter Decay 3 | . . 1 . . . . . . . . 2 Short Circuit 8 | . . 3 . . . . . . . 3 2 Damage (minor) 5 | . . 2 . . . 1 . . . 1 1 Damage (major) 5 | . . . . . . . . . . 5 . Damage (core) 4 | . . 3 . . . 1 . . . . . Siege Activations 3 | . . . . . . . . . . 1 2 Total Turns 11 | . . . . . . . . . . 4 7 Longest Duration 5 | . . . . . . . . . . 4 5 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 4 2 Combat Hostiles 5 | . . . . . . . . . . 3 2 Parts Fried 17 | . . . . . . . . . . 10 7 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . 1 5 3 2 . . . . . . Heat Transferred 8644 | . . 851 2923 1847 1864 300 . 185 . 424 250 Parts Sabotaged 4 | . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 6 2 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Maximum Alert Level 2 | . . . 1 2 1 1 . . . 2 1 Low Security (%) 78 | 100 100 100 97 63 97 85 . 100 100 20 18 Level 1 13 | . . . 2 12 2 14 . . . 52 81 Level 2 8 | . . . . 23 . . . . . 26 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 681 | . 50 159 208 469 225 302 . 79 . 681 339 Initial 339 | . . 8 44 91 225 67 . 79 . . 339 Average 122 | . 8 62 101 173 68 49 . 13 . 352 253 Influence Increases 4400 | . 85 256 696 906 538 511 34 . . 1005 369 Destroy 0b10 Robot/C 2420 | . 60 200 480 580 300 280 20 . . 360 140 Destroy 0b10 Robot/NC 200 | . 15 10 15 70 5 20 . . . 55 10 Destroy Leader 570 | . 10 44 120 162 92 40 10 . . 62 30 Allied During Kill 4 | . . . . . . . 4 . . . . Disable Machine 285 | . . . 15 . 45 45 . . . 180 . Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 456 | . . 2 6 4 66 126 . . . 228 24 Lose Combat Pursuer 315 | . . . 60 90 30 . . . . 120 15 Influence Decreases 4208 | . 65 170 600 648 860 486 71 126 . 358 824 Entered New Map 907 | . . 12 62 111 235 71 61 47 . . 308 Time Decay 2451 | . 65 128 458 497 565 135 10 79 . 308 206 Lost Part 850 | . . 30 80 40 60 280 . . . 50 310 Squads Dispatched 37 | . . . 2 16 4 6 . 1 . 2 6 Investigation 4 | . . . 1 2 . . . . . . 1 Extermination 16 | . . . . 8 4 2 . 1 . 1 . Reinforcement 8 | . . . 1 3 . 1 . . . 1 2 Assault 4 | . . . . . . 2 . . . . 2 Garrison 5 | . . . . 3 . 1 . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Distress Signals 12 | . 1 2 2 4 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 195 | . 8 14 38 41 18 22 1 . . 30 23 Peak Tracking Total 12 | . 2 7 6 6 4 6 1 . . 10 12 Tactical Retreats 15 | . . . 4 4 1 . . . . 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Traps Triggered 11 | . . 1 3 5 . . . 1 . . 1 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Machines Disabled 20 | . . . 1 . 3 3 . . . 12 1 Max in Single Turn 3 | . . . 1 . 3 3 . . . 3 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Machines Accessed 3 | . . . 2 1 . . . . . . . Terminals 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 4 | . . . 2 2 . . . . . . . Successful 2 | . . . 2 . . . . . . . . Failed 2 | . . . . 2 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 2 | . . . 2 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . . 2 Machine Destruction 3 | . . . . . . 1 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 135 | . . . . . . . 135 . . . . Highest-Rated Ally 135 | . . . . . . . 135 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . . Total Damage 115 | . . . . . . . 115 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Active Infowar (turns) 699 | . 300 198 . . . . . . . 66 135 Sensors 498 | . 300 198 . . . . . . . . . Cloaking 201 | . . . . . . . . . . 66 135 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Turns Passed 11118 | 59 376 391 1157 3174 2753 1130 27 512 267 848 424 Spaces Moved 4143 | 47 281 263 588 1280 639 342 50 181 123 288 61 Core 149 | 6 . . . . . 37 50 56 . . . Treads 1390 | . . . . 312 639 305 . 76 . . 58 Legs . | . . . . . . . . . . . . Wheels 2604 | 41 281 263 588 968 . . . 49 123 288 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 95 95 110 400 50 50 50 204 170 170 Average Speed 217 | 93 100 97 119 197 400 297 50 249 205 227 386 Slowest Speed 625 | 100 100 115 140 400 400 625 50 625 238 390 545 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 . . . . . Exploration Rate (%) 21 | 3 34 32 48 34 13 8 6 3 70 8 3 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 400 | . . . . . 79 151 . . . 155 15 Melee . | . . . . . . . . . . . . Projectile 24 | . . . . . 13 10 . . . . 1 AOE 376 | . . . . . 66 141 . . . 155 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Fac Was Fac Res Total 5654 | 61 333 348 935 1743 767 395 51 222 139 430 230 Wait 772 | . 18 14 218 280 43 . 1 . . 81 117 Move 4133 | 46 280 262 587 1279 638 341 49 181 122 287 61 Hop . | . . . . . . . . . . . . Pick Up 140 | 9 6 12 22 34 12 1 1 12 13 14 4 Fast Attach 27 | 1 . 7 5 4 6 . . 4 . . . Attach 103 | 5 1 4 10 8 9 21 . 9 3 8 25 Detach 6 | . . . . . . . . 1 . 2 3 Swap 51 | . 1 4 11 14 11 6 . 1 . 2 1 Drop 106 | . 2 17 21 32 19 3 . 4 1 4 3 Fire 304 | . 24 28 61 83 29 23 . 10 . 32 14 Melee . | . . . . . . . . . . . . Ram 2 | . 1 . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 Escape Stasis 8 | . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 650 | -9/Materials | Core integrity fell below 50% 668 | -9/Materials | Destroyed 7 combat bots 678 | -9/Materials | Lost 3 parts (1p1u1w) 744 | -9/Materials | Discovered new exit (range 16) 769 | -9/Materials | Core integrity fell below 20% 826 | -9/Materials | Discovered new exit (range 3) 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Utility x2 939 | -8/Materials | Build established: Gunner 1697 | -8/Materials | Build established: Scavenger-Tank 1926 | -8/Materials | Discovered new exit (range 13) 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2332 | -7/Factory | Discovered new exit (range 9) 2365 | -7/Factory | Identified exit to Storage 2638 | -7/Factory | Build established: Scavenger-Gunner 2940 | -7/Factory | Build established: Scavenger-Tank 3176 | -7/Factory | Garrison activated, responded to threat 4891 | -7/Factory | Discovered new exit (range 8) 4919 | -7/Factory | Identified exit to Lower Caves 5110 | -7/Factory | Discovered new exit (range 12) 5154 | -7/Factory | Identified exit to Factory 5158 | -7/Factory | Entered another Factory area 5158 | -6/Factory | Evolved 2 slots: Utility x2 5719 | -6/Factory | Discovered new exit (range 3) 5727 | -6/Factory | Identified exit to Lower Caves 7622 | -6/Factory | Discovered new exit (range 14) 7834 | -6/Factory | Build established: Tank 7907 | -6/Factory | Identified exit to Factory 7911 | -6/Factory | Entered another Factory area 7911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8811 | -5/Factory | Garrison activated, responded to threat 8859 | -5/Factory | System corruption reached 10% 8885 | -5/Factory | Destroyed 9 combat bots 8894 | -5/Factory | Lost 11 parts (1p2n5u3w) 8988 | -5/Factory | Crushed by falling debris 8988 | -5/Factory | Core integrity fell below 50% 9011 | -5/Factory | Crushed by falling debris 9011 | -5/Factory | System corruption reached 30% 9021 | -5/Factory | Crushed by falling debris 9034 | -5/Factory | Discovered new exit (range 13) 9041 | -5/Factory | Entered Upper Caves 9052 | -5/Upper Caves | Lost 18 parts (2n8u8w) 9054 | -5/Upper Caves | Spotted B-75 Beast 9055 | -5/Upper Caves | AD-0RF showed up to help 9057 | -5/Upper Caves | AD-0RF revealed a hidden path 9068 | -5/Upper Caves | Entered Factory 9068 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9580 | -4/Factory | Sucked down chute 9580 | -4/Factory | Entered Waste 9580 | -4/Waste | The area was eerily silent 9591 | -4/Waste | Found Prototype Processor 9592 | -4/Waste | Identified Exp. Target Analyzer 9614 | -4/Waste | Build established: Hauler-Tank 9684 | -4/Waste | Found Damper Plating 9738 | -4/Waste | Discovered new exit (range 15) 9766 | -4/Waste | Found Damper Plating 9802 | -4/Waste | Found Damper Plating 9847 | -4/Waste | Entered Factory 10117 | -4/Factory | Found Quantum Capacitor 10466 | -4/Factory | Discovered new exit (range 14) 10509 | -4/Factory | Destroyed 10 combat bots 10509 | -4/Factory | Lost 3 parts (1n1u1w) 10695 | -4/Factory | Entered Research 10695 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11033 | -3/Research | Garrison activated, responded to threat 11072 | -3/Research | System corruption reached 10% 11094 | -3/Research | Core integrity fell below 50% 11111 | -3/Research | Core integrity fell below 20% 11119 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11108_ Imp. Medium Armor Plating destroyed. 11109_ U-05 Engineer lays Concrete. 11110_ Acquired Railgun. 11111_ U-05 Engineer lays Concrete. 11112_ DQB00KKPEW8POSW2JQPS6 11112_ Particle Reactor destroyed. 11112_ Slug penetrates Garrison Access. 11113_ U-05 Engineer lays Concrete. 11113_ K-01 Serf collects debris. 11113_ Wheel destroyed. 11113_ Slug penetrates Wall. 11114_ U-05 Engineer lays Concrete. 11115_ P-80 Master destroyed. 11115_ U-05 Engineer lays Concrete. 11117_ K-01 Serf collects debris. 11118_ U-05 Engineer lays Concrete. 11118_ Slug penetrates Garrison Access. 11119_ Railgun destroyed. 11119_ U-05 Engineer lays Concrete. 11119_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ???????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ?######################### ###+???????????????? | | ?# ???????????????? | | ?# ??????????????? | | ?# ??????????????? | | ?# ??????????????? | | #####+#############+##########??#+#####??????????? | | # #????# ! #??????? #??????????? | | # #????# #?#???? #??????????? | | # #????#""" #? ???? "" #??????????? | | # """ #????#""" #? ??? """#??????????? | | # """ #????#""" ##"### T"#??????????? | | # """ #????#""" / ![g/! 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