Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 21:45:21 Player: Atherys Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (2896) 2896 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-85) -85 TOTAL SCORE: 5721 Bonus ------- High Alert Combat Kills 83 Friendly Fire -168 Cogmind --------- Core Integrity 579/700 Matter 300/300 Energy 9/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Cooling System Small Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (6) ---- Improved ECM Suite System Backup Module Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Cooling System Small Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun Katana > --- INVENTORY -------- Improved Hover Unit Gravmag System Improved Heat Sink Hardlight Generator System Backup Module Gauss Rifle [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 2 | . . 1 . 1 Parts Attached 87 | 7 18 19 21 22 Power 11 | 1 1 3 5 1 Engine 8 | 1 . 3 3 1 Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 28 | 3 4 5 7 9 Treads 2 | . . . 2 . Leg 15 | 1 4 5 2 3 Wheel 3 | 2 . . 1 . Hover 5 | . . . 2 3 Flight 3 | . . . . 3 Utility 21 | 1 8 4 4 4 Device 11 | 1 2 3 2 3 Storage 5 | . 5 . . . Processor 1 | . . . . 1 Hackware 1 | . . 1 . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 27 | 2 5 7 5 8 Energy Gun 4 | . 1 3 . . Energy Cannon 4 | . . . . 4 Ballistic Gun 10 | 2 2 . 3 3 Ballistic Cannon 8 | . 2 4 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 1 4 3 7 Power 5 | . . 1 1 3 Propulsion 2 | . 1 . . 1 Utility 3 | . . . . 3 Weapon 5 | . . 3 2 . Highest Loss Streak 4 | . 1 2 2 4 Average Slot Usage (%) 94 | . 99 91 97 92 Engine 9 | . 2 13 14 2 Core 5 | . 11 2 2 10 Leg 16 | . 24 21 10 3 Hover 3 | . . . 2 13 Device 9 | . 2 6 18 11 Storage 10 | . 17 11 9 7 Hackware 1 | . . 3 . . Protection 4 | . 7 . 8 6 Energy Gun 5 | . 2 8 8 . Energy Cannon 1 | . . . . 7 Ballistic Gun 7 | . 8 . 12 17 Ballistic Cannon 14 | . 17 22 6 . Naked Turns . | . . . . . Heaviest Build 49 | 6 18 34 42 49 Greatest Support 45 | 20 20 26 40 45 Greatest Overweight (x) 15 | . 1 3 12 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 4 16 6 6 6 Average Capacity 6 | 4 6 6 6 6 Most Carried 8 | 4 8 6 6 6 Average Carried 5 | 2 5 4 5 5 Final Capacity 6 | 4 6 6 6 6 Final Carried 6 | 3 6 4 6 5 Class Distribution -------------------- 28% | Mutant 23% | Gunner 17% | Tank 16% | Scavenger-Gunner 8% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3183 | 284 568 1168 533 630 Remotely . | . . . . . Salvage Created 3557 | 32 546 1233 771 975 Parts 238 | 3 35 87 60 53 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 71 | 1 16 31 13 10 Guns 30 | 1 5 5 9 10 Cannons 38 | . 11 24 3 . AOE 3 | . . 2 1 . Classes Destroyed 12 | 1 5 2 3 1 Worker 8 | . 1 2 2 3 Builder 6 | . 1 4 . 1 Tunneler 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 5 | . . 1 1 3 Operator 4 | . 1 3 . . Watcher 9 | . 2 4 2 1 Swarmer 15 | . 6 6 . 3 Grunt 36 | 1 10 16 5 4 Duelist 1 | . . . 1 . Sentry 17 | . . 9 6 2 Hunter 2 | . . . 1 1 Thug 1 | . . . . 1 Best Kill Streak 10 | 1 5 10 5 6 Combat Bots Only 5 | 1 5 5 3 3 Max Kills in Single Turn 4 | 1 2 4 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3919 | 78 588 1228 693 1332 Core 446 | 10 123 144 48 121 Absorbed by Shields 33 | . . . 33 . Core Remaining (%) 74 | 96 46 64 91 . Volleys Fired 256 | 7 61 94 46 48 Largest 4 | 2 2 3 3 4 Hottest 207 | 40 85 145 145 207 Shots Fired 621 | 14 122 242 119 124 Gun 326 | 14 56 61 101 94 Cannon 295 | . 66 181 18 30 Launcher . | . . . . . Special . | . . . . . Kinetic 483 | 14 110 181 84 94 Thermal 53 | . 12 19 22 . Explosive . | . . . . . Electromagnetic 85 | . . 42 13 30 Robot Hit Streak 16 | 6 7 16 15 11 Robot Miss Streak 20 | 4 9 20 5 9 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 413 | 9 52 192 83 77 Core Hits 227 | 3 25 111 37 51 Critical Hits 3 | . . 1 1 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6020 | 86 749 2156 1289 1740 Guns 3019 | 86 258 333 1125 1217 Cannons 2777 | . 491 1649 137 500 Explosions 224 | . . 174 27 23 Melee . | . . . . . Ramming . | . . . . . Kinetic 4585 | 86 733 1649 900 1217 Thermal 423 | . 16 156 228 23 Explosive . | . . . . . Electromagnetic 1012 | . . 351 161 500 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 . 1 6 Average Corruption 1 | . 1 . 1 4 Corruption Purged . | . . . . . Effects 8 | . 3 . 2 3 Message Errors 4 | . 1 . 2 1 Energy Discharges 2 | . . . . 2 Targeting Errors 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles 42 | . . . . 42 Explosions . | . . . . . Melee . | . . . . . Knockbacks 34 | . 7 23 4 . Impact . | . . . . . Kinetic 31 | . 5 22 4 . Secondary 3 | . 2 1 . . Self-Inflicted Damage 101 | . . 63 . 38 Shots 3 | . . 2 . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 413 | 6 288 413 75 96 Average Temperature 77 | 6 79 95 18 39 Received Heat Transfer 949 | 42 141 393 259 114 Effects 3 | . 2 1 . . Interference 2 | . 2 . . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1003 | . 37 298 568 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 550 | 20 309 550 449 357 Average Influence 254 | 2 129 304 302 232 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 35 | 100 88 26 . 36 Level 1 52 | . 11 46 96 63 Level 2 12 | . . 27 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 2 3 2 Investigation 7 | . 4 1 2 . Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 1 6 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | 1 24 44 15 19 Peak Tracking Total 6 | 1 5 6 4 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . 2 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 24 | . 6 11 4 3 Terminals 13 | . 4 5 1 3 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 4 | . 2 2 . . Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Total Hacks 85 | . 29 32 17 7 Successful 54 | . 17 22 13 2 Failed 31 | . 12 10 4 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 46 | . 20 16 3 7 Fabricators . | . . . . . Repair Stations 15 | . . 8 7 . Recycling Units 13 | . 9 4 . . Scanalyzers 11 | . . 4 7 . Garrison Access . | . . . . . Terminal Hacks 25 | . 11 11 1 2 Record 11 | . 6 3 . 2 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Locate Traps 2 | . 1 1 . . Maintenance Status 2 | . 1 1 . . Security Status 1 | . 1 . . . Transport Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . . 6 6 . Scan Component 6 | . . 3 3 . Repair 6 | . . 3 3 . Recycling Unit Hacks 9 | . 6 3 . . Process 4 | . 2 2 . . Report Inventory 2 | . 2 . . . Retrieve Matter 3 | . 2 1 . . Scanalyzer 8 | . . 2 6 . Insert Component 5 | . . 2 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 2 . . Used . | . . . . . Hacking Detections 21 | . 5 9 4 3 Full Trace Events 8 | . 5 1 2 . Feedback Events 2 | . 1 . 1 . Corruption 2 | . 1 . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 3 3 . Time 204 | . . 90 114 . Parts Recycled . | . . . . . Recycled Matter 133 | . 58 75 . . Retrieved Matter 325 | . 58 267 . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5263 | 122 871 2257 1025 988 Spaces Moved 3000 | 108 554 1284 463 591 Core 70 | 56 . . 2 12 Treads 81 | . . . 81 . Legs 2115 | . 468 1284 294 69 Wheels 149 | 52 86 . 11 . Hover 578 | . . . 75 503 Flight 7 | . . . . 7 Fastest Speed 50 | 50 80 120 110 112 Average Speed 134 | 64 113 145 150 130 Slowest Speed 800 | 80 120 210 650 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 7 83 87 28 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 4 6 8 Melee . | . . . . . Projectile 6 | . . . 4 2 AOE 12 | . . 4 2 6 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3726 | 149 680 1478 697 722 Wait 218 | 15 . 49 138 16 Move 2996 | 107 553 1283 462 591 Hop . | . . . . . Pick Up 89 | 11 24 18 13 23 Fast Attach 16 | . . 2 11 3 Attach 40 | 6 7 7 5 15 Detach 4 | . 2 . . 2 Swap 31 | 1 11 10 5 4 Drop 75 | 2 21 15 17 20 Fire 256 | 7 61 94 46 48 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 418 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 11) 890 | -10/Materials | Core integrity fell below 50% 928 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1588 | -9/Materials | Build established: Gunner 1614 | -9/Materials | Discovered new exit (range 16) 2076 | -9/Materials | Discovered new exit (range 15) 2094 | -9/Materials | Repaired Ion Engine 2120 | -9/Materials | Repaired Aluminum Leg 2237 | -9/Materials | Repaired Flak Cannon 2563 | -9/Materials | Build established: Scavenger-Gunner 2927 | -9/Materials | Discovered new exit (range 16) 3251 | -9/Materials | Entered another Materials area 3251 | -8/Materials | Evolved 2 slots: Utility x2 3617 | -8/Materials | Build established: Tank 3881 | -8/Materials | Repaired Katana 3919 | -8/Materials | Repaired Imp. Light Armor Plating 3960 | -8/Materials | Repaired Katana 4138 | -8/Materials | Build established: Scavenger-Tank 4167 | -8/Materials | Discovered new exit (range 13) 4276 | -8/Materials | Entered Factory 4276 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4431 | -7/Factory | Discovered new exit (range 5) 4454 | -7/Factory | Build established: Tank 4811 | -7/Factory | Lost 3 parts (1p1n1u) 5264 | -7/Factory | Self-destructed Last Messages --------------- 05158_ U-05 Engineer lays Concrete. 05164_ K-01 Serf collects debris. 05175_ K-01 Serf destroyed. 05186_ Dropped Cooling System. 05186_ Dropped Imp. Heat Sink. 05186_ Acquired Cooling System. 05199_ Imp. Light Armor Plating destroyed. 05201_ K-01 Serf collects debris. 05208_ Lgt. Deuterium Engine destroyed. 05215_ R-06 Scavenger collects Ion Engine. 05219_ R-06 Scavenger collects Assault Cannon. 05221_ Acquired Imp. ECM Suite. 05222_ System corrupted: Energy discharge (-31). 05224_ P-60 Hacker misfires. 05234_ Lgt. Nuclear Core destroyed. 05238_ SEK9PR8KDZL9MDGP,&%%VPAK>YDNEMNXG 05245_ Construction Platform disabled. 05251_ Hardlight Generator destroyed. 05262_ System corrupted: Energy discharge (-1). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????# =[# #?????????????????? | | ????????????? + *%/ [[ #?????????????????? | | ????????????????# [# [ #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # ! #?????????????????? | | ????????????????# ####################???????? | | ????????????????# # ! #???????? | | ????????????????# + = = #???????? | | ????????????????# # = """ #???????? | | ????????????????# # ! ! """ #???????? | | ????????????????# # "" "" """ #???????? | | ????????????????# # ""S"" #???????? | | ????????????????# # """" #???????? | | ????????????????# # ! #???????? | | ????????????????# ####+###############???????? | | ????????????????# #?##=##????????????????????? | | ????????????????# #?##!##????????????????????? | | ????????????????# #?##!##????????????????????? | | ????????????????# #??#%#?????????????????????? | | ????????????????# k####=##############????????? | | ????????????????# ]]% k k ???????? | | ????????????????# *!] ???????? | | ????????????????# !% k ^ ??????? | | ????????????????# ! ??????? | | ????????????????# @ k ??????? | | ????????????????#########p#############+#????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# """" ######?????????????? | | ?????????????????????# """" + #?????????????? | | ?????????????????????# """" ######?????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """" #??????????????????? | | ?????????????????????# """" #??????????????????? | | ?????????????????????# """" #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Safety First Shopping List Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed GodThermalRedirector Manual? 0 Play Time 02:18:59 Cumulative 4.5 hours Start 2019.12.19 @ 11:09:15 End 2019.12.19 @ 21:45:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f31f66f7-dfd7-4835-8f92-9b90cae62176