Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 14:46:11 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (187) 935 Value Destroyed (6210) 6210 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 11209 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 101 Entered Garrisons 200 Friendly Fire -160 Cogmind --------- Core Integrity 645/700 Matter 282/500 Energy 150/150 System Corruption 7% Temperature Critical (541) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Matter Pod Salvage Targeting Computer Armor Integrity Analyzer > --- WEAPON (7) ------- Gatling Laser Plasma Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Minigun Gauss Cannon > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Authchip [Propulsion] Arc Projector Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Plasma Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Minigun Great Axe > --- INVENTORY -------- Fission Core Armored Wheel Cryofiber Web Cryofiber Web Advanced Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Seismic Detector Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer Kinecellerator Authchip [R/NC] Arc Projector Improved Spread Laser Autogun Improved Datajack Plasma Cutter [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . 1 . . . . Weapon 5 | . . . 2 . 1 . 2 . . Parts Attached 108 | 10 12 6 23 20 16 9 8 2 2 Power 8 | 1 2 . 2 1 . 1 1 . . Engine 7 | 1 2 . 2 1 . 1 . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 13 | 4 1 . 5 2 . 1 . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 13 | 4 1 . 5 2 . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 3 4 2 4 4 4 . 1 2 . Device 10 | 2 1 . 3 2 2 . . . . Storage 7 | 1 3 1 . . . . 1 1 . Processor 5 | . . . 1 2 1 . . 1 . Hackware 1 | . . . . . 1 . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 63 | 2 5 4 12 13 12 7 6 . 2 Energy Gun 8 | 1 2 . 1 1 . . 3 . . Energy Cannon 7 | . . 1 1 3 . . 1 . 1 Ballistic Gun 25 | 1 1 . 1 7 9 5 1 . . Ballistic Cannon 15 | . 1 2 8 1 2 . . . 1 Launcher 3 | . 1 . 1 . 1 . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 9 | . . . 3 3 2 . 1 . . Parts Lost 8 | . 4 . . . . 3 . 1 . Power 1 | . 1 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility . | . . . . . . . . . . Weapon 6 | . 2 . . . . 3 . 1 . Highest Loss Streak 3 | . 3 . . . . 2 . 1 . To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 6 13 19 19 19 19 19 19 12 4 Power 1 | . 1 1 1 1 1 . 1 . . Propulsion 2 | 3 5 4 1 1 2 1 1 . . Utility 8 | . 3 6 8 9 10 11 13 7 2 Weapon 4 | 1 3 6 7 6 4 3 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 49 | 3 4 3 10 6 6 . 2 11 4 Power 4 | . 1 . 1 1 . . . 1 . Propulsion 5 | 3 . . 1 . . . . 1 . Utility 17 | . 2 . 1 1 3 . 1 7 2 Weapon 22 | . 1 3 7 4 3 . 1 1 2 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 99 | . 97 100 99 99 98 99 99 96 96 Engine 10 | . 12 14 11 11 9 9 . . . Wheel 21 | . 26 28 22 21 17 18 15 15 15 Device 6 | . 14 2 9 6 7 . . . . Storage 10 | . 14 14 11 11 9 9 7 7 7 Processor 4 | . . . . 4 9 9 7 14 15 Hackware 1 | . . . . . . 9 7 . . Protection 1 | . . 11 1 . . . . . . Energy Gun 3 | . 19 . . . . . 4 7 7 Energy Cannon 1 | . . 1 3 5 . . . . 3 Ballistic Gun 21 | . 7 . 1 29 38 38 45 42 35 Ballistic Cannon 13 | . . 25 38 7 6 3 . . 2 Peak Build Rating 39 | 9 11 15 25 26 35 32 39 39 39 Average Rating 23 | 6 8 12 22 24 31 31 37 35 36 On Entrance 21 | . 8 11 13 24 26 32 30 37 33 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 14 32 63 72 70 70 65 71 67 40 Greatest Support 32 | 32 26 20 24 24 24 24 24 24 24 Greatest Overweight (x) 3 | . 1 3 3 2 2 2 2 2 1 Average Overweight (x) 1 | . . 2 2 2 2 2 2 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 19 20 20 20 20 20 13 5 Most Carried 20 | 8 15 20 20 20 20 20 20 20 5 Average Carried 18 | 6 13 19 19 19 19 19 19 13 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 Final Carried 20 | 8 15 20 20 20 20 20 20 5 5 Class Distribution -------------------- 65% | Gunner 20% | Mutant 6% | Scavenger-Mutant 5% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -8/Garrison Executioner | -7/Factory Executioner | -7/Waste Executioner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Matter Collected 7454 | 416 670 170 1674 1202 1635 1367 243 77 . Remotely . | . . . . . . . . . . Salvage Created 7170 | 367 658 252 987 1417 1957 1247 245 . 40 Parts 415 | 32 42 6 52 95 113 56 15 . 4 Haulers Intercepted 19 | . 2 . 6 6 2 . 3 . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Combat Hostiles Destroyed 126 | . 15 4 27 24 29 23 2 . 2 Guns 78 | . 11 . . 15 27 22 2 . 1 Cannons 36 | . . 4 20 8 2 1 . . 1 AOE 11 | . 4 . 7 . . . . . . Classes Destroyed 17 | 3 4 . 3 1 3 3 . . . Worker 10 | 4 2 1 1 1 1 . . . . Builder 4 | . . . . 2 1 . 1 . . Tunneler 10 | 9 . . . . 1 . . . . Hauler 19 | . 2 . 6 6 2 . 3 . . Recycler 10 | 1 1 1 3 1 3 . . . . Mechanic 2 | . . . . . 1 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 4 | . 2 . 1 . 1 . . . . Swarmer 25 | . 6 . 8 4 3 . 2 . 2 Cutter 2 | . . . . . . 2 . . . Grunt 57 | . 9 4 9 9 16 10 . . . Brawler 3 | . . . 1 . . 2 . . . Duelist 1 | . . . . . . 1 . . . Sentry 35 | . . . 9 11 9 6 . . . Hunter 2 | . . . . . 1 1 . . . Programmer 1 | . . . . . . 1 . . . Zionite 1 | . . . 1 . . . . . . Best Kill Streak 7 | 5 5 4 4 7 6 4 3 . 2 Combat Bots Only 4 | . 4 4 4 4 4 4 2 . 2 Max Kills in Single Turn 3 | 1 3 1 3 2 2 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Hostile Shots Fired 425 | . 67 16 59 67 90 89 20 1 16 Missed 99 | . 8 7 19 10 26 19 7 . 3 Hits 326 | . 59 9 40 57 64 70 13 1 13 Melee 13 | . . . . . . 12 . 1 . Projectile 313 | . 59 9 40 57 64 58 13 . 13 AOE 1 | . . . . . . 1 . . . Critical Strikes 13 | . 1 . 1 . 2 9 . . . Damage Taken 4443 | . 633 126 492 683 970 1152 186 36 165 Core 683 | . 177 23 92 127 85 124 20 . 35 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 10 | . . . 10 . . . . . . Regen/Repaired (Parts) 346 | . . . . 58 288 . . . . Core Remaining (%) 56 | 100 . 20 . 45 . 62 . . . Volleys Fired 370 | 42 59 10 57 55 66 68 11 . 2 Largest 7 | 2 2 2 4 4 5 5 7 . 7 Hottest 294 | 60 85 67 175 179 132 131 217 . 294 Shots Fired 1265 | 84 106 20 191 204 318 268 60 . 14 Gun 913 | 84 102 . . 138 285 236 58 . 10 Cannon 343 | . . 20 186 66 33 32 2 . 4 Launcher 9 | . 4 . 5 . . . . . . Special . | . . . . . . . . . . Kinetic 1094 | 42 46 20 171 165 318 268 54 . 10 Thermal 144 | 42 38 . 15 39 . . 6 . 4 Explosive 9 | . 4 . 5 . . . . . . Electromagnetic 18 | . 18 . . . . . . . . Robot Hit Streak 14 | 8 8 9 9 12 14 12 3 . 1 Robot Miss Streak 12 | 3 2 3 12 6 4 6 4 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . Shots Hit Robots 684 | 44 69 16 123 103 166 144 17 . 2 Core Hits 353 | 15 33 8 109 57 69 51 8 . 3 Critical Kills 5 | . . . . 2 1 2 . . . Critical Parts Destroyed 6 | 1 . . . . 2 3 . . . Critical Strikes 18 | 1 3 2 . 2 4 6 . . . Burn 2 | . 2 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 9 | 1 . . . 1 3 4 . . . Blast 4 | . . 2 . . 1 1 . . . Corrupt 1 | . 1 . . . . . . . . Smash 1 | . . . . . . 1 . . . Melee Attacks 38 | . . 3 4 4 4 18 5 . . Impact 22 | . . . . 4 4 14 . . . Slashing 10 | . . 3 4 . . . 3 . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . 1 1 . . 4 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12207 | 537 1136 500 2498 1936 2995 2290 260 . 55 Guns 7548 | 537 833 . . 1214 2658 2020 260 . 26 Cannons 3462 | . . 316 1914 722 277 204 . . 29 Explosions 824 | . 303 . 521 . . . . . . Melee 373 | . . 184 63 . 60 66 . . . Ramming . | . . . . . . . . . . Kinetic 9620 | 299 312 316 1710 1543 2935 2224 237 . 44 Thermal 1230 | 238 361 . 204 393 . . 23 . 11 Explosive 824 | . 303 . 521 . . . . . . Electromagnetic 160 | . 160 . . . . . . . . Impact 126 | . . . . . 60 66 . . . Slashing 247 | . . 184 63 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 4 4 . . . 7 7 Average Corruption 4 | . . . 3 4 . . . 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 86 | . . . 46 31 . . . 3 6 Message Errors 23 | . . . 15 6 . . . . 2 Matter Fused 16 | . . . 11 4 . . . 1 . Heat Flow Errors 14 | . . . 4 7 . . . 1 2 Energy Discharges 14 | . . . 7 5 . . . 1 1 Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 13 | . . . 4 8 . . . . 1 Data Loss (major) 2 | . . . 1 1 . . . . . Misfires 1 | . . . 1 . . . . . . Alerts 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 107 | . 29 44 33 . 1 . . . . Projectiles 1 | . . . . . 1 . . . . Explosions 39 | . 29 . 10 . . . . . . Melee 67 | . . 44 23 . . . . . . Knockbacks 39 | . . 4 21 5 4 5 . . . Impact . | . . . . . . . . . . Kinetic 36 | . . 4 19 5 4 4 . . . Secondary 3 | . . . 2 . . 1 . . . Self-Inflicted Damage 67 | . 31 . 36 . . . . . . Shots 2 | . 1 . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 575 | 20 196 198 356 384 284 298 258 113 575 Average Temperature 74 | 20 47 110 67 79 65 89 85 59 196 Received Heat Transfer 1539 | . 261 69 165 198 432 396 . . 18 Effects 4 | . . . 1 1 . . . . 2 Shutdowns 2 | . . . 1 . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 3 | 1 . . . 1 . 1 . . . Heat Transferred 2711 | 525 1038 . 370 703 . . 50 . 25 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Maximum Alert Level 3 | . . . 1 1 1 3 2 . . Low Security (%) 66 | 100 100 100 45 55 94 19 . 100 100 Level 1 19 | . . . 54 44 5 9 . . . Level 2 7 | . . . . . . 26 100 . . Level 3 6 | . . . . . . 44 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1079 | 10 158 96 354 378 227 1079 579 188 82 Initial 566 | . . 36 . 101 50 40 566 188 82 Average 207 | 1 52 16 173 217 108 603 537 153 49 Influence Increases 4828 | 70 535 131 956 825 928 1109 223 . 51 Destroy 0b10 Robot/C 2620 | . 300 80 580 480 580 460 100 . 40 Destroy 0b10 Robot/NC 325 | 70 35 15 55 50 55 10 35 . . Destroy Leader 626 | . 58 20 184 162 156 20 16 . 10 Allied During Kill 37 | . . . 17 . . 4 16 . . Successful Hack 203 | . 46 . 42 17 60 26 12 . . Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 120 | . . . 15 45 15 15 30 . . Anti-Garrison Action 500 | . . . . . . 500 . . . Destroy Structure 157 | . 21 1 33 11 32 44 14 . 1 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 165 | . 15 15 15 60 30 30 . . . Influence Decreases 4765 | 70 442 224 716 945 986 92 763 421 106 Entered New Map 1188 | . . 57 . 139 70 22 513 351 36 Time Decay 2637 | 70 432 167 546 506 616 . 190 40 70 Lost Part 50 | . 10 . . . . 30 . 10 . Lost Ally 140 | . . . 20 . . 40 60 20 . Purge Threat 750 | . . . 150 300 300 . . . . Squads Dispatched 16 | . 5 1 3 2 3 . 2 . . Investigation 8 | . 3 1 1 1 1 . 1 . . Extermination . | . . . . . . . . . . Reinforcement 8 | . 2 . 2 1 2 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Distress Signals 7 | . 1 . 3 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 195 | . 23 4 47 31 49 24 6 6 5 Peak Tracking Total 6 | . 5 2 5 5 6 4 5 6 5 Tactical Retreats 11 | . 1 1 1 4 2 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Traps Triggered 15 | . 1 . 2 1 . 10 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Machines Disabled 15 | . . . 1 3 1 8 2 . . Max in Single Turn 1 | . . . 1 1 1 1 1 . . Garrison Relay 4 | . . . . . . 4 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Machines Accessed 55 | . 9 1 12 11 15 3 2 . 2 Terminals 37 | . 6 . 8 9 10 3 . . 1 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 6 | . 1 . 1 2 2 . . . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 161 | . 24 1 40 28 53 7 5 . 3 Successful 94 | . 15 1 18 15 34 4 5 . 2 Failed 66 | . 8 . 22 13 19 3 . . 1 Catastrophic 10 | . . . 3 2 4 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 74 | . 17 . 19 9 25 1 2 . 1 Terminals 110 | . 18 . 27 23 34 7 . . 1 Fabricators 7 | . . . . . . . 5 . 2 Repair Stations 22 | . 1 . 2 5 14 . . . . Recycling Units 8 | . 5 . 3 . . . . . . Scanalyzers 11 | . . . 8 . 3 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 37 | . 5 1 6 10 12 3 . . . Part Schematic 3 | . 2 . 1 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 6 | . . . 1 3 2 . . . . Open Door 4 | . . 1 . 3 . . . . . Emergency Access Points 3 | . . . . . 2 1 . . . Alert Level 4 | . . . 1 1 2 . . . . Unreport Threat 5 | . . . 1 2 2 . . . . Locate Traps 3 | . 2 . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 3 | . . . 1 . 2 . . . . Patrol Navigation 1 | . . . . . . 1 . . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . 3 . 1 Network Status 2 | . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . 2 . . Repair Station Hacks 15 | . . . 1 3 11 . . . . Scan Component 9 | . . . 1 2 6 . . . . Repair 6 | . . . . 1 5 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 29 | . 8 . 5 2 10 1 2 . 1 Terminals 23 | . 6 . 5 2 9 1 . . . Assimilate 3 | . . . . . 3 . . . . Botnet 2 | . . . . 2 . . . . . Operators 2 | . 1 . . . 1 . . . . Skim 15 | . 5 . 5 . 5 . . . . Override 1 | . . . . . . 1 . . . Fabricators 3 | . . . . . . . 2 . 1 Haulers 2 | . . . . . . . 1 . 1 Recompile 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Reprogram 1 | . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 44 | . 6 . 12 9 14 1 1 . 1 Full Trace Events 5 | . . . 1 1 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . . 1 5 . . . . Time 229 | . . . . 32 197 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat 2 | . . . . . . . 2 . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . parse_system 1 | . . . . . . . 1 . . find_chute 1 | . . . . . . . 1 . . Relay Couplers Released 15 | . . . . . . 15 . . . Machine Destruction 15 | . . . . . . 15 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Total Allies 8 | . . 2 . . . 5 . 1 . Largest Group 3 | . . 2 2 . . 3 3 1 . Highest-Rated Group 73 | . . 52 52 . . 73 73 31 . Highest-Rated Ally 39 | . . 31 31 . . 39 34 31 . Initial Warlord ECA Mod 27 | . . . . . . . 9 9 9 Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . . 9 . . 21 13 15 . Total Damage 1039 | . . . 167 . . 225 418 229 . Kills 8 | . . . 2 . . . 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Active Infowar (turns) 1697 | 170 1527 . . . . . . . . Terrain 169 | 169 . . . . . . . . . Seismic 1528 | 1 1527 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Turns Passed 10721 | 449 1615 754 2211 1371 2041 1641 388 95 156 Spaces Moved 6533 | 267 989 555 1439 816 1027 966 257 79 138 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 6531 | 265 989 555 1439 816 1027 966 257 79 138 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 95 110 120 120 120 120 90 105 Average Speed 115 | 94 97 121 121 120 120 120 120 112 105 Slowest Speed 130 | 100 115 125 130 120 120 120 120 120 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 6 97 95 98 96 91 96 9 74 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 8 | . 2 2 . . 4 . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 35 | . 3 . 12 3 5 9 3 . . Terrain Destroyed 92 | . 21 1 30 3 24 9 3 . 1 Melee 21 | . . . 3 3 3 9 3 . . Projectile 25 | . . 1 2 . 21 . . . 1 AOE 46 | . 21 . 25 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Total 8817 | 380 1542 609 1779 1079 1663 1232 306 85 142 Wait 1369 | 48 452 18 182 138 490 36 4 1 . Move 6525 | 266 988 554 1438 815 1027 964 257 78 138 Hop . | . . . . . . . . . . Pick Up 106 | 10 16 10 28 13 13 7 8 1 . Fast Attach 36 | 7 2 . 4 5 6 8 1 2 1 Attach 12 | . 3 . 2 1 2 2 2 . . Detach . | . . . . . . . . . . Swap 138 | 3 11 8 28 24 33 19 10 1 1 Drop 117 | 4 11 6 36 21 22 7 8 2 . Fire 370 | 42 59 10 57 55 66 68 11 . 2 Melee 38 | . . 3 4 4 4 18 5 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 72 | . . . . . . 72 . . . Rewire 16 | . . . . 3 . 13 . . . Trap . | . . . . . . . . . . Miscellaneous 18 | . . . . . . 18 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 450 | -11/Scrapyard | Entered Materials 470 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 4) 750 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Discovered new exit (range 11) 1014 | -10/Materials | Learned Storage emergency access door positions 1050 | -10/Materials | Derelicts attacked the area 1134 | -10/Materials | Loaded intel: 5 trap records 1182 | -10/Materials | Learned 4 Subcaves zone layouts 1268 | -10/Materials | Learned location of 1 exit from Storage 1329 | -10/Materials | Identified exit to Subcaves 1329 | -10/Materials | Identified exit to Materials 1407 | -10/Materials | Core integrity fell below 50% 1432 | -10/Materials | Lost 3 parts (1p1n1w) 1572 | -10/Materials | Central database locked down 1830 | -10/Materials | Build established: Scavenger-Mutant 2065 | -10/Materials | Entered Mines 2104 | -10/Mines | Learned Materials terminal intel 2150 | -10/Mines | Met a Derelict shopkeep closing up shop 2360 | -10/Mines | Discovered exit to Materials (range 9) 2480 | -10/Mines | Build established: Mutant 2483 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2486 | -10/Mines | Discovered new exit (range 5) 2621 | -10/Mines | Learned location of Zion (-7) 2632 | -10/Mines | Discovered exit to Materials (range 16) 2819 | -10/Mines | Entered Materials 2819 | -9/Materials | Accompanied by 2 allies 2819 | -9/Materials | Evolved 2 slots: Weapon x2 2820 | -9/Materials | Loaded intel: 11 terminal locations 2824 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3067 | -9/Materials | Discovered new exit (range 14) 3089 | -9/Materials | Identified exit to Materials 3373 | -9/Materials | Discovered new exit (range 15) 3389 | -9/Materials | Build established: Gunner 3930 | -9/Materials | Loaded intel: 12 trap records 3987 | -9/Materials | Learned Materials trap positions 4033 | -9/Materials | Learned 4 Recycling zone layouts 4071 | -9/Materials | Learned Materials trap positions 4143 | -9/Materials | Identified exit to Storage 4182 | -9/Materials | Learned location of 2 exits from Materials 4292 | -9/Materials | Learned Recycling recycling unit intel 5030 | -9/Materials | Entered Storage 5031 | -9/Storage | Identified exit to Recycling 5304 | -9/Storage | Repaired Arm. Wheel 5876 | -9/Storage | Core integrity fell below 50% 6401 | -9/Storage | Entered Materials 6401 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6402 | -8/Materials | Identified exit to Factory 6403 | -8/Materials | Loaded intel: 5 trap records 7339 | -8/Materials | Learned Factory scanalyzer intel 7367 | -8/Materials | Discovered exit to Factory (range 16) 7448 | -8/Materials | Repaired Kinecellerator 7481 | -8/Materials | Repaired Arm. Wheel 7506 | -8/Materials | Learned Factory stockpile data 7515 | -8/Materials | Repaired Arm. Wheel 7585 | -8/Materials | Learned location of Extension (-5) 7632 | -8/Materials | Learned location of 1 exit from Lower Caves 8032 | -8/Materials | Repaired Minigun 8182 | -8/Materials | Repaired Imp. Assault Rifle 8350 | -8/Materials | Identified exit to Garrison 8442 | -8/Materials | Entered Garrison 8532 | -8/Garrison | Triggered checkpoint 8570 | -8/Garrison | Garrison Relay disabled 8650 | -8/Garrison | Triggered checkpoint 8809 | -8/Garrison | Garrison Relay disabled 8919 | -8/Garrison | Phase Generator disabled 8972 | -8/Garrison | Rescued a captive Derelict 8974 | -8/Garrison | Rescued a captive Derelict 9299 | -8/Garrison | Triggered checkpoint 9358 | -8/Garrison | Garrison Relay disabled 9502 | -8/Garrison | Triggered checkpoint 9599 | -8/Garrison | Learned Factory security intel 9608 | -8/Garrison | Triggered checkpoint 9687 | -8/Garrison | Garrison Relay disabled 10083 | -8/Garrison | Entered Factory 10083 | -7/Factory | Accompanied by 3 allies 10083 | -7/Factory | Evolved 2 slots: Weapon x2 10086 | -7/Factory | Loaded intel: 4 scanalyzer locations 10438 | -7/Factory | Build established: Executioner 10471 | -7/Factory | Sucked down chute 10471 | -7/Factory | Entered Waste 10472 | -7/Waste | Met a frightened Derelict 10486 | -7/Waste | EMP discharged 10486 | -7/Waste | Spotted C-40 Crusher 10495 | -7/Waste | Spotted C-40 Crusher 10511 | -7/Waste | Spotted C-40 Crusher 10513 | -7/Waste | Spotted C-40 Crusher 10513 | -7/Waste | Spotted C-40 Crusher 10522 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10526 | -7/Waste | Spotted C-40 Crusher 10556 | -7/Waste | Discovered new exit (range 11) 10566 | -7/Waste | Entered Factory 10722 | -7/Factory | Self-destructed Last Messages --------------- (85,41) - Loaded: Lightning Gun (110,166) - Loaded: Mic. Fission Core (154,146) - Loaded: Arc Projector (196,43) - Loaded: W-25 Informer >>Trojan(Haulers) Trojan loaded successfully. Testing... Hauler tracking enabled and active. 10620_ SA5S=KFS0#>CNURBMXOH9BYY6TSFXH4CTDP3ZSV 10633_ Acquired Plasma Cannon. 10643_ ABFZC3JO4HHJD3/SZEDMDZ>JPBV0 I<7KD8YKKQ 10662_ System corrupted: Heat flow error (+249). 10666_ Acquired Gauss Cannon. 10696_ System corrupted: Component data lost. 10714_ ALERT: All DSF locations entering lockdown mode. 10714_ Slug penetrates S-27 Virus. 10714_ S-27 Virus destroyed. 10720_ System corrupted: Heat flow error (+176). 10721_ Power failure, Mic. Nuclear Core shutdown. 10721_ Overheating: Matter decay (-53). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""""" ????????????????????? | | ??????????????????????"""""" ????????????????????? | | ???????????????????????"""""?????????????????????? | | ???????????????????????"""""?????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????o ??????????????????????? | | ??????????????????????###/###????????????????????? | | ??????????????????????# @t #######??????????????? | | ??????????????????????# # ???????????????? | | ??????????????????????#= # ????????????? | | ????????????? ######=%[ # """ """ ?????????? | | ???????????+ [s% # """ """ "????????? | | ?????????????????###### # """ """ ?????????? | | ??????????????????????# # ?????????? | | ??????????????????????# # """ """ "????????? | | ??????????????????????; # """ """ "????????? | | ??????????????????????# # """ """ """ #????? | | ??????????????????????# t #????? | | ??????????????????????# ##############???????? | | ??????????????????????# # #??????????? | | ????????????##+######?# # #??????????? | | ????????????# ?# # [ *#??????????? | | ????????????# # # #????????### | | ????????????# # # #??????? | | ????????????# + # """ """ #???????#### | | ????????????# # # """ """ #??????????? | | ????????????# # # """ """ #??????????? | | ????????????# ?# #####+################ | | ????????????# ?# | | ????????????########??# | | ??????????????????????# | | ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 280 Matter Stores 403 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 42 Targeting Accuracy 6 Armor Integrity Analysis 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Wheel | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Cryofiber Web | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 42% | -9/Storage Kinecellerator | 18% | -8/Materials Arm. Wheel | 55% | -8/Materials Arm. Wheel | 67% | -8/Materials Minigun | 37% | -8/Materials Imp. Assault Rifle | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptQuantumRipteeth Manual? 0 Play Time 01:27:07 Cumulative 1185.4 hours Start 2025.08.03 @ 12:45:01 End 2025.08.03 @ 14:46:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 574 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 5c6a217e-227c-4249-8b3b-c7434201aee4