Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 05:06:55 Player: Logjam Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (697) 697 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1737 Bonus ------- None Cogmind --------- Core Integrity 249/400 Matter 101/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (4) Small Storage Unit Structural Scanner Visual Processing Unit Weapon (2) Datajack Inventory (6) Ion Engine Ion Engine VTOL Module Large Matter Pod (0) Grenade Launcher Grenade Launcher Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Large Matter Pod Structural Scanner Improved Targeting Computer Weapon Grenade Launcher Datajack Inventory Ion Engine EM Pulse Gun Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 6 8 13 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 16 | 1 6 9 Device 1 | . 1 . Storage 9 | 1 5 3 Processor 2 | . . 2 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 92 | . 100 88 Engine 12 | . 14 10 Leg 18 | . 28 12 Device 12 | . 14 11 Storage 12 | . 14 12 Processor 6 | . . 10 Protection 5 | . . 9 Ballistic Gun 5 | . 14 . Launcher 11 | . 12 10 Special Melee Weapon 6 | . . 10 Naked Turns . | . . . Heaviest Build 21 | 11 14 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 5 | 5 6 6 Most Carried 6 | 2 6 6 Average Carried 4 | . 4 5 Final Capacity 6 | . . 6 Final Carried 6 | . . 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 588 | 260 124 204 Remotely . | . . . Salvage Created 515 | . 169 346 Parts 57 | . 29 28 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 7 9 AOE 16 | . 7 9 Classes Destroyed 9 | . 6 3 Worker 3 | . 1 2 Builder 4 | . 1 3 Tunneler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 11 | . 4 7 Sentry 2 | . . 2 Best Kill Streak 7 | . 6 7 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 931 | . 151 780 Core 166 | . 15 151 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 42 | . 11 31 Largest 1 | . 1 1 Hottest 40 | . 30 40 Shots Fired 42 | . 11 31 Gun 8 | . 2 6 Cannon . | . . . Launcher 34 | . 9 25 Special . | . . . Kinetic 2 | . 2 . Thermal . | . . . Explosive 34 | . 9 25 Electromagnetic 6 | . . 6 Robot Hit Streak 6 | . 4 6 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 5 27 Core Hits 48 | . 16 32 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 8 | . . 8 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2032 | . 480 1552 Guns 82 | . 16 66 Cannons . | . . . Explosions 1950 | . 464 1486 Melee . | . . . Ramming . | . . . Kinetic 16 | . 16 . Thermal . | . . . Explosive 1907 | . 464 1443 Electromagnetic 109 | . . 109 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 87 | . . 87 Projectiles . | . . . Explosions 87 | . . 87 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . 30 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 47 | . 10 47 Average Temperature 8 | . 5 9 Received Heat Transfer 360 | . 42 318 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 322 | . 312 322 Average Influence 129 | . 150 130 Maximum Alert Level 1 | . 1 1 Low Security (%) 78 | . . . Level 1 21 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 16 19 Peak Tracking Total 7 | . 6 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 3 5 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 2 | . 1 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . . 1 Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 1 | . . 1 Combat 2 | . . 2 Robot Hacks Applied 5 | . . 5 parse_system 4 | . . 4 no_distress 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1201 | 72 420 709 Spaces Moved 767 | 54 316 397 Core 5 | 4 . 1 Treads . | . . . Legs 762 | 50 316 396 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 114 120 145 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 59 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 147 | . 42 105 Melee . | . . . Projectile . | . . . AOE 147 | . 42 105 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 894 | 61 344 489 Wait 27 | . . 27 Move 765 | 53 315 397 Hop . | . . . Pick Up 9 | 2 5 2 Fast Attach 14 | 6 3 5 Attach 2 | . . 2 Detach 4 | . 1 3 Swap 11 | . 5 6 Drop 12 | . 4 8 Fire 42 | . 11 31 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 9) 297 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x2 925 | -9/Materials | Discovered new exit (range 13) 1147 | -9/Materials | Discovered new exit (range 18) 1202 | -9/Materials | Self-destructed Last Messages --------------- Self-contained construction unit capable of building almost any component or robot for which detailed schematics are provided. An internal generator provides all the energy required for fabrication, but matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. 01147_ EXIT=FOUND 01174_ Repair Station disabled. 01182_ Neutrino Reactor explodes. 01182_ Heat Sink fried. 01182_ Y-45 Defender destroyed. 01182_ Emergency Access malfunctions. 01182_ Chain reaction triggered in Imp. Ion Engine. 01192_ Aluminum Leg destroyed. 01195_ EM Pulse Gun destroyed. 01195_ Ion Engine destroyed. 01198_ Hrd. Light Armor Plating destroyed. 01200_ Jacked Y-45 Defender... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????### ## #############????????????? | | ???????????# ! # #????????????? | | ??????????## *# == #????????????? | | ??????????# [ Y == #?##?????????? | | ??????????## =%[ @# == + ???????? | | ???????????# = # ## #?????????? | | ???????????# # #? #?????????? | | ???????????# # #? ########### | | ???????????# # #? # ! # | | ???????????#####Y######/######### # """"" # | | ????????????# # """"" # | | ????????????# < # """"" # | | ????????????# # # | | ????????????# #####+####### # # | | ???????????# ????# ?# # # | | ???????????#[[!!?????# """ ??# # # | | ???????????#[[???????# """ ?# ###+####### | | ???????????###???????# """ ## #??? | | ?????????????????????# + #??? | | ?????????????????????# !// ## #??? | | ?????????????????????# !// ###+##### #??? | | ?????????????????????# ///?# ## #??? | | ?????????????????????# ?# ""## #??? | | ????????????????????# ??# T"## #??# | | ????????????????????## ??# ""## #??# | | ?????????????????????#+###???# ] ## #??# | | ?????????????????????# #?????# # #### | | ?????????????????????# #?????# # # # | | ?????????????????????# #?????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMetafiberApparatus Manual? 0 Play Time 00:33:33 Cumulative 7.2 hours Start 2019.10.22 @ 01:43:17 End 2019.10.22 @ 05:06:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a77e228-2014-4d2a-959b-2a1d5f95bd04