Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 13:17:27 Player: Michael Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (2831) 2831 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 10457 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 258/300 Energy 78/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (5) ------- Field Lobotomy Kit > --- INVENTORY (4) ---- Field Propulsion Array Peak State ------------ > --- POWER ------------ Light Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Improved Hacking Suite Improved System Backup Module > --- WEAPON ----------- Light EM Pulse Cannon Coil Gun Tri-rail Accelerator Katana > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Armored Huge Wheel Fusion Compressor Advanced Cooling System Medium Storage Unit High-capacity Storage Unit Large Matter Pod Long-range Terrain Scanner Layered Medium Armor Plating Reactive Plating Field Lobotomy Kit [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . 1 . 1 2 Utility 6 | . . 1 . . . 1 2 . . 1 1 . . Weapon 3 | . . 1 . . . 1 . . . . . 1 . Parts Attached 209 | 6 4 33 7 . 6 20 4 1 35 27 36 19 11 Power 16 | 1 . 5 . . . 1 . . 2 1 4 2 . Engine 7 | 1 . 5 . . . 1 . . . . . . . Core 9 | . . . . . . . . . 2 1 4 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 . 8 1 . 3 7 . 1 1 4 4 3 2 Treads . | . . . . . . . . . . . . . . Leg 6 | 2 . 4 . . . . . . . . . . . Wheel 28 | . . 4 1 . 3 7 . 1 1 4 4 3 . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 90 | 1 3 7 3 . . 5 3 . 24 14 14 10 6 Device 39 | . . 1 1 . . . 1 . 11 10 9 5 1 Storage 13 | 1 1 3 . . . 1 . . 3 . 2 1 1 Processor 9 | . 1 . . . . 2 . . 1 1 1 1 2 Hackware 3 | . . . . . . . . . 1 1 . 1 . Protection 26 | . 1 3 2 . . 2 2 . 8 2 2 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 67 | 2 1 13 3 . 3 7 1 . 8 8 14 4 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . . 3 3 5 1 . Ballistic Gun 32 | 2 1 12 2 . 2 6 . . . 2 4 1 . Ballistic Cannon 10 | . . . . . . . . . 3 2 3 1 1 Launcher 7 | . . 1 1 . 1 1 . . 2 . 1 . . Special Weapon 2 | . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Parts Lost 41 | . . 1 . . 1 5 . 5 1 . 10 9 9 Power 4 | . . . . . . . . 1 . . 1 2 . Propulsion 11 | . . . . . 1 1 . 2 . . 1 4 2 Utility 12 | . . . . . . 1 . 1 1 . 3 1 5 Weapon 14 | . . 1 . . . 3 . 1 . . 5 2 2 Highest Loss Streak 8 | . . 1 . . 1 3 . 5 1 . 7 8 5 Average Slot Usage (%) 86 | . 97 99 100 100 98 97 100 76 74 91 92 68 21 Engine 3 | . 14 11 11 11 11 8 7 4 . . . . . Core 5 | . . . . . . . . . 6 6 10 9 . Leg 2 | . 28 12 . . . . . . . . . . . Wheel 11 | . . 9 22 22 20 18 15 12 7 11 10 13 . Device 7 | . . . 3 . . . 3 4 10 11 12 4 1 Storage 14 | . 14 15 22 22 22 21 23 16 8 13 13 13 . Processor 9 | . . 5 . . . 8 7 7 13 14 12 6 11 Hackware 3 | . . . . . . . . . 4 6 5 6 1 Protection 4 | . 11 11 7 11 11 5 10 7 5 . . 1 . Energy Cannon 4 | . . . . . . . . . 4 12 5 3 . Ballistic Gun 12 | . 28 32 32 33 31 33 23 16 . 3 8 1 . Ballistic Cannon 4 | . . . . . . . . . 9 8 4 1 1 Slashing Weapon 1 | . . . . . . . 7 4 . . 2 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 157 | 11 16 48 48 48 48 66 70 69 99 108 157 153 12 Greatest Support 52 | 20 20 22 22 20 22 22 20 28 28 40 40 52 17 Greatest Overweight (x) 4 | . . 2 2 2 2 4 3 3 3 3 4 3 1 Average Overweight (x) 1 | . . . 2 2 2 2 3 2 1 2 2 1 . Largest Inventory Capacity 28 | 6 8 16 16 16 16 22 22 22 20 20 28 28 8 Average Capacity 17 | 5 6 11 16 16 16 18 22 17 12 20 23 25 4 Most Carried 24 | 3 7 16 16 16 16 22 22 22 19 20 24 19 4 Average Carried 15 | 1 4 10 16 15 15 17 21 17 9 19 20 15 3 Final Capacity 28 | 6 8 16 16 16 16 22 22 4 20 20 28 4 4 Final Carried 22 | 3 7 16 16 16 16 22 22 3 19 20 20 4 2 Class Distribution -------------------- 25% | Hauler-Mutant 15% | Mutant 13% | Hauler-Skirmisher 13% | Hauler-Assassin 9% | Scavenger-Skirmisher 6% | Tank 6% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Matter Collected 4865 | 238 86 764 131 . 163 608 . . 785 543 861 593 93 Remotely . | . . . . . . . . . . . . . . Salvage Created 4733 | . 109 911 121 . 187 1020 . . 846 345 590 604 . Parts 250 | . 5 56 4 . 14 74 . . 26 16 25 30 . Haulers Intercepted 4 | . . 2 . . . 1 . . 1 . . . . Recyclers Shooed 13 | . . 5 . . 1 3 . . 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 61 | . 2 16 4 . 3 13 . . 5 3 7 8 . Melee 2 | . . . . . . . . . . . 1 1 . Guns 27 | . 2 14 2 . . 9 . . . . . . . Cannons 14 | . . . . . . . . . 4 3 4 3 . AOE 18 | . . 2 2 . 3 4 . . 1 . 2 4 . Classes Destroyed 15 | . 3 6 2 . . 1 . . 2 1 . . . Worker 17 | . 1 4 . . 2 9 . . . 1 . . . Builder 6 | . 1 1 . . . 1 . . 2 . 1 . . Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 4 | . . 2 . . . 1 . . 1 . . . . Recycler 25 | . . 4 . . 2 4 . . 8 1 3 3 . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . 1 . . . Watcher 4 | . . 1 . . . 2 . . . . 1 . . Swarmer 22 | . . 10 . . 3 4 . . . . . 5 . Grunt 13 | . 2 3 2 . . 5 . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 12 | . . 3 . . . 4 . . 2 2 1 . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 11 | . . . . . . . . . 2 1 6 2 . Assembled 1 | . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 3 4 3 . 5 10 . . 3 1 6 5 . Combat Bots Only 5 | . 1 3 3 . 3 5 . . 1 1 5 5 . Max Kills in Single Turn 4 | . 2 2 2 . 3 4 . . 2 1 2 4 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 2 2 . . 1 . 1 4 . Melee 1 | . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Damage Taken 8613 | . 97 603 173 . 108 508 . 287 680 338 2246 1375 2198 Core 2757 | . 22 133 29 . 6 90 . 187 65 34 235 643 1313 Absorbed by Shields 28 | . . . . . . . . . . . . . 28 Core Remaining (%) 76 | 100 91 . . . 58 83 . . 64 96 76 44 . Volleys Fired 317 | . 17 76 12 . 6 61 4 . 51 22 48 12 8 Largest 4 | . 2 3 3 . 3 4 3 . 3 4 4 3 1 Hottest 228 | . 40 63 70 . 63 86 66 . 184 228 206 146 66 Shots Fired 822 | . 34 226 36 . 14 222 12 . 89 54 105 22 8 Gun 577 | . 34 225 35 . 12 220 12 . . 8 26 5 . Cannon 230 | . . . . . . . . . 89 45 72 17 7 Launcher 13 | . . 1 1 . 2 2 . . . . 7 . . Special 2 | . . . . . . . . . . 1 . . 1 Kinetic 734 | . 34 225 35 . 12 220 12 . 69 31 79 10 7 Thermal 37 | . . . . . . . . . 8 13 16 . . Explosive 13 | . . 1 1 . 2 2 . . . . 7 . . Electromagnetic 36 | . . . . . . . . . 12 9 3 12 . Robot Hit Streak 14 | . 11 12 4 . 5 14 1 . 11 14 11 4 2 Robot Miss Streak 7 | . 6 5 3 . 1 7 3 . 4 2 2 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 495 | . 19 142 19 . 9 138 3 . 49 35 61 19 1 Core Hits 231 | . 9 58 9 . 9 64 2 . 22 12 27 18 1 Critical Hits 5 | . . . . . . 1 . . 3 . 1 . . Critical Kills 2 | . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . 1 . . Melee Attacks 48 | . . . . . . . 2 . . . 29 16 1 Impact . | . . . . . . . . . . . . . . Slashing 48 | . . . . . . . 2 . . . 29 16 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10559 | . 189 1288 269 . 336 2435 47 . 1435 957 2422 1172 9 Guns 3824 | . 189 1163 143 . 70 1409 47 . . 134 559 110 . Cannons 3300 | . . . . . . . . . 1271 735 909 385 . Explosions 2812 | . . 125 126 . 266 1026 . . 107 88 696 378 . Melee 557 | . . . . . . . . . . . 258 299 . Ramming 66 | . . . . . . . . . 57 . . . 9 Kinetic 5920 | . 189 1163 143 . 70 1409 47 . 973 492 1065 369 . Thermal 957 | . . . . . 77 . . . 230 294 356 . . Explosive 2540 | . . 125 126 . 189 1026 . . . . 696 378 . Electromagnetic 519 | . . . . . . . . . 175 171 47 126 . Impact . | . . . . . . . . . . . . . . Slashing 557 | . . . . . . . . . . . 258 299 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 5 9 10 . 12 18 1 Average Corruption 6 | . . . . . . . 4 7 8 . 4 6 1 Corruption Purged 12 | . . . . . . . 1 2 . . 9 . . Effects 129 | . . . . . . . 8 3 71 . 40 7 . Message Errors 24 | . . . . . . . 2 . 15 . 7 . . Matter Fused 30 | . . . . . . . 1 1 18 . 8 2 . Heat Flow Errors 15 | . . . . . . . 2 2 7 . 4 . . Energy Discharges 19 | . . . . . . . 3 . 8 . 8 . . Parts Rejected 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 10 | . . . . . . . . . 5 . 3 2 . Data Loss (major) 4 | . . . . . . . . . 1 . 2 1 . Misfires 4 | . . . . . . . . . 3 . 1 . . Misdirections 2 | . . . . . . . . . . . 1 1 . Targeting Errors 14 | . . . . . . . . . 8 . 6 . . Weapon Failures 5 | . . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 459 | . . 25 . . 4 118 . . 6 40 186 80 . Projectiles 138 | . . . . . . . . . 6 40 89 3 . Explosions 221 | . . 25 . . 4 118 . . . . 74 . . Melee 100 | . . . . . . . . . . . 23 77 . Knockbacks 26 | . . . . . . . . . 9 7 7 3 . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 24 | . . . . . . . . . 8 7 7 2 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 334 | . . . . . 93 118 . . 26 . 93 . 4 Shots 7 | . . . . . 2 2 . . . . 3 . . Rammed 12 | . . . . . . . . . 9 . . . 3 Targets Rammed 12 | . . . . . . . . . 9 . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | . 12 108 58 . 29 302 243 117 276 313 339 8 29 Average Temperature 62 | . 7 22 27 . 14 57 150 56 60 132 110 3 12 Received Heat Transfer 971 | . 54 135 12 . . 162 . . 96 84 134 117 177 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 1350 | . . . . . 100 . . . 300 500 450 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Peak Influence 442 | . 125 317 193 . 165 442 106 30 129 143 196 231 158 Initial 123 | . . . 123 . . 64 91 . . 58 47 64 26 Average 87 | . 54 173 162 . 152 240 60 10 53 61 49 75 53 Maximum Alert Level 2 | . . 1 . . . 2 . . . . . 1 . Low Security (%) 89 | 100 100 54 100 . 100 48 100 100 100 100 100 87 100 Level 1 9 | . . 45 . . . 38 . . . . . 12 . Level 2 1 | . . . . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 3 . . . 2 1 . 5 2 5 2 3 Investigation . | . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . 2 1 3 1 1 Reinforcement 16 | . 2 3 . . . 2 1 . 3 . 2 1 2 Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Distress Signals 17 | . 1 1 . . . 3 . . 2 2 1 3 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 210 | . 12 39 4 . 3 31 2 6 16 16 26 22 33 Peak Tracking Total 22 | . 4 5 3 . 3 6 1 6 3 4 9 8 22 Tactical Retreats 14 | . 1 1 . . . 2 . . 1 1 1 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 15 | . . 3 . . . . 4 . . 1 5 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 17 | . . . . . 3 4 . . 3 2 2 3 . Max in Single Turn 3 | . . . . . 3 1 . . 1 1 1 2 . Garrison Access 7 | . . . . . . . 1 . . 3 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 79 | . 6 7 . 1 . 7 2 . 13 14 21 6 2 Terminals 36 | . 4 4 . . . 4 . . 7 4 10 2 1 Fabricators 5 | . . . . . . . . . 1 . 2 2 . Repair Stations 11 | . . 1 . . . 2 . . . 3 5 . . Recycling Units 11 | . 2 1 . . . 1 1 . 1 2 2 1 . Scanalyzers 7 | . . 1 . . . . . . 3 2 1 . . Garrison Access 8 | . . . . . . . 1 . 1 3 1 1 1 Total Hacks 208 | . 17 21 . 1 . 14 6 . 36 57 43 11 2 Successful 125 | . 6 12 . 1 . 9 2 . 14 47 24 9 1 Failed 83 | . 11 9 . . . 5 4 . 22 10 19 2 1 Catastrophic 12 | . 3 . . . . 1 . . 4 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 5 6 . 1 . 3 . . 15 2 5 1 . Terminals 87 | . 14 11 . . . 9 . . 22 6 20 4 1 Fabricators 12 | . . . . . . . . . 3 . 5 4 . Repair Stations 31 | . . 5 . . . 4 . . . 13 9 . . Recycling Units 21 | . 3 2 . . . 1 3 . 1 5 4 2 . Scanalyzers 45 | . . 3 . . . . . . 9 29 4 . . Garrison Access 11 | . . . . . . . 3 . 1 4 1 1 1 Terminal Hacks 28 | . 3 3 . 1 . 3 . . 6 2 7 3 . Part Schematic 1 | . . . . . . . . . 1 . . . . Level Access Points 3 | . . 1 . . . . . . 1 . 1 . . Machine Index 1 | . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . . . . . 1 1 1 . . Repair Station Index 1 | . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 5 | . 1 1 . . . . . . 1 1 1 . . Patrol Status 3 | . . . . . . . . . . . 2 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . . Registered Components 3 | . . . . . . 1 . . 1 . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 3 . 4 2 . Load Schematic 5 | . . . . . . . . . 1 . 2 2 . Build 4 | . . . . . . . . . 2 . 2 . . Repair Station Hacks 22 | . . 4 . . . 4 . . . 10 4 . . Scan Component 11 | . . 2 . . . 2 . . . 5 2 . . Repair 11 | . . 2 . . . 2 . . . 5 2 . . Recycling Unit Hacks 15 | . 2 2 . . . 1 1 . 1 3 3 2 . Process 4 | . . . . . . . . . . 2 1 1 . Retrieve Matter 2 | . . . . . . . . . . 1 . 1 . Retrieve Components 9 | . 2 2 . . . 1 1 . 1 . 2 . . Scanalyzer 37 | . . 2 . . . . . . 2 29 4 . . Insert Component 17 | . . 1 . . . . . . 2 11 3 . . Analyze 20 | . . 1 . . . . . . . 18 1 . . Garrison Access Hacks 6 | . . . . . . . 1 . . 2 1 1 1 Seal Access 6 | . . . . . . . 1 . . 2 1 1 1 Unauthorized Hacks 8 | . 1 1 . . . 1 . . 2 1 1 1 . Terminals 8 | . 1 1 . . . 1 . . 2 1 1 1 . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 7 | . 1 1 . . . 1 . . 1 1 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 64 | . 5 7 . . . 7 1 . 12 10 16 5 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . . . . . . 1 10 1 . . Parts Built 5 | . . . . . . . . . 2 . 3 . . Matter 474 | . . . . . . . . . 204 . 270 . . Time 206 | . . . . . . . . . 102 . 104 . . Total Part Build Rating 9 | . . . . . . . . . 2 . 7 . . Parts Repaired 11 | . . 2 . . . 2 . . . 5 2 . . Time 441 | . . 52 . . . 45 . . . 298 46 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 54 | . . . . . . . . . . 43 . 11 . Retrieved Matter 23 | . . . . . . . . . . 12 . 11 . Retrieved Components 35 | . 1 10 . . . 9 3 . 6 . 6 . . Parts Scanalyzed 14 | . . 1 . . . . . . 1 11 1 . . Part Schematics Acquired 12 | . . 1 . . . . . . . 10 1 . . Parts Damaged 4 | . . . . . . . . . . 3 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total Allies 3 | . . . . . . . . . 1 1 . . 1 Largest Group 1 | . . . . . . . . . 1 1 . . 1 Highest-Rated Group 56 | . . . . . . . . . 10 38 . . 56 Highest-Rated Ally 56 | . . . . . . . . . 10 38 . . 56 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 . . . Total Damage 381 | . . . . . . . . . . 381 . . . Kills 2 | . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . 1 . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Turns Passed 11290 | 65 402 1122 177 357 80 978 619 101 1997 1741 2293 1015 343 Spaces Moved 8034 | 48 277 624 131 354 55 539 534 91 1451 1251 1567 731 381 Core 306 | 6 . . . . . . . . . . . 95 205 Treads . | . . . . . . . . . . . . . . Legs 627 | 42 277 308 . . . . . . . . . . . Wheels 6925 | . . 316 131 354 55 539 534 91 1451 1251 1567 636 . Hover 176 | . . . . . . . . . . . . . 176 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 100 100 100 100 110 100 100 110 115 50 50 Average Speed 109 | 111 120 113 102 100 100 104 110 107 113 113 118 101 74 Slowest Speed 150 | 120 120 150 105 100 105 120 110 110 130 130 140 120 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 52 63 26 71 15 49 16 67 48 29 50 19 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 60 | . . . . . . . 2 . 7 5 29 10 7 Terrain Destroyed 256 | . . 9 12 . 41 51 2 . 20 18 78 17 8 Melee 30 | . . . . . . . 2 . . . 17 10 1 Projectile 60 | . . . . . . . . . 14 13 23 3 7 AOE 166 | . . 9 12 . 41 51 . . 6 5 38 4 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total 9855 | 56 318 909 149 357 68 833 563 94 1708 1527 1874 968 431 Wait 1005 | . 16 131 . . . 191 . 2 132 206 160 160 7 Move 8021 | 47 276 623 130 353 54 538 534 90 1450 1250 1566 730 380 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 3 4 21 . 2 . 12 10 1 21 11 15 2 5 Fast Attach 56 | 6 1 9 . . 1 8 . . 9 5 12 . 5 Attach 47 | . . 5 . . 1 4 2 1 8 1 8 11 6 Detach 29 | . . 5 . . 1 3 . . 4 2 5 8 1 Swap 106 | . 3 19 7 . 4 8 2 . 18 21 16 8 . Drop 86 | . 1 20 . 2 1 8 9 . 6 9 15 13 2 Fire 317 | . 17 76 12 . 6 61 4 . 51 22 48 12 8 Melee 48 | . . . . . . . 2 . . . 29 16 1 Ram 12 | . . . . . . . . . 9 . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . 8 13 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / [*Sto x2]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 551 | -9/Materials | Identified exit to Materials 769 | -9/Materials | Build established: Tank 879 | -9/Materials | Repaired Aluminum Leg 1295 | -9/Materials | Repaired Wheel 1564 | -9/Materials | Discovered new exit (range 16) 1590 | -9/Materials | Entered Mines 1633 | -9/Mines | Met a Derelict bent on vengeance 1687 | -9/Mines | Assembled infested the area 1749 | -9/Mines | Learned location of Storage (-7) 1762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1763 | -9/Mines | Discovered new exit (range 5) 1767 | -9/Mines | Entered Exiles 1790 | -9/Exiles | Met 8R-AWN 1808 | -9/Exiles | Met EX-HEX 1856 | -9/Exiles | Met EX-DEC 1902 | -9/Exiles | Discovered new exit (range 14) 1949 | -9/Exiles | Build established: Scavenger-Tank 1975 | -9/Exiles | Met EX-BIN 1987 | -9/Exiles | Aligned with FarCom system 1988 | -9/Exiles | Given EX-Vault access code 2012 | -9/Exiles | Opened EX-Vault 2022 | -9/Exiles | Found Field Lobotomy Kit 2051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2124 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2124 | -9/Exiles | Entered Mines 2157 | -8/Mines | Discovered exit to Materials (range 11) 2204 | -8/Mines | Entered Materials 2204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2407 | -8/Materials | Build established: Scavenger-Skirmisher 2657 | -8/Materials | Lost 3 parts (1n1u1w) 2962 | -8/Materials | Repaired Lgt. Assault Rifle 3148 | -8/Materials | Repaired Rnf. Ion Engine 3171 | -8/Materials | Discovered new exit (range 11) 3182 | -8/Materials | Entered Factory 3182 | -7/Factory | Evolved 2 slots: Utility x2 3466 | -7/Factory | Build established: Hauler-Mutant 3501 | -7/Factory | Discovered new exit (range 5) 3801 | -7/Factory | Sucked down chute 3801 | -7/Factory | Entered Waste 3810 | -7/Waste | Spotted C-40 Crusher 3810 | -7/Waste | Spotted C-40 Crusher 3816 | -7/Waste | EMP discharged 3862 | -7/Waste | Spotted C-40 Crusher 3865 | -7/Waste | Spotted C-40 Crusher 3868 | -7/Waste | Spotted C-40 Crusher 3870 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3871 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3872 | -7/Waste | Spotted C-40 Crusher 3876 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3879 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3892 | -7/Waste | Discovered new exit (range 11) 3902 | -7/Waste | Entered Factory 3910 | -7/Factory | Lost 5 parts (1p2n1u1w) 4158 | -7/Factory | Build established: Mutant 4372 | -7/Factory | Discovered new exit (range 19) 4729 | -7/Factory | Build established: Skirmisher 5198 | -7/Factory | Fabricated Hcp. Storage Unit? 5272 | -7/Factory | Fabricated Hcp. Storage Unit? 5424 | -7/Factory | Discovered new exit (range 13) 5594 | -7/Factory | System corruption reached 10% 5733 | -7/Factory | Identified exit to Factory 5899 | -7/Factory | Entered another Factory area 5899 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5996 | -6/Factory | Build established: Hauler-Mutant 6319 | -6/Factory | Repaired Broken Adv. Assault Cannon? 6936 | -6/Factory | Repaired Broken Enh. Nuclear Core 6982 | -6/Factory | Repaired Plasma Cannon? 7043 | -6/Factory | Repaired Adv. Assault Cannon 7268 | -6/Factory | Repaired Broken Arm. Huge Wheel 7330 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 7347 | -6/Factory | Discovered new exit (range 8) 7359 | -6/Factory | Identified exit to Factory 7546 | -6/Factory | Discovered exit to Factory (range 18) 7640 | -6/Factory | Entered another Factory area 7640 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7691 | -5/Factory | Build established: Hauler-Skirmisher 7779 | -5/Factory | Discovered new exit (range 18) 7808 | -5/Factory | Identified exit to Upper Caves 8185 | -5/Factory | Repaired Broken Hvy. Rocket Launcher 8305 | -5/Factory | Discovered new exit (range 18) 8480 | -5/Factory | Discovered new exit (range 11) 8532 | -5/Factory | Repaired Lgt. EM Pulse Cannon 8717 | -5/Factory | Fabricated Adv. Targeting Computer (x1) 9151 | -5/Factory | Identified exit to Factory 9257 | -5/Factory | Discovered exit to Upper Caves (range 17) 9293 | -5/Factory | Build established: Hauler-Assassin 9580 | -5/Factory | Fabricated Arm. Wheel (x2) 9707 | -5/Factory | System corruption reached 10% 9746 | -5/Factory | Lost 3 parts (1u2w) 9879 | -5/Factory | Assembled infested ambush trap array 9933 | -5/Factory | Entered another Factory area 9933 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9952 | -4/Factory | Lost 7 parts (1p1n2u3w) 10550 | -4/Factory | Discovered new exit (range 24) 10606 | -4/Factory | Identified exit to Upper Caves 10882 | -4/Factory | System corruption reached 10% 10929 | -4/Factory | Core integrity fell below 50% 10943 | -4/Factory | Discovered new exit (range 9) 10947 | -4/Factory | Identified exit to Research 10948 | -4/Factory | Entered Research 10948 | -3/Research | Evolved 2 slots: Propulsion x2 10956 | -3/Research | Lost 8 parts (2p3n1u2w) 11027 | -3/Research | Spotted B-86 Titan 11107 | -3/Research | Lost 3 parts (2u1w) 11189 | -3/Research | Crushed by falling debris 11245 | -3/Research | Core integrity fell below 50% 11281 | -3/Research | Core integrity fell below 20% 11288 | -3/Research | Discovered new exit (range 16) 11289 | -3/Research | Assimilated H-77 Assassin with FLK Orb 11291 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11262_ Gyrokinetic Inverter destroyed. 11264_ Med. Storage Unit destroyed. 11265_ S-43 Plague suffers critical hit. 11265_ S-43 Plague destroyed. 11266_ Imp. Gyrokinetic Inverter destroyed. 11266_ K-01 Serf collects debris. 11268_ Slug penetrates Wall. 11274_ W-44 Eye sends out distress signal. 11274_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 11277_ Penetrated by Slug. 11277_ Imp. Core Shielding destroyed. 11283_ Penetrated by Slug. 11284_ W-44 Eye sends out distress signal. 11286_ Penetrated by Slug. 11286_ Slug penetrates Wall. 11288_ EXIT=FOUND 11289_ Slug penetrates Wall. 11289_ H-77 Assassin assimilated. 11291_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????## ########### #????????????????????????? | | ????????# #???????????#????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ???????## ##???????????????????????????????????? | | ???????# ! ######??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????+ #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# ## #??????????????????????????????? | | ???????### #### #????u?????????????????????????? | | ?????????# ???#w #?? ????????????????????????? | | ?????????# ???# #?? ????????????????????????? | | ?????????#+??## ##?# ????????????????????????? | | ?????????????# #?# #???????????????????????? | | ?????????????# Y #?#hh #???????????????????????? | | ?????????????# #?# Y#???????????????????????? | | ?????????????# #?# #???????????????????????? | | ?????????????# #?# #???######## ??????????? | | ?????????????### ###?# #??? ??????????? | | ???????????????# #???# #?? u ??????????? | | ???????????????# #??## ### t ?????????? | | ???????????????#Y#??# #??????????? | | ???????????????# #??# u #??????????? | | ???????????????# #??# #??????????? | | ???????????????#p#??# @ #????????????????? | | ???????????????#p#??# u ########????????????????? | | ???????????????#p#??# #???????????????????????? | | ?????????####### #### #???????????????????????? | | ?? w Ys s ss #???????????????????????? | | ?? s #???????????????????????? | | ?? #???????????????????????? | | ??? #???????????????????????? | | ???####+##################???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 51 Targeting Accuracy 8 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Weapon Shielding | -9/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Arm. Wheel | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Reactive Plating | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Fusion Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Adv. Targeting Computer | x1 | -5/Factory Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteThermalBay Manual? 1 Play Time 03:47:53 Cumulative 247.5 hours Start 2020.11.03 @ 22:42:03 End 2020.11.08 @ 13:17:27 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 57 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ee92380e-a618-4a6e-85ea-71deb0a707dc