Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 10:22:02 Player: Don Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (2652) 2652 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8292 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 920/1150 Matter 202/300 Energy 243/290 System Corruption 0% Temperature Cool (58) Movement Walking (180) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Advanced VSS Leg Advanced VSS Leg > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Advanced VSS Leg Advanced Terrain Scanner Improved Kinecellerator Improved Kinecellerator Authchip [Power] Wave Gun Phase Gun Phase Gun Phase Gun Phase Gun Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Kinecellerator Improved Kinecellerator Hacking Suite > --- WEAPON ----------- Phase Gun Hardcell Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced VSS Leg Improved Heat Sink Advanced Heat Sink Advanced Targeting Computer Improved Kinecellerator Phase Shifter Authchip [Power] Wave Gun Phase Gun Phase Gun Phase Gun Phase Gun Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . 2 Power 2 | . . . . . . . 1 . 1 Propulsion 4 | . . 1 . 2 1 . . . . Utility 6 | . . 1 . . 1 2 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 119 | 6 7 7 9 17 17 32 2 17 5 Power 10 | 1 . . 2 1 2 2 1 1 . Engine 9 | 1 . . 2 1 1 2 1 1 . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 1 2 1 5 8 9 . 6 . Treads 3 | . . 1 . 1 . 1 . . . Leg 28 | 2 1 1 1 2 7 8 . 6 . Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . 2 . . . . . Utility 41 | 1 1 5 3 4 3 13 . 6 5 Device 24 | . 1 2 2 3 1 8 . 3 4 Storage 3 | 1 . 1 . . . . . 1 . Processor 8 | . . 1 . . 1 3 . 2 1 Hackware 2 | . . . . . . 2 . . . Protection 4 | . . 1 1 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 34 | 2 5 . 3 7 4 8 1 4 . Energy Gun 9 | 1 1 . 1 2 1 1 . 2 . Energy Cannon 9 | . . . . 1 3 5 . . . Ballistic Gun 5 | 1 1 . 2 . . 1 . . . Ballistic Cannon 6 | . 3 . . . . . 1 2 . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 3 . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 4 | . . . . . . 4 . . . Parts Lost 32 | . . . 3 8 4 3 . 6 8 Power 3 | . . . . 1 . . . 1 1 Propulsion 15 | . . . 2 3 3 1 . 3 3 Utility 9 | . . . . 2 1 2 . 2 2 Weapon 5 | . . . 1 2 . . . . 2 Highest Loss Streak 8 | . . . 2 6 3 2 . 6 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 87 | . 88 100 98 73 88 86 72 84 90 Engine 7 | . 14 11 11 4 6 5 7 8 9 Treads 2 | . . . . 1 7 4 5 1 . Leg 25 | . 28 32 31 17 24 23 23 25 29 Wheel 1 | . . . . . 4 3 . . . Flight 1 | . . . . 13 1 . . . . Device 10 | . 3 11 9 6 10 11 11 12 19 Storage 7 | . 14 11 11 9 7 6 5 2 5 Processor 9 | . . . 11 9 9 11 5 15 10 Hackware 2 | . . . . . . 5 5 5 5 Protection 1 | . . 10 1 . 1 . . . . Energy Gun 2 | . 6 . 5 1 2 1 . 2 5 Energy Cannon 3 | . . . . . 7 6 . . . Ballistic Gun 4 | . 7 11 12 4 . 2 . . . Ballistic Cannon 2 | . 14 11 3 . . . 3 5 5 Slashing Weapon 1 | . . . . 5 2 . 1 . . Peak Build Rating 107 | 6 7 11 18 26 42 63 62 102 107 Average Rating 37 | 3 6 9 16 19 36 51 58 78 102 On Entrance 31 | . 6 7 11 16 26 32 54 62 102 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 13 17 23 29 27 42 42 57 87 92 Greatest Support 112 | 20 20 30 30 33 66 90 70 112 110 Greatest Overweight (x) 2 | 1 1 . 1 2 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 20 20 Average Capacity 10 | 7 8 9 10 10 10 10 10 11 20 Most Carried 19 | 7 8 10 10 10 10 10 10 19 18 Average Carried 9 | 4 7 8 9 9 9 9 9 8 17 Final Capacity 20 | 8 8 10 10 10 10 10 10 20 20 Final Carried 19 | 6 8 10 10 10 10 10 10 19 16 Class Distribution -------------------- 58% | Scavenger-Mutant 30% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Matter Collected 1992 | 197 86 11 343 336 230 345 . 442 2 Remotely . | . . . . . . . . . . Salvage Created 2770 | . 119 49 310 468 593 816 . 345 70 Parts 116 | . 14 8 17 12 21 27 . 12 5 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 55 | . 6 1 8 13 9 12 . 5 1 Melee 13 | . . . . 5 8 . . . . Guns 19 | . 6 . 7 1 . 4 . . 1 Cannons 12 | . . 1 1 . . 5 . 5 . AOE 7 | . . . . 7 . . . . . Classes Destroyed 14 | . 2 1 1 1 3 2 . 4 . Worker 1 | . . . . . . 1 . . . Builder 2 | . . . . 1 . . . . 1 Hauler 1 | . . . . . . . . 1 . Recycler 1 | . . . . . 1 . . . . Watcher 4 | . 1 1 . . 2 . . . . Swarmer 8 | . 6 . 2 . . . . . . Grunt 33 | . . . 2 13 6 10 . 2 . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 7 | . . 1 4 . 1 1 . . . Specialist 1 | . . . . . . . . 1 . Hunter 2 | . . . . . . . . 1 1 Programmer 1 | . . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 6 2 4 4 5 4 . 4 1 Combat Bots Only 6 | . 6 1 4 4 5 4 . 3 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Hostile Shots Fired 479 | . 27 7 77 52 93 91 . 37 95 Missed 146 | . 11 6 20 10 33 25 . 9 32 Damage Taken 6484 | . 129 16 732 746 1261 1234 . 1040 1326 Core 929 | . 44 . 43 210 51 195 . 156 230 Absorbed by Shields 64 | . . . . . . 24 . 40 . Ignored by Resistances 46 | . . . . . 46 . . . . Core Remaining (%) 83 | 100 82 . 89 61 92 77 . 84 . Volleys Fired 165 | . 11 4 43 29 1 44 . 23 10 Largest 2 | . 2 2 2 2 2 2 . 1 2 Hottest 153 | . 70 55 79 43 140 130 . 75 153 Shots Fired 286 | . 22 8 85 38 2 88 . 23 20 Gun 160 | . 20 4 73 22 1 30 . . 10 Cannon 110 | . 2 4 12 . 1 58 . 23 10 Launcher 16 | . . . . 16 . . . . . Special . | . . . . . . . . . . Kinetic 146 | . 12 8 56 22 . 15 . 23 10 Thermal 99 | . . . 29 . 2 58 . . 10 Explosive 16 | . . . . 16 . . . . . Electromagnetic 25 | . 10 . . . . 15 . . . Robot Hit Streak 16 | . 8 2 10 8 3 16 . 4 4 Robot Miss Streak 6 | . 5 3 6 2 . 4 . 2 3 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 219 | . 12 3 55 36 23 64 . 14 12 Core Hits 107 | . 8 3 14 31 12 28 . 8 3 Critical Kills 7 | . . . . . 1 6 . . . Critical Parts Destroyed 4 | . . . . 1 . 3 . . . Critical Strikes 20 | . . . 3 1 5 9 . 2 . Burn 2 | . . . 2 . . . . . . Meltdown 4 | . . . . . 1 3 . . . Destroy 7 | . . . . 1 . 6 . . . Blast 3 | . . . 1 . . . . 2 . Sever 4 | . . . . . 4 . . . . Melee Attacks 37 | . . . . 10 26 1 . . . Impact . | . . . . . . . . . . Slashing 37 | . . . . 10 26 1 . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7023 | . 134 70 760 1757 1098 1503 . 1151 550 Guns 1508 | . 114 18 617 182 13 356 . . 208 Cannons 2769 | . 20 52 143 . 25 1147 . 1151 231 Explosions 1264 | . . . . 1153 . . . . 111 Melee 1482 | . . . . 422 1060 . . . . Ramming . | . . . . . . . . . . Kinetic 2275 | . 54 70 487 182 . 100 . 1151 231 Thermal 1777 | . . . 273 . 38 1147 . . 319 Explosive 1153 | . . . . 1153 . . . . . Electromagnetic 336 | . 80 . . . . 256 . . . Impact . | . . . . . . . . . . Slashing 1482 | . . . . 422 1060 . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . . Average Corruption 4 | . . . . . . 4 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . 3 . . . Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 199 | . . . . 87 69 5 . . 38 Projectiles 40 | . . . . . . 5 . . 35 Explosions 36 | . . . . 33 . . . . 3 Melee 123 | . . . . 54 69 . . . . Knockbacks 3 | . . . . . . . . 2 1 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 69 | . . . . 69 . . . . . Shots 2 | . . . . 2 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 313 | . 40 14 313 26 24 228 . . 65 Average Temperature 61 | . 19 10 87 13 16 48 . . 27 Received Heat Transfer 1497 | . . . 213 396 297 369 . 99 123 Effects 1 | . . . 1 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . 1 3 . . . Parts Melted 15 | . . . 2 . 3 10 . . . Heat Transferred 2875 | . . . 851 . 74 1554 . . 396 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Peak Influence 372 | . 212 201 206 359 372 293 67 128 204 Initial 89 | . . 89 84 5 79 84 67 46 67 Average 149 | . 168 128 97 199 221 145 67 95 73 Maximum Alert Level 1 | . 1 1 1 1 1 1 . . 1 Low Security (%) 74 | 100 38 89 94 45 57 83 100 100 96 Level 1 25 | . 61 10 5 54 42 16 . . 3 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 3 . 4 . 1 2 Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 9 | . 1 . 1 3 . 1 . 1 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Distress Signals 8 | . 1 1 1 3 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 11 7 16 21 15 19 . 5 11 Peak Tracking Total 8 | . 4 4 6 6 5 4 . 2 8 Tactical Retreats 11 | . 2 1 . 1 2 4 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Traps Triggered 3 | . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Machines Disabled 8 | . . . 1 2 . 2 . . 3 Max in Single Turn 3 | . . . 1 1 . 1 . . 3 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Machines Accessed 17 | . 2 1 3 2 3 5 1 . . Terminals 14 | . 2 1 3 2 2 3 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 33 | . 6 1 5 7 4 8 2 . . Successful 16 | . 2 . 2 5 2 4 1 . . Failed 17 | . 4 1 3 2 2 4 1 . . Catastrophic 3 | . . . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 29 | . 6 1 5 7 3 5 2 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 12 | . 2 . 2 5 1 1 1 . . Open Door 2 | . . . 2 . . . . . . Open DSF 3 | . . . . . 1 1 1 . . Locate Traps 1 | . . . . 1 . . . . . Dispatch Records 2 | . . . . 2 . . . . . Recall Investigation 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 1 2 . 3 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 31 | . . . . . 31 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 8 | . . . 7 1 . . . . . EXPLORE 8 | . . . 7 1 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 20 | . . . 18 2 . . . . . Drone Recoveries 8 | . . . 8 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Turns Passed 3522 | 58 277 237 440 432 597 1022 97 235 127 Spaces Moved 1989 | 38 182 148 214 200 323 612 71 121 80 Core 9 | 9 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1909 | 29 182 148 214 200 323 541 71 121 80 Wheels 71 | . . . . . . 71 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 100 120 95 95 Average Speed 120 | 104 120 120 124 131 122 120 120 105 95 Slowest Speed 260 | 120 190 120 190 260 260 190 120 190 96 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 49 15 79 23 8 23 2 89 3 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . 1 . . 1 Terrain Destroyed 135 | . . . . 56 . 9 . 6 64 Melee 1 | . . . . . . 1 . . . Projectile 17 | . . . . . . 8 . 6 3 AOE 117 | . . . . 56 . . . . 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac DSF Fac Total 2770 | 56 218 199 308 316 477 810 85 192 109 Wait 299 | 1 13 29 26 35 84 87 4 6 14 Move 1980 | 37 181 147 213 199 322 611 70 120 80 Hop . | . . . . . . . . . . Pick Up 91 | 12 3 8 5 16 11 12 5 19 . Fast Attach 35 | . 6 . 1 2 6 10 . 10 . Attach 54 | 6 1 2 2 14 6 14 2 4 3 Detach 5 | . . . . . . 5 . . . Swap 30 | . . 5 6 1 5 8 . 3 2 Drop 69 | . 3 4 7 10 16 18 4 7 . Fire 165 | . 11 4 43 29 1 44 . 23 10 Melee 37 | . . . . 10 26 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 5 | . . . 5 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 539 | -9/Materials | Discovered new exit (range 11) 573 | -9/Materials | Entered Storage 653 | -9/Storage | Lost 3 allies 987 | -9/Storage | Discovered new exit (range 17) 1013 | -9/Storage | Entered Materials 1013 | -8/Materials | Evolved 2 slots: Propulsion x2 1152 | -8/Materials | Lost 6 parts (1p1n2u2w) 1411 | -8/Materials | Discovered new exit (range 16) 1445 | -8/Materials | Entered Factory 1445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -7/Factory | Fabricated Launcher Loader (x2) 1938 | -7/Factory | Build established: Scavenger-Mutant 2009 | -7/Factory | Discovered new exit (range 14) 2042 | -7/Factory | Entered another Factory area 2042 | -6/Factory | Evolved 2 slots: Utility x2 2050 | -6/Factory | Lost 3 parts (2n1u) 2508 | -6/Factory | Garrison activated, responded to threat 2739 | -6/Factory | Cargo convoy interrupted 3035 | -6/Factory | Discovered new exit (range 15) 3062 | -6/Factory | Identified exit to Factory 3064 | -6/Factory | Entered another Factory area 3064 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3067 | -5/Factory | Identified exit to DSF 3161 | -5/Factory | Entered DSF 3179 | -5/DSF | Additional patrols routed to DSF 3273 | -5/DSF | Lost 6 parts (1p3n2u) 3384 | -5/DSF | Discovered new exit (range 14) 3395 | -5/DSF | Identified exit to Factory 3396 | -5/DSF | Entered Factory 3396 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3523 | -4/Factory | Self-destructed Last Messages --------------- 03510_ Penetrated by Slug. 03510_ Flexi-carbon Leg destroyed. 03511_ H-77 Assassin knocked back. 03511_ Penetrated by Slug. 03512_ T-07 Excavator destroyed. 03513_ Penetrated by Slug. 03517_ Slug penetrates Wall. 03517_ Penetrated by Slug. 03517_ Slug penetrates Wall. 03517_ H-77 Assassin destroyed. 03517_ Fusion Modulator explodes. 03517_ Destroyed Gatling Laser. 03518_ Slug penetrates Wall. 03521_ Penetrated by Slug. 03521_ Hardcell Cannon destroyed. 03521_ Slug penetrates Wall. 03521_ Phase Gun destroyed. 03521_ Knocked back. 03522_ Acquired 2 matter. 03522_ Adv. VSS Leg destroyed. Map ----- +----------------------------------------------------+ | # # #?????????????? ???????????????????? | | # # #???????#??? ???????????????????? | | ######### #???????????"" ""? ????????????????? | | # # # ?????????""" """ ??+?????????????? | | # # # ???? ?? """ """ #?????????????? | | # # #???????? "" "" #?????????????? | | # # #???????? "" "" #?????????????? | | # # #???????? #?????????????? | | # # ######### #?????????????? | | # # #?????????????? | | # # #?????????????? | | # + #?????????????? | | # # #?????????????? | | # # g g% !#?????????????? | | # # ;;;x;;;gg#h##### #?????????????????? | | # # ; x ; #????????????????????? | | # #####;; ; #????????????????????? | | # #???# #????????????????????? | | # #??## = #????????????????????? | | # ##?# = #????????????????????? | | #########???# #????????????????????? | | ????????????# #?#??????????????????? | | ???????????## % # #??????????????????? | | ???????????# %=% ;#???????????????????? | | ???????????# ! #????????????????????? | | ???????????# = %@ #????????????????????? | | ???????????# ; ; #????????????????????? | | ???????????# ; ; = #????????????????????? | | ???????????# ; # % #????????????????????? | | ???????????#;#;;;;;;##H;#####????????????????????? | | ?????????? ???#u##????????????????????????? | | ????????"" ????# #?????????????????????????? | | ????????"F "??????# #?????????????????????????? | | ????????""" ????????# #?????????????????????????? | | ?????????"" ?????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????% ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????##+#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Launcher Loader | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed AccelerationHybridWell Manual? 0 Play Time 01:26:43 Cumulative 60.0 hours Start 2024.10.01 @ 00:03:14 End 2025.02.10 @ 10:22:02 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 11 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b766125-f1e8-4a7f-80b4-aaec2d5538c2