Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 12:02:25 Player: Ragnakor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (848) 848 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2693 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 92/300 Energy 22/100 System Corruption 0% Temperature Critical (1412) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Battery Targeting Computer Shield Generator > --- WEAPON ----------- Lightning Gun Lightning Gun Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Ion Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Shield Generator Storage High-capacity Battery Processor Targeting Computer Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 42 | 6 2 20 14 Power 12 | 1 1 7 3 Engine 10 | 1 1 7 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 4 | . . 3 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 . 8 8 Energy Gun 14 | 2 . 8 4 Energy Cannon 4 | . . . 4 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 20 | . . 7 13 Power 5 | . . 3 2 Propulsion 5 | . . 3 2 Utility 2 | . . . 2 Weapon 8 | . . 1 7 Highest Loss Streak 13 | . . 4 13 To Critical Strikes 1 | . . 1 . Average Backups 4 | 1 2 4 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 96 87 91 Engine 14 | . 14 20 7 Core 4 | . . . 9 Treads 12 | . 28 19 . Wheel 11 | . . 2 25 Device 1 | . . . 3 Storage 10 | . 14 11 8 Processor 10 | . 10 11 9 Energy Gun 20 | . 28 21 15 Energy Cannon 4 | . . . 10 Peak Build Rating 25 | 6 7 14 25 Average Rating 14 | 4 6 11 21 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 12 14 22 30 Greatest Support 60 | 40 40 60 48 Greatest Overweight (x) 7 | . . 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 6 5 Most Carried 8 | 2 3 8 5 Average Carried 4 | 1 2 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 3 | 2 3 3 1 Class Distribution -------------------- 61% | Mutant 19% | Gunner 15% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 614 | 234 39 203 138 Remotely . | . . . . Salvage Created 1264 | . 54 612 598 Parts 61 | . 2 35 24 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . . 16 10 Melee 2 | . . 2 . Guns 16 | . . 13 3 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 10 | . 1 8 1 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 4 | . 1 1 2 Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 11 | . . 8 3 Grunt 12 | . . 5 7 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 1 5 4 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . . 110 98 Missed 48 | . . 20 28 Hits 160 | . . 90 70 Melee 8 | . . 8 . Projectile 152 | . . 82 70 Critical Strikes 6 | . . 4 2 Damage Taken 2367 | . . 1102 1265 Core 816 | . . 249 567 Absorbed by Shields 86 | . . . 86 Core Remaining (%) 79 | 100 100 37 . Volleys Fired 104 | . 2 52 50 Largest 3 | . 2 2 3 Hottest 196 | . 100 126 196 Shots Fired 220 | . 4 96 120 Gun 156 | . 4 96 56 Cannon 64 | . . . 64 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 170 | . 4 87 79 Explosive . | . . . . Electromagnetic 50 | . . 9 41 Robot Hit Streak 10 | . 2 9 10 Robot Miss Streak 6 | . 1 3 6 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 120 | . 3 62 55 Core Hits 54 | . 2 28 24 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 5 | . . 4 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2421 | . 44 1083 1294 Guns 1608 | . 38 988 582 Cannons 629 | . . . 629 Explosions 156 | . . 73 83 Melee . | . . . . Ramming 28 | . 6 22 . Kinetic . | . . . . Thermal 1820 | . 38 983 799 Explosive . | . . . . Electromagnetic 573 | . . 78 495 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . . 57 39 Shots 3 | . . 2 1 Rammed 12 | . 2 10 . Targets Rammed 14 | . 2 12 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 1531 | . 78 533 1531 Average Temperature 284 | . 39 145 437 Received Heat Transfer 636 | . . 153 483 Effects 89 | . . 12 77 Shutdowns 24 | . . 6 18 Energy Bleed 10 | . . . 10 Interference 14 | . . 3 11 Matter Decay 9 | . . . 9 Short Circuit 2 | . . 1 1 Damage (minor) 7 | . . 2 5 Damage (major) 19 | . . . 19 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 5 2 Heat Transferred 4026 | . 111 2446 1469 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 154 | . 7 154 120 Initial 54 | . . . 54 Average 36 | . . 56 31 Influence Increases 802 | . 7 429 366 Destroy 0b10 Robot/C 520 | . . 320 200 Destroy 0b10 Robot/NC 55 | . 5 30 20 Destroy Leader 122 | . 2 74 46 Disable Machine 15 | . . . 15 Destroy Structure 15 | . . 5 10 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 730 | . 7 299 424 Entered New Map 76 | . . . 76 Time Decay 460 | . 7 229 224 Lost Part 194 | . . 70 124 Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 1 19 23 Peak Tracking Total 10 | . 1 5 10 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 2 9 2 Successful 5 | . . 5 . Failed 8 | . 2 4 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Locate Traps 2 | . . 2 . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 211 | . . 211 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1677 | 90 216 723 648 Spaces Moved 866 | 55 128 307 376 Core 27 | 7 . 20 . Treads 420 | 48 128 244 . Legs . | . . . . Wheels 419 | . . 43 376 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 93 Average Speed 133 | 146 160 164 98 Slowest Speed 400 | 160 160 400 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 28 26 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 2 6 Melee . | . . . . Projectile 2 | . . . 2 AOE 6 | . . 2 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1165 | 62 133 413 557 Wait 114 | . . 9 105 Move 863 | 54 127 306 376 Hop . | . . . . Pick Up 11 | 2 . 5 4 Fast Attach 19 | 6 1 8 4 Attach 8 | . . 4 4 Detach . | . . . . Swap 21 | . 1 13 7 Drop 11 | . . 4 7 Fire 104 | . 2 52 50 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush 11 | . 2 9 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 865 | -9/Materials | Core integrity fell below 50% 898 | -9/Materials | Lost 4 parts (1p2n1w) 1000 | -9/Materials | Discovered new exit (range 5) 1030 | -9/Materials | Entered another Materials area 1030 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1372 | -8/Materials | Discovered new exit (range 4) 1634 | -8/Materials | Core integrity fell below 50% 1645 | -8/Materials | Core integrity fell below 20% 1678 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-16). 01655_ Overheating: Adv. Beam Cannon damaged (-26). 01657_ Overheating: Energy bleed (-20). 01660_ Overheating: Matter decay (-16). 01660_ Adv. Beam Cannon destroyed. 01661_ Overheating: Broken Targeting Computer damaged (-1). 01662_ Overheating: Imp. Signal Interpreter damaged (-2). 01664_ Overheating: Energy bleed (-8). 01668_ Adv. Beam Cannon destroyed. 01670_ Imp. Medium Laser destroyed. 01671_ Overheating: Matter decay (-27). 01672_ Overheating: Energy bleed (-12). 01675_ Overheating: Imp. Signal Interpreter damaged (-2). 01676_ Acquired Hvy. Laser. 01677_ Overheating: Matter decay (-10). 01678_ Overheating: Energy bleed (-4). 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""" #?????????????????????? | | //#?????????????# #?????????????????????? | | //#?????????????###########?????????????????????? | | !!#?????????????????????????????????????????????? | | !!#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedBoreDatajack Manual? 0 Play Time 00:20:28 Cumulative 7.3 hours Start 2026.03.07 @ 11:39:01 End 2026.03.07 @ 12:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19984897-7e7c-4733-aa29-ea9801088c97