Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 11:51:03 Player: QQQQ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (8444) 8444 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2711) 2711 TOTAL SCORE: 18705 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 843 Follower Combat Kills 95 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 94/100 System Corruption 15% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Spectral Analyzer Improved Armor Integrity Analyzer Heavy Reactive Plating Advanced Force Field Advanced Component Analysis Suite Advanced Recalibrator Heavy Gauss Cannon Linear Accelerator Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Force Field Advanced Hacking Suite Improved System Guard Improved Corruption Screen > --- WEAPON ----------- Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Myomer Leg Biometal Leg Advanced Heat Sink Matter Compressor Heavy Reactive Plating Heavy Reactive Plating Experimental System Shield Advanced Component Analysis Suite Hardcell Cannon Heavy Gauss Cannon Light Antimatter Cannon Linear Accelerator Linear Accelerator Precision Rocket Launcher Power Sword [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Particle Gun Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Linear Accelerator Launcher Precision Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . 1 . 1 . Utility 6 | . . . . . 1 1 2 1 1 . . Weapon 3 | . . . . . 2 . . . . 1 . Parts Attached 197 | 7 7 2 1 2 10 9 13 66 9 61 10 Power 17 | 1 1 . 1 . 1 1 1 6 1 3 1 Engine 4 | 1 1 . 1 . . . . 1 . . . Core 6 | . . . . . 1 1 1 3 . . . Reactor 7 | . . . . . . . . 2 1 3 1 Propulsion 45 | 2 2 . . 1 4 5 6 10 3 11 1 Treads . | . . . . . . . . . . . . Leg 41 | . 2 . . 1 4 5 6 8 3 11 1 Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . Utility 86 | 2 2 . . 1 2 3 6 34 4 26 6 Device 45 | 1 . . . 1 . 1 2 19 2 16 3 Storage 8 | 1 2 . . . . 2 . 2 . . 1 Processor 8 | . . . . . 2 . . 1 . 4 1 Hackware 4 | . . . . . . . . 3 . 1 . Protection 21 | . . . . . . . 4 9 2 5 1 Artifact . | . . . . . . . . . . . . Weapon 49 | 2 2 2 . . 3 . . 16 1 21 2 Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 32 | 2 2 1 . . 3 . . 13 1 10 . Ballistic Cannon 4 | . . . . . . . . . . 3 1 Launcher 4 | . . . . . . . . 2 . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . 6 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 . . 6 . 1 3 Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 2 | . . . . . . 2 . . . . . Parts Lost 39 | . 2 . . . . . . 15 . 13 9 Power 5 | . 1 . . . . . . 1 . 2 1 Propulsion 7 | . . . . . . . . 4 . 1 2 Utility 15 | . . . . . . . . 7 . 3 5 Weapon 12 | . 1 . . . . . . 3 . 7 1 Highest Loss Streak 7 | . 2 . . . . . . 4 . 3 7 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 100 100 100 68 75 79 94 96 94 71 Engine 2 | . 12 14 14 14 3 . . 1 . . . Core 2 | . . . . . 5 7 6 1 . . . Reactor 3 | . . . . . . . . 1 10 8 7 Leg 27 | . 18 28 28 28 26 29 26 28 26 27 23 Device 6 | . 14 14 14 14 . 6 6 6 12 5 7 Storage 6 | . 14 14 14 14 9 7 6 5 5 4 4 Processor 12 | . . . . . 14 15 13 12 10 16 12 Hackware 2 | . . . . . . . . 6 5 3 . Protection 3 | . . . . . . . 12 4 5 3 2 Ballistic Gun 14 | . 26 19 14 14 8 7 6 19 21 15 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 153 | 15 18 21 21 19 30 61 69 88 97 144 153 Greatest Support 153 | 26 26 20 20 20 36 66 80 100 100 148 153 Greatest Overweight (x) 2 | . . 1 1 . . 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 10 10 10 10 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 10 10 10 17 20 20 20 20 20 Most Carried 20 | 6 9 10 9 10 10 20 20 20 19 20 18 Average Carried 16 | 3 7 9 8 9 9 15 19 19 16 18 15 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 Final Carried 20 | 6 9 9 9 10 10 20 20 20 18 18 14 Class Distribution -------------------- 55% | Gunner 24% | Scavenger-Gunner 7% | Mutant 6% | Hacker-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Matter Collected 8488 | 274 172 96 178 44 446 677 557 3011 151 2882 . Remotely . | . . . . . . . . . . . . Salvage Created 9537 | 17 165 96 . . 586 1127 537 3181 151 3677 . Parts 552 | 1 11 5 . . 47 81 35 149 5 218 . Haulers Intercepted 14 | . 1 . . . 2 1 . 5 . 5 . Recyclers Shooed 4 | . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 142 | . 4 2 . . 8 20 10 48 2 48 . Guns 122 | . 4 2 . . 8 20 10 44 2 32 . Cannons 8 | . . . . . . . . . . 8 . AOE 12 | . . . . . . . . 4 . 8 . Classes Destroyed 17 | 1 3 . . . 5 6 . 2 . . . Worker 8 | . . . . . . 2 . 2 . 4 . Builder 4 | . . . . . . 1 . . . 3 . Tunneler 2 | 1 . . . . . . . . . 1 . Hauler 14 | . 1 . . . 2 1 . 5 . 5 . Recycler 5 | . . . . . 1 1 . . . 3 . Operator 1 | . . . . . 1 . . . . . . Watcher 7 | . . . . . 3 1 . 2 . 1 . Swarmer 29 | . 2 . . . 3 4 . 10 . 10 . Grunt 33 | . 2 2 . . . 8 4 11 . 6 . Brawler 2 | . . . . . . . . 2 . . . Duelist 2 | . . . . . . 1 1 . . . . Sentry 13 | . . . . . 4 . 1 5 2 1 . Demolisher 1 | . . . . . 1 . . . . . . Specialist 6 | . . . . . . 2 . 4 . . . Hunter 8 | . . . . . . . . 2 . 6 . Programmer 47 | . . . . . . 4 4 14 . 25 . Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 9 | 1 4 2 . . 4 6 3 8 1 9 . Combat Bots Only 7 | . 4 2 . . 3 6 3 7 1 6 . Max Kills in Single Turn 5 | 1 1 1 . . 2 3 1 5 1 2 . Gunslinging 1 | . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . 4 . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Damage Taken 12969 | . 444 199 . . 89 517 175 4361 101 4875 2208 Core 2221 | . 106 29 . . 28 25 50 679 . 387 917 Absorbed by Shields 1559 | . . . . . . . . . . 122 1437 Regen/Repaired (Parts) 580 | . . . . . 29 117 . 434 . . . Core Remaining (%) 80 | 100 . . . 46 94 96 94 32 100 . . Volleys Fired 372 | 2 22 8 . . 22 37 23 150 4 103 1 Largest 5 | 2 2 2 . . 1 1 1 4 4 5 3 Hottest 214 | 40 40 40 . . 60 60 60 80 83 198 214 Shots Fired 1046 | 4 38 17 1 . 22 38 23 490 16 392 5 Gun 962 | 4 38 17 1 . 22 38 23 489 16 314 . Cannon 77 | . . . . . . . . . . 72 5 Launcher 7 | . . . . . . . . 1 . 6 . Special . | . . . . . . . . . . . . Kinetic 1038 | 4 38 17 . . 22 38 23 489 16 386 5 Thermal 1 | . . . 1 . . . . . . . . Explosive 7 | . . . . . . . . 1 . 6 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 43 | 2 4 7 . . 12 15 22 19 23 43 . Robot Miss Streak 8 | 1 3 1 . . 8 4 3 6 . 6 1 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 14 | . 2 . . . . . . 7 . 5 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . Shots Hit Robots 637 | 2 22 14 . . 21 34 20 286 11 227 . Core Hits 345 | 1 9 6 . . 17 40 20 127 6 119 . Critical Kills 21 | . . . . . . . . . . 21 . Critical Parts Destroyed 22 | . 1 . . . . . . . . 21 . Critical Strikes 52 | . 1 . . . . . . . . 51 . Destroy 43 | . 1 . . . . . . . . 42 . Blast 9 | . . . . . . . . . . 9 . Melee Attacks 29 | . . . . . . . . 4 . 11 14 Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . . 4 . 11 14 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20568 | 26 295 134 . . 926 2346 1295 7411 301 7834 . Guns 16988 | 26 295 134 . . 926 2151 1295 7043 301 4817 . Cannons 2201 | . . . . . . . . . . 2201 . Explosions 1356 | . . . . . . 191 . 363 . 802 . Melee . | . . . . . . . . . . . . Ramming 23 | . . . . . . 4 . 5 . 14 . Kinetic 19189 | 26 295 134 . . 926 2151 1295 7043 301 7018 . Thermal 191 | . . . . . . 191 . . . . . Explosive 1165 | . . . . . . . . 363 . 802 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . 4 4 4 4 . 3 . 2 . 7 15 Average Corruption 2 | . 3 4 4 4 . 1 . 1 . 1 12 Corruption Purged 7 | . . . . . . . . 4 . 3 . Corruption Blocked 6 | . . . . . . . . . . 6 . Effects 60 | . . 3 10 9 . 14 . 7 . 7 10 Message Errors 15 | . . . 3 1 . 4 . 2 . 4 1 Matter Fused 19 | . . 1 3 5 . 4 . 2 . . 4 Heat Flow Errors 6 | . . . 1 1 . 1 . 1 . 1 1 Energy Discharges 7 | . . 1 . 1 . 3 . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . 2 . . 1 . 1 . 1 . Misfires 5 | . . 1 1 . . 1 . . . . 2 Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 340 | . . . . . . 42 . . . 298 . Projectiles 292 | . . . . . . . . . . 292 . Explosions 48 | . . . . . . 42 . . . 6 . Melee . | . . . . . . . . . . . . Knockbacks 18 | . . . . . . 1 . 1 . 16 . Impact 2 | . . . . . . 1 . 1 . . . Kinetic 14 | . . . . . . . . . . 14 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 246 | . . . . . . 177 . 17 . 52 . Shots 5 | . . . . . . 3 . 1 . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 1 . 1 . 2 . Kicked 4 | . . . . . . 1 . 1 . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 522 | . 26 55 87 167 179 249 458 494 4 522 171 Average Temperature 132 | . 9 29 36 88 62 82 133 148 4 155 62 Received Heat Transfer 1987 | . 186 132 . . 18 63 33 879 18 349 309 Effects 21 | . . . . . . . 3 8 . 10 . Shutdowns 8 | . . . . . . . . 2 . 6 . Energy Bleed 2 | . . . . . . . . 1 . 1 . Interference 2 | . . . . . . . . 2 . . . Matter Decay 3 | . . . . . . . . 3 . . . Short Circuit 3 | . . . . . . . . . . 3 . Damage (major) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . . . . . 150 . . . . . Parts Sabotaged 5 | . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Peak Influence 1781 | 5 132 55 . 15 330 632 278 744 392 1024 1781 Initial 561 | . 3 5 . . . 31 278 61 343 117 561 Average 265 | 1 70 44 . 7 129 148 181 288 307 328 1636 Maximum Alert Level 5 | . . . . . 1 2 1 3 1 3 5 Low Security (%) 55 | 100 100 100 . 100 83 76 68 47 20 36 . Level 1 22 | . . . . . 16 2 31 21 79 33 . Level 2 16 | . . . . . . 20 . 24 . 23 . Level 3 3 | . . . . . . . . 6 . 7 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . 99 Squads Dispatched 59 | . . . . . 2 8 5 17 . 13 14 Investigation 4 | . . . . . . 1 . 2 . 1 . Extermination 21 | . . . . . . 2 4 7 . 8 . Reinforcement 15 | . . . . . . 3 1 5 . 4 2 Assault 14 | . . . . . . 2 . . . . 12 Garrison 5 | . . . . . 2 . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Distress Signals 13 | . . . . . 4 2 1 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 290 | . 11 2 . 4 21 30 10 54 3 68 87 Peak Tracking Total 60 | . 5 2 . 4 4 8 4 6 3 6 60 Tactical Retreats 18 | . 1 . . 3 . 3 1 3 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Traps Triggered 10 | . 2 . . . . . 1 2 . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Disabled 26 | . . . . . 7 10 . 4 . 3 2 Max in Single Turn 7 | . . . . . 1 7 . 1 . 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Accessed 44 | . 5 . 3 . 8 5 2 17 2 2 . Terminals 25 | . 4 . . . 6 3 . 11 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . . . . 1 1 1 4 1 2 . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . Total Hacks 130 | . 12 . 34 . 22 7 2 47 2 4 . Successful 78 | . 6 . 34 . 12 3 . 20 . 3 . Failed 51 | . 5 . . . 10 4 2 27 2 1 . Catastrophic 8 | . . . . . . . . 7 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 53 | . 10 . 1 . 12 3 . 26 1 . . Terminals 64 | . 11 . . . 17 4 . 31 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 22 | . . . . . 3 2 1 11 1 4 . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 5 | . . . . . 2 1 . 2 . . . Terminal Hacks 55 | . 5 . 34 . 8 . . 8 . . . Record 37 | . . . 33 . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Level Access Points 2 | . . . . . 1 . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . Alert Level 3 | . 1 . . . 2 . . . . . . Unreport Threat 5 | . 1 . . . 2 . . 2 . . . Registered Components 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . 2 2 . 8 . 3 . Scan Component 8 | . . . . . 1 1 . 4 . 2 . Repair 7 | . . . . . 1 1 . 4 . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 2 | . . . . . 1 . . 1 . . . Terminals 2 | . . . . . 1 . . 1 . . . Assimilate 2 | . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 6 4 2 16 2 2 . Full Trace Events 3 | . . . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 1 . 4 . . . Time 254 | . . . . . 26 14 . 146 . 68 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total Allies 4 | . . . . 3 1 . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders 2 | . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . 2 . Ally Attacks 37 | . . . . 10 27 . . . . . . Total Damage 433 | . . . . 111 322 . . . . . . Kills 7 | . . . . 4 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Turns Passed 13874 | 65 491 74 411 486 793 2005 1265 4203 586 3224 271 Spaces Moved 8106 | 46 365 28 267 376 480 1283 773 2295 370 1676 147 Core 1 | 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 7940 | . 245 28 267 376 480 1283 773 2295 370 1676 147 Wheels 165 | 45 120 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 117 110 128 122 106 117 Average Speed 124 | 89 110 175 152 120 120 123 128 130 124 119 117 Slowest Speed 200 | 100 120 190 190 120 120 190 130 200 128 194 118 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 47 8 61 63 48 29 22 52 10 40 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 69 | . . . . . . 7 3 5 . 40 14 Terrain Destroyed 232 | . . . . . 27 34 4 16 6 130 15 Melee 28 | . . . . . . . . 4 . 11 13 Projectile 86 | . . . . . 27 10 4 5 6 32 2 AOE 115 | . . . . . . 24 . 7 . 84 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total 11485 | 62 418 41 272 411 699 1715 1054 3472 488 2633 220 Wait 2489 | 2 11 . . 27 167 355 217 873 102 696 39 Move 8096 | 45 364 27 266 375 479 1282 772 2295 369 1675 147 Hop . | . . . . . . . . . . . . Pick Up 157 | 6 9 2 1 4 10 20 12 44 2 43 4 Fast Attach 42 | 7 1 . . . 4 4 3 14 2 7 . Attach 65 | . 3 . . . 3 1 3 23 5 22 5 Detach 14 | . . . . . 2 . 1 6 1 4 . Swap 90 | . 3 2 1 2 3 4 7 29 2 32 5 Drop 126 | . 5 2 4 3 9 11 16 33 1 38 4 Fire 372 | 2 22 8 . . 22 37 23 150 4 103 1 Melee 29 | . . . . . . . . 4 . 11 14 Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . 1 . 1 . 2 . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Central database locked down 289 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Discovered new exit (range 14) 557 | -10/Materials | Entered Mines 570 | -10/Mines | Core integrity fell below 50% 624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -10/Mines | Discovered new exit (range 5) 631 | -10/Mines | Entered Exiles 632 | -10/Exiles | Identified exit to Mines 685 | -10/Exiles | Met 8R-AWN 713 | -10/Exiles | Met EX-HEX 770 | -10/Exiles | Met EX-BIN 793 | -10/Exiles | Aligned with FarCom system 795 | -10/Exiles | Given EX-Vault access code 859 | -10/Exiles | Opened EX-Vault 873 | -10/Exiles | Found XL Autogun Array 897 | -10/Exiles | Warned to stay clear of 0b10 Research branches 932 | -10/Exiles | Met EX-DEC 956 | -10/Exiles | Learned location of Zion (-6) 1042 | -10/Exiles | Left Exiles lab with XL Autogun Array 1042 | -10/Exiles | Entered Mines 1046 | -9/Mines | Assembled infested the area 1062 | -9/Mines | Learned 2 Materials zone layouts 1098 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1100 | -9/Mines | Found Prototype Device 1101 | -9/Mines | Identified Exp. Sensor Array 1108 | -9/Mines | Learned Materials emergency access door positions 1125 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1133 | -9/Mines | Met a Derelict bent on vengeance 1351 | -9/Mines | Build established: Skirmisher 1420 | -9/Mines | Learned location of Recycling (-8) 1509 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1522 | -9/Mines | Discovered new exit (range 5) 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Accompanied by 2 allies 1528 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1590 | -8/Materials | Repaired Aluminum Leg 1617 | -8/Materials | Garrison activated, responded to threat 1771 | -8/Materials | Identified exit to Storage 1986 | -8/Materials | Build established: Gunner 2243 | -8/Materials | Identified exit to Factory 2321 | -8/Materials | Entered Factory 2321 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3953 | -7/Factory | Repaired Imp. Titanium Leg 4295 | -7/Factory | Discovered new exit (range 7) 4321 | -7/Factory | First assault squad dispatched 4326 | -7/Factory | Entered another Factory area 4326 | -6/Factory | Evolved 2 slots: Utility x2 5566 | -6/Factory | Discovered new exit (range 8) 5591 | -6/Factory | Entered another Factory area 5591 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6401 | -5/Factory | Destroyed 7 combat bots 6560 | -5/Factory | Cargo convoy interrupted 6644 | -5/Factory | Repaired Imp. Titanium Leg 6680 | -5/Factory | Garrison activated, responded to threat 6820 | -5/Factory | Build established: Hacker-Gunner 7442 | -5/Factory | Lost 3 parts (2n1u) 7697 | -5/Factory | Build established: Gunner 7866 | -5/Factory | Repaired Imp. Titanium Leg 8249 | -5/Factory | Repaired Hrd. Medium Armor Plating 8301 | -5/Factory | Repaired Lgt. Fission Core 8845 | -5/Factory | Identified exit to Upper Caves 8845 | -5/Factory | Identified exit to Factory 9454 | -5/Factory | Core integrity fell below 50% 9481 | -5/Factory | Lost 4 parts (1n2u1w) 9794 | -5/Factory | Entered another Factory area 9794 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9825 | -4/Factory | Lost 3 parts (1n1u1w) 10356 | -4/Factory | Discovered new exit (range 14) 10380 | -4/Factory | Entered Research 10380 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10672 | -3/Research | Build established: Scavenger-Gunner 11499 | -3/Research | Found Prototype Hackware 11618 | -3/Research | Identified Exp. System Shield 12222 | -3/Research | Lost 3 parts (2u1w) 12225 | -3/Research | Found Hvy. Reactive Plating 12229 | -3/Research | Found Hvy. Reactive Plating 13037 | -3/Research | Found Prototype Processor 13042 | -3/Research | Identified Exp. Target Analyzer 13593 | -3/Research | Discovered new exit (range 9) 13604 | -3/Research | Entered Testing 13605 | -3/Testing | Maximum security lockdown engaged 13618 | -3/Testing | System corruption reached 10% 13660 | -3/Testing | Found Prototype Processor 13661 | -3/Testing | Identified Spectral Analyzer 13665 | -3/Testing | Found Spectral Analyzer 13836 | -3/Testing | Scanned by Researcher 13840 | -3/Testing | Spotted Investigator 13841 | -3/Testing | Spotted Striker 13841 | -3/Testing | Spotted Executioner 13853 | -3/Testing | Core integrity fell below 50% 13854 | -3/Testing | Spotted Striker 13867 | -3/Testing | Core integrity fell below 20% 13875 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13869_ System corrupted: Energy discharge (-36). 13870_ B-74 Champion heat spikes uncontrollably. 13870_ Held in stasis. 13870_ Investigator is analyzing... 13870_ Penetrated by Slug. 13870_ Slug penetrates L-61 Swordsman. 13870_ B-74 Champion overheating. 13872_ B-74 Champion heat spikes uncontrollably. 13872_ B-74 Champion overheating. 13873_ Held in stasis. 13873_ Investigator is analyzing... 13873_ B-74 Champion overheating. [Achievement: Can't Touch This] 13874_ B-74 Champion heat damages Powered Hammer, Rnf. Antimatter Reactor, Med. Treads, Hvy. Armor Plating. 13874_ B-74 Champion overheating. 13875_ B-74 Champion heat short circuits Rnf. Antimatter Reactor. 13875_ W-44 Eye sends out distress signal. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????p??????????????????????????? | | ???????????????h???????g??????g??????????????????? | | ???????????????h?????????????????????????????????? | | ???????????????h????????????????l????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????g?????????????h????????????????? | | ???????????????????g?????????????????????????????? | | ??????????????????g??????????????????????????????? | | ?????????????????g???????????#???????????????????? | | ? ?????????????????????????"#??h????????????????? | | ? ?????????????????????????"???E#???????????????? | | ? ???????????????????????? #??# ###?????????????? | | ? #???????????p????????###/##gY m #?????????????? | | # #???????????e????????# gbKcp"T %#?????????????? | | # #???????????l?########mlhcg ""hmg w g????????? | | # #??????????# bgbgclggb@gKggphgg=#?????????????? | | # #???????????eg########l####epYp%#?????????????? | | # #???????????gg???????#gg#????Yg???????????????? | | # #??????????+ ######?####?????????????????????? | | # #??????????# # """!??###?????????????????????? | | + #??????????# # " !??# #?????????????????????? | | # #########??# # "### #?????????????????????? | | # g ??? "# " # ##?????????????????????? | | # %??????? "%+ !"]"##??????????????????????? | | # %###/#??????# "# """#"##???????????????????????? | | # ## " ]?????# #?##"=##????????????????????????? | | # ## ????# ### ###?????????????????????????? | | # ## ! ???# ##]##???????????????????????????? | | # ## #### # ""#???????????????????????????? | | # ## ! / " "???????????????????????????? | | # ##??????# / "???????????????????????????? | | ! ######## # " "#????????????????????????? | | "%" * " # """""#????????????????????????? | | " =%/ "%" # """""#????????????????????????? | | ########### ########????????????????????????? | | # ##?????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Corruption Block 20 Armor Coverage 600 Resistance: KI 40 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Touch This Dangerous Findings Gun Specialist Just Browsing Oops Rockin' Loadout Safety First Tank Challenges ------------ None Game ------ Seed WaveWeaponDatajack Manual? 0 Play Time 04:18:49 Cumulative 26.5 hours Start 2022.04.24 @ 20:13:16 End 2022.04.25 @ 11:51:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb3e7535-cfe4-4639-bb6d-78070fd7a286