Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 16:12:57 Player: Skysub Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2447) 2447 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 5475 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 66 Entered Garrisons 200 Friendly Fire -21 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 284/290 System Corruption 1% Temperature Cool (12) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Actuator Array Light Armor Plating > --- WEAPON (3) ------- Great Axe Great Axe Great Axe > --- INVENTORY (15) --- Light Nuclear Core Advanced Heat Sink Structural Scanner Trap Scanner Melee Analysis Suite Core Analyzer Actuator Array Heavy Armor Plating Relay Coupler [Grunt] (27) Trap Reconfigurator Plasma Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Actuator Array Improved Propulsion Shielding Trap Reconfigurator > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Advanced Heat Sink Structural Scanner Trap Scanner Melee Analysis Suite Core Analyzer Actuator Array Light Armor Plating Heavy Armor Plating Hardened Light Armor Plating Relay Coupler [Grunt] Plasma Cannon Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 48 | 8 6 4 2 3 21 4 Power 8 | 1 2 1 . . 3 1 Engine 6 | 1 1 1 . . 2 1 Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 3 . 3 . . 5 1 Treads 2 | 2 . . . . . . Leg 5 | . . . . . 4 1 Wheel 5 | 1 . 3 . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 3 . 1 . 6 2 Device 6 | 1 . . 1 . 3 1 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . 1 . . . 2 1 Artifact . | . . . . . . . Weapon 14 | 2 1 . 1 3 7 . Energy Gun 5 | 2 . . . 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . . 2 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . 3 . Parts Lost 15 | . 1 . . . 9 5 Power 2 | . . . . . 1 1 Propulsion 5 | . . . . . 3 2 Utility 5 | . . . . . 3 2 Weapon 3 | . 1 . . . 2 . Highest Loss Streak 6 | . 1 . . . 6 5 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 11 13 13 13 13 13 Power . | . 1 . . . . . Propulsion 3 | 2 5 3 2 3 2 . Utility 4 | . 1 3 5 5 6 9 Weapon 3 | 1 3 5 6 4 3 2 Tool/Special . | . . . . . . . Unused Backups 22 | . 3 2 . 2 7 8 Power 2 | . 2 . . . . . Propulsion 4 | . 1 . . . 3 . Utility 9 | . . . . . 2 7 Weapon 6 | . . 2 . 2 1 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 99 99 100 99 95 99 Engine 9 | . 4 13 14 14 5 8 Core 3 | . 9 . . . 3 . Treads 8 | . 28 14 . . . . Leg 4 | . . . . . 7 26 Wheel 13 | . . 13 28 28 17 . Device 10 | . 10 . 9 14 13 16 Storage 12 | . 14 14 14 14 9 9 Processor 2 | . . . . . 8 . Protection 5 | . 2 14 4 . 3 9 Energy Gun 13 | . 25 14 7 9 10 . Ballistic Gun 9 | . 2 14 14 14 11 . Slashing Weapon 4 | . . . 6 3 4 27 Peak Build Rating 45 | 7 11 14 23 24 41 45 Average Rating 21 | 5 9 12 19 22 34 40 On Entrance 16 | . 7 11 14 23 23 40 Avg Prop Armor Cover (%) 9 | 12 11 . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 55 | 11 31 31 33 33 49 55 Greatest Support 45 | 20 40 40 24 24 45 45 Greatest Overweight (x) 3 | 3 1 1 1 1 2 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 13 14 15 15 15 13 Class Distribution -------------------- 72% | Mutant 15% | Gunner 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gladiator | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1190 | 280 40 206 32 39 558 35 Remotely . | . . . . . . . Salvage Created 2952 | 134 451 70 281 290 1465 261 Parts 183 | 20 30 9 9 19 83 13 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 54 | . 11 4 . 3 29 7 Melee 11 | . . . . . 4 7 Guns 43 | . 11 4 . 3 25 . Classes Destroyed 12 | 2 4 . . 3 3 . Worker 4 | 1 . 1 . 1 1 . Builder 7 | . 2 . . 2 3 . Tunneler 11 | 7 1 1 . 1 1 . Hauler 3 | . 1 . . . 2 . Recycler 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 15 | . 3 4 . . 5 3 Grunt 30 | . 8 . . 1 17 4 Duelist 1 | . . . . 1 . . Sentry 7 | . . . . . 7 . Assembled 1 | . . . . 1 . . Best Kill Streak 8 | 4 2 3 . 2 8 4 Combat Bots Only 8 | . 2 3 . 2 8 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 334 | . 69 11 . 12 166 76 Missed 85 | . 23 3 . 4 33 22 Hits 249 | . 46 8 . 8 133 54 Melee 2 | . . . . 2 . . Projectile 247 | . 46 8 . 6 133 54 AOE 1 | . . . . . 1 . Critical Strikes 8 | . . . . 1 6 1 Damage Taken 3461 | . 505 105 . 128 2004 719 Core 745 | . 64 43 . 83 370 185 Absorbed by Shields 28 | . . . . . 28 . Redirected to Shielding 103 | . . . . . 70 33 Core Remaining (%) 62 | 100 . . . 24 . . Volleys Fired 168 | 23 52 7 . 9 77 . Largest 3 | 2 2 2 . 2 3 . Hottest 139 | 80 80 60 . 70 139 . Shots Fired 409 | 46 104 14 . 18 227 . Gun 409 | 46 104 14 . 18 227 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 147 | . 4 7 . 9 127 . Thermal 262 | 46 100 7 . 9 100 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 14 12 5 . 6 15 . Robot Miss Streak 5 | 2 4 1 . 2 5 . Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 . . . 7 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 333 | 31 62 8 18 15 181 18 Core Hits 140 | 9 26 5 6 12 73 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . 1 1 6 2 Burn 5 | . . . . 1 4 . Sever 5 | . . . 1 . 2 2 Melee Attacks 86 | . . . 18 4 17 47 Impact . | . . . . . . . Slashing 86 | . . . 18 4 17 47 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 4 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 11 | . . . . . 4 7 Damage Inflicted 6857 | 342 737 98 1241 438 3268 733 Guns 3958 | 342 729 78 . 137 2672 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2868 | . . . 1241 298 596 733 Ramming 31 | . 8 20 . 3 . . Kinetic 1550 | . 18 23 . 64 1445 . Thermal 2408 | 342 711 55 . 73 1227 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2868 | . . . 1241 298 596 733 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 7 4 Message Errors 5 | . . . . . 4 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 145 | . . . 28 58 59 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 145 | . . . 28 58 59 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . 2 . 1 . . Shots . | . . . . . . . Rammed 7 | . 4 2 . 1 . . Targets Rammed 9 | . 5 3 . 1 . . Kicked . | . . . . . . . Crushed 2 | . 1 1 . . . . Highest Temperature 280 | 143 280 36 . 127 246 5 Average Temperature 72 | 46 86 17 . 47 78 3 Received Heat Transfer 1520 | . 225 . . 50 939 306 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 2 . . . 1 . Heat Transferred 5879 | 775 1575 125 . 296 3108 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 80 | 100 100 100 . 100 70 . Level 1 12 | . . . . . 22 56 Level 2 6 | . . . . . 7 43 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 604 | 15 71 126 . 132 428 604 Initial 266 | . . . . . . 266 Average 108 | 1 26 32 . 47 166 408 Influence Increases 2031 | 40 313 206 10 172 912 378 Destroy 0b10 Robot/C 1160 | . 220 120 . 100 580 140 Destroy 0b10 Robot/NC 155 | 40 20 10 10 25 50 . Destroy Leader 250 | . 52 20 . 20 138 20 Allied During Kill 23 | . . 11 . 12 . . Trap Triggered on 0b10 70 | . . . . . 10 60 Successful Hack 74 | . 6 . . . 40 28 Disable Machine 15 | . . . . 15 . . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 34 | . . . . . 4 30 Lose Combat Pursuer 150 | . 15 45 . . 90 . Influence Decreases 1437 | 40 313 206 10 172 502 194 Entered New Map 144 | . . . . . . 144 Time Decay 1141 | 40 313 206 10 160 412 . Lost Part 140 | . . . . . 90 50 Lost Ally 12 | . . . . 12 . . Squads Dispatched 5 | . 2 . . 1 2 . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 19 8 . 14 44 11 Peak Tracking Total 8 | . 3 3 . 3 7 8 Tactical Retreats 8 | . 1 1 . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 4 | . 1 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 7 | . . . . . 1 6 Traps Reconfigurated 13 | . . . . . 3 10 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 7 | . . . . . 1 6 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . . 1 . 2 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 18 | . 3 1 . 1 11 2 Terminals 12 | . 2 . . . 8 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 36 | . 7 1 . 1 25 2 Successful 20 | . 3 1 . 1 13 2 Failed 16 | . 4 . . . 12 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 23 | . 5 . 1 . 17 . Terminals 27 | . 5 . . . 20 2 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . . 1 . 1 2 2 Open Door 2 | . . 1 . 1 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . 1 . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 2 . . . 8 . Terminals 10 | . 2 . . . 8 . Assimilate 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Skim 8 | . 2 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 . . . 10 1 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 7 | . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 6 | . . 3 2 1 . . Largest Group 3 | . . 3 2 3 . . Highest-Rated Group 47 | . . 40 16 47 . . Highest-Rated Ally 31 | . . 16 8 31 . . Total Orders . | . . . . . . . Ally Attacks 32 | . . 8 . 24 . . Total Damage 306 | . . 89 . 217 . . Kills 5 | . . 2 . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 1248 | 76 748 . . . 162 262 Traps 262 | . . . . . . 262 Seismic 986 | 76 748 . . . 162 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4447 | 284 953 742 485 425 1138 420 Spaces Moved 2606 | 126 432 531 372 326 654 165 Core 17 | 17 . . . . . . Treads 740 | 109 432 199 . . . . Legs 285 | . . . . . 120 165 Wheels 1564 | . . 332 372 326 534 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 90 105 105 80 120 Average Speed 128 | 155 172 125 105 105 105 188 Slowest Speed 260 | 200 240 160 105 105 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 7 73 95 71 62 62 38 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 8 | . . . . . 3 5 Terrain Destroyed 8 | . . . . . 3 5 Melee 8 | . . . . . 3 5 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3245 | 165 536 594 433 387 914 216 Wait 224 | 3 22 41 . 38 108 12 Move 2601 | 125 431 530 371 325 654 165 Hop . | . . . . . . . Pick Up 49 | 5 11 6 1 4 20 2 Fast Attach 14 | 8 . . . . 5 1 Attach 17 | . 1 3 . 1 8 4 Detach 3 | 1 1 . . . . 1 Swap 28 | . 6 1 2 2 15 2 Drop 27 | . 7 3 . 3 14 . Fire 168 | 23 52 7 . 9 77 . Melee 64 | . . . 18 4 13 29 Ram 2 | . . 1 . 1 . . Kick . | . . . . . . . Crush 7 | . 5 2 . . . . Escape Stasis . | . . . . . . . Rewire 41 | . . . 41 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 285 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Discovered new exit (range 12) 998 | -10/Materials | Discovered new exit (range 9) 1238 | -10/Materials | Entered Mines 1334 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1416 | -10/Mines | Discovered new exit (range 14) 1480 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1573 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1859 | -10/Mines | Found a hidden stash of uninstalled traps 1885 | -10/Mines | Discovered new exit (range 16) 1972 | -10/Mines | Learned 2 Materials zone layouts 1975 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1976 | -10/Mines | Discovered new exit (range 5) 1980 | -10/Mines | Entered Exiles 1980 | -10/Exiles | Found Exiles lab destroyed 2125 | -10/Exiles | Opened EX-Vault 2129 | -10/Exiles | Found Prototype Device 2129 | -10/Exiles | Identified Trap Reconfigurator 2452 | -10/Exiles | Discovered new exit (range 14) 2465 | -10/Exiles | Entered Mines 2465 | -9/Mines | Accompanied by 2 allies 2483 | -9/Mines | Discovered new exit (range 9) 2486 | -9/Mines | Received a Mining Laser from a helpful Derelict 2516 | -9/Mines | Met a Derelict bent on vengeance 2555 | -9/Mines | Learned location of 1 exit from Materials 2590 | -9/Mines | Core integrity fell below 50% 2603 | -9/Mines | Met a Derelict shopkeep closing up shop 2668 | -9/Mines | Discovered new exit (range 12) 2717 | -9/Mines | Assembled infested the area 2722 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2890 | -9/Mines | Entered Materials 2890 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2891 | -8/Materials | Identified exit to Factory 3241 | -8/Materials | Build established: Gunner 3639 | -8/Materials | Learned Factory trap positions 3764 | -8/Materials | Core integrity fell below 50% 3773 | -8/Materials | Learned 12 Factory zone layouts 3802 | -8/Materials | Destroyed 8 combat bots 3812 | -8/Materials | Lost 6 parts (1p2n1u2w) 3822 | -8/Materials | Learned Storage stockpile data 3860 | -8/Materials | Learned Factory emergency access door positions 3890 | -8/Materials | Learned Factory stockpile data 3911 | -8/Materials | Learned Storage security intel 3944 | -8/Materials | Learned Factory trap positions 3988 | -8/Materials | Learned location of Extension (-4) 4028 | -8/Materials | Identified exit to Garrison 4028 | -8/Materials | Entered Garrison 4066 | -8/Garrison | Garrison Relay disabled 4095 | -8/Garrison | Garrison Relay disabled 4100 | -8/Garrison | Triggered checkpoint 4221 | -8/Garrison | Build established: Gladiator 4237 | -8/Garrison | Discovered new exit (range 61) 4237 | -8/Garrison | Discovered new exit (range 27) 4237 | -8/Garrison | Discovered new exit (range 56) 4328 | -8/Garrison | Triggered checkpoint 4370 | -8/Garrison | Triggered checkpoint 4389 | -8/Garrison | Core integrity fell below 20% 4436 | -8/Garrison | Triggered checkpoint 4448 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04381_ Acquired 10 matter. 04381_ Sneak attack on C-45 Heavy ARC. 04381_ Great Axe follow-up attack on C-45 Heavy ARC. 04383_ Imp. Deuterium Engine destroyed. 04385_ Great Axe follow-up attack on S-10 Pest. 04389_ S-10 Pest destroyed. 04391_ Carbon-fiber Leg destroyed. 04396_ S-10 Pest destroyed. 04406_ Great Axe follow-up attack on G-47 Trooper. 04406_ G-47 Trooper destroyed. 04409_ G-50 Soldier Carbon-fiber Leg severed. 04409_ Great Axe follow-up attack on G-50 Soldier. 04415_ G-50 Soldier destroyed. 04417_ Carbon-fiber Leg destroyed. 04421_ Acquired Carbon-fiber Leg. 04427_ Great Axe follow-up attack on G-47 Trooper. 04430_ G-47 Trooper destroyed. 04435_ Acquired Lgt. Nuclear Core. 04436_ Beams of light sweep through the air. An alarm sounds. 04442_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????# #???#+## ###+##### #??????# | | ?????# ##### ## #?# #???# #??????# ######+## ## | | ???### + ## #?# #???# #??????# ###### ## #? | | ???# "^######## #?# #???# #??????# + ## #? | | ???# " #?????## #?# #???# #??????# ##### ### #? | | ???# " #?????#" #?# #???# ######## #???# #?# #? | | ???### #?????#T #?# #???# ## ## #???# #?# #? | | ?????# ###???#""#?# #??## ## ## ##??# #?#^^#? | | ?????# #"#???####?# #### = ####+###^^#? | | ?????# "#????????# " [%= #? | | ?????# "#????????###### #? | | ?????# "#?????????????# ## ## ###########? | | ?????# #"#???????????### ## ## ###????????? | | ?????#####???????????# *= " #????????? | | ?????????????????????#[%%* " #????????? | | ?###########?????????#%== " #????????? | | ?#""""" #?????????#" " #????????? | | ?#" " #?????????### *%## ## ###????????? | | ?#" #?###########% ## ## ############ | | ##" " ### !%= | | """" """ + =*% | | ## " ### ######## ####+##### | | ?# #?# #??????##g### ###+##??# #???# | | ?# #?# #???????# #?# #?# #???# #???# | | ?# #?# #???????# #?####+#?# #???# #???# | | ?##### #####?# #########@#????# ### #???# ##### | | ?????# #?????# + #????# #???# + | | ?????# #?????# ## ########????##### #???####### | | ?????# #?????# ## #???????????????# #?????????# | | ?????# #?????# ## #???????????????# #?????????# | | ?????# #?????# ## #???????????????# #??###????# | | ????##+####### ## #???????????????# #### ###### | | ????# ## #???????????????# + ^ | | ????# + #???????????????# ###### #####+ | | ????# < ##### #### #???????????????# #????# #???# | | ????# #???# #??# #???????????????# #????# ###?# | | ????#####???#^#??# #???#######???###+###### " ### | | ????????????# #??# #???#"""""#???# " + | | ????????????# ####+###### ##??##^######## " ### | | ????????????# ^ #??#[ !#?????# ###?# | | ????????????###"""""### ######??#[ !#?????# #???# | | ??????????????# #?# #???????#[ !#?????# ##### | | ??????????????#######?# #???????#[ !#?????# ## # | | ??????????????????????# #???????##+##???### ## + | | ?????????????????????## ##??????## #????#"# ###/# | | ?????????????????????# #??????# #????#" ## # | | ?????????????????????#" "#??????# #????#" ## + | | ?????????????????????#" "#??????####????#" ###### | | ?????????????????????#" "#??????????????#"#+#????? | | ?????????????????????#"""#??????????????### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed CooledBiometalCharger Manual? 0 Play Time 00:33:42 Cumulative 282.8 hours Start 2025.11.18 @ 15:37:46 End 2025.11.18 @ 16:12:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 12 Types 5/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 979794f7-bbba-4758-9776-a26c91237256